I set down my phone, "well, pretty clear that patience is gonna take this last game. " then the announcers got excited and I look down to see that final push. Congrats to Byun for the epic win. Both players were spectacular!
46:31 poorly blinked stalker finds out that Byun's army has changed direction from attacking left base to attacking right base, which lets protoss take position - that's Patience in a nutshell :D
A: Control is not as important with robo units. You don't just kite against thermal lance. T: Yeah, It's not called 'thermal dagger', Artosis. A: Yeah, it's not called 'thermal hand shake, Tasteless'.
So if I understand the winner's interview right and the translation was correct, Byun completed his military service around September 3rd or 4th, and he didn't play at all since 2019, so... this is his performance after getting back into the game on just two weeks' practice?! That can't be right, can it? EDIT: Thanks for the clarifications.
@@dane17eduard Which was quite uncommon, it's rare for a person to get an exception to play a competitive match before finishing his military career, something tells me someone in his chain of command likes Byun and nudged the decision to allow it.
Tobias Dänzer Byun said that he didn't play SC2 at all in 2019 because of wrist issues and wasn't really sure if he was going to come back as a SC2 pro. He started practicing again in January 2020 and he was surprised that he still had it after practicing for 2 weeks. So this 2 weeks you are talking about is a time period in Jan or Feb of 2020.
Why don't terran swing their air around behind the stalker / colossus ball? Too hard to control or bad idea for some other reason? Just moving straight in never seems to work.
1) Protoss players have more vision - in this meta most decisive engagements happen around their 3rd and 4th bases, not to mention oracle tags, observers and stray pylons; 2) Stalkers are very mobile, they are faster then vikings and have blink; 3) colossi can almost freely bully bio if vikings aren't around; 4) it's easier for protoss to set a correct matchup of colossi vs bio and stalkers vs vikings if bio and vikings are split too far in a fight. If vikings hover above bio, stalkers will prioritize auto-attacking marines; Still, your idea is not bad - air hunting used to work in PvZ with corruptors instead of vikings. But in that case zerg is the one with better vision and corruptors themselves are tankier, faster and deal more damage to massive units. Nowadays idea of hunting has evolved into "harpooning" with 3-5 vipers :D
@@sergeyk9060 Generally doesn't protoss also usually make archons against corruptors too instead of stalkers? So would make hunting more reasonable because archons are slow. But also harpooning is better because the splash is dangerous since corruptors stack like crazy
Byun went heavy marauders in the last game helped him a lot along with his good split of units. Patient could of split his units better on the last game and the stalker mistake cost him the game.
Not necessarily, the disruptors sitting there is just patience's inability to split armies. He had to guard bottom while responding at main. He could not decide how many stalkers to attach to the disruptors. lol The mis blink on the other hand is simply the flanker getting ahead of the main army. He did not consider the possibility of outflanking or the opponent's main army retreating