Тёмный

10 Amazing Atari ST Facts 

The Laird's Lair
Подписаться 15 тыс.
Просмотров 44 тыс.
50% 1

This video looks at 10 fascinating facts and titbits of trivia surrounding Atari's best selling 16-bit ST computer, which was first launched in 1985.
Video Links:
Atari Falcon Review: • Atari Falcon 030 - Rev...
Atari 520 STfm Review: • Atari 520 STfm - Revie...
Unreleased Atari Painter & Microbox: • The Story Of: 5 Cancel...
Atari 260 ST Review: • A Quick Look At The At...
Story of the ST CD: • The Story of the Atari...
Atari ST at the Movies: • Atari ST At The Movies
10 Atari ST Exclusives: • 10 Amazing Atari ST Ex...
Old Computers On-Line: www.old-computers.com/museum/...
Dave's Old Computers: dunfield.classiccmp.org/ataris...
Firebee Computer: firebee.org/fb-bin/index
Amazing Facts Playlist:
Support my creative work on Patreon: / lairdslair
#RetroGaming #Facts #Atari

Игры

Опубликовано:

 

24 фев 2023

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 248   
@Peter-MH
@Peter-MH 8 месяцев назад
As an Amiga owner back in the day, I was obviously in the anti-ST camp in playground debates at school, but have grown to really appreciate the machine! The main downfall was the sound chip imo. Amiga just blew it out the water in that area.
@artemusprine
@artemusprine 11 дней назад
It wasn't a "Clown computer" lol. Looking back they should have worked together. Apple got Motorola to kill the 68k for PPC. Atari and Commodore were too busy worrying about each other to see it coming.
@MikeS-el6vd
@MikeS-el6vd Год назад
Great video! As someone from the USA who bought a Atari ST, I knew very few people here who had one. A couple friends bought one, but that was about it as most everyone was using dedicated game systems. Loved my ST
@nickolasgaspar9660
@nickolasgaspar9660 Год назад
not just great.....the Greatest video .
@TheLairdsLair
@TheLairdsLair Год назад
Glad you thought so!
@kristoferstoll587
@kristoferstoll587 Год назад
Good job. I live in Canada and my Dad bought us an Atari 520ST in the late 80's... I still have that machine and it produced endless hours of entertainment and memories I still hold dear to this day. I enjoyed watching your video!
@bartwalczak2715
@bartwalczak2715 Год назад
I'm surprised you didn't mention another area where Atari ST/TT were really shining for quite some time - namely DTP and Calamus software. It was a significant milestone for this industry, similar to the influence of Atari in sound production that you covered.
@TheLairdsLair
@TheLairdsLair Год назад
I was originally going to mention it, because growing up my best friend's dad owned a ticket printing business (worked with people like Madonna, Oasis and Bon Jovi) and all his DTP was done on STs, but I just felt the other things were more important. This could well have been 20 facts, but took me 3 days to make as it was!
@Astlaus
@Astlaus Год назад
Yeah, Calamus was moderately popular in Europe. Unfortunately it was rapidly displaced by PageMaker and QuarkXPress.
@andrewgurney6019
@andrewgurney6019 Год назад
I loved the Atari ST, a wonderful machine back in the day, happy memories, thanks for the video.
@puressenceuk35
@puressenceuk35 Год назад
Fantastic video which has now left me with an overwhelming urge to go and have a few games of Llamatron
@stevekirkby6570
@stevekirkby6570 Год назад
That was one hell of a game - Jeff Minter - a classic... the sound samples just hilarious. :)
@JDnBeastlet
@JDnBeastlet Год назад
Oh, the memories! In my mid teens in '86 or I sold the Commodore 64 system I had scrimped, saved and bartered to assemble - it was pretty extensive - to fund the purchase of an Atari 520ST. It was awesome! I had it for about a year when I sold it to fund the purchase of my first car. Later I switched to back Commodore and owned three Amigas at different times. Those were the days!
@Sighman
@Sighman Год назад
I was a massive Atari ST enthusiast from about 1986-1995. By the end I had a 200mb ide hard drive, a double-speed mod, 19.2k serial port mod, HD floppy drive mod and a plug-in PC emulator. I created ads for two different companies on it, and of course... all those games!
@DennisCaunce
@DennisCaunce Год назад
I had an Atari SRFM and STE. I used them to compose music. The Atari monochrome monitor was the best I’ve ever used.
@IsaacKuo
@IsaacKuo Год назад
Here in the USA, the game that instantly turned the Amiga into the premier game development and target platform was in 1986 - Defender of the Crown. It's impossible to overstate the significance of Defender of the Crown, because just two years prior King's Quest wowed everyone and it made the IBM PC the premier game development platform ... but Defender of the Crown was so much more dazzling that it yanked away the PC's crown within just two years. The thing is - the IBM PC was always going to be a huge success, because people had already been waiting years for IBM's PC because they knew it would become the standard they had been desperately waiting for. So, if it had remained the premier game development platform for more than a couple years, that would have been the end of the story more or less. Defender of the Crown changed all that, and it wouldn't be until Wing Commander that the IBM PC took back the title. It's pretty crazy to see how so many (USA?) developers developed on and for the Amiga, despite sales that were far below the IBM PC. Things might have gone very differently had Defender of the Crown been originally developed on Atari ST. Things DEFINITELY would have gone very differently had Defender of the Crown been originally developed on IBM PC.
@orderofmagnitude-TPATP
@orderofmagnitude-TPATP Год назад
Shows how much i know.... always thought wing commander was an amiga title originally. I guess the clue was when I had a boggo a500 i ran wing commander and the frame rate was.....er.... seconds to frame rather than otherway round. No doubt a little extra ram or whatever would of solved it to 30fps or whatever but I'd always associated that title with amiga for some weird reason.
@TheLairdsLair
@TheLairdsLair Год назад
Yeah I probably should have mentioned Defender of the Crown being the game changer in the U.S., although neither the ST nor Amiga was ever that big there anyway from what I understand.
@IsaacKuo
@IsaacKuo Год назад
@@TheLairdsLair In the USA, the Atari ST actually sold well for about a year, but retailer distrust in Jack crippled it. The Amiga also sold relatively well, and like I said it was the prestige development platform and target. However, both systems were more heavily used for productivity applications than gaming. The Atari ST, as you already know, was big in desktop music. The Amiga was big in desktop video. The only problem is that the respective market bases were not enough to sustain either Atari or Commodore on their own. Jack knew this, which is why he seriously tried to make the ST a contender in desktop publishing (where the Mac found success). The bizarre specs of the 4MB Mega only make sense in this context. It seems weird to combine a relatively expensive 4MB of RAM with the bargain basement base 68000 CPU. Why? Well, the basic idea was to mate the 4MB Mega with a cheap laser printer that does NOT have its own CPU and Postcript rendering engine on board. That way, the laser printer could be less expensive. But the computer needs a huge amount of RAM to store the high resolution bitmap (300dpi!!!). So the 4MB Mega was the least expensive option, with the slow CPU being just adequate for the job. Oh well, the idea looked good on paper, until you got to the "Atari" brand. Atari = games.
