Love that u tell the truth about carve too. “Mid dmg. Main value coming from its long cooldown” which isnt nearly as valuable in content with burst phases/ports/gold bars etc.
The best build content creator I've seen after playing this game since launch. Keep up the good work looking forward to the next video. Big thumbs up and sub.
Halfway thru. LOVE these vids. Interested to see the pars at the end. I hope its not with venom skull bc that is legit a new learning curve thats prob never used in content lol… anyhoo. Im about 2 months in playing cro n tryna figure out sustain in diff builds. Spaulder can be a pain for sure. For me. Bistat food and spell pots are fine when using a cheap spammable like shards or rapids. It can get dicey when using whirling though in which case i just switch to tripots and/or make room for skeletal arcanist on backbar as he alone gives 200 recovery. And some dmg. And can be precast. Casting orb on cooldown can be tough on mag sustain also in spaulder but i remembered recently that tristat food exists. And it helps a TON. sure its about 700 less primary resource equating to roughly 70 less w/s dmg for urself, but with 4k+ more off resource and if its the difference between running orb or not, then worth it imo
I didn’t think about tri stat food, but you rarely wanna use arcanist in content. It’s kind of poo poo damage compared to something like caltrops in terms of AOE
Thanks for the vid! Great detail, you definitely know your stuff. Wondering about an Oakensoul HA EC because I'm a simple man and like simple rotations. Would Deadly or Sergeants be better to pair with EC? Also, if rune, unstable wall, and boneyard is used for EC would you use blastbones and archer as secondary or would it be worth slotting weakness to elements?
When u emphasized trap on frontbar i thought u might mention that sticky dots only snapshot their dmg to ur stats on which bar u initially cast them on, unlike the dynamic dmg from ground dots. I legit just found that out a few days ago.
Thanks for your work. If you'd choose 1 set for Support Necromancer what it would be? EC + Master Architect or EC + MK?or EC + Alkosh? And Question2. What's the most valuable Support Mythical item for Support Necro? Thanks in advance.
It just depends on group needs. EC/Kosh or EC/WM are somewhat common, but I would never do EC/MK, I've never seen a log suggest that the individual damage loss you get from that setup is worth the groups DPS gain. Spaulder is the go to buff mythic.
Wondering what you come up with for update 41. Was running this build but had to switch from Grave Lord's Sacrifice to Blighted Blastbones. I was doing 103k before with Stalking Blastbones and now still doing 103k so at least the "buffs" to Blighted means it's not too massive a loss now (I'm terrible at parsing)
Depends on the fight, I talk about this a bit in the gear section when I bring up EC. Ansuul/EC is a good easy setup, Riptide/EC AOE Boss Meta, Rele/EC Single Target Meta. Kilt for single target fights, Velothi for AOE fights.
Man its hard to find groups to run content with years ago I remember craglorn was lit. Now its dead on pc Idk how to even do content in game anymore lol since switching to pc.
Fine ill parse on the cro again. 121k on patch day and called it a patch lol… also. Degen over calv caltrops? Skinnys chart has caltrops beating its dps slightly and with biting aura cp it should be even higher no? Just curious
Caltrops should be effected by biting in pretty sure too, but I don’t think Degen would be. Caltrops and Degen do, for all intents and purposes, the same amount of damage, but caltrops is a Stam skill, and a huge AOE, which just makes it a little better for this spec I feel
It would mostly mimic the dummy setup. In most situations, you'll run a spammable though, so throw Boneyard on the backbar instead of Rune, and slot a spammable instead
I haven't played in a few yeaes and searching up builds is pretty confusing. It seems like mag and stam builds use staffs and have stam and mag morphs? What's even the difference these days? Are stam and mag builds unique in any way? And can pure setups still be competitive like staff/staff?
So essentially, all stats are hybridized now. Any set that gave Weapon Damage, now gives both Weapon and Spell Damage. Same for Crit Chance and Pen. The only individual stat lines that exist are Max Resources (sets give either Mag OR Stam not both for one line). The damage you do scales based on whatever stat is the highest, so if my Weapon Crit and Max Mag are higher, the game chooses to scale damage based on those stats, as opposed to historically scaling "Stam or Mag" based Stats only. This opened up a new world of Meta possibilities XD
Mag spec is a little rough cause you don’t have access to as many good spammables, gear wise nothing should really change but you’d probably want to opt for flame skull in content!
@@eigh1puppiesany chance we can get an update on a rotation? No one on RU-vid seems to have anything yet for the change to stalking blastbones, or do we just swap to blighted now?
You have plenty of options for 1 bar builds on necro, for infinite archive i go with HA ice staff build, running 5 heavy armor, got about 32k health, impossible to die with it. orders wrath + sergeant.
@@zombiecrow92 I have a issue with heavy like I mean is heavy useful for survival right as like you say impossible to die and I ask that because yes I do die often in pvp because I wear 1 piece and mostly 5 piece of light and reason is because light increase a lot of damage but I notice lot of people don't use light set so I wanna know if light is worth it more than medium and heavy? I apologize for a long description, I do need assistance with this issue.
@@xboxgamerz22 I was talking about pve, in pvp stuff are completely different. You can do 1 bar pvp but no HA. Still i suggest you go heavy armor with reinforced trait on the big pieces at least( for pvp).
Runecarver is a good set on its own, it’s just awful to pair it well with really anything, which ultimately makes it not worth running. The exception used to be AOE fights like Bahsei, but Azure is far superior after the changes it got 2 patches ago
lmao man dps sounds like a headache. im just gonna stick to heals all u do is mechs, dont stand in shit and reacting to heath bars using the right skills/spells
@@drakehalcrow3112 healing isn’t very reactionary though, it’s anticipatory. Both classes maintain a timer based rotation, healer rotation is subject to change mainly based on what mechs are happening next to plays and dps rotations just change based on what’s happening next to boss