I don't know, guys. Spend wild cards on green Overlords, played them and they didn't convince me. The main lack of it for me is that the land is tapped. If it was untapped, It would have been different. I was playing the deck until ranked up two tiers. Wanted to test them properly. But I liked that sometimes the games were so easy, some archetypes just couldn't handle this deck and they scooped. That's cool. Anyway, greed Overload is a cool card.
I have same issue with green overlord, it feels dead against aggro nut draw. I prefer cornucopia to impending overlord bc you can hold open Into the flood maw to catch aggro when they pump. Have been running 4 copies of that bounce spell bc every other match is mice, have not regretted it.
It played great the first three games after i made it. Then just got crushed the 6 games after. This deck had trouble dealing with any large creatures(toughness >5). It auto losses to anything large. No sunfall or cover up are a huge drawback
I notice sonio likes the bigger library for these Temur decks that draw alot with beanstalk/explosion. I'm not sure it really makes a difference vs mill but it does mean fewer cuts in deck building :P
Sonic your awesome, your the only content creator that has made a 70 card deck. 70 is the only way to mythic 60 doesnt get around the meta. I normally make your deck into a 70 unpro but they work. There aremt any guideline on a 70 deck to measure by. Thank you buddy