There are some mods for that... No alcohol or Pot required. ;P One to randomize All the magazines, is great for veterans. If you haven't played SimSettlements2 you should, changes things to make settlement building fun.
I started my first playthrough today, and it's also my first fallout game. It feels overwhelming with the amount of stuff to learn but excited for this journey!
@@Germinator0562 I actually gave up shortly after I made the first comment, then in January this year I gave it another try and recently finished my second playthrough. Now it's in my top 5 games of all time and currently trying to find something similar to fill the void. Tried fo76 but the story still didn't click yet, I'll try to find a way to play the old ones but I'm on ps4
@@Korelie alright, I recommend New Vegas, 3 is pretty bare bones but still fun. New Vegas full play through (Including DLC) for me was 100+ hours and I still didn’t do half the side quests just all DLC and main quests mostly. It can be a pretty gut wrenching game though, lots of truly tragic things happen in New Vegas
@@Korelie Fallout 76 is good in my opinion but the story was a mish mash of things because the game originally launched without NPCs, and as such had a main storyline entirely based without NPC characters. They have subsequently been added and some of the quests modified to fit NPCs in but also a lot of new ones have been added. If I were you I'd try to find some people to play with as it's an online game and much more fun that way too
Reference the water purifier tip about keeping aid items out of your workshop, if you take the Local Leader perk and set up trade routes you can't access full aid items but you can use raw ingredients stored in any settlement to make finished food at any other settlement. That can be handy in Survival mode so something to think about. Reference the strength boost from Power Armor it will also work in the opposite direction as well. With the right legendary armor and aid items you can easily take your strength to over 20 but, when you enter power armor, it will drop your strength back down to 11. You also can't use unarmed weapons in power armor only melee ones. Reference legendary weapons, the Wastelander's Friend sold by Deb at Bunker Hill does 50% extra damage to limbs. Legs and arms are much easier to target in VATS than going for the usual head shot and seem to always produce a kill when shot off. Reference Trudy at Drumlin Diner she will always have a pipe bolt action pistol with a silencer. It's not legendary but it's the earliest guaranteed silenced weapon in the game. The pipe bolt action pistol is actually very efficient in VATS. So long as you avoid heavy barrels you can get more attacks in a round of VATS with a pipe bolt action than pretty much any handgun but the Deliverer. If you're avoiding the Minutemen on a playthrough you can get a full set of T 45 armor on the freeway south of Corvega and north of Lexington. Look for the cable lift that will take you up to freeway level. Just be careful to avoid the group of brahmin that spawn there as a radscorpion will attack if you get too close to them. Lastly , if you have the Vault-Tec Workshop expansion or you're using any of the Game of the Year versions of the game, you can craft some simple settlement stations to boost one of your stats. The effect lasts until you use one of the other stations and will boost your stat over level 10 if you already jave it maxed out. Some of the stations only become available after you do the Vault 88 quest but the Weight Bench, Pommel Horse and Barber chair are available right away. - The Weight Bench will increase Strength by one. -The Pommel Horse will boost Agility by one. -The Barber Chair will boost Charisma by one. -The Slot Machine will boost Luck by one. -The Power Cycle 100 will boost Endurance by one. -The Vault 88 Overseer's Desk increases Intelligence by one -The Phoropter will boost Perception by one.
Addition for the armour tip - if you go straight to the south from the vault and up some rocks there will be a little camp with a dead raider infront of it and some Mongrels, there is a guaranteed leather chestpice on a suitcase that has also random armour inside. A bit farther is a shack with a trader, where you can get quiet some premium junk before you head to Sanctuary and often steal some ammo, meds and Explosives.
For General Chao's Revenge: if you're willing to put in the time, make a save before you enter Diamond City (or when you buy a house and exit into the market), and go straight to the weapons vendor Arturo. He sells Chinese officer swords and there's a chance one may show up with the electrified serrated mod (the best mod for the sword). If one isn't in his inventory, reload the save and try again. The sword is very useful for some of the storyline quests if you're a melee character.
The following MAY be a by-product of the "Fortune Finder" perk, which I always get early in a new game for the extra caps. Whenever you build storage containers of any sort in a settlement but DON'T put anything in them, and if you leave the settlement for a while, there's a fair chance that when you return, you'll find caps in the containers you built. Any container which yields caps in this way will only do it once though, and as soon as you put something into a new container, it will never produce caps even if you empty it again. _The container needs to be new and unused,_ and you need to get well away from the settlement before coming back, for it to yield caps. As stated, I'm not sure if this is related to the Fortune Finder perk or if it just happens.
