Either the games are average, or the reviews are average....you decide.
Game Reviews/Comparisons and analysis inculding: The Crew 2 The Crew Motorfest Forza Horizon 5 Ghost Recon Breakpoint + Wildlands Assetto Corsa No Man's Sky Starfield Assassin's Creed Need For Speed Unbound
1:12 what a load of bollocks, each planet will feel unique! Shite, they're all the same with different colours! "Endless diversity to the biomes" then you mention 2! lol How much you getting paid! The whole game is a left mouse click feast! Empty crap, but kids now a days love that cause that's all they can handle!
There’s as much as you want out of it. Technically there’s an endless amount of it, but like he said in this video, it can feel repetitive after a while, and the gun mechanics need some improvement still.
Thank you for responding I think I'll give it a pass for a while & see if there are any combat updates that. Add more enemy types,better shooting etc @tetchedskate3366
@@Princerambo123 it can definitely still be fun. What I found to be the most fun if you’re on pc is to use a jet pack mod that allows you to fly a lot longer and further, to the point that I’m fighting in the air more than on the ground. That extra mobility helps make up a lot for the shooting mechanics imo. But I can understand just wanting to wait.
I had been eyeing this game since it was announced. Almost bought it multiple times, but didn't... Until the Worlds Part 1 update. My goodness, this game is amazing. I've only had it for a month now, but I've already put over 100 hours into it. My only real complaint is the inventory management. It sucks sooooo much.... haha. If they could improve that somehow, I'd be a happy camper. Overall though, this game is an easy 10/10 for me. Can't wait to see what HG does with Light No Fire!
To be honest, it isn't a bad game...but for 7 years of development, massive budget and resources it was disappointing. I brought up the comparison mainly to show just how good No Man's Sky is! Starfield is an okay benchmark at the end of the day - it has it's strong points and it's flaws.
Thank you for coming back to NMS. It really is something special and I can't wait for the second half of this update. As for losing live support NMS got this graphic update from the light no fire development. I imagine both games share fundamental software where both benefit from further updates. I'm hoping the engine for world diversity in light no fire will touch NMS too.
This is a very good point! Perhaps we would lose big content updates, but would retain engine upgrades. With a big player base I do believe they'll keep bringing content...just not in the same quantities as we get it currently!
I bought it at launch and yes... it was hot trash.... I could not forgive Hello Games. Today, I gave it a shot one more time after watching tons of NMS videos.... after 30+hours replaying it.... I can definitely say they have redeemed themselves.
This game is good for sure but there are still glaring little things that need to be either addressed or redone and there are a few other elements of the game that i hope the developers work on I will say in order of what i think would make the biggest differences Difficulty- game is too easy,would prefer more difficulty and higher rewards over easy and grin Scale - per system scale geels wrong,it feels large yet small,planets should be further apart and travel between them should see you travel thrpugh more clusters of astroid,derelict,nebula and so on as well as a few random points of interest,this game for how big it is,doesnt feel big,i like the idea and plotting a course and actually having to wait and think about what your doing,possibly doing micro management while in space travel,studying the galaxy map,logs or what ever,i want to feel like space is big,vast and if i want to go to planet that really sparks my interests then i need to think about fuel and time and this will push me to really upgrade my ship Ground terrain generation variety,need more types of rocky surfaces,cliffs,mountain ranges,slopes and hills Caves should have alot more of those crystals than on the terrain surfaces making it more of a requirement to locate deep caverns Staff hiring for freighter,inventory management so you can pay to have it sorted and staff to do repairs on acquired star ships as the items become available in the inventory Terrain vs base buildings,needs to be fixed as we all know,i would opt for a smaller land mass area to build a base as long as its terrain was not ever automatically generated after time Warp drive graphics need an overhaul,i want it to look like i am actually flying through space,the stars need to look smaller and better (duller and brighter varieties) .. portals should look lile the way warp travel curtently looks but a new set of visuals for space flight and warp drive that looks less colourful and cartoon like and quite frankly cheap and fake Day/night cycles - would lile to see more variety and planets with perpetual day or night,i also would lile to see some restraint with the wild colours used at random for planet skylines and grass Sealife - the oceans are amazing looking,the developers have done such a great job of how it looks but it has alot of untapped potential Lore - developers need to employ someone that has one job,lore,where elderscrolls have books,i would love to find personal mini dec recorders,filled with stories and things from the past,this would make the game feel more rich,maybe you read one about reference to a certain system or planet that you may be able to locate and so on,things lule diaries of fleep captains and so on Music,i would love to have a paid for dlc for a large music expansion,all of music writen specifically for this game and for its different species of life,i would want it to be a paid dlc because i truly want to give a little something back to hello games for all the hard work they have done but i want the music in game,not beat bytes and not steam sound tracks This game has come a long way,there is a solid game here now,an amazing foundation for something even greater,in the future i would like to see a content expansion dlc so i hope they keep building on everything
I like how much you're shitting on starfield in this video.. Its like the designed starfield for the niche 0.0001% of people that only care about realistic, baron planets.. How they could think they'd get away with all the loading screens when NMS has been around for years, is beyond my understanding.. Crazy that hello games does procedural generetated better than Bethesda, that have been doing it for decades.... The only two things I feel are lacking from no man sky are: Ship variety. We need wayyyyy more types of ships. I know there's a couple locked behind specific galaxies but even so. There's very few in each class... Yes, variables do help but it still feels like if I'm going to the nexus, im seeing a lot of the same ships. Second is the MMO feel. This is very subjective. Because of how long the games been out, I am starting to find starsystems already officially discovered by other players. Which is awesome!!! I just wish the galaxies were scaled down a bit to the point where you're constantly bumping into other players. "Clans" can control specific parts of space, etc. i know with the expeditions you all start in the same area so you're going to see others. I just want this in the full experience.
