I am glad that you are dropping 40k Space Marines and Halo Spartans as neither can really be considered as human anymore. Both types of soldiers are closer to demi gods of Greek mythology than any human being.
Armoury-Terrain I’ll semi-agree in space marines because only a few chapters consider themselves above humans (dark angels, black Templar’s and blood angels to name a few) but there’s more who do care more for the humans cause they know they’re human the most extreme example being the salamanders
Emerystceltic True, and in terms of 40k. The Space Marines are, obviously their own faction. I don’t they fit in comparison. The 40k universe is just to damn dangerous. I’d bet on a moderate psyker could give many if not any, force user. Imperial Guard aren’t individually strong so it’s just a better comparison for this series. I can’t wait for their “Elites” video
Mark Keller I’ll agree with you on that emperor knows how many comparison videos exist between psykers and jedi and on a larger standpoint (at least for space marines) 40k trumps just about any other sci-fi setting (space opera for Star Wars) because of how dangerous the setting is
i don't agree, yes they should have dropped 40k marines and spartans but not because they are not human, the clone troopers are not human because boba fett is not human, it's because space marines have flaws that are removed by the perks, and the spartans were elite infantry and only a few lived after their first deployment.
7:46 "No NiNe YeAr OlD sHoUlD hAvE tO eNcOuNtEr" Yeah right. Us nine year olds have been in heavy combat fighting the war against T-Series, and we are proud to do our duty.
My personal list. 1) Imperial Guard. 2) Clone Army. 3) Mobile Infantry (with exosuits and stuff) 4) UNSC Marines. 5) Colonial Marines. 6) Mercs from the Avatar. 7) Mobile Infantry (no exosuits and stuff)
You better move the colonial Marines. They have far better equipped to than just the pulse rifles and smart guns. They have tanks that fire 60 115mm rounds per minute, equipped with anti missile plasma weapons, internal mortars, operated by crew 2-3. A rapid fire mortar should be to every marine platoon, 2 of either a 70mm semi automatic rocket launcher or a plasma weapon that can knock a tank at 1000 meters. Exo suits with rotary cannons flamethrower, and can equipped lasers.
@@joshuawilliams9020 I do not judge them just by how powerful their arsenal is and what could be done if it. If I did, Mobile Infantry ("no exosuits" one) would be on top of this list, due to "virtue" of Oxygen Nukes being spammed everywhere. I also judge them by discipline, training, culture, battle fervour, looks, how they fare against their enemies and how powerful these enemies are. But yeah, I know of Colonial Marines arsenal. And I say that single HRUNTING/YGGDRASIL Mark I ADS would wipe an entire company of Colonials.
@@dankovskimark4540 I understand what you mean. As for what they wear, the BDU they wear not look like much, but it's actually treated with special fabrics to break their IR signature, with several things completely hiding it. Admitty, the movie colonial Marines mess this up by not wearing it, but just a platoon sent to check a small colony. While not directly mention, we can assume the colonial Marines are the successor to the United States Marines. So the same kind of culture in our RW Marines can be expected from colonial Marines, so one of the military forces with the highest battle fervour, discipline, and bravery. As for movies, they were probably the "guys on hand" and literally walked into the bugs nest when ambushed, and still some of them made it out. As for their enemy, in expanded lore, the aliens are actually a threat on par with the zerg or nids from Warhammer. Despite that, the colonial Marines has been on front lines against them, and they win. Though humanity ( and even the predators) are consider a backwood problem by queen mothers( two steps above the normal queens) who has telepathic powers that can reach across several solar systems away, even affecting humans.
@@joshuawilliams9020 You forgot to mention that basically every single Colonial Marine commited exact same mistake. Plus, won't help them much against YGGDRASIL scanners. You know what "assume" did? It made an "ass" out of "u" and "me". So, no we will not assume that they are a successor ot US Marines. I will only rate what I see in media and currently I'm pretty dissapointed. Sorry. Uhh, in all Alien/Predator media I saw (which is a lot) Colonial Marines where geting their shit kicked in. Except that strategy game (AvP: Extinction) and only in their own campaing. Which is dissapointing because even if we take into account all the Xenomorph types across the media (including the toys), they are still shit-tier compared to Zerg and Tyranids. They don't evolve, their numbers are dependant on hosts (so they will run out of units eventually) and what units they have are pretty mild compared to what Zerg and 'nids can dish out.
