*NEW AND IMPROVED VERSION OF THE VIDEO HERE:* ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-IwDc7ao2KmA.html *RU-vid's video processing completely mangled the visual quality of the original 1080p version of this video, so I made a new and improved '25 Year of Daytona USA' in 4K with vastly Improved picture quality over the old 1080p upload, with raw footage re-recorded from scratch and LOTS of new content.*
Still remember when I played Daytona Usa for the first time, a 4 player linked cabinet. I was 11 yrs old and was totally blown away by the experience! Yesterday I re-connected my PS3 just to download Daytona, it's almost as great as the first time!
2020 viewer here, I still remember playing the original Daytona USA cabinet when I was a kid, and I still hold this game very deep in my heart, now with all the technology we have (Ray-Tracing and what not) it's just a matter of time before we get a revamped, real-life looking Daytona USA, nowadays Remastered games are selling like crazy and if SEGA jumps in this trend, they will surely bring Daytona USA back
NEARLY 2 HOURS OF THUNDERWING RETROSPECTIVE ON DAYTONA, DIS GONNA BE GREAT!!!!!!!!! Seriously, can't wait till this evening when I can watch it, so glad you did this after I suggested it (It makes me feel special haha) will comment again with my thoughts on it, but I'm sure it'll be great!
This is an absolutely fantastic video. I enjoyed every second of this, and very happy that someone else finally brought up The 90s Arcade racer project again, and discuss how frustrating it is that their have been no future updates on it's status. Also, I'd like to mention that I have actually seen several references to Daytona USA in several other media's that were not discussed in this video, if your interested in me telling you what they are, just let me know and I'll definitely tell you all that I know of so far!
@@MrThunderwing Well as it turns out, Grand theft Auto 5 has actually referenced Daytona USA, twice as of now. The first time being a Livery for the Banshee 900r, which is referencing the Hornet. gta.fandom.com/wiki/Banshee_900R?file=Banshee900R-CustomizationOptions-GTAO-front.png The livery itself is a bit... Abstract. However I can tell it's referencing the Automatic Hornet by having a blue coat along the bonet and roof, along with a white stripe going vertically across the lower half of the vehicle. And the last bit of evidence I could find is the number 42 on the hood as apposed to the 41 on the real thing. Why Rockstar decided to reference the Hornet in the form of a Dodge Viper back in 2017 is something I'll never understand. And the second reference being a car which was added in a racing update in 2019 known as the Declasse Hotring Sabre. The car itself is based off of the exact same model of Chevy Lumina that the Hornet is based off of and includes covered headlights, just like in Daytona 1-2. However it unfortunately LACKS an actual Hornet reference livery, most likely due to it already being done on the Banshee. (Rockstar Games aren't exactly the smartest developers out there.) However modders of GTA 5 have actually made their own Hornet styled livery for the HotRing Sabre known as the "Sabre Sports Class" that actually stays accurate within GTA 5s Lore, and is a beautiful homage to the Hornet. www.gta5-mods.com/paintjobs/lore-friendly-livery-41-sabre-sport-class Super Smash Brothers Ultimate actually has an F-Zero Medley which is actually sung by Takanobu Mistuyoshi! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-oBkiAbZlM4c.html (On a side note, I'm actually very much hoping the Hornet gets into Smash Ultimate in the next fighters pass dlc. I could literally spend hours talking about it and every little bit of Daytona content I would squeeze into the game) Anyways, in Sonic Mania, there is a Hornet High-Class News Van in Studiopoluis Act 1, which acts as a teleportation device. And In Forza Horizon 4, there is a level in which you drive a modified Chevy Monte-Carlo, as a part of a set of missions that are call backs to old racing games! It's rather interesting, and I believe you get a Daytona themed Emote once completing the challenge. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-A-c77eWNWdo.html And that's about all I know as of now!
Welp, what can I say? You've completely outdone yourself yet again with this vid mate! This is your best "Retrospective" vid yet!!! Well done. Downloaded and will stay on my hard drive for repeated viewings forever!!