@@MrKained123 I completely agree! No man's sky really does do a lot of things better than Starfield. More of an MMO feel would be great, perhaps a set of star systems that are designed for MMO like gameplay...along with the server upgrades to make it possible!
@@AverageGameReviews Yeah, they pretty much already have the framework with galaxies and expeditions. They could do it ark style. Spawn a new galaxy. After it's aged to a certain point.. refresh. One galaxy focused on player interaction would be awesome. You could even split them up. Pve galaxy. Pvp galaxy. Smaller than the ones we currently have.
@@AverageGameReviews I've been desperate for the VR to be good, as I have well over 1000 hours in it, and I just want to fly around, but even with a PSVR2 it looked awful,then came the big update and WOW... now with the latest update it's even better. Seriously, first time I went in to explore on food, I almost cried.
Those were some clean ass edits between different cars. And thank you so much I’ve just gotten into this game and really wanted to know how to start the bedt
There are energy shields, cloaking devices and even "grenade launcher" secondary attachments you can put on any multitool. These are not passive bonuses but active devices that provide alternatives to combat.
Unless you are started off with a FULLY FUNCTIONAL SPACE CRAFT with no damage or find the fuel bullshit I won't bother. That was the problem with No Man's Sky, it promised Rescue on Fractalus for PS5 era, it delivered some boring look for/collect the parts for days and days crap. Shame as nobody wanted that, we all just wanted to immediately explore the universe not a cave/valley.
i was tempted back. took me 5 mins to uninstall , they still after 8 years do not have an option to turn off mouse acceleration. jankiest console port of all time.
I liked it too, the overall concept and story/lore itself i think is great. Its just the fact that its not too much integrated into the gameplay itself. Its a lot of listening to ppl talk and is a more "tell don't show" kinda situation, that's the only real problem I have with it
Last time I Played No Man’s Sky the lord screens were WAY worse then in Starfield. Less of them but they would take forever. If that has changed, it would be amazing.
@@AverageGameReviews and even shuttles just custom ships in general and exo crafts im pretty sure people would use them more if you could mod more and get more slots. Those things have sooooo much potential.
@raithrover1976 not everybody is some weirdo rainbow gang member like yourself mate some people just want normal games,films, programs, music etc... I wouldn't let my children listen to it watch any Sam Smith videos of you would you're the problem
Started playing for first time and really enjoying this game im 12 hours in but i can't progress on main missions it's bugged on explore the space station anomaly talked to everyone but won't let me progress so enjoying
I ran into the same issue. Unfortunately the only way I could resolve was a complete restart and when you get the anomaly unlocked again follow the mission prompts exactly and talk to each person IN ORDER. Not sure why it's still an issue after this long but it's the only hiccup I've come across after 60 hrs. Best of luck Traveler.
I gave it another try after the latest update, and although the procedural generation has indeed improved hugely, gameplay wish NMS is still extremely shallow and becomes boring after you upgraded your starship and multitool. Especially freighter/frigate and settlement gameplay is very weak and seems to be inspired by mobile games with daily rewards, and base building is pointless.
First played NMS in 2021-2022, just came back to it couple weeks ago and started a new game. It’s only gotten better, they are definitely doing right by this game and us!
Good video, but you're sleeping on the story missions. The "trace of metal" mission literally ends with giving you two AI companions that help in Combat. Also, you can feed and tame animals on the planets, catch and breed them from eggs like Pokémon and some of them can also help you in combat
all of this the game tells you. The fist 100 hours of gameplay is basically a massive tutorial. And at the same time you are nothing "supposed" to do, since you can do whatever you want.
You can’t compare no mans sky and starfield. No Mans Sky is a masterpiece and starfield is a shit sandwich. I don’t bring my dogs feces into a burger joint and compare them
It's okayish. Entertaining for a bit, but after finding a good combination of weapons and upgrading them even the most powerful enemies don't really offer a challenge anymore. This applies to both ship combat and on foot.
while not challenging it is satisfactory since the game does a good job of rewarding players, i.e weapon, starship, freighter, currency that you can trade in for stuff you need, tech upgrades etc.
Great video bro!! I got 650hr in the game, LOVE/Addicted to NMS! IMO,wish they would work on Combat, better run, shooting(an auto aim)"The Camera" lol. especially when flying! LOVE Building, looking 4 that paradise Ocean world! Love NMS! Thanks for the video bro! Good job!