@@dankovskimark4540 space Marines squads except for the heroes regularly get their asses kicked to in media, still they are badasses. Now as why they I think they successor force to US Marines, is because they have Marines in name, they are military branch of the US government, and while the US army is mentioned, the US Marines as we know them today is not. So yeah safe to assume that US Marines = US colonial Marines. There not might be as many xenomorphs as zerg or nids, but where terrans can call upon millions of soldiers, and guard number in the trillions. The colonial Marines number between 200,000 to 250,000. As far as getting asses beat in media, well yeah movies they are supposed lose, and videogames level are normally design as closed in internal fighting, where even killing the bugs will get you sprayed with acid and the xenomorphs better melee tools come into to play. Colonial Marines where more concerned with fighting humans enemies or maybe aliens with similar warfare, not acid bleeding, swarming, steel ripping claws, and stealthy monsters. Despite that the colonial Marines normally came out on top, suffering huge losses, but still victorius.
Great list as usual, really loving how this series is coming together! Regarding the "nothing left to lose", I would disagree. The man with nothing left to lose will fight recklessly and are more dangerous but also less caring of their own self-preservation. Its the man with only one thing left to lose, they will fight with the same ferocity but also will be damn sure to make sure they can KEEP fighting for that one thing. The Clones have only one thing to fight for, The Republic. Without that they are nothing, but they will never throw away their lives needlessly.
@@NightRaven-lh1bf forgot about division cept in the imperial guard it goes straight from company to division to regiment Not sure tho been a long time since i read wiki/1d4chan
simontmn by definition the imperial guard are also space marines, but I think GenFilms didn’t want to make a disproportionate amount of videos as the 40K video would be four more videos total two for IG and two for Marines
simontmn the thing with 40k Space Marines is that they can take every other group on this list and 1v20 them easily. The Astartes are just too powerful and 40k as a whole is. The Death Star from Star Wars is a waste of money for 40k, why buy a giant superweapon when you can buy several super weapons on individual ships AKA exterminatus
It just makes more sense. Yes, Space Marines are named Space Marines. The Imperial guard are more in line with the other factions in this series. The Clone troopers do stand out from IG and Troopers but they are dialed down in terms of “Power level” from the Astartes.
@@hereticalpaintjobs I would think the Imperial Guard are mostly ground forces and the Imperial Space Marines are the Marines... I wouldn't have objected to covering both in one video. They could have covered book & film Starship Troopers in one video likewise.
@@arielnir2679 "3+ meter tall, 500kg of mussels, anger and awesomnes and is armord in 500kg of power armor that cant Really be damedged by any sort of normal infantry weapons" - Funny, when I played 1st edition WH40K they were slightly better than the Orks. :p
ODST armor is made to be compatible with "armor ability" modules, pretty sure. SPI armor was also built on a similar platform, if I remember correctly, and ODST armor also has more advanced materials for increased energy weapon resistance along with more advanced electronic systems, including VISR. VISR lets an individual "see" through active camouflage by highlighting the cloaked individual's silhouette as an inanimate, alien scum-shaped object.
Good video. For the 40k ones, you might want to narrow it down to one regiment/world, rather than the entire Imperial Guard. Cadia would be a good choice, as the backstory there is fleshed out, they are some of the best the IG has to offer, and in many way their upbringing is similar to the clones. Same is true for the Death Korps of Krieg, if you want to take a more darker route.
You should use the Tempesus scions from 40k to make it a more fair fight. They are more standardized then the gaurd and they also have more of a shock troop/ commando role. While the Guard has an insane number of regiments that are so drastically different that they can range from Las lock muskets in firing lines to an army of rambos swing around a jungle, to gasmask wearing fanatics in trenches
Scions are very overpowered Imagine a combination of John Wick and Equillibrium Scions will beat Wookies, Jedi, Elites and Mandalorians in close combat
@@cassu6 yes and no, the cadians are an elite force in thier own right. They are one of the few guard units that use combined arms because of steadfast loyalty. Also Creeeeeeeeeeeeeeeeed
I would mention they have the massive numbers as a both positive and negative. Logistically, no other universe on this list could manage the IG. As much as I want to see more 40k stuff, I just don't think they belong on comparison lists.
Space Marines are IMPOSSIBLE To analize, their history is rewritten so often, their tactics canonised and deleted every other friday, and the only simularities between the chapters being the amount of armour coverage, you cant really study something that barely has anything in common with what should be replicas
@@GenerationFilms True, the best ones to focus on would be the Cadians, they are the most stereotypical and alot of other regiments use them as their basis.
@@GenerationFilms You guys definitely set yourselves up for whole lot of work when you decided to look at WH40k. The massive amounts of sources with often contradictory statements and depictions of how stuff works combined with the huge variance among the types of soldiers is almost a nightmare. Rest assured we certainly appreciate the hard work you put into the videos.