@TheLairdsLair
@TheLairdsLair Год назад
That was my basic understanding of things, but I'm no expert on the ST in North America and it's not well-documented online either sadly. I did find this fascinating article though chronicling the early years of the ST that speaks to both Shiraz Shivji and the Tramiels. In it they basically admit that they knew they wouldn't be able to compete with IBM in the business market in North America and that they saw Europe (the UK and Germany in particular) as the key market for the ST. They turned out to be 100% correct.
@akfreed6949
@akfreed6949 Год назад
The Americans were misled that the only way is Wintel or Apple . ATARI and Commodore both had PCs that kicked their butts and ATARI was the least expensive for many years .
@jayme69
@jayme69 Год назад
Ahh the memories of the 16bit home computer scene :-) Awesome video as always and thanks for all the work you put into them.
@TheLairdsLair
@TheLairdsLair Год назад
Glad you enjoyed it! This one was a killer, took 3 days to put together!
@bobweiram6321
@bobweiram6321 Год назад
The only 16-bit home computers in those days were the IBM PC and compatibles.
@nleippe
@nleippe Год назад
Llamatron was one of the best games ever.
@tradinglive
@tradinglive Год назад
This is an excellent presentation.. probably the best I have ever seen for the ST series!
@glenhayman8722
@glenhayman8722 Год назад
I want to thank you for these types of videos covering the home computer scene during the 80's. As an american it has sparked a new avenue to explore these systems and where they fit into the industry as a whole
@TheLairdsLair
@TheLairdsLair Год назад
Glad you are enjoying them!
@robmoonlite961
@robmoonlite961 Год назад
Well done sir,, excellent vid. So many memories
@IntoTheVerticalBlank
@IntoTheVerticalBlank Год назад
Great job, K! Fantastic work.
@LookOutForNumberOne
@LookOutForNumberOne Год назад
I once had the Atari ST, wow, this brought back memories. Thanks!!!
@amigacoverdisk
@amigacoverdisk Год назад
Nice Video, thanks! Lots of interesting info I did not know about!
@hintoninstruments2369
@hintoninstruments2369 Год назад
The Falcon030 was a disaster for two main reasons apart from Atari's lack of support: 1) The 56000 DSP had a serious fault that corrupted memory making it unusable. 2) The supplied development software was crapp and there was no version of Pure C and Pure Debugger that worked under MultiTOS. This software was used for most of the serious German ST software development. Other German ST software that deserves mentioning were Interface (the best GEM resource editor), the Tempus editor, and Calamus desk top publisher. GEM was not a "Windows style GUI OS", it was a Xerox style GUI and Windows was a poor late comer. One feature of GEM programs was that all the menus and dialogs were in a separate .RSC file making it easy to translate programs into other languages. Try doing that on a PC or Mac.
@R.-.
@R.-. Год назад
"One feature of GEM programs was that all the menus and dialogs were in a separate .RSC file" Was this not copied from Mac resource forks?
@hintoninstruments2369
@hintoninstruments2369 Год назад
@@R.-. No, both were inspired by the Xerox Star and Alto. I first saw GEM running on a 186 in colour before the Mac was released and Digital Research started development on it years before that. When I started Mac programming in the 90s I was disappointed how I couldn't do many of the things I could do easily and took for granted under GEM. This is still true. The trouble with making comparisons as a user is that most people don't know what they are looking at or how it is done.
@10p6
@10p6 Год назад
Love my STE and Falcon. The Falcon should have been from day one a Jaguar Hybrid though, so it could have been a much faster cheaper machine, and also a much cheaper and easier Jaguar development system.
@IsaacKuo
@IsaacKuo Год назад
From an end user perspective, a Falcon with Jaguar's 3D chipset would have blown away the competition. From an Atari business perspective, though ... sigh ... software piracy. In order to get software developers on board, a Jaguar console offered profits while a Jaguar-like home computer offered piracy. For a brief time in the 1990s, the CD-ROM format offered the solution, but the affordable CD-ROM drive wouldn't arrive early enough to save Atari.
@orderofmagnitude-TPATP
@orderofmagnitude-TPATP Год назад
Hey how close was the falcon to the jaguar. Never heard of it till recently and my only experience with the ST i guess was from my step bros entry level model playing games like Powerdrift on it....
@TheLairdsLair
@TheLairdsLair Год назад
The Jag is a lot more powerful, especially as far as gaming goes. If you want to know more I've done a standalone video on it: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-4UYHeTCLH5k.html&ab_channel=TheLaird%27sLair
@orderofmagnitude-TPATP
@orderofmagnitude-TPATP Год назад
@@TheLairdsLair did watch my guy. Thank you though
@10p6
@10p6 Год назад
@@TheLairdsLair Atari could have made a fortune if they had made just a Jaguar RISC Chip (without the DSP and GPU functionality) with 8, 16 or 32KB cache on it, that they then sold as competition to ARM CPUs. Especially when you think the Jag at full power only uses 11 watts, so it would have been a powerful, energy efficient processor.
@CharlieWyvill
@CharlieWyvill Год назад
I’d be really interested to find out more about the ST clones. Great video as always.
@bobweiram6321
@bobweiram6321 Год назад
Yeah, like how low can you go? The price was already rock bottom.
@boelwerkr
@boelwerkr 7 месяцев назад
@@bobweiram6321 The clones came all after the ST series where discontinued and manly for companies who used the ST in their processes. Publishers by example. This was mainly in Germany. Sadly around 2000 most of these where send to the dump, never seen again.
@bobweiram6321
@bobweiram6321 7 месяцев назад
@@boelwerkr It was too bad Germany didn't embraced Macintosh as much as they did the Atari ST and eventually the PC. The Macintosh exuded German design principles and uncompromising quality.
@CastleKnight7
@CastleKnight7 22 дня назад
Middle of the night. Massive old telly. Load up Xenon and pump up the sound. Happy days.
@Astlaus
@Astlaus Год назад
I had an Atari ST and later Atari TT. I learned a lot on that computer, including M68000 assembly and C (there was actual Borland C for Atari ST). There was also alternative kernel called MiNT that had stuff like preemptive multitasking MinixFS (a Unix-style filesystem), TCP/IP driver and even virtual consoles where you could switch between graphics and text console (and compared to usual Linux switching between X and console it was actually fast). I remember compiling NCSA httpd on my TT with gcc and it worked. I also got Linux-68K to run on TT as well. But then Linux on PC just took over for me.
@DarkSideofSynth
@DarkSideofSynth Год назад
Long live the glorious ST. I had a nice, little 1040 STe in 1990. Lovely machine.
@ladiesman2048
@ladiesman2048 Год назад
The thing about Power Pack is absolutely true. During the years I had Atari ST I only got two new games (Dungeon Master and Populous 2) because the Power Pack kept me so well entertained.
@jaysmith2858
@jaysmith2858 Год назад
I had both of those games. Dungeon Master is my favourite game of all time. I also had Populous and Powermonger. Did you not fancy trying them given you bought Populous?
@OldAussieAds
@OldAussieAds Год назад
It was so good! You bought a Sega Master System or NES and you got one or two pack in games. You'd be lucky to get your game library to be as comprehensive as the Power Pack on the ST. I never thought of the implications of third party developers though until modern times.
