It's the equivalent of being accused of steroid use in gym while being an actual natural. Unfortunately today, most fitness influencers are on gear and set unrealistic standards for people.
Public shame of cheaters in games is literally the best way to handle cheaters in my opinion. Cheating is about getting an advantage over others for a false ego boost. A silent slap on the hand doesn't fix anything.
Not true. People cheat because it's fun while legit players cry and give some hilarious reactions. Shaming does absolutely nothing when you can just make a new account
@@lukasz4282 it depends on the game. Getting an unfair advantage online, kinda a dick move, but sure, some are just trolling rather than 'no one can beat me with these cheats'.
There are 3 reasons why I never play online multiplayer games. 1) I prefer to just play single player games 2) Online multiplayer generally means microtransactions galore 3) Cheaters are everywhere, regardless of the game.
You are overstating massively. 1) That is fine, your preference is vaild 2) CS:GO, Overwatch.. They do only cosmetics atleast for the years that I played. 3) I play on european servers and in the thousands of hours I played I encountered maybe 10 cheaters. Though less competitive, more casual friendly games like COD or Tarkov have a lot more that is certainly true. But you can play normally for long times and cheaters are extremely rare occurances, atleast if you don't automatically accuse everyone better than you of cheating.
@@Jartran72 How do you know who's cheating? My issue is, now you have to assume they're just better than you when they could be doing something dodgy. How does one know?
I just find cheating so bewildering. You got a game to play, but you don't play it. Nobody cares about your video game playing skills. It's not an impressive skill set on its own.
@@ConnorHammond most cheaters are just bad at the game, so it's pretty easy to know when they cheat. i once (in a CoD game) ran in front of a building, no windows, at a distance that i wouldn't be heard and a guy steps into the hallway of that building and one shots me. seeing as he had no way of knowing me running past that building and only having a split second for that one shot it's pretty obvious he used an cheats to see through walls to know where other players were, and maybe even had an aimbot. cheaters don't have to put in the effort so they become even more lazy and often don't even try to hide that they are cheating.
That's how I do it. The ONLY online cheat/mods I partake in, is on game servers with that in mind. Take for example GTA V modded online RP servers where everyone has an equal advantage, but still admins on the server that'll step in if you're being unreasonable about it. But I mostly stick with single-player games for that, and typically will try to beat the game first unless it was boring.
CHEATING ONLY RUINS SOMEONE ELSES GAME WHEN YOU ARE ACTIVELY GREIFING THEM...I USED CHEATS IN SOLO LOBBIES IN GTA, HOW IS THAT RUINING ANYONE ELSES EXPERIENCE
@@leonIdas002 Did you forget to turn off All Caps? Your comment translates you shouting/yelling to others reading your comment. To me it reads as incomprehensible ranting.
There's a lot less cheaters on Xbox Live. It's a lot harder to cheat on there compared to a PC IMO. Not impossible, but still much harder and more technical.
@postmodernmining glad you mentioned it. I listen to the soundtrack still to this day. There's an hour long loop of Foregone Destruction here on RU-vid. At least in that sense, the future isn't all *that* bad.
OH YEAH, YOU STILL GONNA FEEL THAT WAY WHEN IT COMES OUT THAT HE WAS DATAMINING TOO??? OR IS HIS CRIME OKAY BECAUSE YOU DONT LIKE CHEATERS??? HOW ABOUT WHEN A PRESIDENTIAL ELECITON IS CHEATED???
I like the music he played over the demo recordings. I don't know what it's called but it just made the exploits funnier. Like the one where they could never plant the c4, lol, or the non existent round that would make a firing sound
One of my favorite stories is of indie tycoon game Software Inc which, if pirated, would let you play normally but when you release a piece of software, would make people get pirated copies instead of legitimate copies, making the game impossible to play.
I think you mean Game Dev Tycoon... and yeah, there were even forum posts with pirates asking how to research DRM. Irony truly _is_ lost on some people!
I fully support devs punishing cheating by cleverly ruining the gaming experience for said cheaters. Not being able to see other players in an MMORPG or FPS is totally fair. I find it especially delicious when the anti-cheat measures get the cheaters to out themselves because they think the game itself is bugged, when it’s actually only messed up for them. Letting them submit tickets, or post complaints on forums and having the devs explain how the anti-cheating measures are working as intended 😂
That was actually the case for Batman: Arkham Asylum. Cheaters couldn't glide properly - and the amount of forum posts from people asking why they couldn't was just a thing of beauty to watch.
