The worst part is they made a pretty fun to play game (heavy emphasis on the pretty fun) they just made a shitty saints row game because it's just the later crazy games without the crazy stuff that made those fun and bearable with the wild nonsensical story
This is an unpopular opinion but my favorite saints row game is the original, but my second favorite saints row game is the the reboot. Everyone loves Saints Row 2 but I felt the story as a sequel could've been a bit better and the graphics could've definitely been better. It's still fun though. Getting back to Saints Row 2022, I feel it doesnt deserve the hate it gets, as my only gripe with it is the story was way too tame and there wasnt enough buildup for certain things. Other than that I enjoyed it. All they have to do in a sequel is make the tone a bit more darker.
Yeah, the lesson *should be* "a game that aims to please everyone will please no one," but they'll look at this and think "nobody wants unique open world shooters that push boundaries and aren't afraid to let you run naked through the streets wielding a giant purple phallus."
@Blake Harper it got hate because saints row 2022 was about teens trying to pay of their college loans etc. Etc. Saints row 2 was still grounded and had the same formula as the first. You start out with nothing and work your way to the top just to be betrayed nearly killed and the saints wiped out so in 2 you basically start all over again and build the saints back up in your own right. Everything after 2 was just childish humor. 2 has pimp canes 3 has giant purple dildo bats the humor is vastly different and 1-2 are different devs than the ones that made 3+. I like to say the new devs went full tarded when thinking how to make 3 different from 2.
To recover from the depression that this episode caused, i feel we need a 10 games that brought franchises back from the dead. 😂 Would be a welcome change of pace!
Driver : Parallel Lines was an INCREDIBLE entry to the series. Totally cool to transition from the 70’s to the 2000’s, the driving was good and had a bit of customisation.
Driver: Parallel Lines was the first videogame I ever played, at 6 years old. Somehow my dad played through the entire game and decided it was fine to let me play, but I'm sure glad he did. I've played it through more times than I can count. I got Driv3r probably a few years later and while it was a pretty good game, it didn't really carry the legacy of Parallel Lines, my favorite thing about it was the character looked like my neighbor Craig lmao
Well, I don’t think medal of honor 2010 or Warfighter were generic games. For that matter, I think the aspect that hooked most people was the realistic story and the way the campaign progress (I was very young and didn’t play too much multiplayer). If I remember correctly, the campaign was written with the help of actual Navy SEALs. I don’t quite remember if they were still in service or not, but some of the missions were based off true events like the helicopter crash in a snowy mountain
Yeah... This guy isn't a firearms fan or someone who respects and or studies military matters. Certainly doesn't know anyone who served in the GWOT. Warfighter is legit. It was showcasing the human cost of war. I still break out the PS3 and play it sometimes.
It is sad how most franchise deaths occurred due to higher-ups 'smelling the money' or going with whatever trend they thought was hip instead of staying loyal to the franchise and it's fans. The people most disconnected from the gaming world get to decide how the game has to be made...
That's literally been the industry from the start. The only exceptions are when programmers and people who love games start a company and for the first game or two they make great stuff and then business types seep in and it becomes just another company. The only exception to this rule is Remedy and IO, Bethesda WOULD count but creating that LLC after the issues they had with shipping Daggerfall kinda screwed them over
It's not so much the executives but the behavioral patterns of people in general. Companies start out small and thus have to actually think about what their customers want and how to give it to them. Once they become big enough though, they realize they can just sell of their brand name alone and so start half assing everything. Give people a way to make the big bucks with a fraction of the time and effort and they'll choose to do that every time.
You missed Tenchu. Still some of my favorite games of all time since PS1, but the later entries destroyed our dreams of getting a new one. Which is why we got Sekiro when they were initially making Tenchu and then decided to change their minds on the story
After Armored Core 6's success. Maybe FromSoft will think of going back to the IP in an attempt to revitalize it. Yeah Sekiro was probably based on it but it wasn't really a stealth game.