@stevekirkby6570
@stevekirkby6570 Год назад
Yea, two classic games right there... I never did finish Dungeon Master though :/
@JasonJohnson-yu8zf
@JasonJohnson-yu8zf Год назад
Amazing what RU-vid suggests to you on occasions and how it can bring back some great memories. Still got my 520stfm up in its box in the attic along with probably 30 floppy discs of games. My favourite had to be flight simulator f16 fighting falcon, fantastic graphics for the time but damn complicated, I think it used almost all of the keyboard for specific functions while flying plus a joystick to actually control the plane.
@daviddavies3637
@daviddavies3637 Год назад
First Word to do college work on the ST. That brings back memories. And hooked up to a Canon BJ10e inkjet where despite the volume of work, one ink cartridge lasted four months.
@Francois424
@Francois424 Год назад
Really loved my ST machines. I owned an Atari ST-F, then an Atari ST-E. Also got a 520 in there as well. I used it mostly for games (with a touch of music as I owned an electronic keyboard then) and my dad used it mostly for it's "business side" with the spreadsheet, word, and some programming years in there. The whole family was ST (tho I had friends with the other systems like Amiga, MACs, and some consoles), it really was an awesome machine back then. My dad bought himself the first model with the external HDD drive featured in this video but I never got to use it as he sold it rather quickly. Returned to PC in 1993 on a 386, as Atari was all but gone as far as newer stuff and PC was starting to get much better games and I needed a PC to do work stuff on. I was pretty excited when I saw concepts for the "AtariST2" - the art with a backlit Atari keyboard unit... Unfortunately nothing ever came of it. Did get a PC C64 look-alike that's sitting on the desk behind me tho. A bit outdated now but I sue it to run emulation of old games from both C64/AtariST :) I miss the Atari computers. Too bad it wasn't meant to be.
@delscoville
@delscoville Год назад
In North America, there was no Speccy/C64 war. It was Atari XL/XE and Commodore 64/128. Since I done mostly music on my C64, I upgraded to an Atari ST, but had a friend with an Amiga that I mostly played newer games on. While I did play Dungeon Master on the ST (I still have the poster that came with the game) I mostly used the ST for music connected to my MIDI setup. Ironically, my friend with the Amiga, when he worked on demos, he would use samples and loops recorded from my ST powered MIDI rack. It would yet be several years at the time before the Amiga gotten powerful enough to run software synths that produce professional sound. Yet, it is 8-bit samples, so it really was never in the pro arena for music.
@d_vibe-swe
@d_vibe-swe Год назад
Wait. The ST could not use softsynths either, and you're wrong btw, Sonix for Amiga had a softsynth. Midi interface for the Amiga costed around €20, so no issue there either. It just happened to be that ST got standard in studios because it had midi ports as built in and that Steinberg developed a midi sequencer for it.
@boelwerkr
@boelwerkr 7 месяцев назад
Atari was with the ST the only company in the home market that designed their own SCSI interface Hardware. It was based on the ASCI Bus interface. Atari made a reference design when the SCSI1 standard where released. All other used chips from Adaptec, Intel, NEC etc.
@neilloughran4437
@neilloughran4437 Год назад
I think one of the big things about the popularity of the Atari ST was MIDI and the good prices offered by Silica Shop/Evesham Micros back in the day. I remember being made unemployed and was still able to get the funds together over time to get the ST520 and hook it up to my JX8P, Emu Proteus and Roland W30. Had it for many years and it still holds a spot in my heart. For sure the Amiga was the better choice for games but was too rich for me... plus the lack of MIDI and software like Cubase made the choice clear for fledgling musicians like myself until PCs came along.
@wahswolf88
@wahswolf88 Год назад
Amiga guy here....minor in college was Computer Art and Animation. Prof was a huge ST guy and that was all we had. Spent hours and hours with Zoetrope creating anims. Had so much fun!
@davidpreston9909
@davidpreston9909 Год назад
I had an STFM and a later STE (having started with an 800XL). All were great machines and fondly remembered.
@sargonsblackgrandfather2072
800XL was my first computer. Ah happy days
@CraigRodmellMusic
@CraigRodmellMusic Год назад
My first computer was an Atari ST520 (later upgraded to 1MB RAM) and my second computer was an Atari STE (later upgraded to 2MB RAM). Both were for purposes of MIDI sequencing. Although both are long since dead, I still use the same program for MIDI sequencing today that I used then, Master Tracks Pro (but on my PC).
@przemekkobel4874
@przemekkobel4874 Год назад
Thanks for the video. I tinkered a bit with a 260ST, and it actually had 512 KB RAM. About half of it remained after loading TOS. Replacing boot ROM with actual TOS chips turned it into 520ST. Other fun fact about these machines is that they were designed to have joystick/mouse ports integrated with the keyboard from the very beginning. On 260ST you have a myriad of cables connecting joystick ports from the mainboard directly to the keyboard, and then the joy/mouse/kbd data is going back via serial. [edit: fixed MB/KB mistake]
@michaelhill6453
@michaelhill6453 11 месяцев назад
Excellent history lesson. I had no idea the laptops existed.
@ProjectFrugal
@ProjectFrugal Год назад
I had a 520STFM that from memory got upgraded to 4MB. Back in the day I use to lug it to gigs using Mastertracks 6.2 to play midi sequences along with live guitar/vocals as a solo musician. A 12" B&W TV completed the setup - "Those were the days!" LOL :)
@OldAussieAds
@OldAussieAds Год назад
I never owned either an ST or Amiga. But from the perspective from the playground (I was a kid at the time), the Amiga was the machine to own. But that's from the perspective of a child. I think the ST was the better choice for business software as it had more commercial software from known developers (including Microsoft and Word Perfect) which would have looked great on the ST's well regarded high resolution monochrome monitor. I think of the ST as more of an all rounder. With the exception of the MIDI niche, it was the Jack (pun intended) of all trades but the master of none - except maybe price. It had better games than the Mac / PC and better business software than the Amiga and it cost less than both. When Apple released their low cost colour Macs (starting with the Mac LC), more and more quality colour games were released on a machine that many families could afford (and wanted, because that's what they were using at work or school). At the same time, PCs started getting games getting close to the ST and Amiga's quality, and their GUI (Windows 3.x) was now good enough for wide adoption across all markets. This was the start of the demise of the ST and Amiga. Then first person shooters (Wolfenstein 3D and Doom) were the final nail in the coffin. Mostly though, I think Apple and IBM / Microsoft succeeded because they didn't just create one computer, but rather a platform. Atari and Commodore seemed to develop the ST and Amiga like a computer that they'd replace down the line, similar to when they replaced the Atari 8-bit and C64. When Atari and Commodore released proper upgrades (not just the STe or Amiga 600), it was perhaps too late.
@KillZoneGB
@KillZoneGB Год назад
Brought back some of my childhood, used to wright games on the ST using STOS, and after a while went to amiga using AMOS for game creating. anyhoo here is a fun fact, you could double the size of the disk by formatting the disk with 99 sectors giving you just over 1.3 megs of space. good times indeed.
@spongeknock7387
@spongeknock7387 Год назад
Good video subbed!
@TheLairdsLair
@TheLairdsLair Год назад
Thanks for the sub!
@spongeknock7387
@spongeknock7387 Год назад
@@TheLairdsLair no problem, I thought I subbed years ago but obviously not 🤔
@Andreas_42
@Andreas_42 6 месяцев назад
From the late 80s to the mid 90s, we used a Mega ST for customer data, to write the invoices and do the accounting for the family business. It was a good, reliable machine. We switched to PC afterwards, because our tax accountant offered a better rate if we could provide digital data (on a floppy disk) instead of printed out reports.
