i +13'd a Wyvern for that sweet, sweet pvp damage. And +13ing the Staags wasn't really in my mind, because you can just reset the Arbiter fights and they're not really hard to begin with. Even with Hardbiters it feels unfair to be able to throw four fleets at them.
Although I usually agree with a lot of what kimo says, the problem with using that lvl 15 meta damage test to show ship build priority is a lot of that damage can come from barrages which are static damage that don't scale off equipment upgrades
How can you tell which armor type a boss has? Do you take a trial-and-error approach? Is the wiki a better reference? Is it best to look up the associated ship in your inventory (say it’s a renown meta fight, can you look at your regular renown’s armor type)? I’m not sure how this is done with siren bosses, either. I’ve tried looking them up on the wiki, but I haven’t seen much info regarding armor type.
Armor type is similar to what the original ship has. For renown meta, she's medium since renown OG is medium. Same for campaign/event/EX bosses. OpSi bosses has details of the boss before you enter the fight(make sure fleet lock is off to see boss details and not fight directly).
@@Kimocheese Oh wow thank you! I have been gimping my main fleet damage then. I'll definitely start leveling AA and Secondary Gun slots on BB (Main Guns already maxed).
That # at the bottom right is quantity. He has 8 un-upgraded Barracudas. Unequipped gear at the same upgrade level will stack on top of each other in the inventory.