Fun fact about MoH Warfight… love it or hate it. A lot of those missions are based on true ops and are extremely close to actual events that happened because some spec ops guys were leaking classified information to help make the games story/missions.
And they brought in actual operators to consult on it. But I think what I liked the most about it was that I finally got to play as a Canadian soldier in a video game. Finally got to represent my country. Canada doesnt get enough attention in videogames. Especially ww2 games.
Apart from the technical issues, SimCity (2013) was bashed for the ridiculously tiny city size, it was more like Simtown. The developers said that they were going to increase the tile size later through a patch, but the truth was the engine simply wasn't capable of simulating bigger cities.
Yeah there was lots to like about it but the tile sizes and complete ability to build other high way access points really ruined it. I remeber watching a truck try to deliver computer processors and getting stuck in traffic for three days.
I'm glad to hear you've mentioned Driver: San Francisco and praised it. I freakin' loved it, this is one of my all-time favorite games ever. What a masterpiece! Such a bummer that it failed in terms of sales.
I’d like to nominate Splinter Cell: Double Agent for this list. Coming off the heels of Splinter Cell: Chaos Theory (which imo is arguably the greatest stealth/espionage game of all time), Double Agent decided to go for large action set pieces, more daytime gameplay, quick time events, and shootouts, over the well paced Mission Impossible style gameplay from previous releases. The series has never recovered from this switch in tone, and it just breaks my heart. Chaos Theory still holds up to this day as one of the best stealth games ever released.
I remember an EA executive stating that a typical PC could not possibly process the amount of data that SimCity was using and required an online connection to properly simulate the city. That infuriated me, especially since they later allowed offline play and the city runs fine on a local computer. 😂
Gameranx is my favorite channel for when I’m cooking dinner and decompressing from the work day. Always chill vibes and great content, and usually a nice dose of nostalgia for games I hadn’t thought of in awhile. Seriously, thanks guys.
I personally loved Medal of Honor Warfighter, the game mechanics blew my mind when I was a kid. I think if they brought it back in a modern setting again it would be better than the last three CODs. Especially campaign wise
The F.E.A.R. 1 multiplayer is one of my favorite games of all time. The level design blew me away back then. The quality of the office buildings, and the taped drywall rooms and construction areas, was really awesome. The servers are no longer online, so that is now gone, like everything else from my childhood...
Considering that Driver lost the previous genre to GTA, I was hoping they continue making more Driver San Francisco. It was fun, engaging, unique and with a really nice story. I hope they make a newer version of that game.
Before Medal of Honor 2010 there was Medal of Honor: Airborne and I think it was pretty good, very creative approach to the gameplay. Every mission you jump out of a plane and get to choose where to land. On a roof here, on a tower there, near by supplies or right behind enemies if you brave enough - the freedom of choice was great. Sadly the game was quite short and definitely felt like a sort of experiment. But I think they should've used all these ideas to continue the series this way.
That game was good but controls killed it - they lazily blended all consoles so because of the Wii you have weird stop and shoot, lean and peak which even on the wii itself was a little off Will never be like the days running PS2 shooter titles hell emulate then on PC lol
I remember playing the demo for Driver San Francisco and being blown away back in the day. Sadly I didn't use to buy many games back then, so I couldn't get the full version, but I would love to play that game nowadays.
Huge nostalgia for MoH. I've recently burnt a huge part of my day playing around with the editor in ArmA3 with the latest WWII DLC trying to make a MoH style solo mission, with infiltrating an area, blowing up ammo storages and stuff
I have to disagree about fear 3 and dead rising 4 , both of those games I enjoyed. Fear 3 is like dead space 3 to me, more action and less scary, but still a solid game and definitely was worth playing if you were a F.E.A.R fan like me. Dead rising 4 was nowhere near as good as dead rising 3, but I liked dr 4 for its christmas setting.
I remember being so excited for SimCity 2013 and buying it on Origin and then being very disappointed by the fact that your cities were incredibly small. You couldn't even buy extra plots of land to expand (at least at launch) so you hit capacity really quickly.