@cazb73
@cazb73 3 месяца назад
It's cold case already, but, wasn't ST able to read and write PC formatted 3.5" 720kB? Or accountant strictly demanded 5.25"?
@steveoliver7587
@steveoliver7587 Год назад
As an old-school ST fan boy, from what I recall, project "Sparrow" was originally intended as an official expansion board that would allow ST owners to radically upgrade their old machines up to 32bit standard, but was ultimately scrapped in favour of creating the entirely new Falcon, albeit still utilising the original ST case. As is well known at this point, the planned new case for the Falcon 060 was bought by Sony, and was eventually fed to us as the PlayStation 2. (Not that any revised Falcon was going to be as powerful as that!). I still own the 520STFM (big button model with single sided disk drive) we had as the family computer since 1987, but also a good condition 520STE, which was launched in an attempt to match the performance of the Amiga. The Falcon however has become an absolute Unicorn of a machine, currently commanding about £3500 for a reasonably functional example. Such machines are widely considered more than a match for the Amigo 1200, although few exist without modifications, which obviously muddy the waters somewhat. I once lusted after a FireBee, bit now don't see much point: Give me a well-preserved Falcon or TT any day! Of course, a thoroughly sorted STE with 4mb of RAM, an UltraSatan and a Gotek conversion is still an absolute beast, and more than adequate for MIDI shenanigans, which is my ultimate goal...
@jackeldogo3952
@jackeldogo3952 Год назад
The ST is one of the machines missing from my collection of old tech computers. One of these days I will find one. I do have an Atari 400 and 800XL but no ST class Atari machine.
@DJKC
@DJKC Год назад
Those Silica Ads brought back memories. I used to work for them in one of the Debenhams consessions.
@ExplosiveAction
@ExplosiveAction Год назад
I'm pretty sure that Australian commercial at 27:30 is exactly what sparked my dad into buying our 1040 for the family in 1989. In fact I'm sure it is, as I recall my dad asking my brother and I, "Do you kids like Double Dragon?" which was explicitely called out in the ad. We got the same power pack and didn't buy new software for a year, which confirms the problems the software houses raised at the time. By 1992 I couldn't find any software in Sydney, except from a musical instrument shop that had a handful of games. It was depressing going to large shops like The Gamesmen once per season and seeing the ST shelf shrink away to nothing. I stil have my 1040 STFM and all my ST magazines.
@TheLairdsLair
@TheLairdsLair Год назад
Ah, that's a brilliant story!
@milgeekmedia
@milgeekmedia Год назад
I bought a an STe specifically as a 'poor man's Mac'! I got the upgraded STe, the Atari 'Hi-Res' monitor (fantastic) AND a 20MB external hard drive from Germany! And it was Germany that led the ST's graphic design and desktop publishing arena with CALAMUS and DA's VECTOR PRO. I only eventually retired my STe while doing my Design degree when I traded it in for an Apple Performer 600!
@FutureIsBlue-tq1xy
@FutureIsBlue-tq1xy 7 месяцев назад
My dad was too tight and bought me an ST and not an Amiga as a kid. I was the butt of all the jokes of my Amiga owning classmates. It was a good machine in its own right though not as good as the Amiga. The rivalry was intense and a bit bizarre. I did buy an Amiga many years later and in many respects the ST came with better software like STOS BASIC and was more user friendly with an inbuilt OS. I've not to this day found an arts program better than the hacked version of Neochrome called Neochrome Master.
@tornadotj2059
@tornadotj2059 Год назад
I ran a business for many years off of an ST, then a TT030 (with the 19" Moniterm/Atari monitor). Applications such as Pagestream, Superbase Pro, Payroll Master, etc. made it quite easy to do. If I needed a good word processor, I'd fire up pfWrite Pro using PC Ditto, but later bought the ST version of Word Perfect. Over the years I also had many ST's, Mega STe's, a Falcon 030 (I hated it compared to the TT030), etc. I also ran a very successful BBS using Rats0ft (yes, that's the right spelling). I even had a 16mhz Stacy for a few years! I really miss those times.
@AgentM79
@AgentM79 Год назад
Laird, you gave the ST it’s due! I didn’t know that a Soccer (Football?) game was the “turning point” where Amiga overtook the ST. I’m not a fan of sports games, and was too busy enjoying Domark’s Star Wars and Empire Strikes Back. Not to mention Space Gun, Super Space Invaders, OIDS, Goldrunner, Warlock, Indiana Jones/Temple of Doom, Ghouls and Ghosts, Gauntlet II, Road Blasters,Beast Busters,Better Dead Than Alien, and (of course!) Atari’s own Star Raiders. I lived within short driving distance of two ST dealers, and happily enjoyed cutting-edge game software from 1988 through the early 1990’s. The ST had me completely “hooked” when I loaded up “Goldrunner” for the first time. I still have a fully-functioning Mega4 and SC1224 monitor. And I still play most of the games listed above. But my Atari favorite will always be the 8-bit Atari 800/800XL. Commodore, Schlommodore!!!!! Atari shall ALWAYS RULE the 80’s!!!!!!!
@TheLairdsLair
@TheLairdsLair Год назад
Kick Off wasn't THE turning point, but it was certainly one of them along with the release of Shadow of the Beast. I still have my original ST, I looked at it in another video and it still works perfectly.
@AgentM79
@AgentM79 Год назад
@@TheLairdsLair Ah! Yes, you mentioned Shadow of the Beast in your video as well. Along with Goldrunner, Arctic Fox was my other “Day One” game. I must say, I was IMPRESSED. The ST version off Arctic Fox compared well to the Amiga. I spent many an hour exploring “Terra Incognita”, and wrecked TWO “Triga Command” joysticks in the process. (I switched to WICO after that. Ahhh, disposable income in my youth…….). Exciting were the days when we could buy new ST games “off the shelf”. I remember the EA magazine ad where they mentioned their renewed support for the Amiga platform. I knew things took a relatively BAD turn at that point. But the Euro ST scene REALLY provided a steady stream of great games. I couldn’t have been happier as a computer owner and gamer. And, again, fortunately, I had two great ST vendors nearby. In 1988, even (US) mall stores lincluding “Babbage’s”, “Games and Gadgets”, and “Software Etc” carried ST titles. I also enjoyed ST Informer and ST Format magazines (with DISKS!), along with Antic and Analog.
@Lachlant1984
@Lachlant1984 Год назад
It's kind of interesting to hear you say that the inclusion of lots of games with ST computers was an eventual downfall of the ST, I say this mainly because many IBM PC compatible PCs in the late 90s and early 2000s sold with large amounts of software and quite a few games included, this didn't really affect game and other software sales. Now of course when you buy a new PC, you only really get the operating system. I'd be interested to see if a company like RGL develop an Atari ST replica device. I've never actually used an ST as far as I know, but I think it's time we saw a resurgence of the ST as we've seen several reiterations of the Commodore 64.
@anthonylancer
@anthonylancer Год назад
I really really like this video. Best of luck!
