It's weird to me that the convert setup partially fixes the delay they introduced to nerf Fencer mobility. (to be fair, including Dashes and Jumps in gear itself was a nice idea.)
Regarding the downside, it's mentioned that you get "fewer" dashes and jumps by using the convertible boosters. But the footage shows four dashes and four jumps in all instances: EDF5, EDF6 normal and EDF6 convertible. Are there some hard numbers for this downside?
for some reason in 6 i cant get both dash and jump boost it only gives me one or the other no matter what weapons im using. maybe im doing something wrong, because iv tried on both controller and M&K.
Scroll to the bottom of the info list of a selected weapon. It's worded weirdly but when it says to equip a dash it means that the weapon will let you dash. Same with a weapon that let's you jump boost
I remember the fencer looking a lot different in gameplay, is there a change in the player’s uniform after a certain point like in EDF 5 or is this part of a new cosmetic thing?
Thanks for watching! There are 4 different appearances for the player in EDF6, based on the time period and the state of humanity. These can be changed freely after clearing the last mission.