Same with Sims 4 (2014), shittier with each update 😢 they even made it free now. (spitting on those who bought it). Sims 3 (2009) looks better due to 4 getting worse constantly
Maxis remastered Sid Meier's Railroads for mobile and it is really good and only thing missing is mods I want my own maps but on PC emulator just drag and drop the map and it works
How about a list of games in a series that felt like the franchise was killed, but came back harder than ever? Mafia 3 followed by Mafia Definitive Edition, Tomb Raider Angel of Darkness followed by the reboots etc.
Driver: Parallel Lines is also an amazing game. Very much like GTA, but it takes place in two time periods. The 70's and the 00's. It is very, very good, and if you enjoy going back to play ps2 from time to time I strongly recommend it.
I loved parallel lines, completed it a few times, I do miss a more simple game that doesn’t overwhelm you with mechanics that don’t make any sense, or bombard you with micro transactions 😢😢😢😢
Driver San Francisco was really cool BUUT when I was younger and playing driver after a long time, Driver Parrallel Lines was crazy. The ability to switch back and forth between timelines was insane in my head then. They did it so well and honestly I cannot remember another game that did something like that. It would really be cool if GTA could implement something like that. Even if just on single player mode.
I'm shocked they left out the fun story of Driv3r story. They knew it was buggy and bribed critics for good scores. That's Atari for ya. Gta ripped off driver and got away with it.
@@clarafedde8674 Yeah, most of the driv3r's mission are unique, though some of them are kinda boring. It's unfortunate that my game always forcesclosed after the first mission in Instanbul.
RIP FEAR. Still some of my favorite horror games, I like to play through them around Halloween every year on steam. Still wish they'd reboot the series, but I doubt that'll ever happen.
I remember one of the coolest things about Driver 2 being you could raise and lower the bridge in the city. Also finding secret vehicles out in the open world was great.
Driver 2 was the first open world game I'd ever played. It was essentially everything you could want. GTA ended up really nailing it later on. I forgot all about Driver 2 lol, thank you
i quite liked the competition of Allied Assault vs CoD and then came Battlefield 1942, from what i recall, wasnt that multiplayer only? Then after that, MoH took a nosedive starting with Rising Sun. CoD was a bit steady with 2 and, well i know nothing about 3. (there were 2 versions of CoD 1 and 2, pc and console) CoD got better/more praise with 4 and thats when people stopped caring for MoH. Airborne came out the same year but wasnt universally loved like CoD4.
One I am super sad about is Jak and Daxter. That was one of my favorites growing up. Jak X was the wrong way to go, but I would love a reboot of this franchise.
Medal of Honor frontlines and Rising sun were amazing for a kid growing up in the 2000’s. I have so many memories of playing localized multiplayer on rising sun.
Driver: Parallel Lines came out after 3 and was honestly a great game. Customizable cars, solid shooting, and a good city with the uniqueness of two eras. Was one of my favorite games to play on PS2.
The best bit about Simcity 2013 and it's always online, was that the always online was literally a few lines of code that asked the server if it was still there. Delete something like 4 lines of code and the game worked just fine without an internet connection.
It's funny how they talked up how it was so epic it couldn't run on puny home computers. And then they got proven wrong, it worked fine without the server.
@@dakat5131 Funny thing is even EA realised this and eventually made the game playable offline. But, sadly, at that time, it was too little to late and Cities: Skylines was already out and definitely better and more popular than SimCity. Which is shame. Once the game was offline, it was pretty well playable Sim Building game. But Cities did everything better to the point that even EA realised it's futile to fight with them and Cities even were available through Origin store for some time. It's no longer available through EA store anymore, but it was still fun seeing it there 😁
@@petrnovak7235 They didn't realise it as there was nothing to realise in the first place. They had been lying about the reason why the game required an intrnet connection, were caught lying and removed the restriction as some form of damage control.
The only good addition (if I remember correctly) was being able to build a region with other people. My friends and I played that way for a bit, but it wasn’t enough to sustain us in that game. Cool mechanic though.