@Electronics-Rocks
@Electronics-Rocks Год назад
The ST was used to write StarGate film score plus several other films. The ST which was used to write these scores only changed hands within the last year!!!! You missed this fact
@TheLairdsLair
@TheLairdsLair Год назад
Yep, and I had a small part to play in helping that ST find its new home! It was me who put the owner and the Centre For Computing History in touch. I wouldn't say I missed that fact, as it forms a wider part of the MIDI section really, but it just shows how amazing the ST is that there was still loads of stuff I wasn't able to talk about. I am going to expand on a fact I wasn't able to include in my next big video . . . .
@chrisdwalton
@chrisdwalton Год назад
The MiSTer is named after Amiga/ST, and (to me) is the real successor of these systems!
@lsdowdle
@lsdowdle Год назад
Totally agree. First of course it was the MiST from which the MiSTer expanded on with a much more powerful FPGA board. I'm loving my MiSTer... but obviously with dozens of computer, dozens of console and hundreds of arcade system cores freely available for the MiSTer FPGA ... I'm doing many other things on it rather than it being a full-time ST.
@AnUnseenRuler
@AnUnseenRuler Год назад
I held onto my 1040STfm until 1998 when I finally (regretfully) bought an Intel Celeryon. I sold it to one of Shania Twin’s songwriters.
@TheLairdsLair
@TheLairdsLair Год назад
Wow, that's pretty cool! My mum used to be a professional singer and she did a lot of Shania Twain songs.
@mehere3013
@mehere3013 Год назад
this was my 1st 16 bit computer , then got an amiga to copy protected st discs , copied across the protection aswell
@Togidubnus
@Togidubnus Год назад
I was not previously aware of the intention for Windows to be run on the ST. Thank goodness that never came off. I remember the first time I used Windows, and how horrible I thought it was compared to my beloved ST and its GEM front end. I've never been much into games, and I mostly used my ST for graphics and especially DTP. I had a high res B&W monitor which was of startling quality. But when it came down to it, all I wanted was.a Mac but they were insanely expensive. Even so, it had a floppy disk drive! I always wanted a HDD but it's easy to forget just how expensive these were (and only 20MB).
@coastercouch4079
@coastercouch4079 Год назад
Oh yes, GEM was wondefully clear and easy to use. Unfortunately, the idea to put the OS into ROMs made it rather hard for Atari to update GEM. So, MacOS, Windows and even the Amiga Workbench were able to evolve faster and in the end, GEM (on my Falcon 030 with TOS 4) started to look a little bit dated.
@jaysmith2858
@jaysmith2858 Год назад
The Atari ST is still the only system I got just so I could play one particular game, the legendary "Dungeon Master".
@Astlaus
@Astlaus Год назад
Dungeon Master was absolute blast. I was obsessed with that game. And it fit on one single-sided floppy (ie ~360 KB).
@Sinn0100
@Sinn0100 13 дней назад
Wait a minute... Did I hear right man? Did you just say you were using the ST in college during the late 1980's? Man, I thought we were close to the same age man. I was around for the 1980's but really grew up in the 1990's (started college in 1998).
@TheLairdsLair
@TheLairdsLair 13 дней назад
I went to college in 1993, I don't believe I mentioned when in the video.
@siriusmicromaniac
@siriusmicromaniac Год назад
Whats's that 2D lookdown dungeon explorer game at about 4:58? It looks very like the 8-bit classic ATIC ATAC by Ultimate: Play The Game but apart from the slight graphic upgrade there are sufficient differences to make me wonder if it is an unofficial / fan made ST remake of ATIC ATAC. Where did that one come from?
@TheLairdsLair
@TheLairdsLair Год назад
That's Creepy by Atlantis Software, it was written as a tribute to Atic Atac and is an Atari ST exclusive, very good game too.
@siriusmicromaniac
@siriusmicromaniac Год назад
@@TheLairdsLair Thanks for the info, I did not know this had been done although I am aware of a nice graphically enhanced version that was made for PCs around the WinXP era. Thanks for flagging up this Atari version.
@TheLairdsLair
@TheLairdsLair Год назад
If you follow this link you will hear me talk about it in more detail: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-UPimL-I7ODk.html&ab_channel=TheLaird%27sLair
@siriusmicromaniac
@siriusmicromaniac Год назад
@@TheLairdsLair Thanks, I took a look at it. They seem to have gone to great trouble to reproduce the original squeaky / beepy Spectrum sound effects. Although it's a nice looking version I actually prefer the original Spectrum 'wireframe' dungeon walls as they are very much part of the signature 'look' of the original game. I'm impressed that this ST version was written in STOS.
@WasNotWas999
@WasNotWas999 Год назад
I remember 6 player MiDi Maze, best game ever.
@vespasian606
@vespasian606 Год назад
I liked GEM. When I left the ST behind and migrated to the PC I used GEM almost as much as I used DOS.
@stevekirkby6570
@stevekirkby6570 Год назад
Interesting, but worth a mention is that the first computer to have MIDI Ports was a Yamaha computer (I forget the name, so long ago!) It was somewhat held back by the use of cartridges for games and 'apps' and of course, it also had the obligatory cassette tape machine on the side for data storage. But I remember my joy using its clunky score editing software to play a tune, replicated by a primative 4 operator software synth built in (but capable of running several voices simultaneously), a sort of forunner of the about to be announced DX7 synth from Yamaha themselves. I passed over from that computer (due to the cartridges) and eventually got a 1024 ST, along with a hacked version of Steinbergs Pro 16 software... followed by Pro 24. No audio at this point, just a MIDI editing program. Later came Cubase (although I don't think it was called that initially) but sadly the ST really wasn't up to running audio! So the falcon got released. I stuck with my trusty ST for many years, and opening a studio, I had to shell out for the Steinberg Software.... expensive! I eventually could afford a PC and then dived into Cubase (and bought it!). Never looked back :) But happy days with the ST. It's MIDI timing was rock steady. A legend.
@TheLairdsLair
@TheLairdsLair Год назад
That would be the Yamaha CX5M MSX
@stevekirkby6570
@stevekirkby6570 Год назад
@@TheLairdsLair : Ah yes, that's it... thanks for jogging the old grey matter!
@CarsandCats
@CarsandCats Год назад
I had a 1040ST and an Amiga 500 at the same time and they both had their uses. The Amiga graphics and sound were far better as well as gaming. I enjoyed the PC and Mac emulation on the ST.
@jrgee1870
@jrgee1870 Год назад
Excuse me sir, hello. You took me back to a wonderful time I had long forgotten. My youth! Thank you. I have a question, If I may ask? You obviously have a knowledge of games. I'm sure you remember the game Tempest? Not many games were made with a similar style of play, or controls. So, I've been on the hunt for the name of an arcade game, (mid-eighties) that had the same spin knob in the middle with the fire button off to the side. It had to do with a big, white skull in the middle of the screen that bobbed and weaved. It's exterior had to be broken before it could be defeated. I want to say that the exterior looked like stalactites. Anyhow, I apologize for taking up so much of your time. Thanks again for bringing back great memories.
@TheLairdsLair
@TheLairdsLair Год назад
That sounds like Sinistar by Williams Electronics to me.
