i have to say, the sheer experience of uncut unedited space exploration, this game set a gold standard even at the beginning. 7 years today, other space exploration games like starfield can’t match this level of immersion. from getting into your ship, launching off the planet, breaking the atmosphere, landing on a space port or another planet, its 100% seamless. and these other triple A studios just can’t get that level of simulation right. you can’t truly reach this kind of immersion by hiding behind cut-scene loading.
I just picked up NMS for $24 as a way for my buddy and I to have a game to play together with no stress. It's amazing just chatting it up while we fly around a solar system and explore planets. I'm hooked!
I would like to add, When i was traveling from space station to a planet i went through a debris/asteroid belt and i saw another NPC ship mining materials....i thought thats a cool mechanic...it made the game feel alive. Oh and i even caught a small moment where a spaceship randomly landed on a planet infront of me and its pilot got out and i could trade with the piolt like they do in space stations
I started playing the game two days ago and I am glued in , since I played galaxy on fire , I was always looking for something top teir and this game is top tier, I cannot wait to see what else they can do with it
500+ hours in, and I finally find out what the space lines mean. Good vid dude. For those of you who just got past the start and are wanting to actively get into it more, this is a perfectly done little intro to more that's out there in this game. 👌
Hey man, bit of a random one here: would you be interested in providing gameplay clips for a NMS video on the channel? (Paid of course!) Just looking back through old comments to find people who clearly know the game well! If you're interested, please add and DM me on Discord. Username: averagegamereviews
As someone with more than 200h of playtime (in nms) I can confidently say, that this is a good video. But maybe you could have mentioned one of the best money making methods: selling illegal goods in normal space stations. You either buy illegal goods in pirate stations or farm the freighters in the pirate systems (you can do a Mission in the pirate station for a forged passport to reset your reputation). After that you can telport to a base and than to a normal spacestation. Now you can sell the illegal goods for a big profit. (Sorry for my bad English)
@@AverageGameReviews Yep, all the stars in NMS follow their spectral class as in astronomy - except for one: there are no actual green stars, so the “E” spectral class is made up.
@@Galloway17 Yeah, including green stars was a weird choice considering Hello Games went to the trouble of learning the proper spectral classifications.
@@WestOfEarthI like to think of it as just more metagame with the story elements that you and others are fully aware you're in a simulation so it's similar but different from our universe because it's simulated.
An even easier way to get nanites is to get the mining extractors. Set up two bases, one for gold and one for silver. Combine gold and silver in a two slot refiner and it makes platinum. Refine platinum on it's own and it makes nanite clusters.
Alternately: find a planet with runaway mold. Set up base, if you want build some kind of funnel around them and „mine“ them. The mold refines directly to nanites. If you look enough, you can find a spot to build a base with two runaway mold clusters so you can set up teleporters between them, which makes the other respawn. The molds refine very fast, so you could get thousands of nanites in minutes.
@@mickypain2959This is exactly the setup I have going. I have a base placed next to a bunch of runaway mold, with another group *just* far enough away to cause the first group to respawn. I jetpack back and forth picking up enough runaway mold to fill a whole row of slots in my exosuit, then let it refine in my backpack while I'm out doing other stuff. The mold doesn't refine *that* fast (at least not compared to some other items), but I'm cool with that since it's something that mostly happens in the background while I do other stuff. The only tricky part is remembering to refuel the backpack refiner every so often. This game is really good at keeping me distracted. Needless to say, nanites are rarely an issue with a setup like that. Which is extra nice when I find a cool ship/multitool with well placed supercharged slots, but which needs upgrading from a lower class up to S. Those upgrades are expensive!
I just started it for the first time on XBox game pass and it runs great and is so much fun - glad I found these videos to give me hints I didn’t know about and likely never would have figured out
@@dbspurgeyou would of figured this out as it’s a mission that teaches you all of this. A lot of people in NMS run off and don’t ever start the little campaign intro that introduces you to all mechanics even when a new event/dlc like thing happens they add the new info to the log.
I've only been playing for a couple of weeks, but I stumbled across a handy thing: when reselling the local trade goods, sell to the cartographer npc instead of the trade terminal. So far it's given me better prices every time. Just to double check, it's better to buy from a rich economy and sell to a poor one? Going to try that out asap! Thanks for the excellent tips 😃
The byte beat music-maker thing is actually pretty cool to mess with. I've made a lot of music on it since I discovered you can actually make your own and you don't have to use the pre-made music.