I remember the mess that was the release, because their servers absolutely could not handle the traffic and it would take forever just to contact the server so you could play *single player* and it was a mess. I also remember the maps being much smaller then expected. When the game actually worked it wasn't that terrible but a lot of the cooperative projects on the map just never worked and stuff and...yeah
Driver San Francisco is phenomenal. I have played it like four times and never got bored. It was so fun to play and had good story too. Wish they can continue from that.
No lie me personally I know it ain’t going to happen now but I grew up playing driver 1 non stop and playing driver 2; but I remembered some really fond memories from San Francisco. I was waiting for a long time for San Francisco 2 to come but it never came and now forgotten until you guys brought the series. Kinda heart breaking how that goes in the video game world.
In Medal of Honor's defense. They had a multiplayer campaign mode. Where it was one big map and as the game goes on, new sections of the map are unlocked and new objectives appear. Not Battlefield 'Objectives' points. Like you had to storm a battlefield and take out specific enemy strongholds like taking out communications or a weapon hub. One side starts off strong but weakens as the other side advances. It was pretty cool. And the realistic weapon damage made things so much more dire. It was war.
The Saints Row hurt me the most. I remember being very excited for its release then when I saw the previews thought it was totally off course. Then I got called a boomer and was told the game wasn't being made for old people like me lol. I would be happy if they remastered the second while keeping the game intact.
I'm like you and want a remaster of the first two. The previews of the new one were really irritating and felt soft. All of the original grittiness was gone.
@@robertmccray6596 I just completed the silly story and yes, you're right on this. There so many moments where I thought, "the Boss of Saints Row 2 would not do THAT they would just fucking see red". The new Boss just bends over and acts like a bitch most times, has very few hard qualities about them. The property ventures and city takeover gameplay are fun, but that's not saying much.
@@Celestialnighthawk for me,I gave up a long time but I wanted to give the reboot a chance for the gameplay since Volition were screaming about it in their trailer,but at the end we got sponge-bullet enemies, cars that randomly jump for no reason, getting locked on special melee move, losing all of your weapons,some enemies just won't die and lastly the render distance makes me feel like I'm playing Minecraft on low settings
@@Celestialnighthawk for me,I gave up a long time but I wanted to give the reboot a chance for the gameplay since Volition were screaming about it in their trailer,but at the end we got sponge-bullet enemies, cars that randomly jump for no reason, getting locked on special melee move, losing all of your weapons,some enemies just won't die and lastly the render distance makes me feel like I'm playing Minecraft on low settings
It's really sad how Dead Rising lost its way. It's the series that could've benefitted the most from hearing "less is more". You can't just make the player more powerful and powerful, with incredible suits and overpowered weapons without the game losing some identity.
@@mijo91 Hey, I get that. The game doesn't look unappealing if you see a little of it, and if you have no prior experience with the better games in the series. But if you've already played the better games, it's really hard to move on to DR4 after them.
I’ve had an issue with Volition Software ever since a zombie game they were working on for the Xbox 360 was never released. You were in charge of the zombies and you could control what they did while they were out in an area. They could search, gather, hunt or feast upon things. They’d power up at some point, too, and some of the footage shown when you “let them loose” on an area looked truly terrifying!
I liked recommendation on ‘Driver San fransisco’ in the end, I remember really enjoying it when it came out. The concept was very unique and different, and more people should definitely check it out
Red Faction: Armageddon not only killed off the franchise, but was pretty much the final nail in the coffin for THQ as they descended into Chapter 11 bankruptcy. It's a shame THQ Nordic, the now-owners of the rights to RF, have no plans to make another.
True, thats another really good example for a list like this. They had such an amazing winning concept with Guerrilla , all they had to do was basically the same thing again with a new environment, story and some new toys with updated graphics...... instead they made Armageddon. Imo the latter wasnt terrible by any means, but the change from massive open world to completely linear kinda lost the magic for me.
Red Faction 1 was groundbreaking with it's Earth destruction and being able to dig secret tunnels and find secret weapons behind false walls. RF2 was ok, and Red Faction Guirrilaa was great in other aspects, Armegdeon was it's own Armageddon.
