I miss when they made amazing reloads like the bren, cobalt edge, M4 custom and am17. Now they just reuse boring 5+ year old reloads and change them up a little
Incase you didn't catch it, it's not really the speedloader. It's however how the view model reloads it. The spas-12 has two firing modes that involve pump action or semi-auto. However in this game its depicted as pump-action and what the view model did was rack the handguard back as if the view model would put a shell into the chamber, only for him/her to CRAM the whole speed loader into the loading port and then insultingly rack the ejection door as if the gun was set on semi-auto before racking the handguard up with no shell in the chamber. There's a few more that I might've missed but looking at the reload animation for the Spas-12 really makes me cringe.
@@devdeath69 there’s a lot more wrong with it than that. Firstly, you’re right, you can’t pull the pump back, and then operate the charging handle. But either way, you can’t insert shells into a spas 12 like that; you have to hold the carrier latch on the side of it to get shells into the gun (cod Cold War and rainbow six siege get this right). Additionally, shotgun speed loaders need a gate to properly function, you could in theory try to lord them into a shotgun without one, but it’d be super hard. But that doesn’t matter anyway because the character is shoving the entire speedloader into the gun.
Kommandant : how many 416 you want? Warface: ja, kommandant HK416: ja M27: yes G28: ja HK417: ja P416: yes Kommandant: it's 416 family all over again. Edit: yes I saw 4 416s, however, I'm not sure about crimson AR-15 (this is because the bolt carrier can be customize a lot)
на многих пушках нет затворной задержки от последнего выстрела, причем абсолютно на всех пистолетах. Ладно с автоматами но как на пистолетах это можно было допустить?
В Counter-Strike Online (типа версия CS 1.6 для Южной Кореи) больше арсенал , чем в Варфейсе , а там 400+ видов оружия (я сам бы лично нах** после этого , что там есть также странное оружие)
For a game that has been out for years, it's infuriating to see that they still haven't made tac reload animations for the damn guns. It's a waste of the player's time to do that in combat.
Agree with you. Especially now. Developers make more and more powerful weapons (arms race for $$$). And... I think, need to create video with best animations weapons (not only reloads, for sure).
Наконец-то кто-то заметил))0))0) Небольшая фигня с падающими на землю гильзами. Как понимаю, на полигоне есть прощелина, куда они падают при некоторых перезарядках, и начинают трястись от нехватки места. Ну короче, все сложно. Но это не баг.
@@itami020 А, ты про имбмрное ружье? Да, такое ощущение, что "третья рука" засовывает патроны в ружье. Когда ствол только вышел, все с этого усмехались. Тут можно свой прикол словить, ибо оружие изначально несерьезное. Но вообще, да, аниматоры этого ствола - гении реализма.
@@Nsodnoajdjksl I completely disagree. I think 90% of them are very very bad. People have been creating god tier animations for games like CS Source in their off time since the mid 2000s and yet big games like this can’t even be bothered.