1. Talon Bow : Atreus's Primary Weapon. Allow him to shoot various arrow with different effects. 2. Nista : An ordinary Arrows 3. Ljösta : An arrow empowered by the light of Alfheim. Allow him to create a Solid Light Projection when shoot at the elven crystal. Also gave the amplify the attack with Light power. 4. Þruma : The Electrical Elemental Arrow gain from Hraezlyr's Tooth, able to shattered explosive Crystals and give an electrical Shocks toward enemy. 5. Skjalfa : The Sonic Elemental Arrow allow him to induce Sonic Damage and implode Soundstone in several objects. 6. Auka : A Sigil arrow that when shoot give the enemy hex status effect, which would increase several damge for other weapons. 7. Falcon's Dive : Summoning a spectral falcons that would circling enemies and attack. 8. Wrath of the Wolf : Summoning a spectral wolves that would pounce at the enemies. 9. Bitter Squirrel : Summoning the Bitter aspect of Ratatoskr that would dig up Healthstone and Ragestone. 10. Rampaging Ibex : summoning a spectral ibex that Atreus woild mpunt and charge at the enemy until it explode. 11. Bear Form : Activated via Spartan Rage, allow Atreus to transform into a Big Bear. 12. Wolf Form : Activated via Spartan Rage, allow Atreus to transform into Wolf.
The only thing holding me back from adding button inputs is that they would significantly obstruct the view of the moveset, some skills just have very long description. However, in the coming game "Stellar Blade" I'll be trying to add button inputs and skill descriptions, If y'all like it and don't mind it blocking view maybe I'll consider add button inputs for more of my coming projects.