That was honestly devious as hell, if I were the Devs and saw a slew of players complaining about "bugs" knowing they basically outed themselves. I'd have a laugh for days man.
I worked at a major studio. One of our anti cheat methods was able to very subtly change your UI if the game client was being tempered with. We caught soooo many streamers with it.
@ROCKYPLAYA no reason to believe this user is what hr says he is; but that is an actual strat used in some games popular among streamers. It's usually something innoccuous, a single icon is a different shape or different color on the edge of the screen, and it is still done.
@@Taolan8472 It's not that you *couldn't* do this, but *why* would you do this? If the game client can detect the user cheating, it could just tell the server directly. Why go to the effort of sneaking visual cues into the UI and hoping a dev will see the results on a stream?
Not only are the "messing with the cheaters" anti cheats amusing, the players, especially streamer cheaters happily out themselves. That is arguably the most glorious bit. I remember a big streamer getting dunked on for uploading a COD "bug" because his chute was deactivated. All the comments were "stop cheating then" 😂
Bad Egg doesn't hatch outside of Ruby/Sapphire. It just sits there mocking you and taking up space, unless you check it's summary (in the games that let you) then the game crashes sometimes. It's an error handler they implemented after learning from the Missingno glitch. Originally it wasn't specifically there just to stop cheaters, the game's hardware was prone to failure especially during things like trading over link cable or saving the game. Better to end up losing just that one glitched Pokemon than possibly bricking the entire save or even the cart itself.
That part might be wholesome, but the devs are really out of their depth. I played that game religiously for years and they kept shooting themselves in the foot by removing levels, features, sometimes outfits, and then when they added user levels, they'd either pick streamer levels that sucked, or little Timmy levels that were downright unplayable/unfinished. It's nice that they got rid of those who'd fly to the finish line, but... now we get to all slog through 2% of the game in a loop while the other 98% are "vaulted because the Nintendo Switch can't handle it". And of course if the cheater was popular on their Discord/Twitter/etc., devs and other community members would go "lol it's just lag, you got skill issue"
Stopping cheats in multiplayer games is a noble but ultimately futile effort. But punishingly harsh consequences for cheating in single player games? Why? Who cares if you cheat in a single player game! It's not affecting anybody else.
@@Redwan777Nah if someone wants to do drugs they should be able to do it and government shouldn't be able to stop them or put them in jail for their own self destructive choicesm
I remember Adventure Quest Worlds had a funny way to deal with Bots. When detected, the next time the player logged in, the character would be stripped down to their boxer shorts, their entire inventory removed except for a note giving you a warning to not do it again.
Cheaters are the reason why I am strictly a single player kind of gamer. I only play 1 multiplayer game and it's an MMO. Everything else I play is single player. Not worth my limited time after work to deal with these scums.
Batman Arkham Asylum punishing cheaters by not letting them glide was a great one. You could get 20 minutes into the game before you realised you couldn’t progress any further
IT WAS NOT THAT LONG... IT WAS LIKE THE FIRST SECTION WHEN YOU HAVE TO GLIDE OVER TO SAVE THE INMATE FROM FALLING... I REMEMBER THAT BEING AN ISSUE WHEN THE FIRST CRACK WAS RELEASED, THEN I BOUGHT ARKHAM KNIGHT AND GOT ALL THE OTHERS FOR KEEPING IT...
Last time I cheated in a Single Player game was during the Sega Mega Drive followed by the PS1 era. Haven't cheated in a game since then. Honestly though I don't care if people cheat in Single Player but online is obviously a big no no.
Indeed. I sometimes use cheats on single player games just for fun, or to test the limits of the game, or simply to skip a boring part and get to the fun parts faster.
I mean, I can totally understand that you want to get rid of cheaters in PvP Games, but Singleplayer? Nobody gets harmed if I make my Pokémon into a god or something.
See, my take on cheating is like this: in a multiplayer title, it's a no-go. But in a single player game, it is fine. I have Fallout 4 and Starfield modded to hell and back, and one of my FO4 mods I use is legit called "Cheat Terminal". So ye, that's just my stance.