If you wanna space walk just build a door into nowhere in your freighter, if you don't connect any rooms or hallways it'll build a little balcony you can jump from to, say, the freighter, or an asteroid
Man I just installed this game a year ago and played for maybe 10h but then realized how mutch time it would take to progress but I was to busy with life to go through with it. Today me and some friends sat down with it and now that life has slowed a bit I want to actually get into the game. And just when I think I have one thing somewhat understood there turns out to be a million other features and experiences to have to look forward to. If I let it become my main game I can tell I would seriously enjoy my time with it. I can’t wait to eventually unlock my first moon rover type vehicle they look fun.
yout can also use anomally missions to travel to other systems, without buying the cadmium drive, just find a missions that needs activated cadmium and it will warp you there no need for any hyperdrive upgrade
the thing is... there is an exploit with wiring loom with which you can generate insane amounts of money just by hopping systems.... and everytime you do your profit increases.... and its pretty simple.... you just have to get a good ammount of wiring loom, a few houndred should be enough to start making profit.... then you just sell them when getting to a new system which will add them to the inventory of the trade station there but also decrease their price percentages by a lot, so you can buy all of them back for very cheap keeping some of the money you made from selling them. My buddy and me generated insane ammounts (over a billion units) in under a few hours, where the only thing slowing us down was, that the teleportation animation between station s sometimes looped forever so that we had to restart the game.... But that exploit is insane and that it isnt in this video shows me that appearently not a lot of people know about it. We even thought it got fixed 3 times because one of my buddys doesnt really get the system and doesnt generate profit when we're not there to guide him so he told us that it doesnt work anymore three times. But it still works to this day and is the reason why money has never been an issue for me in no mans sky.
I never tried these things as i was never rich enough to buy enough or had the patience to set up extractors or whatever, but as i understand you can do this with any item, not just wiring loom, maybe that gives a better percentage, but the video where i saw this, they used cobalt i think.
@@CojanDaniel well... The thing is, wiring loom is available at any space station, so you will add to your total amount of wiring loom at every space station which in turn will increase your yeald with every system hop so you practically don't have to do anything but hop systems. Also it is pretty expensive in comparison to other items so that just gives you higher gains in a shorter time. My friends and I just found it to be the most effective.
@@alex-nq9xd Think of each star as a strength instead of a color. Yellow is one, red is two, green is three, and blue is four. Having a regular warp drive is just having strength one. If you have the cadmium drive booster, you've boosted your warp drive strength to two allowing you access to one and two. If you remove it and replace it with the emeril drive, the warp drive is now strength three, giving you access to one, two, and three. Replace that with the indium drive, it's now strength four giving you access to all four star types. Does that help?
Well the old dupe glitch works. Place portable refiner down, place item inside. Place another portable refiner hologram inside first portable refiner, as close to matching its position as possible. At least carry 5 of them. Say you have 100 gold. 5 gets 500, then 2,500, then five of those gets 12,500 etc.
I’m a noob in NMS as I only have like 20h in the game, but one stupidly easy way of making money that I haven’t seen recommended online is by selling storm crystals. Idk if I was lucky or if I’m stupid selling them, but I’ve stumbled into a radioactive planet quite soon and randomly realized that if there is storm you can gather these crystals very easily with the help of a rover. In half an hour I made like 40 millions! Probably there are faster ways but for me it worked out pretty easy, I built a small base there and whenever I need money I can go back and make millions very quickly
I built the level in the sky close to leaving the atmosphere, I use this by making tons of stairs going From the ground into the sky, then you set platforms in the sky and start building your base. But you have to put the base computer on the ground right below it. Then put a teleporter from the ground up to the base in case you fall down. You can even set up a different base with a different teleporter in the same area.
I know this vid is old but, a quick way I got units was by getting in the Minotaur or the aqua car or whatever it's called, and search for downed aircraft. I would get one, have it scraped and then sell the metal for high dollar. I got to the hundreds of millions with 2 ships! No joke. And no mods.
Great vid, very interesting even for a long-time player. I got around 1400 hours total and still learn things I didn't know or never saw before. I had no idea the black holes took you in a spiral route. I can't agree 100% that the black holes always take you closer to the core, cus I have ended up way farther away than where I started. I think its random, or at least... some are. I never paid attention to where I was sent when I get that Wormhole Gate that pops up as a random anomaly when pulsing across a system.