Another tip: Unless your doing some roleplay always do as much of either the Brotherhood or Railroad as you can. Railroad if you are using regular armor and Brotherhood for power armor. Railroad will get you ballistic weave which some under armor works with regular armor and can get you insane protection numbers, and Brotherhood will get you some of the best and easiest to get power armor. X0-1 armor may be stronger than T60, but T60 Brotherhood armor is far easier and cheaper to maintain.
Roger that. On my next character I plan to set up Sanctuary just like normal then make my home base at Red Rocket, since it also has all the workstations.
Scrounger (luck 2) is very good, find more ammo.. ammo is weightless and can be used as money. The bad side of power armor, it cancels your armor effects, a set of armor with deep pockets can raise your carry weight by 100+, put on the armor and that's gone, so you actually have a lower carry weight capacity.. not sure if it also negates all your armor legendary effects, but I believe so.
What I do for resource bloating in settlements to keep the resources flowing in is I'll have one settlement be the hub and I'll have pretty much nothing but provisioners there and I'll keep the junk and aid items in that workbench so I can then go to all other settlements and put vacuum hoppers and conveyer storages up to their workbenches and use a terminal to make the vacuum hopper pull faster and more aggressive. It only works when you're in the settlement but it helps keeping the workbench from getting clogged while you do other things.
I just started a new game just because I watched the series and this is so helpful I didn’t know you could do half the stuff in the vid and been playing for a long time 😂
Fallout 4 is booming right now because of the show lol. I just realized after watching the show that I had fo4 in my steam library but haven't played since 2018. I only had 1h35m in the game lol. Gonna try to actually play it now, I'm pretty sure I stopped playing because my pc at the time was too janky and I wasn't enjoying it. Now it runs like butter
3:26 I'm not a water farmer but if you use group select (AKA the pillar glitch) you can move your purifiers onto the land making room for even more purifiers. Yes they will still produce water when moved to the land.
The water thing with the workshop is actually any drinkable item in the workshop stops purified water being added..... I have hundreds of aid items but nothing drinkable and the water is added no problems
It's impossible to remember all these tips going in for the first time. Just explore and get a feel for the game and stuff. Once you learn the mechanics more of this stuff will make sense.
Holy shit, you put a cooler in the exact same spot as I usually do for Aid. I do all of these (except the Armor at the start) unless I'm really committing to RP. I think you should do another list of more in-depth tips that contain spoilers, mainly so you can cover DLCs.
I started my first playthrough last night so far really enjoying the game I have Skyrim Platinum so I'm familiar with Bethesda and how they operate so this game is right up my alley
Ty ty! My 4rd plaything, it just keeps getting better! Love FO games. And playstation git a deal going on Bioshock games, loved them too. I got all games and DLCs for $10 bucks! So after Fzo mania, goin Bioshock. Tks again.
Hey what do you think of the idea of building up deathclaw farms in sanctuary from level 1 to level up, instead of the crafting scrapping shelves? You would need to make a carrot farm, then radstag cages (uses carrots), yaoguai (uses radstag meat), and finally deathclaws. The reason I want to use animals instead of say gunners, is at a low level gunner farming is very dangerous. And at sanctuary you can't cleverly drop them into deep water to make them swim. So with all the animal cages you can easily just shoot them up. This would be just to get the game started quickly from level 1.
You have to maintain a high supply of meat to keep repairing a Deathclaw's Cage If Gunner Cages are too dangerous for you, try opening a few of them at a time, as oppose to all of them at once. Let your settler with their infinite ammo deal with (they also have an infinite grenade/molotov supply too) Overtime, you can upgrade your settlers equips with gear you looted from some of the Gunners. Key is to start small at first; 5 settlers obviously aren't going to fare very well against 30 Gunners at once.....
@@fabledblake3281 I did do the one gunner at a time. I just got annoyed cause every once in a while they’d kill me. Also, letting settlers kill then kind of ruins the point, cause you won’t get XP. This is all in the context of very early game by the way. So level 20 and under or whatever. The idea here is just a nicer easier way to get to say level 20-30. I would probably do it till I got that level 4 merchants, and ballistic weave. Then gunners wouldn’t be nearly as dangerous then.