Someone explain why clones like the bars on Coruscant and why they were allowed to do this? It seems better to have them training or maybe reading, maybe gardening, but getting drunk and attacking taxis with bottles seems ill advised.
Yeah wtf dude they are still humans fighting a war against a fucking horrific enemy that literally cannot show mercy, and only the fate of the whole galaxy rests on their shoulders. Let the clones drink, dude. They've earned it.
I agree with the decision seeing as the Mobile Infantry and the Clone Troopers were the frontline troops of their factions, it makes sense to keep things consistent. If you were to use the Clone Commandos in that comparison, that might work better, but as it is I agree.
Regarding logistics and standardized equipment, the GAR still managed to screw that up. The Phase One armor was apparently overly heavy and restrictive, and didn't provide significant extra protection in trade, compared to later armor Phases. I mean, come on: the Kaminoans knew the precise physiology, kinesiology, training, and equipment of the clones, and weren't exactly new to building clone armies. Lama Su proudly described the GAR as the finest clone army they'd developed - and still had to take the armor back to the drawing board. I like the clones. I really do: they have cool gear, tactical flexibility, and a sense of belonging and purpose that an Astartes would appreciate. But their expense, slow replacement timeline, strategic limitations, and fundamental separation from the civilization they were born to die for means I can't give them the top spot.
Strategic limitations? Clarify further on that one. Their separation from civilization and the fact that they knew what their purpose was, contrary to your belief, perhaps what *exponentially* boosted the clones even more as better soldiers. This can be explained in my next response to you, if you shall respond to me on this comment.
Nah, G. The Phase I armor wasn't heavy, it was simply restrictive. It got the job done, protected the Clones in places that needed protecting, but it was somewhat restrictive and uncomfortable at times. It wasn't a piece of junk, it just meant if you wanted to do a commando roll and pull some Rambo shit, you'd have trouble.
Actually, Barbaric comes from the Greek word for foreigners, Barbaros, which is derived from the fact that most non-Greek languages just sounded like "bar bar bar" to the Ancient Greeks.
I'm honestly glad you dropped the space Marines from 40k. They are OP because of the universe they are from. I've heard a quote about 40k, I can't remember who said it, but it goes something like, "other universes have these massive universe ending events every so often, but for 40k they would just call those Tuesday"
I'm going to get serious for a second. When Allen talked about the clones only needing to worry about is service and survival he spoke truth. After boot camp my mind shut out the world and it became easier to focus on what mattered.
Kind of mentioned but another advantage is how they can adapt to fight in any environment. The IG have specific regiments or units for some environments but a clone can fight anywhere.
You know why the clones merit 5 of 5, because they won and ended a war. Papyrus, these blue clowns wiped them from pandora having sticks and arrows, aliens guys, starship troopers? they were mostly fodder, and halo and Warhammer 40k? they are fighting for ages without end to come. My vote belongs to these mandalorian vode. Nu kyr'adyc, shi taab'echaaj'la.
exactly, i really recommend the republic commando books for further lessons in mando'a, they are a fresh take on the clone wars and show a different, jedi critical view (sometimes even a bit extreme). But imperial commando is really weak and lacks plot, so no recommendation there.
Colonial Marines can probably fight clones to standstill. But because of their more versatile loadouts, and weapons that deal a lot damage quickly. In pure skill, clones wins.
Yeah but in warhammer when you're fighting literally the entire univserse worth of baddies ranging from mindless alien killing machines, space commies with mechs, chaos riddled space marine madmen, and more? Yeah it's hard to put down all that shit for good.
ok, I will, Spartans have extreme genetic modification that made them physiologically superior to the clone troopers, powered armor that had an energy shield and highly enhanced protection, could easily punch a brute to death, and had highly advanced weapons at their disposal, even better are Space Marines, with their near genetic re coding, near-impenetrable armor, dedicated swords for melee combat, a standard weapon that fired essentially thermal detonators, with hand carried turbolasers in the form of the Lasgun, and are 100% religiously devoted to purging anything that is not even close to human, and the space marine that Generation Films will be covering is just the base space marine which there are at least a billion of
Very good video as always, i love when someone to a real documented job :) Just forgot to mention that the second and third wave of clone ( wich arrive in the middle, and the end, of the war) were created and trained during only one year. Some were even not from kamino, but centax 2 ( for the third wave mainly) with much more bad training than those of kamino in the same amount of time of training. rumors even said that there was a secret cloning facilities under coruscant itself to creat elite clone loyal only to palpatine, wich would replace all the loses of the 501 st supposedly.