Little correction in the video u said settlements were added in waypoint they were added back in 2021 when frontiers released when waypoint was released in 2022. Great video as always 😊
I play it all in vr now but I first played through lockdown and the game is very helpful if you listen to tips, you pick it up really fast and RU-vid is always here
I recently did the Omega Expedition and it walks you through all of the main features at a good pace, while giving you blueprints and other things you need to learn. I would suggest doing the next Expedition if you want a guided tour that you can keep all the things you build/learn/earn doing it.
a red looking star is in fact not always a red star. I warped repeatedly to the reddest of red stars on the galaxy map only to somehow end up in yellow star systems. you only need to look for the K/M
Here's a combat tip: Fly backwards! It's like being a tail gunner. The advantage is the enemy comes to you instead of you trying to out-turn HIM. And your ship will try to auto-turn towards the enemy as you fly. Also - all three weapon types for a quick kill. Start with Cyclotron Ballistas to knock down his shields then switch to rockets which destroys about 90% of the hull integrity. Immediately after the rockets go to your beam weapon to finish him off. When you can, get whatever weapon upgrades you can buy in the space stations. They help a lot.
great vid. i know everyone properly knows this . but i found out by accident that if you have a base in two different galaxy's you can jump between them . i only found this as i noticed i was back in the starter galaxy while driving around..
i dip in and out of nms since 2020. it's the greatest turnaround of a game in recent memory. are space dogfights worth it now? you used to be able to just remain stationary and shoot as they approached lol
Space dog fights are great fun now! With the recent update, you can even choose to divert power to your weapons, shields or engines depending on your situation!
If you max out your ship, they are still pretty easy, the sentinel flagship is far too easy l, you can ignore the fighters and just cruise around it taking it out, hopefully they update the fighter AI so that they protect the flagship.
I layed the game down about a year ago. Got overwhelmed not gonna lie. So i re-download it yesterday. Had no clue where I was or what i was doing. Played around with the settings. Now i can purchase any ship or ANYTHING for free..had no clue could do that. Took probably alot of fun out of the game by doing that. Buuuut im looking forward to having a free exotic ship. If i ever figure out wtf im doing 😂
@@AverageGameReviews I did lol literally not but a few hours ago. I think I went to far and changed to many settings. I should probably just change a few. So there's still a challenge or even a point to everything. But what will it do if I use these settings?? Only keep me from getting an achievement?? If so then ima get me a really nice ship then change it back 😌 😂👏👏
I've been playing for a few weeks and totally missed that I unlocked exocrafts. Holy crap "We all know what Exocraft are and how they work" XD I do now!
I earn my first 50 000 000 by just buying and seling scrap ships in one station. After about a half an hour. And have from that good amount of technology and nanites
Nms money making tip, illegal goods are a good start but once you get some cash start buying the trade goods in each system. You can then fly to another system that needs those parts and sell them for a much higher price. I used to fill up my freighter before I’d go sell and I’d bring in anywhere from 50-100mil at a time.
my quickest buck would be selling Interceptor ships found on dissonant systems they fetch around 20mil - 40mil units per interceptor, you would only need to: -get your hands on a carrier AI Fragment -find the ship then do the fetch quest -complete the ship then sell
I found the best way to make fast money was to set the difficulty down to "Free" then go to a spaceport and buy all the ships that land, set the difficulty to "Expensive" then salvage and sell all the ships you bought for double what you paid. Can make a quick billion doing this as the ships just keep coming.
I found a settlement in a paradise world (blue sky and water with green grass and rocks and sand) and the settlement is inside a grass valley and right next to it is the big tower trade outpost on a mountain
I am going to be a returning player starting fresh. Played and wrapped it before the land machines and mech released. Seems like there is so much more got to say I'm excited. Any recommended discords or anything of the sort to find gamers to game it with. Kinda gets lonley in the vast space alone haha.
Similar thing happened to me, a guy in the nexus filled my inventory (ship too) with the most valuable item in the game. Turned out I was not able to sell all of the due to money limit
lastly about the new echo story unlock for autophage they main condistion is complet the artemis story and enter your new galaxy, and do one warp after that, second as of now seems to be complet your first autophage camp for your aon backpack and interceptor. no need for trace of metal or settlement required. the warp may need be done with the interceptor. if someone got it trigger without interceptor then even that part is also optional.
