In my country, Thrill Kill was sold everywhere. I had, at the time, no idea the game was cancelled. I would have loved to see Capcom Fighters All-Stars released, as well as the Justice League game. Killer Instinct 2 on the SNES was another sad cancellation. Is great to have a new video from you, and it was a very interesting one, too. Fighting Games are my favorite genre.
Diiiiiid you know?!?!?!? After Thrill Kill's cancellation, it got reskinned and updated to become Wu-Tang: Shaolin Style. Thanks for covering all these cancelled fighting games, it's crazy how many companies jumped on this genre after SF2 and MK got popular.
I wanted Capcom fighting all stars back in 2003. It was the dark times of fighting games when a lot of Japanese companies abandoned the genre. Glad it has made a massive comeback
Great video, but you did leave out one detail about Tattoo Assassins - Galloping Ghost Arcade has that one as well, and theirs is the only cabinet with full artwork known to exist.
Wow, thank you so much for making this video! As a fan of fighting games I feel like in heaven but at the same time also sad that the games did not come out. At least some of them were persevered.
Thanks for the time and effort to put this together Pete, this was really interesting. I'm surprised Bio Freaks didn't make it to the arcade as if memory serves Midway did push out it's (considerably worse) stablemate WarGods to the arcade. Personally though it would not surprise me if BF had a very small fanbase to bring to bear on playing it in the arcades after it was already out on PS1 as why would you pay money to play a game you had at home, and also the PS1 title is a very Marmite kind of game with an exceedingly steep difficulty curve and brutal AI. I also vaguely remember MK4 didn't fare awfully well either at the time, maybe they were feeling they needed to call time on fighters for a while. It's fascinating they were about to try, as I'm a huge dork for Midway and that's something I never knew was on the cards. Also a shame about Global Kumite, find the GBC and DMG are surprisingly robust systems potentially for fighters, the Takara SNK games especially are really fun games I always come back to. Brilliant vid as always, take care and have a lovely weekend mate!
I still pray for the release of Deadly Sport, a game developed alongside the companion MK ripoff, Survival Arts. the full soundtrack got released by the og composer, all we really have is a preview flyer for visuals and some screenshots, there was a board sold on jp auctions long ago, whether it sees the light of day is yet to be seen
Ahh no cancelled fighters list is complete without Thrill Kill. It was one of those infamous "I know a friend who has a copy" games. But you're right it was trash when you actually played it lol. I would've loved the SNES to of got a port of K.I 2. Although I'm still not over Nintendos decision to scrap their 'arcade perfect' version of the first game on the 'Ultra 64' .. does that count as a cancelled game? I mean they even had the audacity to advertise it on the arcade cabinet .. "Coming to your home in 1995 only on Nintendo's ULTRAAAAAA 64" 😂 bastards! Another interesting and well put together video, Pete.
Yeah, I suppose that does count! Bit cheeky to have it on the cab and then scrap it, although I guess it was free advertising for the console for them. Thanks, Adam!
From what I remember for Capcom Fighting All Stars was it fucking bombed so hard in location tests in Japan and that was the primary motivating factor towards it's cancellation. The biggest complaints was the gameplay felt stiff and clunky, again, from what I can remember from translations on SRK and MMCafe forums. I remember seeing gameplay videos on Gamespot's site back in 2003 and was pretty hype for it and was surprised it was cancelled.
To this day, I have mixed feelings about Primal Rage 2... one part, my childhood self was disappointed it was never released despite the hype behind it where they even sold actual toys of the then-upcoming characters for this new game that was coming out... and the other part disappointed most of the cast was essentially replaced by human "avatars" which killed a lot of the appeal and identity of it being a "fighting game but with dinosaurs and apes". There's already enough human vs human fighting games as it is and the appeal of using stop-motion/claymation as fighting game characters was also done with Clayfighter and a few select characters in the old Mortal Kombat games. I'd not mind if there was a reboot of the original game, a remaster, or a spiritual successor of an indie game using the same idea.
@@onaretrotip The community bashed it and hated on it more than loved the concept. They scoffed at the three move sets and said it would never work, then when MK hit with the same features they forgot it. This is the way.