@BubbafromSapperton
@BubbafromSapperton Год назад
I had a monster ST system with the laser printer, scanners, digitizers & everything else that could be had except for the cd drive which they did have in my local store but nothing to use on it. Ultimately over time there was no new software and the system was just plain aged so I jumped to PC... 🤗
@OverDriveOnline7921
@OverDriveOnline7921 Год назад
A couple of errors here, the STe launched just before the TT030, which was delayed as the CPU was upgraded from 16MHz to 32MHz, the Mega STe launched towards the end of 1990 using the TT case and ST colours, not the order you have here. Also while the TT had a few other resolutions to the STe, due to lack of Blitter chip, the graphics processor was not as powerful, relying on the 69030 to provide the processing power like the ST originally. One issue with marketing the Falcon was that Atari didn’t want to fund this, as it turned out they didn’t have the money, so the industry that supported the computers put a marketing campaign together that made no sense what so ever. No one knew what the falcon was capable of, let alone that it was available! The Mega STe also used the STacy laptops SCSI adapter board to convert an internal DMA port connector to SCSI while the TT had SCSI directly on the motherboard.
@zarjesve2
@zarjesve2 Год назад
Regarding Falcon, fun fact: Kraftwerk ask author of vocoder Voxxx for Falcon if he can port his application to Macintosh since Kraftwerk use Mac... :)
@musgawp
@musgawp Год назад
best software was 'on-stage'. I could prepare my midi files at home, then just take the ST and a sound module (Dr Boss by Roland) to the theatre. Plug it in and turn on and it would auto-boot, loading the midi files into memory. Then using the numeric keypad get instant playback of the files. e.g. 1 for the overture, 2 for the arrival of the fairy, 3 for the villain's music etc. Play along with these on the digital piano and even let Iain play along on the drums, much better as my tempo was strict playing along with the midi files.
@digitizer3627
@digitizer3627 Год назад
Great video. I was an Amiga user.. lol Tossers!!
@xlerb2286
@xlerb2286 Год назад
I bought one of the first ST's. It was so early the ROMs weren't done yet so it came with a simple ROM that loaded the system from a floppy. Eventually they sent me the real ROMs and instructions on how to install them. Fun days. I did a lot of code writing on that machine and now long vanished programing language product called Dragon FORTH. I still have it boxed up in storage. I wonder if it would still boot...
@ecdhe
@ecdhe 4 месяца назад
My understanding from listening to interview of the Amiga crew is that it was Jack Tramiel who didn't want to purchase Amiga. When Amiga borrowed some money from Atari it used its intellectual property as a collateral. So Tramiel was betting on Amiga unable to reimburse the loan so that he would get all of Amiga's IP without spending an extra dime. Unfortunately for him, Commodore swooped in and bought Amiga one day before the reimbursement deadline. In the U.S. many companies didn't want to have anything to do with Atari, not because of its association with video games but because of Jack Tramiel's ruthless, take-no-prisoner, screw-your-partner reputation. He burned way too many bridges as the head of Commodore. As far as newer versions (STE, TT, Falcon), it was too little too late when facing the Amiga and the PC. Another big mistake was the "if you build it, they will come" approach. When you release a new system with beefed up hardware, it is critical to release software which showcases said hardware. Just like a picture is worth a thousand words, a demo is worth a thousand spec sheets. The original Atari ST had the GUI as killer demo (as well as a beautiful waterfall demo). I don't remember anything about subsequent models which generated excitement. Note that Sinclair and Commodore did the same mistake with resp. the QL and subsequent Amiga models.
@TheLairdsLair
@TheLairdsLair 4 месяца назад
Nope, that's incorrect. Because Jack Tramiel bought the assets of Atari's consumer division and then renamed his existing company Atari and moved into their offices. It was effectively a totally different company, especially as Warner retained Atari Games (coin-op) and continued to run that. So the deal to buy the Amiga was effectively cancelled as the contact would have been with Warner Atari and not Tramiel Technology. This is why the release of the 7800 was delayed, the console was stuck in purgatory because it was unclear who actually owned it. GCC's contact was with Warner and they hadn't get been paid for delivering the finished chipset, so they still owned the I.P.
@ecdhe
@ecdhe 4 месяца назад
@@TheLairdsLair that's my source: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-fg8uKYLa1Aw.htmlsi=ZWBl7dLdfTuJThJ_&t=1831
@TheLairdsLair
@TheLairdsLair 4 месяца назад
Ah ok, I see the confusion. What they are saying is correct, but you seem to be assuming that the Atari they talk about is Tramiel era Atari Corporation and its not. The loan was paid back to Warner Atari just before Jack took over. Jack was never involved in the Amiga deal in any way, the timeline seems to confuse a lot of people. Remember that when he left Commodore in Jan 84 he set up Tramel Technology which is where development of the ST started. He didn't negotiate the deal to buy the assets of Atari's consumer division until June. I believe the loan was repaid in April 84.
@ecdhe
@ecdhe 4 месяца назад
@@TheLairdsLair the whole episode is certainly confusing. Tramiel did sue Commodore / Amiga. This is why Joe Decuir's name was not inside the Amiga 1000 - he had to "disappear" so that Tramiel would not know he was involved with the project.
@TheLairdsLair
@TheLairdsLair 4 месяца назад
Yeah, that was because Jack believed Atari and by default him still had first refusal on the Amiga hardware as per the contract between the two companies and at the same time Commodore were trying to sue Jack for industrial espionage. They both agreed to settle out of court, because to be frank, both cases were absolute bullcrap and they knew it, it was nothing more than posturing to try and save face. Jack had no rights to the Amiga because the contract was with Warner Atari and was cancelled the moment he took over the company and also the moment Commodore bought out Amiga - as neither company technically existed anymore. And the ST contained nothing related to Commodore at all and there was nothing stopping people leaving a company to join another, it was all nonsense. But yes, it was also very confusing, hence why there is still so much misinformation out there. FYI - I chatted with Joe Decuir over Skype a few years back and we talked at length about that, it was all very interesting indeed.
@mmadmic
@mmadmic Год назад
A time when a new computer was always a revolution in terms of specs and performance, moving, as I did from a ZX-Spectrum to a PC-XT-CGA/MDA was amazing, and then from a 80286-EGA to a 80386-VGA then 80486-SVGA ... and it was like that till the PII, after that, yes computers were faster but no more this giant performance gap as in the 80s, 90s and early 2000s.
@oldunclemick
@oldunclemick Год назад
Still got my STFM but I'm in the process of exporting my music stuff before decommissioning it to make space.
@menhirmike
@menhirmike Год назад
24:04 If this looks familiar to people: Sony actually purchased the MicroBox design from Atari, so yeah, the Playstation 2 was technically designed by Atari. The US Patent (US D450,318 S) explicitly mentions the MicroBox.
@TheLairdsLair
@TheLairdsLair Год назад
Yep, as I said in this video there is another video (linked in the description) where I go into that story in more detail.
@ZBeansUncut
@ZBeansUncut Год назад
Another thing that hampered the ST was the jump in price for games £14 to £24 for you regular title. A massive hike in the mid 80s
@Lachlant1984
@Lachlant1984 Год назад
I've not had any meaningful experience with either the Atari ST or Commodore Amiga, I was born in 1984 so I was a bit young to understand computers when these machines were on the market, I just think it's a dreadful shame that both Atari and Commodore were so badly managed and both went bankrupt in the 90s. I can remember seeing an Atari Lynx in 1993 and I wanted one, I got one in 1996, but by then Atari were just about to shut up shop.
@J0MBi
@J0MBi Год назад
18:28 What is this Alien Breed looking game playing in the background?