This. The only problem with cheating in single player games is that rare Achievements tend to be easier to obtain. I always _try_ to play each game legitimately. Only if I decide a portion of a single player game is unnecessarily difficult do I fire up a cheat program. Even then, I limit my cheating to slowing down games to a playable level (as much as 90% slowdown). Multiplayer games, on the other hand, are supposed to put everyone on equal footing. In multiplayer, it's definitely more along the lines of "git gud scrub" and I never, ever cheat in multiplayer games. In nearly all cases of cheating, cheaters are still beatable by far more skilled non-cheating players.
I heavily modified my first Fallput 4 playthrough, and after hundreds of hours the only negative was no achievements. It the 2024 update scrubbed all my mods, been interesting to see what disappeared. I only started modding it so Dogmeat wouldn’t get hurt, and once I did one mod…. Hard to stop.
Oh I got one for you Falcon. In EverQuest 2, they took all the problem people and locked them via IP to there "special server" which got no regular updates like the main servers. So they can still pay and play the game, but there accounts are locked so they can't interact with anyone else in the game, and miss out on special developer run events and such.
@daniels9226 Honestly it depends I like cheating in single player games after beating them, it's more fun to find what makes the game tick than the actual game sometimes
The PlayStation 2 games that had loads of cheats in were amazing! Writing down all the button inputs and getting cheat books with magazines made the game so fun after you had completed it legitimately:) … the issue is when it comes to modern games with cheating online
or with the ratchet and clank games you have the earn the cheats by collecting the gold bolts meaning all those new game pluses your doing you will be all powerful in
Pokémon Sapphire was my first Pokémon game. I received a bad egg from an NPC in the sunken ship. Never cheated in the game. I imagine something in my save file corrupted and that was the result. The bad egg didn't spread nor ruin anything, thankfully.
I've dealt with bad egg mess in an emulator while looking at the memory viewer, it's gross Sometimes they overflow and fill a little of the next pokemon box slot (data-wise, I mean; you can't see it), and that's just bad news for whatever pokemon you had there or maybe even one that you put there in the future
Proud to say I've never cheated in any multiplayer game, but the presence of cheaters has absolutely pushed me to primarily single player games. Trying to cheat other people just trying to have fun doesn't sit right with me. Very unfortunate.
The last time I logged into RS, which was about a year ago, they still had the cages and the NPCs, but since the devs had moved onto other more effective anti-cheat measures years ago, those were more of a memento.
Of course, a detail you left out is that Eve's own GMs have been caught cheating (and helping specific in-game corps cheat) more than once. The last time I played Eve (years ago), I found a few marketplace bots, managed to bait them into making me a multi-billionaire, reverse-engineered one of them, sent CCP (the developers) all the data (where I specified that someone running one of those bots could basically pay for a fully upgraded account in about 6 days), and they thanked me for my report and said they "were going to look into it"... _twenty-seven _*_months_* later. And when I asked if they were joking their reply was "no, this shows we're taking action". So, either I reported bots operated by yet another GM (who deliberately hid them), or they really _are_ that incompetent.
Titanfall’s way of handling cheaters is my favorite method, put them in a dunce lobby, Sea of Thieves could really benefit from that when it comes to the PvP diving mode.
Back when i was a kid, I had pokemon emerald on the gameboy. I got a bad egg, and it broke the entire game lol. There's no way to delete the save file, and the game itself crashes. I was so sad. I was young so I never realized it was because I used a gameshark. I'm 28 now and never cheat in singleplayer games anymore, jsut because I think it's boring. But I think it was f'd up to do that to kids just playing a game boy game.
Anyone else happen to play Phantasy Star Online on the Dreamcast? The cheating on there was insane, if you joined a game with someone they could literally turn your character into different NPCs and there was nothing you could do about it. They could reset your Dreamcast, bsod you all kinds of stuff.
That, and by plugging a PS1-adaptor keyboard (The old school ones, with the circular plug!) you could type more symbols then was originally intended for in PSO; you could send mail that contained an *illegal symbol* which crashed the game on their end. I will admit it was an amazing game, but it's a showcase in how *not* to do security for a game. If your mail system allows people to reprogram the game from the inside out you can be absolutely certain that people will do it.