I still like Starfield. Haven’t played it in a while. It’s not as good as NMS but it’s also a totally different type of game. NMS is more about adventure and exploration, Starfield is more about story, choice, and discovery.
Ive just started playing this again after a long break, i cant believe how little worth activated indium is now, i went on a big spending spree because all my inventory slots and upgrades reset, i thought ah it doesnt matter about money as i got my mine and loads of money, but now its really not worth much.
Why do the planets look so freaking small? Is it so that people will be encouraged to do space travel and look for other planets? I think Star Citizen gets this part of the space simulation correct. Planet scaling looks pretty inaccurate in NMS :(
There are everything from somewhat small planets to gigantic ones. Remember there are moons and they are not so big, more like our moon or larger. The size of nms is 64 bit so huge it would take hundreds of billions years to visit them all.
I just start playing this when I saw it was free to play over the weekend. I immediately got sucked in. I've been playing Fallout 76 for quite some time and haven't been able to find another game good enough to pull me away from it.. I do believe 76 is gonna sit on the back burner for awhile. Lol
side note the portal voxel adresses seem same across all galaxies. so get one adress close to center and you can easily travel across all 255 galaxies/ dimensions. get a exocraft roamer with installed scanners and you can via alien structur easily find system portal at any system. just complet the learn language then talk again to the monolith to get the portal waypoint. that waypoint btw cost the gek, vykeen and korvax items. what you can buy at any trading outposts form the landed space ship owners, those you can easily find with you starship as long you have installed an economy scanner. also trading outpost landed space ship owner will sell you all planetary farming plants if you trade with them at that planetary trading outposts. so no need to pulsedrive to encounter them. and the farming plants you can use to craft your Units making trade goods to make billions and more units by selling a high vaule trading good 10 stack for 150 million units. if sell enough max stacks and you make billions of units.
I'm a 1 rpg a year kind of player I was a ELDEN RINGS lock 1 hour of this know I wanna be a space cowboy ma!!!! With the sun roof up and the uranium dropn out my pirates stashed yalll
dont forget you can move settlements to a better system, if you wnat to change you just need the map, then find your perfect world run the map then you can pay to move your settlements
to activate the map, the mp is only ctive when you select it so sy you have a settlement on a extreme world, , if you go to your perfect planet a paradise world with the a settlement map, you can activate it, run it, and it will search for a settlement on that planet, the go thre, it will sy do you ant to move settlements and you need some items to trade to them@@helldiego
If you want a guided story with stronger RPG elements but a less developed universe and gaming elements, get Starfield. But if you want to play in a sci-fi setting where you truly can explore, build, and develop your world around you, get NMS. NMS is better at letting you do most of the things you'd want to do in a Sci-fi setting, to be honest. But sometimes having that guided storyline in RPG-fashion is fun, also. I think you'll get far more game time out of NMS if that's what you're seeking.
I just started playing and I cant figure out how to get my ship to work. It wants me to find stuff that I can prob find I just lost interest looking for it
about pirate dreadnaught you can use it to eaisly farm outlaw reputation, all you need to so fly land on space station and wait untill dreadnaught kill the civilians and left this awards your free outlaw reputation and works on any difficulty. this reputation allows you to cheap buy on outlaw stations repair kits. for nanite sell black market mods from the outlaw station packs and lets you eaisly make 100k + nanites and outlaw reputation makes these packs cheaper. and you can use these to stack stats for your equipment as well. also you need sell the black market mods on normal space station to gain ruffly upto 4 times more nanites. for easy swapping between outlaw and normal system use your planetary home base or settlement as a teleport mid point to have unrestricted access no matter of your difficulty or restriction setting.
side note hostile gek, vykeen and korvax reputation seems as of now have no major downside. as it only lowers pulsedrive trade encounters. that one can find on any planetary trading post anyway. so you have no need to raise it anyway sicne it does nothing negativly.
they need to putout a fix asap, i have had this amazing game on switch for 2 and a half months and play it frequently with zero issues, but today, it crashes constantly ! they need to fix this, the latest update has made it super buggy, and same issues are being reported for games on nintendo, PC, xbox, and ps5. this game needs to be fixed because its been so great and all of a sudden, with this last couple of updates its not functional.