Mas por quê ele aparece, o Marco, no cenário do dojo Sakazaki em KOF XIII?! Por isso cheguei a esta conclusão... Ainda mais que o cara sabe a arte do Haoushokouken (a super magia do clã Sakazaki)!
+Atum 777 SF bit every game mechanic SNK's fighting games had to offer like special cancels, guard cancels, dashing, parrying (just defended) even the T.O.P. mechanic into their Ultras
Atum 777 mainstream appeal plus its CAPCOM, also SF2 was way better than Fatal Fury at the time then KOF happened, innovating new mechanics that SF soon copied and also sue to the fact that SNK isn't widely popular here in the states that they got overshadowed, not dissing SF but that's how it is
SF2 was just such a massive phenomenon from 1991 to 1994. It was popular worldwide. While there were other good fighting games out at the time also. it just didn't matter, SF2 was just really good, and all the updates and Alpha games that came by just made the series bigger and better. I remember playing Art of Fighting, and some KOF, but never got fully into it. Once you get into SF games it's hard to enjoy anything else. Overall Capcom took over the world with SF2, which made it hard for the majority of gamers to get into the other franchises. Fatal Fury, Art of Fighting, KOF, were all good games also. But they fell victim to the success of Capcom and SF2. FF, AOF, KOF, are more of an underground niche thing. Which isn't a bad thing, they're enjoy by the people that were into it back in the day.