Hot damm love this bird, I remember the days playing modern warfare 2 and being accused of having a lag switch, but was just having really bad internet living in ireland 😂
As someone who has cheated in a game in the past (Combat Arms), I can say I didn't start out cheating, I noticed cheaters more and more in the game and all my complaints and evidence was falling on deaf ears, until one day a friend said "I found out where they're getting the hacks". It wasn't that good of a feeling though because for all the hackers you get revenge on with your own hacks, you're ruining the fun for tons of other normal players by doing so, and in all likelihood I'm not the only one that found their way into hacking by wanting revenge on other hackers, so it's a vicious cycle. Bottom line, the devs need to care about stopping hackers as much as they care about BS like micro-transactions or whatever games in question they're working on will suffer the same fate as... well frankly most online games.
I respect that and believe that’s how many get into it, in fact I’m the same, and since everyone on bo4 cheats I do too, it’s fun and a small community of just cheaters and a lot of them lol, but I won’t take it to another game. I’ve decided cheating is something I just won’t encourage, especially in today’s era. However I will jump back on an old game full of cheaters and cheat the shit out of them sometimes 😂
The "invisible" NPCs that minecraft servers used were so horrifying. You'd be mining in a cave at 3am and you see a random mf running around behind you.
@@harry4502 i'm not very familiar with watchdog or any Minecraft anticheat. But I can tell you with 100% certainty that Brawl used some anticheat that would show random players flying around you. Visibly. Their anticheat was ass, and consistently false auto-banned legit players. Their anticheat system was an ongoing problem the entire time I played on that server.
fun note about the cod anticheat - it affected hundred and hundreds of innocent people too, because it would detect hardware like specific GPUs as cheats.
I want to see more of them do something like Runescape, that's hilarious and pulls legitimate players into it in a fun way, makes a sort of event out of it. I can see how that would also help foster a community of legit players who don't take botters lightly. Where they wouldn't be only vaguely annoyed at their presence, depending on how many you see 24/7 and how commonplace it is, but actively reporting those they find so that they have more opportunities to throw tomatoes.
I've botted in WoW when grinding for certain mats got insane. It didn't last long before I gave it up but I was so tired of killing the same things over and over. It was so long ago, I don't even remember which expansion.
20: Real trap 19: 3rd party bait 18: Not a trap, just fun punishment 17: Not a trap, just fun punishment 16: Not a trap, just fun punishment 15: Not a trap, just fun punishment 14: Real trap 13: Real trap 12: Not a trap, just fun punishment 11: Not a trap, just fun punishment. It's also a repeated concept. 10: Not a trap, just fun punishment 09: Not a trap, just fun punishment 08: Real trap 07: Not even a punishment, just error handling 06: Not a trap, just fun punishment. It's not even out yet! 05: Not a trap, just fun punishment 04: Not a trap, just fun punishment 03: Not a trap, just fun punishment 02: Not a trap, just fun punishment 01: Not a trap, just fun punishment In conclusion: 4 / 20 real traps. You are the cheater here.
Personally, I don't care if people cheat in games, as long as its a single player or campian, who cares how they play. But I'm defiantly against cheating on compation/multiplayer-online games. Like why? Either get good or get gone
This title had me duped for a second hoping for a "Traps that everyone fell for in games" before i read cheaters, i would absolutely love a video like that tho
@@RedFighterNL Agreed. Often your IP is assigned from a pool available through your service providers, and rotates every so often...so banning an IP would just screw over others that use the same ISP.
@davidmcgill1000 they could crash the game, not the PC. Unless you're talking about exploiting unlatched OS vulnerabilities, which would make the game straight up malware.
<a href="#" class="seekto" data-time="316">5:16</a> unless they have god mode..which apparently rockstar doesnt feel like doing anything about the cheaters anymore
Back in 2007, my friend and I played MLB The Show 07, and there were a bunch of cheaters using delay switches to lag the game to throw off timing and defense. So we pitched in and bought one ourselves. He'd use it on me, and we played a crap load. Then, I used it on him extensively. Got to a point when ever someone started to cheat with this, it was like we had a 2nd muscle memory that would kick in. We never used the cheat except to practice ourselves. It was hilarious to get all the rage quit messages from these scumbags because they were using high-profile teams like Yankees or Red Sox, and we still beat their asses with Oakland A's. Good times
its starting to seem like they just rename videos but the content is the exact same. same concept for the video just different games talked about...also just did a search and they do at least 1 of these "how companies punish cheaters" videos every year so yeah, rehashing ideas with different list. hate to see it.
