Fun fact, it's worth more to take the negative score on that spell in score runs for 2 reasons: 1. It gives a ton of graze, which is the single most important thing in SA scoring. 2. By timing it out (thus getting a spell bonus of 0), you lose point items, which end up being worth more than what the negative spell bonus loses.
Here's a fun trivia, your last digit in your score tells you how many times you've continued during a run. As far as i know, this is affecting all Touhou games, including PC98 ones. I would love to see more episodes of this series, I myself wasn't aware of MoF rank system and negative score in SA.
As a game dev, now I'm scared at what these games' code might look like. Not that the bugs I knew about didn't do this already, but stuff like "Reimu makes no sound at power 16" is a much more serious code smell.
To be fair, ZUN makes one of these games about once per year and (as far as I’m aware) all by himself, except for the spin-off fighters, and EoSD was the first game post-PC98
There is a bug in ISC that allows you to have all items and sub-items before even starting the first day. All you have to do is watch a replay of later parts of the game; it is used in speedruns.
I would have loved to have known about the laser trick when I was playing through UFO...would not have been above something dirty at that point, lol. Marisa seems to have a history of unbalance, with the 3
ohhhh, so this is what mino has been working on? cool, this seems like a cool series. hopefully we'll see more. (but im still putting StB over this one lol, Priorities heh)
OMG! I would love to see more content like this, i really love this kind of triva and i haven't seen yet anyone else who talks about it the way you did in here, great job!
Neat! The only one of these I knew was #6. I think this is a good idea for a series too. Top 10s (or 'list-type' videos in general) seem to be pretty popular.
I'm surprised how many people didn't know about Yuyuko moving. I guess it really is just the type of thing where it's easy to assume the boss just stays in the center the whole time. Since she gradually moves, you're given an illusion she's not moving even though she is.
the damage bug in ten desires is really odd, i wonder if that was an intended test or just an oopsie from the devs. Also, thats a very cool fact about scdof!! keep it up
Oh....well, this is interesting. I’m enjoying it so far. Can’t wait to see how this series goes! Edit: I probably knew only about the rank in terms of what you mentioned in the video lol
As a trivia video, what if I were to have a trivia that specifically concerns the extra stage. I'm not gonna deny it to the video over spoilers sake, unfortunately. In this case, I guess I could have used a different spell than Nue's on UFO (I simply wanted a spell in which the boss doesn't move and lets me stay under her the whole time). I think you should just in general be wary of the possibility of extra footage from these types of videos in general.
I’ve always known that there was a safespot in kaguya’s second survival spell but was too afraid to use it ._. How I knew it? Cirno first non spell attack in lunatic.