@@fabledblake3281 Also, you would need radstag cages and yaoguai cages to supply the meat. If you get the wasteland survival issue for double meat, you’d need 1 radstag cage and 2 yaiguai cages for 4 deathclaws.
@@TheEfficientGamer I just tested it out, and works well. I have like 4 Deathclaws cages, 8 yaogui cages, and a ton of radstag cages. I get like 2-3 levels a pop. I mow them down with spray and pray. Just like gunner cages, you can get any level of enemy. I’ve already seen a mythic deathclaw. Keep in mind this is all just for getting to level 20, to start out the game. I wanted to get the level 4 merchants ASAP, but didn’t want to build shelves over and over. I had to go buy spray and pray and be careful not to trigger any campsite encounters, or random encounters. That’s been the only difficult part. Once I get the level 4 merchants, I’ll grab ballistic weave, and switch to gunner farming.
Love you for creating this many years after its release. I just started a new game and found some of these to be useful, and some tips here where unbeknownst to me, so thank you!!!
My power armour suits are always parked at Sanctuary Hills, with fusion cores in them and I've never had a settler jump in one and take it. Also, I've never had settlers grab any weapons or any other type of armour from containers, other than what I give them. I've been reading comments comments about this happening for 4 years now and have never seen it happen.
I think the first time I ever got out of a suit of power armor in Sanctuary Hills, one of the settlers jumped in and took off with it. I didn't know it could happen until I saw it.
Mostly it happens when the settlement is attacked. The settlers look for better weapons then, and if there is an empty PA around, sure. Attackers will also grab Weapons/PA if it's handy. If you pickpocket the fusion core they'll get out of the armor, your only option when stolen by an attacker (good luck before they are killed).
Settlers won't (IIRC) grab a weapon if they don't have ammo for it OR if the weapon they're using is better. If you don't leave loaded weapons laying around, your settlers won't grab any weapons unless they're on a dead attacker AND are loaded AND are better than what the settler has. Same with power armor; don't leave fusion cores lying around, and your power armor won't get jacked.
thanks for the tips....i took out the power cores! im on level 10 and have the fatman reba 2 ..3 power armours....idiot savant ,....minigun and the sancturary set up for 5 ,,,keep up the good work,,,fallout 4 is my favorite game !
Stick a vacuum hopper beside your workbench fed into a storage unit. It will auto-empty the workbench each time you showup. (Doesn't exist when you're not there). Takes time though, not sleeping time, Real time, to move all the crap. (1000ish water & other stuff).
fun at level 1, with the Sentry Bot how to get sniper rifle a combat gun, radiation suit, Power Armor chest piece (as good as a BoS T-60 version II at level1, vegetables for Santuary, Special energy weapon, loot loot loot: So i traveled to the Robotics Disposal Ground, North East from Sanctuary. Ejected it's holotape from terminal, ran it on my pip boy, activated the Sentry. Then i looted the place, including the Fatman and a mini nuke at the gate (must poke itm kick it first so you can reach it to pick up). Molerats came, Sentry killed them. NOW comes the fun part: i have set it's defensive protocol to South Boston Military Checkpoint and followed him. It's a long road, it destroyed eveything along the way. It took scenic route through Tnepines Bluff, Cambridge (went close enough to the Police Station with the shootout so i can grab the waypoint for later), also in Cambridge it rolled by the Red Rocket Gas Station (superb sniper gun on roof, quckly grabbed it), then followed it through the wasteland along Covenant (fun mission for later, can be done on level 1 IF you decide to assist them and not to save a person) also at Covenant later even by just starting the mission it will lead you to a destroyed caravan near with a combat rifle. But all this a little later, so got the waypoint, followed it through bridges, little towns, all the way to Boston, even got the Polymer Labs waypoint (superb fun mission for any level, Power Armor chest piece and radiation/hazmat suit inside too + good loot). Unfortunately for me it stopped and disappeared at the bridge leading to Diamond City with the tugboat (later i found it it was again at the Robotic Disposal). Since i was there i went to Diamond City to have the waypoint for Fast Travel, and grabbed some vegetables inside (harvest). And the Cambridge Police Station (listen to Military distress call on radio) again low level you can help them, and do another quest with the person you met there, he will do every combat even alone, just follow him (no strong weapon, level needed). This mission gives good loot, the Police station is good loot, and the person gives a special gun good loot. Again i survived without a scratch, got multiple waypoints to locations, got all the goodies, access to easy missions. All suitable for low level. Of course it can still be self destructed for the fusion cores after.
