There it is, finally closed out a solid new run with my new route that I devised after watching Stackman's previous World Record run; the biggest difference here between this run and what I did before (besides better execution and flow), was going up to a fast 3 houses, and getting up to 5 villagers before allowing 2 of my villagers to die (in order to get the 2x corpses to get the graveyard to track down the catacombs). This allows me to stay on 3 villagers for the majority of early game macro, and then ramp up to 6 villagers (with 3 babies in the houses when 2 of mine die) incredibly quickly. This allows me to utilize the passive macro potential of leaving a villager on huge stack of berry bushes/trees/rocks while micro-ing 2-3 workers to create Brick + Planks and then other utilities.
The 2 biggest time losses I had during the run (besides just freezing up as I was trying to get over motor control barries of being new to the speedgame) was not having the plank on the 2 flint, 2 brick, and 1 villager causing the Smelter to come out late. That delayed my ability to increase my max card cap on the board at the end of the day, and so I had to nix some important resource cards. The last big mistake was probably having bad RNG with the militia dying to the wolf; this is pretty rare but can just happen if you get back rolls (militia have an 80% chance the miss and can low roll damage to be 1 instead of 2 damage).
Beyond this, if I had just played a bit better with that incredible early game and solid mid game, then I would have closed out that long term goal of sub 10 minutes; but incredibly exciting that I have only been playing this game for 8 days and am able to post up a result like this closing out a WR by over a minute; especially with a new route that I labbed myself. Looking forward to continuing the grind and maybe will move on to route the Island portion of the game as well for the final boss fight of the game. Hope you enjoy!
-Muffin
~More Muffin ~
Stream: / covert_muffin
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27 июл 2022