Only so many unique videos a gaming channel can make before it comes to scraping the bottom of the barrel and it happens fast, Gameranx is getting to be an old channel. I think this is the highest number of entries they have done for this type of video but yeah it is not the first.
Capitalism is an irrational system that demands we all generate ever increasing amounts of money, so there are times where people producing anything (RU-vid videos, games, food, housing) have to do seemingly strange/irrational things to keep up with the ridiculous growth demands of the system
Not only do cheaters never learn their lesson, but more than a few get really angry that someone had the gall to catch and punish them! How dare you punish me for cheating!
One of my favorite anit-cheats was, back in the very early days of online first person shooting (we're talking Battlefield 1942 days), every once in a while someone would throw into chat that if you hit alt+F4, you could shoot through wall, or get unlimited ammo without having to reload, or be invisible, etc. Than, about 1/4 of the players would just "inexplicably" drop from the game. It's pretty well know today what alt+F4 does, but back then, there was much more ignorance about what it did. I miss those days.
@@DeLePlays It literally is anti cheating. Sure, it's not a program specifically designed to combat cheating, but if someone believes it's going to let them cheat, and they do it, that would-be cheater is out of the game. Anti-cheating.
There is a certain kind of content creator that believes - truly and deeply, in their heart of hearts - that if they are not talking CONSTANTLY through literally every second of their video, they're somehow doing it wrong. It's almost impressive. Almost.
cheating is so dumb. You are paying extra money to get bored of a game faster and have your skills get worse. Any temporary positivity you earn from your gameplay pails in comparison to the negativity you receive when discovered. The fact that their are players capable of stomping aim botting and wall hacking clowns should be enough for everyone to understand cheating will never actually meet the level of greatness the cheat makers claim. We know that low effort instant gratification can lead to serious mental health problems. Ain't nothing cheats offer that isn't harmful to the user and everyone that interacts with them. Its like someone going woohoo I stuck a piece of uranium up my ass now I can run faster than everyone, just sucks I and anyone near me is gonna get cancer... We just need more psa type commercials explaining all the downsides to cheating, if their is no desire to cheat then they will disappear
For world records, there's a reason. The prestiege and sometimes money from it (direct payouts or indirect, like being invited to paid events). It's absolutely gross and pathetic.
you're using logic to try and understand the lowest IQ demographic. People who want the game to be as easy as possible are often the kids who barely scraped by in school. I'd bet most cheater IQ falls under 100. Why would u wan the game easier? Because you don't have the brain capacity to play it regularly, because the easiest setting is too difficult for them
@@BewareTheLilyOfTheValley Those who do that will get found out eventually. When you have eyes and ears on you, you will never get away with it. But most online cheaters are actually frustrated basement dwellers with no skills.
Dude you're acting like getting skills in a videogame is something to be desired 😂 A cheater cheats to have fun, not waste hours and hours like a full time job grinding for pixels
This reminds me, I got banned from a server back in Bad Company 2 because people didn't know that you could get on top of the windmills on the Heavy Metal map, so they thought my 30-0 KD was cheating. Not everyone you think is cheating, is cheating. 😁
I get cheating in single player games, but if you have to cheat in multiplayer you are a full blown addict and should have your game taken away from you and go through full blown withdrawal. A week or two and you will realize just how pathetic your obsession was. And lets be honest, it's streamers that cheat because there income depends on it.
I’d say it’s the other way around. I kinda get cheating in multiplayer. If you’re a casual who only has time to put a couple hours in a week and you are just spending your time getting absolutely farmed by sweaty tryhards who have more time in game in the past week than you have overall then I understand trying to get something to even the playing field. It’s still shitty and you deserve the ban, but I understand it. Single player though? Games literally have a difficulty slider, crank it to easy and wander around doing your thing. If you need to install cheat software for a single player game, just unplug and go outside for a while.
