In Skyrim there are many replica reactions to healing. Some will be grateful, drunkards will say that their hangover has gone away, wounded and sick at the Temple of Kynareth in Whiterun will say that they feel better, and the khajiit (Like J'zargo) will say that they feel like after a nap.
@@ferrelagrios8199which checks out, since there is a perk that restores stamina (or in other words, makes you feel well rested) when you use healing spells.
That "Drunkard" as you put it, is the best damn follower I ever had. Me and him took on all of Skyrim together. Our final stop was the Dwarven Ruins deep under the mountains, the place where you encounter the crazed Khajit that killed his brother over Skooma. We were doing well until a group of Falmer knocked me off the ledge and into water from the top of the walkway bridges. After that point I could no longer find Buddy (that's what I called him, my bud Cosnach). There was no sign of his body, the Falmer were dead, and he never returned to the Silver-Blood inn. I like to think he's just wandering around with the peaceful giant down there, making fermented drinks in the Crimson Nirnroot scholar's old quarters. Fly high Buddy, may Soverngard grant you the finest mead in all of Tamreiel❤
Get married. He will show to the wedding. (In theory) Afterwards, speed up time until guests leave. Follow Him outside and talk. Worked after I lost Ilia.
I remember on my first playthrough, I had Uthgerd the Unbroken as my follower. I heard about how your companions could sometimes pick up giant's clubs, and when I finally got her to pick one up eventually, I had expected her to let me take it off her (I couldn't, and she wouldn't equip any other weapon I gave her). For the rest of my time playing, I was pissed that she had the super strong megahammer and I didn't. I eventually murdered her in a ruined house near the Whiterun watchtower and hid her body in the fireplace and burned her with the flames spell. Good times.
When making the Portage de Magnifique, the soup for the Dark Brotherhood quest. To kill the Emperor. If you “(remain silent)” the cook will add a the final ingredient herself and make the soup. But also if people actually read the recipe in book In the game. The Portage de Magnifique the recipe is up to the people making it after the first few steps so why not have a giants toe in it?
And funny thing is that Nazir will comment on your interesting Choices for the soup if you only choose the weird options which I think are the Giants Toe Vampire Dust the coins & I forgot what the first one is I think it’s the sweet roll
@@joshuawells7415 If you're using Skyrim Special Edition, you can always use mods to get more, otherwise, there's only one legitimate way to get a single one. A little South of bloodskal barrow, there's a shrine of Kynareth where there's a single pod that respawns. Aside from that, there's no other legitimate way to get pods after looting them from the spiders because the spiders themselves do not respawn.
I still wonder what the point of that club is if players can’t pick it up. I mean there have been numerous updates and remasters and re-releases while this was fairly common knowledge amongst players and Bethesda just never made it equippable. Maybe it’s supposed to be a companion only weapon, but that’s just lame
@@db5094the answer is much more dull unfortunately. It’s simply because the Giant’s Club does a huge amount of base damage, and would thus be way overpowered. That, and it looks totally ridiculous, because it’s fucken’ huge; and unrealistic to be able to wield.
Я ужасалась от песни Лепса: «Я поднимаю руки, хочу тебе сдаться, ведь ты же так красива в свои 18», и думала, что он крип. А он это теперь взаправду 😮🫣
#1 for got to add that is you have someone with a higher 2 handed pick it up the first time its main base attack will change permanently to whatever it may corresponding to that specific followers' stats. even having them drop it and having another lower level 2 handed follwer pick it up will not change the stats
The giants club used to be in OG skyrim back on release. You could have your follower pick up any ginats club and it would be massive in their hands lol
I believe the giants club used to be all of them but it was patched, didn’t know that there was still one left. Congratulations for teaching me something new about Skyrim
Fun fact if you command a follower to pick up someting from the ground they can puck ut up even if their inventory is full. So basicly an endless storage.
there is actually 2 giants clubs that are reasonable in Skyrim. one is in the hotsprings area of the map on the road under a broken carriage. the other doesn't spawn very reliably
There was this rumor way back when Skyrim first came out that if you played as an Argonian, the claws on your hands would actually grow longer as you gained levels
The club one was true for a specific club that spawned on the ground at a giants camp. It may have been patched out though. Haven't tried it in like 10 years
You can have your followers pick up that specific club, but it used to be you could just pull the club away from the giant's corpse and quick save/quick load until the giant disappeared and the club remained. You could also get a second sword from Miraak this way. I think the Unofficial Skyrim Patch patched this out
It's a shame nirnroot is the only ingredient you can add with the damge health effect; it would be a cool detail if you could trick the cook into poisoning the body double for you without even using the jarrin root.
It was a bug I’m not sure got fixed. Gain Mercer fray as a follower during the quest where he unlocks the ruins to find Karliah. DO NOT enter the ruin, instead go and defeat Alduin with Mercer as a follower. After Alduin, go back to find Karliah, there’s a chance Mercer won’t start the actions of unlocking the ruins. I had to restart my game to finish the thieves guild quest.
In the last one, the Nirn Root is actually part of the recipe. You get a line confirming adding a small bit of it will influence flavor instead of just, "Oh, a Nirn Root? Oooookay..."
There a 2 locations where you can get your follower to pick up a club one does only 18 damage the other does 62 you can not pick these up yourself but can command a follower to pick it up and they will use it like a greatsword the other one is east between Riften and windhelm for the low level one
I did the first one following and old skyrim guide on how to make vylkas more powerfull, it would be funny to be able to use the club since it has all the stats layed out though.
Def used to be able to use the club for yourself or your follower. Shit was buggier than hell tho and would despawn from you inventory leaving you with naught but the weight of it
If you have a melee companion woth no magic and you take their weapons away, they can pick up other gaint clubs in mid combat if its the onlh weapon on the ground and they are unarmed...
I knew this when the game first came out I had one of my dark brotherhood followers carry the giants club and it did not disappoint but I'm an og skyrim player so I know just about everything about the game even the small stuff and glitches but I still can't shoot an arrow fast travel and kill someone yet I have gotten close but there are definitely other people who have perfected the craft
U can leave the map ...the first castle where u meet aldruin go where the wagon was first introduce when u were capture then u will find a gate after that u can leave the map
The story is beautiful and I love how the author is making slight differences in the actual story of mass effect Such as the actual year of the first contact war In this story, it happened on 2158. In the actual mass effect video games, it happened in 2157.
In re myth #1: While dovahkiin can't pick up and use the giants club... Lydia can... and will... especially if you remove *everything* from her inventory Dunno about any other followers but definitely Lydia
@@infernaldaedra haven't attempted to grab me a giants club since the console days, i refuse to give a companion a broken weapon, as the dragonborn should be the broken one.
@@Dodgemod true. Although the player could equip it. My guess is that Bethesda patched it out at some point as the player equalled giants club was likely unintended
It's not impossible to add outlandish stuff to the emperor's soup..... Hell I added all the off the rocker things to it, the only problem is having to repeat dialogue like "Gianna, whom here is the gourmet??" To which she grudgingly complies. Thus feeding the emperor vampire dust, a septum and giants toe among the base soup and poison you're supposed to give him
The first myth is not true, because it says you can tell the follower to use a weapon that the dragonborn can't. But the club in tumble arch pass is equipable
You can equip the giant hammer tho woth no mods ive done it and so has my dad hes played over 10000 hours of Skyrim because hes 49 and got it when it got released