@TheLairdsLair
@TheLairdsLair Год назад
That's Alien Thing, if you want to know more/see more about it then watch the Atari ST exclusives video that's linked in the description.
@J0MBi
@J0MBi Год назад
@@TheLairdsLair thanks. I had an ST and the Alien Breed series was one of the main reasons I switched to Amiga. Great video by the way.
@errollleggo447
@errollleggo447 Год назад
I had the Signum DTP program, it was next level, at the time. We got Dungeonmaster first too. I would have gotten an Amiga had I known Jay Miner went over to Commodore probably. Edit: I got in at the 520stfm era.
@Sarcophagus74
@Sarcophagus74 8 месяцев назад
I was wondering what happened to your channel cause it never came up in my feed anymore. RU-vid unsubscribed me. I Subscribed again. I just thought you should know that.
@TheLairdsLair
@TheLairdsLair 8 месяцев назад
No idea what happened there, but have had this happen to me too, RU-vid randomly unsubscribes people sometimes.
@Sarcophagus74
@Sarcophagus74 8 месяцев назад
@@TheLairdsLairBTW. My wife and I love the intro song. Don't ever change that. :)
@TheLairdsLair
@TheLairdsLair 8 месяцев назад
Haha , thanks! Somebody told me recently that my intro makes people instantly switch off and when I told him that people like it he wouldn't believe me!
@Sarcophagus74
@Sarcophagus74 8 месяцев назад
Did you create that? If so, on what hardware?@@TheLairdsLair
@TheLairdsLair
@TheLairdsLair 8 месяцев назад
It's the intro music from the Atari Lynx port of STUN Runner, I recorded it directly from my own Lynx!
@stephenkennedy6358
@stephenkennedy6358 Год назад
Here is the 11th amazing fact. Everyone can talk about how the St was as good or better than the Amiga if they want. The truth is it only exists because they weren't able to secure the Amiga's custom chips. Atari really wanted the Amiga's custom chips because they recognized they couldn't do better. That was their original intent, and you can argue about it all you want. No, the Amiga did not come standard with MIDI ports something a vast majority would never use. I did however add them to my A2000 back in the day for less than $30. Atari eventually added a Blitter and an upgraded sound chip to compete with the Amiga which had them from the beginning. The Amiga was always able to utilize this because all Amiga's had them, but because Atari added them late in the game, they were never able to utilize said chips because as we all know publishers write for the lowest common denominator and most of the St base did not have them.
@TheLairdsLair
@TheLairdsLair Год назад
Jack Tramiel's Atari never tried to get the Amiga chips though, because they were already developing the ST before Jack bought Atari, this is all detailed in the video. Warner Atari were funding the Amiga, once Warner sold the consumer division the deal was dead.
@stephenkennedy6358
@stephenkennedy6358 Год назад
@@TheLairdsLair Just because they were already developing the St Doesn't change the fact that they wanted to put Loraine chips in there ST.
@stephenkennedy6358
@stephenkennedy6358 Год назад
@@TheLairdsLair Regardless as to who owned the company at the time the prize was the Amigas chips, and they had to scramble and cut corners because of it when they released the ST. The fact is if Atari ever got the Amiga chips regardless of owner the Amiga would have been an Atari machine
@paul1979uk2000
@paul1979uk2000 Год назад
I do recall hearing about Commodore and Atari wanting to buy Amiga outright at the time and apparently, Atari was the front-runner until Commodore came in with a better offer. As good as the Atari ST was, it felt like it was always in the shadow of the Amiga and overall, the Amiga was a better platform, whether it be for games, productive task and even the OS, which Workbench blows TOS out of the water in its flexibility and multitasking. I've used both system over the years as a kid and it was no contest and honestly, I always felt the Amiga got held back by a lot of cheap ports of games from the Atari ST which didn't take advantage of what the Amiga could do, especially in the 80's, we saw that a lot, but that started to change in the 90's where the ST struggled to keep up with the Amiga. For me, the only real advantage the ST had was the Midi interface being integrated into the system, but it was something the Amiga could do with an add-on. In the end, because Commodore swooped in at the last min to buy the Amiga chips, it started a bitter rivalry between the Amiga and ST which ironically still goes on to this day lol.
@GLockStarlinerNumber1
@GLockStarlinerNumber1 Год назад
Sony PS2 design looks very similar to the Falcon 030 MICROBOX
@MarkTheMorose
@MarkTheMorose 11 месяцев назад
Though I was a Commodore 64 and then Amiga owner, I did buy a second-hand Atari ST (external floppy drive and modulator) purely to play Oids, which never came to the Amiga. I still have it, somewhere. [Edit] What's the game at 14:05?
@TheLairdsLair
@TheLairdsLair 11 месяцев назад
Rock 'N' Roll Clams
@radiozelaza
@radiozelaza Год назад
I remember running a PC emulator on Atari (I guess it was PC Ditto) and loading Larry 1. It was a nightmare to play because the game was so unresponsive. The only thing which worked on that PC emulator in a non-irritating game was some English learning program.
@Trusteft
@Trusteft Год назад
While I agree the software emulation of IBM PC was just painfully slow, I used it a few times back then, I do have a question. Why would you play the PC version of Larry 1 when you already had an ST? Just curious.
@tigheklory
@tigheklory Год назад
How about some Coleco Adam computer love? It was the basis for the MSX and Sega Mark I
@TheLairdsLair
@TheLairdsLair Год назад
The Adam has been in the polls before and didn't win, but did well so I'm sure it will pop up at some point in this series. The Adam was based on the ColecoVision hardware, and the MSX came from the early version of what became the Spectravideo 318, but they all share a common source - Texas Instruments who developed most of that chipset.
@tigheklory
@tigheklory Год назад
@@TheLairdsLair Let's not forget that the Spectravideo SV-318 played Colecovision/Adam cartridges. :-)
@tonycollazorappo
@tonycollazorappo Год назад
I have two Atari ST in my computer room closet. Don't know what I'll do with them yet, lol.
@Trusteft
@Trusteft Год назад
You can gift one of them to me. That's what I do, I give solutions. :)
@ZX81v2
@ZX81v2 Год назад
LOL Skullduggery I used to love that game
@TheLairdsLair
@TheLairdsLair Год назад
Yeah, absolute classic! I think it was on an ST Format cover disk IIRC.
@magicmike618
@magicmike618 Год назад
Not reminiscing, I'm playing the 1040st/e tonight
@errollleggo447
@errollleggo447 Год назад
Pc Ditto was sooooo slow. 20% of an 8088.
@zarjesve2
@zarjesve2 Год назад
@4:20 Jack did not "find out" that Atari is on the sale but CEO of Warner call Jack and make him an offer! Tramiel mention that he was on leisure trip around the world when Warner CEO give him a call.
@TheLairdsLair
@TheLairdsLair Год назад
Erm, that is finding out!
@zarjesve2
@zarjesve2 Год назад
@@TheLairdsLair Well, it is not that "Jack hear that Warner is selling Atari" but Steven J. Ross, Warner chairman, ask for Jack Tramiel specific because he believe that only Jack can turn Atari around. That was my point.
@TheLairdsLair
@TheLairdsLair Год назад
Jack was far from Warner's first choice! They approached the likes of Philips and Disney first, who both showed a lot of interest but were put off by the debt, Jack was more of a last resort and from what I have heard he already knew Atari was up for grabs and just how desperate Warner were to offload it before they got in contact with him, that's how he was able to strike such a ridiculously cheap deal.