I absolutely concur with the choice not to include the space marines from 40k in your list, it wouldn't be fair and it keeps the list more consistent. Good choice... Great series
I agree that you put 40k Space marines and Halo Spartans in super soldiers slot. As Imperial guard and their stormtroopers are their elite branch of units.
YESSSS . IMPERIAL GUARD BABYYY they get no credit but theyre fucking badass. just that they always stand next to guys who wear a foot of concrete for armour
The concept of Jedi incompetence comes from Geonosis and Tarkin. _Star Wars Clone Wars_ and its cousin _Star Wars: The Clone Wars_ demonstrate that after a short amount of time, the Jedi would become excellent leaders.
Love the clones totally awesome also hope the clone commandos, arc's or even the first generation clone that where basically one man armies will be in the elite units video of this series.
Not really, certain Guardsmen such as the Cadians, Death Korps and Catachans are OP Catachans can kill Wookies with one hand! Their special daggers can gut Vader and Rancor to death with one stab! Imperium Scions/Stormtroopers are even more OP! Capable of beating Force Users in CQC!
@@christiandauz3742 Generation Films didn't specify which Guardsmen faction. Remember that every Imperium faction varies wildly in badassery. Some of them were one man armies. Some of them were disposable grunts.
@@cassu6 This does beg the question. How will the guard be covered? As a whole or as factions? Because no two Imperium factions are alike. Unlike other Sci-Fi armies which have some level of consistency. They are intentionally made that way which is a strength and a weakness. A potential Imperial defector could survive as long as they avoid Palpatine, Vader, or Tarkin. But an Imperium soldier who tries to flee could simply starve long before the Inquistors get to him. Because the man simply doesn't know how to feed himself.
@@aliastheabnormal The Vostoya Firstborn are not as OP as the other Guardsmen and do have feats so they might be used You want a fight that isn't one-sided DO NOT use these Guardsmen: -13th Penal Legion/Last Chancers (They would butcher the Jedi and Palpatine!) -Cadia (duh!) -Death Korps (They ain't human) -Imperium Scions (These guys somehow have better feats than Force Users or Mandalorians!) -Catachans (They can snap Vader's neck and strangle Wookies to death with one hand!) -Taninth First-and-Only/Gaunt's Ghosts (These guys can kill Millions of Clones and BILLIONS of Droids!)
Good call on taking Spartans and Astartes off the Space Marine list, they really are super soldiers, much more so than marines. Imperial Guard still have my vote for best "space marine." Hellguns and Baneblades, baby.
You could do an elite (that are still human) list. Stormtroopers/kasrkin v odst v clone commandos. I think that would be genuinely interesting and for once not all in 40k's favour.
If you'd continue in covering the warhammer world, you should consider mentioning the death korps of kreig since they're pretty much clone troopers by classification..
Your right Generation Films there’s a Sri Lankan basketball team my father told me he trained tht rarely lost matches and were very coordinative in the matches with little to no communication with each other. He told tht it was due to the fact tht 3/4 of the members in the team were brothers Not sure if they r still there or not though
You also forgot to mention that the clones blasters were synced up to their helmets to help them aim and had no need of a scope for them. Which means it's harder for someone at random to pick up one of their guns and shoot back accurately without any sights.
The clones are the best trained troops of any scifi or fantasy universe. Bred to kill with 10 years of nonstop combat training to mold the perfect soldier with Phase II armor made from the impenetrable scales of the Zillow beast. Equepped with the best armament credits can buy. They can rek any scifi faction. Even your precious space marines.
Since Military flight helmets have HUDs, it's reasonable to conclude that stormtrooper helmets would have them. So the first thing you would do when capturing a stormtrooper (Phasma) would be to have them remove their helmet so they wouldn't have access any longer. If they had gone this route, we would've seen gwendoline christie's face instead of just her eye.
For 40k you should do kasrkins or strom troopers or perhaps one of the "above average" regiments like the elysians or cadians because regular IG wont stand a chance unless other things are factored in.
There are clone troopers who are bonfide superhuman im sure they are called arc troopers. Who literally held off an army of droids to protect the cloning facility in a star wars comic. They are actually pretty different to regular clones in the sense that they are more temperamental and are said to actually be closer to jango in terms of personality. Are kept in incubation tanks unless they really need to be brought out.