Great Video :) Like the other tips and tricks video, you talk about power armor melee build, would recoment trying that as a Melee build and what starting stats would you use?
I appreciate this. Just started my 1st play on PS5 with no mods and after an hour in, its gotten pretty confusing, especially the crafting and settlement part. Im just not getting what to do
You can have over 2000 water in Sanctuary by moving the purifiers outside of water and placing them back, so that they would technically be in water. They would still be in the water, but more densely packed.
I would also like to point out that making money has never been a problem for me. I always end up with thousands of caps that I honestly don't know what to do with. As for farming purified water, no vendor in the commonwealth has enough caps to buy the stuff from you so how can you make money with that? You also don't point out how much power is needed to power all of those water purifiers, which requires lots of building materials or a high enough science skill to build a fusion generator.
Diamond city has enough vendors to eat up plenty of water. Buy all their ammo and chems and pay them with water. Ammo weighs nothing. You should have at least one vendor per settlement, and then theres the Railroad merchants (Carla etc) as well.
When you want to buy something expensive, bring purified water and sell that in the same transaction. Effectively, you are bartering instead of using caps.
Thanks! But I don't get it.. I try to make a water based generator but it's too far from my base to drop it in. I'm sure I'm just missing something or at a different base than you suggest.. but it had been driving me nuts more for the fact I just can't figure it out as I didn't know this trick you mentioned .. anyway much appreciated !
Where are some good places to get the fusion core? I had to abandon my power armor at the police station because it was damaged and the core was deleted.
If you go east of Sanctuary, there's a robot in a wreckage yard. Near him is an ammo box with a fusion core, and you can use the computer to make him self destruct for 2 more fusion cores.
My mission for the huge old school ship sitting in the middle of that city glitched...i completely did everything but cant get the mission to complete for some reason....it hurts my butt completely and thoroughly
So, quick question, looks like Bethesda finally patched the duplication glitch * cough,cough Starfield? cough* but I had a question about workshop limits .. does that limit apply to all craft items? I do strongback and carry ev-ery-thing (don't care since typically Infiltrator build) so wherever I go I can quickly build anything .. BUT I also have settlers farming/scraping -- should I empty my workshops or is there a good "level" to leave them?
According to the wiki: Once the total number of junk items (including crafting components) in the workshop reaches 100 + (population × 5), no more junk items will be added to the workshop in either case.
Go to Nexus Mods and find the mod Loot Detector. You don't need the Strong Back perk and you don't need settlers doing salvage work. Just run around the world.
Don't use mods, particulary the Unofficial FO4 mod, which also breaks some quests. Try lowering the Lod and shadows, they put an enormous strain on your pc.
i just downloaded and started up fallout 4 for the first time Its also my first fallout game i plan on actually playing through aside from dicking around on fallout 76 for like an hour with some buddies. the tips have been helpful
The Fallout basics: 1. Pick up everything you can carry. If you can't carry everything, come back later for the rest. 2. Talk to everybody you meet, but Quicksave before attempting any Persuasion checks. 3. When you level up, choose a Perk that either complements your playstyle (Spend most of your time shooting a rifle? Get Rifleman) or that "patches" a hole in your build. (Endurance too low, so you die a lot? Choose Toughness.)
I really don’t get this water purifier thing. There is nothing to spend bottle caps on. You craft chems Ammo is everywhere and you can craft it Legendary enemies give free guns / armour.
Mini nukes and rarer ammo types like Gauss Rifle slugs and Railway spikes. Spare Power Armour frames to display alternate paintjobs on. I also like to buy shipments that have no weight limit.
If you are going with Local Leader you can set up merchants and Doctors at all of your settlements (you also need the first level of the Medic perk for the Doctors). These help boost happiness and can provide you with useful items. But you need to caps to set them up.
Great video man but you worrying about spoilers in fallout 4 is like posting a video and trying to spoil who the president of the United States is. Put it all in there man.