Dead Rising 4 gets too much hate imo. Though I missed the climactic psychopath fights from DR1 & 3. I was very much immersed into DR4’s storyline & fun mechanics. Forever carrying this strong nostalgic connection & memory for it. (Especially since the game released around the holiday when life was much simpler & carefree to enjoy it more.)
Sigh. I still remember getting Medal of Honor: Rising Sun and SOCOM 2 for Christmas one year. Gah. You guys brought back some memories I haven’t thought of in two decades. I remember devouring the SOCOM manual about snipers and playing online :)
@@robertsears8323 I honestly loved the 2 Medal of Honor game, I didn't realise it was disliked so much. I thought the story was really good. and there was a solid online community for a while before the next battlefield was released
Same. I started playing medal of honor on ps1 too and got into the series pretty quickly. Driver was ahead of its time. I also played alone in the dark and tenchu a lot and those games fell off because they tried to change too much at once with every console.
I still think Saints Row can be saved; just release Saints Row 5, ignore the reboot in the opening by having Pierce telling his idea for a reboot, then the Boss tells him it’s stupid; then the game uses Zinyaks time machine to go back in time to save the Earth but ends up breaking time, and the map ends up being this city where the suburbs are different time periods.
I often think about playing Medal of Honor Frontline on my Xbox way back in the day and they're fond memories. I never was actually ever to beat that game lol. There was this super long missions I remember and I tried and tried (I think I was going through a French town, it was a long one) and the last time I played it I could see the end and I died probably 10 feet away from the end of mission and I just gave up.
It amazes me the consistency that has come with @gameranx you guys have been so consistently great, with your lists, news, before you buys, etc and never seemed to lose your identity. Also you're just some of the most likable dudes as well, makes it easy to root for you. Keep up the great work guys
If they gave Castlevania the Metroid Prime treatment I think there could be incredible things there. It has just always felt like a world that I need to explore in that fashion. Super Metroid is to Metroid Prime as SoTN is to the game they should gimme right now, I'd buy it.
So far, the closest thing we have to a (arguably) good 3D reimagining for Castlevania is an Open/Z Doom .WAD (I think -- plz feel free to correct or clarify this comment if I'm wrong, never got around to trying to download it yet).
There's also Army Men (there hasn't been a console game since 2008) and I know they're finally making a new one, but Mass Effect: Andromeda deserves to be here.
It’s actually incredible how badly DR4 dropped the ball. DR3 was very different from the first few games but still had that series charm. DR4 flushed that charm down the crapper.
Yeah facts, i was made hype when i heard about another dead rising game and them i saw what became of it and didn't even bother. I never thought there would become a day where I didn't get a dead rising game but they managed to make that happen somehow.
@@VENENOSEASON - Bruh what? DR4 was piss easy, part of the Dead Rising charm is the controller breaking difficulty. I want that difficulty to come back.
it is crazy to me how "real" the medal of honor mission at Normandy looked. I have very vivid memories of how great it looked and conversations I had about how it looked real. Recently I saw game play footage and it does not look at real as I remember it lol
Do you remember last level of Pacific Assault? To me it's the most epic moment in video games, long battle that starts with you slowly flanking the machinegunners and ends with insane explosions, tanks, and millions of enemies that know no fear, only hatred
Going back and playing some older games makes me realize how much I relied on my imagination and being engrossed in the game to make it seem more epic than it was
SR2 was the best of the series. It started going downhill with SR3. I did play SR4, but it just felt like an expansion of 3 and i lost interest after that. When they dropped the septic sprayer minigame i knew they lost the magic.
Driver San Francisco is the most underrated car game I’ve ever seen. Had it on ps3, wish it would come out on pc. All the real car licensing is so sick, definitely in my top 10 car game list !
Driv3r was my only alternative to GTA since i was too young at the time to play Vice City without my parents being upset. It was wonky and weird, but i will always remember driving the boats around.