I remember so many of these! More than even I thought I would have. Most notably: - Thea Realm Fighters unlocked some crazy, long dormant memory haha. I totally remember seeing this in gaming mags during the E3 editions and really being thrown by just how blatant of an MK rip off it looked like in a landscape that already had a sea of them. Ho-Sung Pak didn't even bother changing up many of his fighting poses from when he played Liu Kang haha. - Never heard of The Chainsaw Incedent but it looks pretty awesome visually. Reeeally makes me want a new hi-res 2D Darkstalkers even more, but I'm not gonna open up that wound haha. - As a Capcom fighting junkie, I was gutted when Capcom Fighting Allstars was canceled. - I remember somewhat looking forward to Bio Freaks, but I never ended up playing it. I also remember it being one of the better looking games at the time, which looking back..oof haha. - I totally thought that version of FX Fighter had been released at some point, but nobody had an NEC-FX so I had no way of verifying back in the day 😂 I remember being curios how it even worked with the FMV, and well it turns out it didn't. - I remember reading a big feature in I think it might have been EGM on Tattoo Assassins, and although I thought the premise was really dumb and it looked silly, I was actually pretty excited for it. Then years later I got my hands on a ROM and played it, and boy was it wonky and glitchy haha. A lot of times you would just do fatalities without entering inputs at the end of the match, and most of the "200+" fatalities (there was a promo that said over 2000, but they most often claimed over 200, and the actual number is still well under 200) were completely random and stupid. The game was hilarious both unintentionally and intentionally though haha. Also the gameplay in this video is way slowed down, the game's pace and flow is actually very similar to MK2.
Tatoo Assassins would have been AMAZING back in the day, and NOPE, i´m not joking., those who didn´t live in the early 90s wouldn´t understand, but FMV games, stuff like Rise of the Robots or Mortal Kombat where SHOCKING., the images were very impressive, and to have something like tatoo assassins, something like Mortal Kombat but more extreme and with more outrageging stuff would really be a cult arcade cabinet., YES all of this aged terribly bad, but time and ages are a very strange thing, i swear to all of you who didn´t live that time., those technologies were the cutting edge., and we all were like hypnotize by those graphics., when the years went by then people started to realize that Rise of the Robots sucked for example and so on...
Don’t forget, there was actually an uncovered never before seen neo geo fighting game that was like dnd back in 2016 when it was found in a Japanese auction for 600 bucks and it was mostly neo geo rom dumps.
@@onaretrotip there’s another one callled fallen angel by psiyko that was never released. Oh yeah, that never before seen for fighting game for neo geo was called dark seed
@@onaretrotip don’t forget mystic wand which was an unreleased puzzle platformer by adk for neo geo which was only seen via footage from ces back in 1991.
EA Chicago was such a bad fighting game studio. Some people may have liked their old Knockout Kings/Fight Night games (I always thought they didn't modify the mocap enough, resulting in syrupy animations instead of snappy ones, but whatever), but Def Jam ICON was a disaster and Marvel CHAOS looked.... I mean, how did they not know how to do that type of game? I appreciate you mentioning Power Stone a lot in this video (WAY too many people will look at a game like, say, Kung Fu Chaos or the cancelled WWE Brawl and compare it, bizarrely, to Smash Bros because nowhere near enough respect is put on Power Stone these days), but I think the closer comparison is _ANY ANIME ARENA FIGHTER EVER MADE_ from Naruto: Ultimate Ninja Storm onward. In fact, with it going for a comic-shading look, utilizing an over-the-shoulder third person camera, and featuring destructible environments, Marvel CHAOS pretty much just had to be My Hero: One's Justice 2 on the PS360.... they just didn't look at any game like that for inspiration. If EA Chicago only looked over at what CyberConnect 2 was doing with Naruto, I'm 100% sure that development on Marvel CHAOS actually would've gone smoothly. 🙂 Though to be fair, that doesn't guarantee the game would've come out, as evidenced by Double Helix's Justice League Arcade there. Man, that one's cancellation really bums me out! That game legit looked great, and would've been an awesome third Justice League title from that console gen to contrast against the likes of MK vs DC and Injustice 1 in terms of providing a different gameplay style and different look for DC's heroes. Out of all of these, I really wish Justice League Arcade and Tenth Degree got released. Oh, and Arika's work on Capcom Fighting All-Stars for, uh, Capcom. Arika needs more respect put on them - hopefully their recently (just, like, a day ago!) debuted Fighting EX Layer sequel will finally get them some of the attention they deserve! Oh and actually, I think I would've liked to see Radical's AI The Circuit too. But that's just 'cuz I'm weird, lol. They did do Jackie Chan Stuntmaster and James Cameron's Dark Angel game though, and both of those feature great combat (I'm fairly certain Dark Angel just runs on a modified & updated Jackie Chan engine, actually. That's how similar they play and I believe Jessica Alba's character even has some of the animations from Jackie Chan Stuntmaster, lol). If AI Gladiator was another solid melee combat engine from them, it would've been fun, and it looks like it was to me. Btw, the movie is much more a fairy tale narrative focused on the journey of Haley Joel Osment's robot boy - the game projects seemed VERY loosely connected to that world. Kinda like how some Star Wars games just took a relatively minor piece of lore or world-building, like Pod Racing, and expanded that bit into a whole game? There's a bit in the movie (featuring a really bizarre Chris Rock robot, even. Totally out of place!) that takes place in what's called a "Flesh Fair" where people who are violently anti-robot round up robots to destroy them for their amusement. If the movie is an overt Pinocchio-inspired story, then this is probably the 'Pleasure Island' equivalent. Anyway, I'm pretty sure AI The Circuit was just taking _THAT_ little concept from the movie and expanding it into a general "robots being made to fight for the amusement of the people"-idea, that's all. If you're curious about that scene, or just wanna see the Chris Rock robot, here's a link: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ZMbAmqD_tn0.html (Chris Rock here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-UoVTah9BSyo.html ) Anyway, great video as always! Great collection of games too - a nice mix of 2D and 3D and genuinely some surprises to see. I'm a huge fight fan and I have never heard of Chainsaw Incident! It looked awesome too.
