Dolphin dive Thanks so much for this video, I didn’t know about the animation canceling, I have always been frustrated when my opponent quick snipes me before I even have a chance to shoot him, great content 🎉
As an now older player too I have to say that you are one of the few people on RU-vid, who really Show some actually useful advice to newer players. Well done. :D Sorry for the english
Yeah my favourite place is actually smugglers bay. You can also do it off the galleons crows nest in some cases. Been trying to use it in pvp for ages :D
Thanks for putting so much time and effort in this video. I played the hell of the early access and I'm looking to get back into it, I barely remember anything from it... this is full of gold nuggets! Dolphin dive was insane!
maybe avoid the "sniper flicking" tip, it can be useful if you are getting used to the timing of quickscopes but its slower overall than just learning the timing of quickscopes, try not to let it become a bad habit like i did 😂
Good vid, and for anyone wondering the two tap animation cancel he is showing is only at 1/3 normal speed. You can get it off faster and without any gun animation. Just takes time and a good mouse/keyboard. ((As response time/input issues in this game are it's biggest issue))
Its not really about damage. Putting them on the bow means skeleton ships that spawn have a good chance of hitting them, plus rival players would have to climb your mast to get access to them as well. So with all things considered putting them in crows is better.
The amount of kegs I never knew about that were in the crows nest shot chains and they blew up when keeping kegs the outpost should be the first stop even if your planning to hit grade five first but it is about damage less damage easier to recover/ get away without an instant demast
@@Soggybiscuit-69 I think for general advice to newer players putting them in crows is best. But thanks for your opinion :) Putting them on the bow means players have easy access to them.
Not a bad idea either :) Runs the risk of them getting used against you easily or people shooting them easily as well. If they explode on the front it almost stops your ship aswell. So good players will shoot out and snipe them to catch up on you. best defence, don't have kegs on board.
There is a spot on the backside of crescent isle where there is a target, I was there for a long time practicing my aim :) Also if you go around forts you can cannon them to practice your cannon aim and you never run outta cballs because forts have so much :) Hope that helps.
Just found ur vid, want to improve so i can get one of my friends off his high horse, was wondering if any of these would be a bit hard for controller players like me, like the cancel animation, was wondering how to do that on controller
Ahaha xD I hope you manage to de horse him lmfao. Well you're always gonna be at a disadvantage playing on console in my opinion. However the game is backwards compatible so I imagine if you just rewrite the controls I wrote into gamepad then practice loads you could do it. Let me know how it goes :)
for the first one all you on controller (this may work on pc too) you dont have to look down you can keep looking forward as soon as you drop it press X to pick it back up once you get the hang of it its easy
Thanks dude :D Its called the "Good Boy" ship set and it was awarded to those who had arena level 50 after the arena was closed. They are currently unobtainable.
there also one at one of the outposts where yiou can swim in water hit the hole in the planks and it launches yoiu in air so you can swim back and repeat and it looks funny, i would have to do it again and show you where abouts but you basically can do it infinite times because you land in water
Dolphin dive. So iv been trying to learn double gunning. It feels like, when switching from sniper to pistol via double gun, there is a slight delay before you can shoot the pistol after swapping. I think you can counter this by using x cancel after quick scope with sniper to put it away THEN swap to pistol and sprint cancel. Makes for a slightly faster 2 tap. TBH I'm not entirely sure it's not just adding an extra second to the animation by stowing and it makes it FEEL like the delay is gone, or it's actually removing the delay.
@@JPooger I messed around with this a bit last night, I think it is very slightly faster and does seem to come out smoother. I think it does have a place potentially. However with normal double gunning being easier idk
@@BinkieGamesYT makes sense. I'm still learning the muscle memory of swapping. I'll probably keep practicing this method, at least for pistol sniper. Might actually make me fast when I try blunder snipe the original way XD. Thanks for the update 👍
Its kinda possible off a galleons top mast. And also at smugglers bay jumping off the peak. Basically anywhere you can get slightly higher than a gally mast you can do it from :)
I hang them on the backside of the boat in the rowboats, and it works good for not only limiting some damage, but also if they are chasing and don't notice it I'm dropping the rowboat and full charging with 5 stronghold kegs to the front of their ship lmfao (I only do tht one if I'm on a Gally tho)
@BinkieGamesYT I know, but it's a super high risk if they get behind us and see it b4 I can get to them lol. But I have ALL of the Commodations relating to bombs unlocked cuz of it lol 😆
Hey bud :) The shirt legs and boots are the Dark Adventurers outfit that you can get in the Pirate Legend hideout. The jacket I wear and the hat I sometimes wear are not able to be obtained anymore as they were arena only cosmetics. Since the arena was closed you can no longer obtain them
one of my friends accidentally dolphin dived onto a ship and absolutely blew them up so we secured a chest of fortunes for free because of an accident lol
Suuuuper unpopular opinion but there should be a jump recharge when you have a sword out or have recently been hit because jump spamming just looks like two [REDACTED] having a spazz fight
@BinkieGames I just wish there was a system like while you have the sword out there's 3 ways to attack and 3 ways to block and if you hit the right block while they attack you'll block but if you mess up you get hit but that's just me anything you'd care to mention we both know neither of our ideas will be implemented
@@thunderstruck206 Haha thats so true xD While I do agree that would be a fun system, even if it was implemented by rare I doubt it would function correctly. I really strongly believe that block radius should be massively increased and actually work properly. The sword in its current state just feels pointless to try and actually play well. When they removed the fact that you couldn't start a combo if you'd been hit already the sword was much better, but they removed it because blocking doesn't work properly... There is a ton of things I would change aboiut the sword if i'm honest :/
Yes, from my experiance there are only two places to do it with enough momentum to board boats. Smugglers bay from the top of the spire into the bay. And where I show you in the video. Can sometimes do it from galleons crowsnest aswell but its not as good
Nah bro the absolute number 1# top tip of all time is: get a fat pirate. Rare made it realistic so that fat pirates take 20% less dmg it’s so OP Its a joke dw but yeah if you use a skinny ah pirate because “smaller hitbox” or “harder to see” neither are true and you’re a sweat that’s not even good at the game. Fat pirate gaming
Its called the "Good Boy" ship set and it was awarded to those that reached level 50 in the Sea Dogs Arena before they closed it. They are currently unobtainable in game.