Do you work with i.e. produce stereoscopic VR material? Would love to hear what type of Hardware you use to record it with and if Final Cut Pro offers you everything you need for editing it. If not, what do you use instead even if just complimentary to what Final Cut Pro offers?
What about regular stereoscopic 3D? So no VR, like watching a regular 3D movie. For example the Qoocam EGO 3D outputs SBS 3D video. I’ve worked with it in DaVinci Resolve but adding text or 2D photos is really tedious because you have to duplicate, align properly on both parts of the video. Fusion helps there, but it’s still a lot of trial and error.
This is some great information that didn't know. I have a canon dual fisheye VR lens. I noticed that on. New Project settings it doesn't have VR180. Canon dual fish eye does only 180 side by side. any suggestions?
I can import the 7680 x 7680 footage, but when I want to export the 8k file i get strange a strange error. Cant find a way to export the footage. Really wanted to see you exported the 8k footage
Hey... I'm afraid I don't know what a "strange error" is, so I can't really say anything about it or know what might be causing it. 🤷🏼♂ Alternatively, maybe try sending it to Compressor and see if the problem persists there too.
Because there is no difference. 180° videos are technically identical to 360° merely their scope has been limited. Something you'd simply need to do after the fact.
Do you know if final cut can match a quadraphonic audio with a 360 video? I know that it can be done in premiere, but I would loved to know if it is possible in final cut before a buy it By the way, excellent video!
Hey! Glad you liked it. 👍🏼 I believe you mean AMBISONIC audio, no? In which case, no, and I am not aware of any plugin specifically for FCP. I only know that you can edit/produce ambisonic/quadrophic audio with *_Logic Pro_* both with and without a plugin. One possible Plugin being "ab Decoder" from "Audio Brewers". Whether there's a usable workflow Logic FCP, I don't know. Not something I've had to worry about before. In theory, the plugin should also work in FC, but I have no way of testing it.
I don't see why 180 should be excluded. If that's all you have, that's all you get. And yes, FCP supports adding both full 3D objects (ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-vN9vkzhzKkQ.html) as well as 3D text.
@@postpros-e Thanks for the video, but for me it looks like the 3d object import works better with fusion. You need a shperical camera, and maybe in motion it‘s not implemented🤔
@@WeareVRMUSIC Fusion is a *_compositor_* FCP is an *_NLE_* . If that's what you need in the context of FCP then, yes, it's *_Motion_* you want to be looking at. Where you have the same options, including a spherical i.e. VR camera. Not something I show here. But then I'm not entirely sure what you even mean by a "spherical camera". What is it you're trying to do that you figure you _can't_ do with Final Cut or, worst case, Motion?
@@postpros-e Sorry, I mean the spherical cam in Fusion inside Davinci Resolve. You Can add 3d elements in your vr 180 3d Video. And I look for a workflow inside the final cut. But i can't find something...