@zarjesve2
@zarjesve2 Год назад
@@TheLairdsLair You are right, Jack Tramiel was not first choice. After falling to sell Atari, only then Steven Ross call Jack Tramiel believing that he is right person to turn the tide of Atari. After leaving Commodore, Jack and his wife Helen went on a trip around the world, which was supposed to last a whole year. It wasn’t even a full three months - the couple had just made it to Sri Lanka - when Jack received a phonecall from Steve Ross. (by Jack Tramiel words) Point: if Steven Ross did not call Jack, probably Jack would not buy Atari at all. They close the deal in about month or so... (I am not sure what you mean by "much of negotiation", it was pretty fast - in this time frame Jack Tramiel constitute TTL, take on board ex-Commodore employees and close the deal with Warner...) "Jack agrees to purchase Atari Inc. for $75 million in cash, $140 million in senior debentures at 13% and $100 million in subordinate debentures at 9%. Warner would take a $425 million pre-tax loss on the sale." (from book "Atari: Business is Fun") And indeed, Jack Tramiel made Atari profitable again...
@zarjesve2
@zarjesve2 Год назад
@5:20 Jack Tramiel did CONTRA-SUE Commodore regarding Amiga only after Commodore fill law suit against six Jack engineering and effectively block future development of ST.
@Sl1pstreams
@Sl1pstreams 3 месяца назад
The lawsuits happened roughly at the same time. After Jack was fired, most of his team followed him out the door to Trammel Technologies and then Atari. As a result, Commodore had so few engjneers left that it couldn’t develop anything new, so they sued. When Amiga was proposed as Commodore’s savior around the same time, Atari sued too. The suits were roughly overlapped, and really grew out of Irving Gould’s rage that he couldn’t develop anything because all the people who’d made Commodore great quit when he pushed Jack out. Pushing Jack out was idiotic. Had he stayed at Commodore, it would still be around today.
@Pedro8k
@Pedro8k Год назад
The st was a great computer but it needed a better screen resolution and the ste improved it quite a bit the falcon is what the machine really should have been
@TheLairdsLair
@TheLairdsLair Год назад
It was very high-res for '85, but the STe definitely should have offered more.
@chrissmith1011
@chrissmith1011 Год назад
I still want a Falcon 030 or 040.
@Koka2609
@Koka2609 Год назад
Well, now I get the feeling I got ripped off by that "great offer" with Atari 1040 STfm, that came only with Omikron Basic disk in 1990 :|
@israelb.7796
@israelb.7796 Год назад
Great history, not sure what the 10 facts were though.
@zarjesve2
@zarjesve2 Год назад
...Otherwise great video! Thanks!!
@davidareeves
@davidareeves Год назад
Llamatron sucked away my childhood. Can I have it back!!
@TheLairdsLair
@TheLairdsLair Год назад
Yeah, easily one of my most played ST games too!
@yvankrzeslo6366
@yvankrzeslo6366 Год назад
my brother had an Atari 520 ST i had a commodore 64. I thought the design of the Atari was sooo much better than the C64
@TheLairdsLair
@TheLairdsLair Год назад
The C64 is really ugly, the ST is the complete opposite, a really beautiful looking computer,
@zarjesve2
@zarjesve2 Год назад
@5:00 how that Jack Tramiel is "divisive" when Amiga guys work an agreement "under the table" with Commodore... I would say that they were "divisive".
@TheLairdsLair
@TheLairdsLair Год назад
He was divisive because that's what lots of people said about him!
@zarjesve2
@zarjesve2 Год назад
@@TheLairdsLair yea... lot of people did not like Jack Tramiel...
@zarjesve2
@zarjesve2 Год назад
@@TheLairdsLair Just cross my mind: also lot of people said that Jack Tramiel bought Atari to get Amiga chips! :D Fortunately, in last few years this false claim start to evaporate and less and less people repeat this misinformation...
@TheLairdsLair
@TheLairdsLair Год назад
Yeah somebody has even tried to argue this in the comments here, I already told them that they are totally wrong!
@gerrytemple5044
@gerrytemple5044 3 месяца назад
Love your videos, but why do you show mostly games in the background, especially when you're explaining business software? Anyway, I loved my 520ST which surpasses the Amiga with its 640/400 resolution in b&w, making it a perfect cheaper Mac. The Amiga could only do 640/512 in interlaced mode, thus quite unusable. I sold my ST for the crappy keyboard and bought an Amiga 500 which I regretted later. Cheers!
@TheLairdsLair
@TheLairdsLair 3 месяца назад
Because showing text in the background would be really boring!
@trip2themoon
@trip2themoon Год назад
The Microbox looks like it could be a prototype PS2. I remember Edge's supplement in 1993 showing the upcoming 32 bit systems the prototype Playstation (or PSX as it was called then) looked gorgeous. The grey slab that was officially released was a huge let down. I never knew anyone who owned a Falcon, know a good few people who owned original STs as well as the various Amigas but never a Falcon. I live 10 minutes on the train from Glasgow so we had easy access to the famous Barras market which covered all our cheap pirate game needs. They even done SNES copies. Mainstream media tried to paint the pirates as scumbags but the Barras was only open 2 days a week so they thrived on their reputation. If you took a disc home and it didn't work they had a strict replace or refund policy after they tested the disc first. They made silly amounts of money selling their stuff at £3 a disc or 2 for a fiver, it wasn't in their interests to start screwing their punters for the sake of a few quid. At one point it was all done at the one stall in front of you but after a bust you would place your order then a wee guy would disappear for about ten minutes then he'd come back with your games. Eventually they started putting look outs on the main entry points to the market. They were at it right up to the PS2 AFAIK, I've not been up post PS1.
@TheLairdsLair
@TheLairdsLair Год назад
Sony bought the rights to the Microbox design, as I explained in great detail in another video and mentioned briefly in this one.
@zarjesve2
@zarjesve2 Год назад
I see lot of lovers of Dungeon Master. I can pointed you to "Legend of Grimrock" game - it was made by a Dungeon Master lovers :)
Далее
10 Amazing Atari 400/800 Facts
20:30
Просмотров 29 тыс.
The best looking Atari ST...the Mega STe
32:15
Просмотров 8 тыс.
Subway Surfers вернулась к классике
00:34
За кого будете болеть ? ✊🏻
00:21
Тяжелые будни жены
00:46
Просмотров 430 тыс.
The Atari ST Story | Nostalgia Nerd
30:10
Просмотров 461 тыс.
The 20 Greatest Atari ST Games of All-Time
17:30
Просмотров 21 тыс.
Atari VCS/2600 - 10 TECHNICAL Things You Didn't Know
29:20
10 Amazing Commodore Amiga 1200 Facts
24:15
Просмотров 10 тыс.
Atari Falcon 030 | Nostalgia Nerd
43:54
Просмотров 503 тыс.
Atari's computing swan song...the Falcon 030
37:53
Просмотров 36 тыс.
The Atari ST POWER PACK | Nostalgia Nerd
15:57
Просмотров 59 тыс.
Free 30r in Duo Op Tactic
0:55
Просмотров 481 тыс.
🎅 МАТРЁШКА РП / НОВЫЙ Promo "SANTOP"
0:32