OH MY GOD, THIS IS JUST THE VIDEO IM LOOKING FRO 3 DAYS AGO Spent couple hours following the other video and finally made the mouth(poorly), I guess I’ll follow this amazing video and remake again! This series is amazing! I here announce this is the best LIVE2D tutorial series you can find on RU-vid, thank you so much, I LOVE YOU!!,
It's an extra layer of detail that a lot of people will recognize and a glance but not say anything on but it is an incredibly important thing getting the lips right it's an incredibly important thing to do, thank you as always for your rigging tutorials :)
Your tutorials are without question the best Live2D tutorials! If it weren't for this how to series I would have never started trying to rig my own art. Thank you so much and I really hope you can keep up your amazing work!
Thank you for being the most concise live2D tutorial maker. I've watched so many and yours are always the most clear. You don't beat around the bush nor do you leave out important details. I feel like everything is laid out so nicely and your meshes are very clean! I've learned a lot of good tricks from you.
Thank you so so much!!! I've been binging your other tutorials--they're so easy to follow and you're so sweet! I'm sure this tutorial will be just as informative and clear as the others < 3
Just recently found your tutorials. I’m working on my own vTuber model and don’t have enough money to pay someone for it. So I’m learning how to rig it myself. Your tutorials are a life saver.
FOR THOSE WHOSE MOUTH DOESNT MOVE IN VTUBE STUDIO: Make sure your parameters are Mouth -> 1 0 1 Mouth Open -> 0 0 1 AND the parameters IDs are named as seen in L2Ds list. I had that problem, renamed the Parameter IDs to the correct names and BOOM movement. Thank you Yoshino for all your help. Making my Journey so satisfying and easy ;^;
Just want to say thank you so much! I was the one who email you about the questionsXD I've finish my avatar and I'm pretty proud of it, I hope I saw this vid earlier tho so my avatar have more capability haha!
Been following your playlist and I just finished the eyes.. should I rig the mouth or head after? It looks like you have the head already rigged and referenced it while doing the mouth for the jaw movement?
@@YoshinoArt Awesome thank you for clarifying! Really appreciate this entire tutorial playlist as well. It's not too long and really easy to follow along.
I followed every step on this video and even watched it over 3 times now just to make sure I did everything correctly. Seems like I did, BUT :c When I put it into Vtube Studio it doesn't do the A and O shapes, or the Wide Open, and Frowning shapes. Can you help me figure out why? I even adjusted the sensitivity in Vtube Studio and it still isn't catching all of my mouth forms.
I'm also running into this issue and im trying to find out what i did wrong since alot of others it seems to be working. Mine is doing the exact same thing yours is doing im sad i don't know enough to fix it. Did you end up figuring out what was the problem?
Hi Yoshino Thank you so much for the AWESOME tutorial! I have a question about the parameter, do I have to click setting for lip sync for my mouth to move in VTube Studio?
@@YoshinoArt Oh! Okay I got it!Thank you so much! 🥹🤍 I watched almost all of your tutorial videos and it was really great for a newbie like me 😂♥️ I hope u have a really great day.
Thank you so much for the tutorials! They've really helped me a lot on my quest to become a vtuber ^v^ I do have one question, though. I've rigged my mouth, but the default position seems to be stuck at a half open position and is the expression that the model has when not tracking anything and in the physics model. I can't for the life of me figure out what's wrong, but the mouth is stick at the 0,0 parameter. Any suggestions?
Hi Yoshino ! Thx u so much for all the Tutorial you do for us ! I have a question, did you do a video to explain how to create the parametre for Vbridger ? Sorry for my english I hope u're going to have a good day ♥
I love this tutorial but I have run into an issue. I was able to figure out how to get the mouth form to work on the Head X but not on the Head Y. So when my character is looking up or down the mouth doesn't work. But it works when she turns her head from side to side. Hoping you can help me with this. Thank you.
Ciao Yoshino, sono io lo stordito. Rieccomi con una altra domanda (spero di non disturbarti, se così fosse ti prego di farmelo notare senza problemi da parte tua). Vorrei chiederti se è possibile fare mix di progetti Live2d, o più precisamente se è possibile usare, ad esempio, una bocca-lingua-denti e i relativi parameters e doformers in nuovo e diverso progetto Live2d... Spero sia possibile perchè sarebbe davvero utile per me. Grazie Yoshino :)
In realtà si può fare! Seleziona gli elementi che vuoi trasportare in un altro progetto, CTRL+C e poi CTRL+V nel file dove li puoi trasportare Letteralmente li copi e incolli ^_^
@@YoshinoArt :/ Grazie Yoshino però non funziona. Le sto provando tutte.. Ma per caso il progetto o il file psd devono avere lo stesso nome? Il progetto può essere nuovo e non ancora salvato in formato cmo3 e senza neppure il file psd ?... Magari il problema è dovuto al fatto che la bocca che sto cercando di copiare è in progetto creato con la versione 4.0. Boh!? Vabbè proverò ancora e finchè non capisco. L'importante è sapere che si può. Ciao e buona domenica:)
ctrl + shift + C and ctrl+shift+V doesnt work for me and Idk why :( I've tried googling It but nothing about It Is there a way in live2d to check shortcuts and stuff?? So I can check what It would be for me? I have a keyboard with nordic (swedish) layout but honestly It shouldn't change It? I'm so confused, It would be very helpful to be able to use It ;-; Someone pls help im going mad trying to fix it
Hi Yoshino, I have a question again, im sorry if it not related to your video ^^ i hope you can answer it, can we save parameters in live2d, so we dont have to make new parameters when we have new project ?
Hello! Yes You can go in modeling > bulk setting of parameter and export On your new model do the same but import instead ^_^ make sure to check the little box that says "delete all the older parameters"
I did all the key frames, but when I exported everything to vtube studio, the mouth was stuck in an open mouth position and basically only my eye rigs were working. How can I fix this?
Hi again, i'm not sure if you can help with this but i've been having issues exporting my file and putting it in VTube studio. I did the texture thing, exported the file with the same settings. I also put everything in a map. But when i try open it in VTube studio i get missing texture errors: ''Could not load Live2D model. Please confirm the model is just like you exported it from the Live2D Cubism Editor and not broken. REASON: The following files are missing: - [FOLDER] Live2D Model.8192 - [FILE] Live2D Model.8192 / texture_00.png I re-exported it multiple times, checked all the textures, re-loaded it into VTube studio multiple times, fixed names, but nothing seems out of the ordinary, and i'm not completely sure what to do.
I guess Im doing something wrong, I've tried to rig the mouth twice and both times it just ends up lagging or just not working at all. Only the model that I've tried to rig does it so I know it's not the computer I just dont know what I'm doing wrong. Any suggestions
Question! Rigged this out and put it into Vtube Studio, when I try to make a "Oo" sound, the tracking defaults to the mouth form at -1,1 and it looks like it never goes to -0.5, 0.3 Do you know what might be causing this?
@@YoshinoArt Hmmm. tried that, it made other problems. is it possible that not rigging the mouth form and open in the exact right shape can cause the tracking to fail? I'm not 100% sure I did the mouth shapes right XD
heyy i accidentally set my texture atlas to 1024x1024 . Is there anyway to turn it into 4096x4096 ? my model turned blurry so i freaked out a little ehe. Tysm!!!
@@YoshinoArt i just came up with another problem, when i open vtube studio i closed my LEFT eye but the model's LEFT eye closed (I was expecting the model's RIGHT eye to close ehe) Is there any way to fix this?