Medal of Honour: Rising Sun was an absolute banger back in the day. Playing co-op with my brother made it even better, especially when they’d be out of ammo and you’d just watch them getting chased by that samurai guy with the sword lol. The memories 😫
@@thestupidpenguin That's not true, Rising Sun ends with you sinking an enemy battleship and goes to credits. There's some dialogue about losing our Japanese mate (Tanaka?) while you're flying over the explosion. It's a pretty memorable ending for an early WW2 game tbh. I'm certain you can find a RU-vid video of the finale
the first medal of honors honestly got me into gaming, before i saw my dad playing those on his ps1 it was just super mario bros world on the SNES, i would just watch for hours him fighting russians and i think thats why im so obsessed and well versed in world wars lol
I remember the first Driver game where you had to pass the driving test to even start playing the game. I could never beat it and always had to have my brother do it.
I just wanna say OG Saints Row was revolutionary. So many famous actors in the credentials, bonkers yet compelling story, a huge amount of activities and impressive ragdoll physics, not to mention the amount of customization abilities that you'd have to spend real money in GTA online for. Also the multi-player was underrated
I just want to say that have no idea where you get it was so revolutionary. Did you miss GTA:SA? Did you just throw around the term revolutionary? Oh don't get me wrong I really enjoyed Saints Row. I liked the first three games. Never really got in to 4.
@@thegoldfly1 GTA SA wasn't as revolutionary as you think it is, GTA 3 was a lot more revolutionary than GTA SA, as that's the game that pretty much changed the gaming space.
Good game but not revolutionary by any means. GTA San Andreas was revolutionary, every game wanted to become open world and a few GTA clones came piggybacking off the success of San Andreas, saints row was one of those clones.
@@thegoldfly1 San Andreas was garbage lol The reason you kids jerk it off so much is because of your age, you were kids and therefore it felt amazing to you The story was forgettable, the mechanics were extremely clunky, the anti-american satire fell extremely flat, and the world was empty as hell. They built a map and then put barely anything in it Meanwhile Saints Row built a map and everything had a purpose, the writing was top notch, and yes the character customization system was revolutionary, the depth you didn't get in other games at all, and what you fail to realize is that no game prior or since really save for SR2 has ever been able to implement a layering system like that for clothing that I know of.
What they were thinking about FEAR? They were trend chasing. The devs told the managers that smashing on COOP into a horror game will murder any frightening element. They did not want to turn FEAR into a call of duty. But they were told to. COOP was the hot sh*t in that era and every game had to have it. And they did turn the game into more CoD-like.
The way dead rising went down really hurt. I really loved DR1 on the 360 and till this day still love it, but watching it go down made me feel like a father watching their son just disappointing them.
It seems like the thing that kills most games is trying to appeal to as broad of a player base as possible. Making a popular game more accessible to casual players gives more people a chance to play, but too often sacrifices the things that made the game stand out in the beginning.
@@tomjones2056 Oblivion was a far, far bigger atrocity to those of us who came to the series with Morrowind (and was Bethesda's most reviled game when released, as much has FO76 is right now - that it isn't hated now is because for many kids it was the very first Bethesda game and it isn't bad if you were a new player). Other than the skill system, Skyrim was a return to form in ways TES fans wanted it to be. And few TES fans who do think it's not a true TES game see Oblivion as the one who started it all.
@@chrisrowe8746 I respect your opinion. I think most ppl think FFNY was the most fun because it built on and expanded on everything that Vendetta did well. Then added a lot more like weapons, fighting styles, 4 players, and 82 unique blazing moves. Icon got rid of everything that made the first two fun which is why it ruined the series.
Def Jam FFNY was actually the only fighting game that I preferred over the likes of WWE SVR, the story was alright, but the gameplay was so great and the moves were so hard hitting, Icon destroyed what FFNY built on Vendetta, could’ve been the best fighting game ever but the execs didn’t care about it
I genuinely think that the story for Medal of Honor 2010 is incredible. Sure, the combat is generic and over-the-top, but the campaign is HIGHLY underrated.