Allen, The Colonial Marines have the more Powerful Infantry weapons, and very lethal power armors. Weapons to Look at are the *M44 Sledge Hammer. *The Phased Plasma Pulse Rifle *The M57 Smart Gun Missile launcher with Uranium rounds. *The Alice type Power Armor It has **A SADAR Anti-Tank Missile Launcher **Twin Pulsed Gattling Cannons ** Heavy Flamethrower (Napalm in their universe burns at 1200 Celsius and with the thermite mixed in it, it will burn up to 10k Celsius. Also some mixtures use Uranium flakes. **Anti-everything Laser Cannon **It allows the user to run faster than normal and to jump straight up in the air 40-50 feet. The Standard United Americas Power armor **Twin 40mm Pulsed Torrent Gattling Guns Or **Twin Railgun Arrays called bullet boxes that have a rate of fire of 1000 rounds a second. The Berserker Kill Team Max or Mox Power Armor. Its armed with. *Twin Pulsed Cannons *Moded SAW machine Guns. *Two 45mm Grenade Launchers *Two Laser Projectors emitting lasers so intense Xenomorphs catch fire. That's a major feat as they are very heat resistant. The United Americas Colonial Military has lots more fantastic weapons, including further in the future.
Sad to see actual Space Marines taken off, but I also understand completely. Glad you'll do the Imperial Guard in their place. Very interested in who the other units are going to be in the elite units comparison sometime later.
My theory is that the Clones weren't the bulk of the GAR but the Special Forces, Shock Troops and Elite Pilots, the jobs where elite clones would actually be of use and that the bulk of the GAR were non-clones via logistics, communication, etc.
Just gonna say, if it was plasma, it would turn you into molten slag when it hit you. Plus the Imperial guard Storm troopers have access to plasma weapons which actually does unlike in SW.
@@joshuawilliams9020 one question I've had for a while now is that if blasters fire plasma then how does it not melt said blaster when the bolt is significantly bigger than the barrel?
@@adambielen8996 I am not expert, and are actually different ways blasters are described to work, but if I had to guess, the most common method is that plasma is encased in a electric magnetic field. Once it leaves the barrel, the field starts disappearing, such bolt gets larger. Just two cents. Though that field to hurl a slug would be much more energy efficient, and have longer range.
I doubt you will see this but I've always wanted to know why the cloners didn't take the DNA of elite ARC troopers to make up for the shortage of Fett DNA those clones have already proven successful
Well in legends certain arc troopers generations were seen as a bit more aggressive but also less stable. I think the kaminians preferred more docile clones
@@GenerationFilms Marines are meant to be wildmen guess it's a difference in culture but I like human warriors of air land sea and in this case space to be strong willed unbreakable warriors Thanks for responding
@@patriotofthewest6420 I think when he says docile he means willing to follow a command structure and ultimately fighting towards loss of purpose with no hesitation. The clones are strong willed individuals. You'd have to be knowing that Victory equals meaninglessness for yourself, and knowing so many of you have and will have died by the time that victory is achieved is just the icing on the cake. I mean how many real soldiers today around the world would fight or have any loyalty towards those they fight for if they knew that as soon as they won they would share a similar fate to the clones? and like Generation tech said clones have special forces who are bred differently like the ARCs, Commandoes, Null class, and the bad batch (can't wait for the new season of clone wars!) these groups tend to have sharper less stable attitudes and where the "Wildmen" of the GAR
This video sorta reminded me of how many times news say how 20 or 8 people getting killed/hurt is tragic meanwhile tragic to me is 250 or more people dying or getting injured which is more tragic 8 people getting hurt cause of a car crash or 159 passengers in a train hitting another train thus killing some and hurting others
Hi, Allen. Quick F.Y.I.: Greek barbaroi (plural noun) meant "people who are not Greek," as in "unshaven, uncivilized thugs." This term was expanded by the Romans who tended to shave regularly (or at least trim their beards) throughout the bulk of their history. Good analysis of the conflicted morality of using mass-created Clones to support a government based upon freedom of individual liberties (Sociologically, that's called a *herrenvolk democracy*).
Going to be honest, it's going to come down to the clones being in first. The 5/5 vote is off the charts for this one and the 4/5 vote on the flaws video is still a massive majority.
maybe you could at one point do a 10 disadvantages and advantages of various super soldiers since in this you seem to focus on the regular troops from what i was informed in the comments previously.
After this you guys should do a "which sci-fi had better officers" or "which sci-fi had better generals". Half of why I say this is because the Jedis are getting a bit much flak even though in canon and legends they were a large part behind the Clones becoming more comfortable in easing into their individual personalities and even taking on names. They might have not been the most experienced generals, but they were inspirational and motivating ones regardless.
i chose 4 because even though they are well trained they lack real world experience which could allow them to develop other tactics and ideas like we do in the real world, for example it is common for ideas that are used in movies to be adapted for use my military forces (an example being use of IED'S movies show a genreal way to make them)