Great stuff Pete and very entertaining. Though by looking at some of these games maybe it’s a good think they never saw the light of day lol. So Tekken x Street Fighter was that ever officially cancelled, or is it STILL in development? Take it easy mate.
That Justice League Game was in no way a fighting game, that was straight up a beat em up and every comparison made was too a beat em, the fact it had plenty of easily killable AI opponents to wail on with RPG elements was solid proof of that alone
I reply to every comment! Hmm, of these I really would like to play Capcom Fighting All-Stars. I just love Capcom fighters, and (contrary to popular taste) I really like the 3D ones like Street Fighter EX and Rival Schools, so I think that could've been a fun game.
Better robot fighting games than Rise of the Robots: Wing Gundam: Endless Duel (SNES) Gundam Battle Assault 2 (PS1) Gundam EX Revue (arcade) Megatudo 2096 (PS1) Virtual On series (arcade, Saturn, DC) Real Robots Final Attack (PS1) Tech Romancer (Dreamcast) Cyberbots (arcade/PS1/Saturn)
To be honest These games look so cool! I Like the chainsaw incident, burning fist, fatal noise, capcom fighting allstars, global kumite, marvel chaos, clay fighter 3DS game and PS1. Who agree with me? Which one of the games would you want to play.
Missing Force Five, Kenju, The Falling Angels and Konami's Fighting Bujitsu. I definitely wish Tenth Degree, Capcom Fighting All Stars, and that Justice League game had come out. The Falling Angels was actually supposed to be finally finished and released a few years ago for modern consoles but nothing ever became of it afaik.
@@budgiecat9039 The Atomiswave ones weren't around when this was written, would've been cool to show Force Five for sure. Fighting Bujutsu wasn't cancelled though was it?
@@onaretrotip You posted this video almost a year ago so absolutely yes the Dreamcast converted Atomisware games were already around by then for at least three years. I know because I've had most of them downloaded onto my Raspberry Pi 4 for which I had bought in 2020 and installed them in the same year, so they were converted in 2020. Nonetheless all those games are well over 20 to 25 years old anyway.. Fighting Bujitsu absolutely was cancelled by Konami. I'm still pissed about that because it looked like it was gonna be a contender against Virtua Fighter and Tekken and competition yields more quality for us gamers. This is why Madden games suck now because there is no competition. You can still find some rare videos of the game running on some rare arcade Jamma boards some people found and unfortunately even though the game was ripped and uploaded online for emulation, it runs like crap on MAME emulation last I checked. At least the few but rare actual arcade footage videos run well...hmm As far as Konami, they ended up making another 3D fighter which was released to the first PlayStation at the end of 1998 it was called Kensei: Sacred Fist, and it's a pretty underrated fighter. It even has a -not- Steven Seagal character in it named Douglas. Just like how N64's Fighter's Destiny 2 has a -not- Dennis Rodman character named D Dog who wears a pink thong over his tights... 🤢 Btw while Force Five was cancelled, some relatively unknown publisher back in the day bought its assets, redesigned the game giving a completely different roster and named it Jingu Storm and that came out in arcades although very rare.
@budgiecat9039 It was written mamy years ago, but yeah I'm sure they were around if I'd looked hard enough. Do you have any links that might give info on Fighting Bujutsu being cancelled please? Every source I can find indicates it was released.
I played Eye of the Typhoon on DOS a few years ago and the game blew me away, it was WAY BETTER than Fight Fever (which was mid at best), and a Neo Geo version using the G I G A P O W E R would be awesome.
Yeah, I was really excited to see what they did with it, as it was such a crazy idea that each studio would make their own version of the game. Shame Namco never followed through.