Yeo the campaign was realistic. Probably the best campaign in a miltary game ive played. Cant rememeber exactly but im pretty sure there was one mission where your going down a mountain and you gotta break into these little shacks to get warm by the fire. Maybe that was bad company but still amazing.
Warfighter had some cool multiplayer touches, like the partner mechanic that had more weight and usage beyond Battlefield's squads - where your squad is pretty much just spawn beacons. Feel like it previewed the late 2010's fall of team-based modes and rise of solos and duos gamemodes.
man i remember seeing trailers for "tiberium wars" basically an rts like it is but with real time 1st person combat. and i thought that was neat. no one else seemed to think so lmao.
Command & Conquer 4 killed the entire franchise. Story was crap, gameplay mechanics were originally made for another moba game. If EA made C&C 4 like C&C 3 with better stuff, The franchise would be still around this day. Time to time I still play C&C 3 again
Basically, trying to make a unique game more alike the popular games kills the game. Crazy how hard it is for publishers to understand that people want to play a sequel to the game they loved, not a sequel to a another game that just uses the title of the older games.
agree, not my favorite, but i still loved it, my fav is driv3r, san francisco and driv2r, driver 2 just makes laugh my ass off when i was a little kid back days, the police ai was crazy!!!
My videos game non-sports addiction was SOCOM Navy Seals. After Combined Assault they turned it into more of what I call it a "run and gun". Originally the game was more about stealth and it was turn into a shoot-out with the online version followed by a really bad attempt of another.
Just Cause 4, Dungeon Siege 3, Thief 2014, Earthworm Jim 3, Bionic Commando 2009, Diablo 4 (recent, but definitely counts)... And others I can't remember right now.
Now I’m a person who has only played saints row 2022 and not any of the others and I thought it was amazing, especially with friends. I had almost no glitches and the ones I had were funny and out of the way so it didn’t bother me. This might just be me not playing the others but the saints row 2022 is one of my favourite games I have played this year
I haven't played the reboot, so I can't say whether not the criticism holds up. But if you liked it you should give Saint Row 3 a try. It is the pinnacle of the series and it is insanely over the top from start to finish.
In defense of FEAR 3, it was made by a completely different studio. I've only played that one (I'll play the first two, I promise!) and I had a lot of fun, it's one of most adrenalinic FPS I've played on console. Probably not a good FEAR as you say, but not even a bad game
I'd love to see a remake of the first Medal of Honor game come to the current gen consoles! Keep the game like it was, no changes, just modernize the graphics! It would be amazing!
While the series wasn't exactly "killed", Infamous seems like it might not never get another game. Between Sucker Punch not being as onboard with the game as they were with the PS3 games, and the overall turn out for Second Son being rather lackluster at best, it's anybody's guess if we'll ever get another entry in the series. While there are some superhero games like the Spider-Man PlayStation titles, I'm sure many of us would love to see game like Infamous with the combination of urban grit, comic book style cutscenes, and creative integration of powers and the environment that they're drawn from
Man I was a kid when driv3r was out and I played it quite a bit just because of the race track everything else was garbage. I remember the vehicle physics being some of the best I had felt at that point.
Same here I really did enjoy it a lot as a child, but coming back to it recently I just can’t pick it up again for some reason. I can play the original gta ps2 trilogy all day but not driver 3 or parallel lines
Something I've been saying about Castlevania for a while now after LoS2 bombed was...well, we don't need 3D Castlevania. At this point, a lot of what you'd want out of a 3D Castlevania is just done by FromSoftware games. When I imagine the perfect 3D Castlevania, it ends up looking *a lot* like Bloodborne in my head. So if they return to it, then they'd be better served abandoning the LoS formula and trying to learn from FromSoftware. Or just go back to 2D, since Bloodstained showed people are actually really fond of that after all.
The crazy thing is DRIV3R looked amazing in all the preview materials, so when the reviews finally came out my friends and I couldn't believe how bad it was getting trashed. Once I finally got to play it I shut that off after a few hours.