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10 Unity Tips You (Probably) Didn't Know About 

Sasquatch B Studios
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In this video, I'll show you MORE of my favorite Unity tips that I've discovered over the years. These are ALL tips that I wish I'd known about before I discovered them, and I try tried to only include tips that haven't been overdone in other videos. I hope you enjoy!
Timestamps:
00:00 - GetComponent vs TryGetComponent
01:00 - Keyboard shortcuts
01:45 - Correcting changed animation path
02:21 - Clearing inspector fields faster
02:33 - ContextMenu for quick testing
03:01 - Changing new script template
03:58 - Stopwatch for performance benchmarks
05:17 - Faster way to rename scripts
05:57 - The power of Reset + RequireComponent
07:24 - Execute in edit mode
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11 июл 2024

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Комментарии : 37   
@miksdickinson
@miksdickinson 8 месяцев назад
Congratulations on getting nominated for a Unity award! Keep it up! Happy for you guys! 🌟
@sasquatchbgames
@sasquatchbgames 8 месяцев назад
Thank you so much!!
@sxsignal
@sxsignal 8 месяцев назад
the animation tip for repathing and F12 for following to the function!!!! going to save me hours
@TheMrSnipey
@TheMrSnipey 8 месяцев назад
F12 = Same as holding control key and clicking on the function. (in vs)
@ElNitro7
@ElNitro7 8 месяцев назад
Did you all just watch me for the last 1.5 years while I made Protocol and say hey let's do this quick video on everything this guy keeps failing on??? 😅 too true and thank you. This is genuinely helpful!
@jacobboyce7687
@jacobboyce7687 8 месяцев назад
Such good tips. Vids like these can be generic but these are things I didn't know and I've been using unity for a while. Love that you called the thing in tip 4 a nipple haha
@matthewm2139
@matthewm2139 8 месяцев назад
_canFlash = TryGetComponent(out _damageFlasher); why many line when one line do? Nice tips. Didn't know about a few of these.
@niuage
@niuage 8 месяцев назад
The classic "if true then true else false" lol
@Chubzdoomer
@Chubzdoomer 8 месяцев назад
lol, exactly what I came down here to say! 😛
@iiropeltonen
@iiropeltonen 8 месяцев назад
I did not know about The RESET function. That's really handy.
@vo_sk
@vo_sk 8 месяцев назад
Very cool, thanks for sharing!
@regys9521
@regys9521 8 месяцев назад
Super useful for sure, thank you very much sir
@ragerungames
@ragerungames 8 месяцев назад
AWESOME TIPS! :) THANKS
@castlecodersltd
@castlecodersltd 8 месяцев назад
Great tutorial, thank you, you've gained a subscriber ☺
@a6gitti
@a6gitti 4 месяца назад
Great video!
@thepolygonpilgrimage
@thepolygonpilgrimage 8 месяцев назад
By the way, with the ContextMenu trick you can also use I believe it is a \ to create sub-menus as well. Example: Test Functions\Function 1
@impheris
@impheris 8 месяцев назад
pretty useful video
@ninesupap
@ninesupap 6 месяцев назад
At 5:35, the "ctrl+r+r" Does this feature exist in VSCode? I always use F2 to rename functions, but in VSCode, it only renames variable names and not the filename for me. Thank you for the tip! ^~^
@sasquatchbgames
@sasquatchbgames 6 месяцев назад
No idea, have never used VSCode!
@derpgio9882
@derpgio9882 8 месяцев назад
Tip: if you go into Project Settings > Editor > Enter Play Mode Settings and toggle Enter Play Mode Options on, when you hit play in the editor, you will instantly get into your game scene. This is because this disables reloading the domain, so it is to note that scripts wont be reloaded. For example, if you have a script with a static boolean that you make true when something happens, this will stay as true when you enter play mode again.
@SavageVR
@SavageVR 4 месяца назад
I have never saved a video so fast before.
@midniteoilsoftware
@midniteoilsoftware 8 месяцев назад
Number 9 was new to me
@tabuuforte8546
@tabuuforte8546 8 месяцев назад
The ContextMenu thing is so legit useful. This stuff is never taught in Unity's godawful docs.
@umapessoa6051
@umapessoa6051 8 месяцев назад
Thanks for the video, however i disagree on the first tip, it's nice to have errors when something is not working as expected, otherwise in a bigger project you'll find yourself debugging something that simple for hours.
@DanielBoldrin
@DanielBoldrin 17 дней назад
Exactly, it makes more sense to check if the component is not null before calling flash to prevent a crash. And still use a Debug.LogError which will popup in dev builds.
@ablackphoenix844
@ablackphoenix844 8 месяцев назад
I already knew most of it and i was like heh! But that reset thing, so many hours wasted 😂 Thanks!
@flamart9703
@flamart9703 8 месяцев назад
Is there a shortcut to jump to next or previous error while I'm in Visual Studio? I'm learning typing fast and is too time consuming to navigate with arrow keys (with or without Ctrl key).
@shitwedotv
@shitwedotv 7 дней назад
#2 would have saved me several hours just today 😂
@seaderwerks3046
@seaderwerks3046 8 месяцев назад
WTF. Where was this video 6 months ago??? omg the first like 6 pertained exactly to my situation.
@cburn-YT
@cburn-YT 8 месяцев назад
I feel like this is mostly Visual Studio Tips that relate to unity more than anything
@kostariev_vadim
@kostariev_vadim 8 месяцев назад
@sasquatchbgames Why don't you ask to be voted for you in Unity Awards?
@davidsanchezplaza
@davidsanchezplaza Месяц назад
ctrl + r ctrl + r is a pwer move
@achomatico
@achomatico 8 месяцев назад
👍👍👍👍👍
@celinedrules
@celinedrules 20 дней назад
Keyboard shortcuts for comments are not Unity specific and are different for different IDE's.
@SLthenus
@SLthenus 8 месяцев назад
Why every tutorial has simple Script and Not playing with advanced Script like real game developer do. You know what, my bos is Extremely Senior Game developer, and whenever i write a script by following youtube tutorial he always say it's wrong even it's work. He always destroy and delete my Branch on Plastic SCM. He doesnt like youtube tutorial He always force me to do his structure and code style. Even in simple game, He doesnt allow me to use a simple code, and my standart coding It's like he force me to make a code that can always be used in every Project
@Coco-gg5vp
@Coco-gg5vp 8 месяцев назад
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