@arkhaan7066 I'd have to disagree with your take on single player games, finding what makes a game tick and developing a cheat for it is fun (after beating it of course), and sometimes the game mechanics suck and the story is good, so you want to finish it, and sometimes games just want to waste your time farming stuff Those are my usual scenarios
Fun fact, the real addicts are the ones spending hours and hours grinding for ingame pixels, while cheaters party it out and have real fun at the cost of these losers
Most of the time cheater account will last weeks or months and they will just buy a stolen account from shady Russian websites for like 5 dollars. Cheaters usually want to have fun, not treat videogames like a full time job like you 😂
Furthermore, I can't imagine getting banned after buying the game, just to end up buying the game again just to keep cheating, and eventually banned again, falling into a endless cycle of me spending money for cheat.....way a second?....did I just figure out the best anti-cheat system? Bankrupting cheaters? jaja
@@aborda0987 cheaters dont buy the game over again. they buy bulk stolen accounts for literal pennies with the games they want to cheat on. As cheap as 1 dollar for an account that will last up to a week in call of duty
I literally like b4 i watch the video lmao. Been watching for years. Y'all are consistent and I've purchased multiple games because you guys, and found a new genre thanks to Falcon. Love you guys!!
One cool thing Tarkov did was put high value loot in high up shelves or other spots that are impossible to reach, but in plain view, so that cheaters who have vacuum loot, looting through walls or extended looting reach will pick up the item, and be flagged, where as any normal player will not be able to reach it(and probably be mad about that lol)
Number 10 is not cheating, youre just modifying the game files in a single player game to suit your needs. If a game intentionally breaks itself for doing that, thats a lawsuit. I hope that studio shut the fuck down.
If a game is single player and unranked then it is a waste of the devs time to try and stop "cheating". Your single player experience is totally up to you.
cheaters in mw 3 was the peak of cod hackers cause you usually had fun for the most part like either teaming with them being handed a w or you take a fat L when they your enemies
The Legend of Zelda: Link’s Awakening also had a way of punishing cheaters. If you steal from the shop, everyone else in the game calls you “Thief” for the rest of the game, and if you return to the shop, the shop owner kills you while boss music plays!
That one guy in War Thunder that managed to get into a cheaters' group, get the source code and give it to Gaijin entertainment. Leading up to more than 60k people getting banned in just a day alone.
Did you know that cheating on online gaming is an addiction that once you start. It just becomes the only way you can actually get a rush when playing. Like a drug, playing without cheats, is like suffering withdrawals
I remember using so many cheats during the Campaign of gta san andreas on xbox that somehow my game got permanently broken. NPCs would do bizarre, unhinged stuff during cutscenes like shooting each other (resulting in a immediate game over) or turning invisible or they wouldnt show up at all which resulted in weirldy hilarious mission cutscenes. I couldnt fix it or progress past certain missions anymore and my game was damaged forever
One of the best things about half of these clever punishments, is that it could possibly lead to cheaters getting bored with the game. If you ban someone they can just make a new account and get right back into it. But if you do something that just makes the game unfun, if they don't quite realize that they were caught cheating and are thus being punished, they are likely to just give up playing entirely because the game just isn't fun.
Cheaters should be moved to an "illusional" game where it is filled with very realistic AI that mimics actual players. When the bots get killed by a cheater, the chat will be filled with AI generated satisfying rage filled messages "OMG there is a cheater in this lobby!" etc etc thus tickling the ego of cheater and puts a smile to his face. Mr.Cheater will keep on playing for months and months believing he is winning after matches and matches without getting a ban, not ever knowing he is locked into a game of online single player for rest of his life, (unless he realizes).
I used to play WoW and had never heard of The Cleaner, but when he said priest and hunter, I know EXACTLY where they would show up! Priests and hunters had epic weapons quests in vanilla WoW, and you had to solo an encounter. That's where it has to be.
Number 1 was me trying to get Hayabusa or Recon armor (can't remember) in Halo 3 back in the day. Learned my lesson. Though only my achievements got deleted and couldn't get THOSE achievements again. I can still get new achievements. No name change though...
Final Fantasy 11 (online) had a really bad fishing bot problem. The way they decided to counter it was by adding goblins that patrolled the coastline. That doesn't sound like a big deal... However, in FF11 goblins had a special called bomb toss that can almost if not outright 1 shot an entire party. On top of that, they made sure that the goblins were higher level than the zone they were in, so if your groups puller accidentally aggros one, they either need to run for the nearest zone line, die, or wipe their party.