With Daytona 2, you forgot to mention it’s Grand Prix and endurance mode. For those reading this comment and wondering, the Grand Prix mode extended the race length to 40, 20 and 10 laps on the respective tracks, as well as adding fuel usage and tyre wear, meaning pitting was now necessary. Also, on the beginner course, at about the halfway point of the race, there would be a huge crash, and the course would go into “Full Course Caution”. When this happened, a pace (or safety) car would be release and the racers would have to file up and follow it. As well as a tow truck would be released to recover the wrecked cars. While endurance mode was mostly the same as Grand Prix mode, but the timer is removed and the lap count (using the beginner track as the example) could be 100, 200, 300, 400 or 500!
It was an intentional omission on my part, I was getting acutely aware by that point in the project of just how long it was getting and how much more stuff there was to still get through. But hey, thanks for adding the info here.
@@MrThunderwing That's understandable and that's okey! I'm hoping too that we get some sort of offical Sega Daytona related product on our home systems sometimes in the future as well!
My local bowling alley has updated its arcade area at least 5 times since 2013 and the only game that survived all the arcade updates is Daytona USA. It’s still there today.
Cool. I've actually made a new and improved version of this video which I've pinned a link to in the comments. I'd recommend that version over this old one.
A little late to the party, but thanks for this! The games being super fun are the reason why I would have Daytona USA 1 and 2 as the must-plays whenever I found an arcade around my place.
I owned the original Daytona USA on the Saturn. One of three games I got on Christmas 95. Loved it. I had only watched the arcade game in bowling alleys, etc, before hand. Not played. And was too young to understand about graphics and framerate. The game not have looked like the arcade version, but it still played great. Took many hours of trying, but I eventually figured out by myself how to drift, and once I did, I spent absolute hours playing this game. I even did the 80 / 40 / 20 lap options. I even managed to buy a Saturn race wheel, and I remember after one 80 lap session of the beginners lap, the skin peeling from my thumb because of how hard I was playing the game. I also remember colouring pictures of the sponsors i.e. Gallop, and pinning them on my wall whilst I played the game. Yes, the game played better with the wheel. It was my first race wheel, the official saturn one, and being able to make slight turns as opposed to tapping the D-pad was something else for sure. Man, I loved the Saturn version. I know so many hate its short comings, but F it, I loved it. It had the one thing that counts in any racing game - the gameplay. It still played great, once you learnt the layout and the popup wasnt so bad.
ARRRRGGGHHH! For the love of God... after I was being so careful to try and not cause any issue with matched third party content in the game because of the music I was using, the 1 minute of Ridge Racer Vita footage I used has generated a 'visual content' match, meaning the video is not eligible for monetisation, after all the time and effort I put into this. Are you fucking kidding me?!?! Edit: Sorted now! Copyright restriction removed as Namco never responded to me disputing it.
MrThunderwing I'm perplexed. So what we're saying is.. Sega have no problem with footage being shown but Namco are getting in a huff for 1minute of footage of a ~20yrs old game? How does this effect things like, playthroughs or emulator videos?
Thank you for this documentary.. I didn't even realise that it was 2 hours long. It was truly entertaining, informative and filled me with more passion for Daytona USA. please continue to make more amazing documentaries like this 🙏🏿🙏🏿
And you are right about the Saturn port, what people have to remember is that when this was ported to the sega Saturn back In the mid 90s there was no ports of Daytona on any other system before the Saturn, and the fact that sega even ATTEMPTED to bring it into the home was amazing, yes it was rushed, HOW EVER sega was still able to give us Daytona USA in the home at the time and it was a pretty amazing feeling
Because I found this youtube video I downloaded it for my old xbox 360 and I have a wheel already for the 360 and I cannot believe I didnt do this before.....i used to play this game at a pizza hut while i was growing up....good fun...Thank you!
Not done these games justice on the home console side especially daytona usa 2 .the xbox live/psn one took years to get to that level .sega arcade tech was way ahead of its time. People have a problem accepting this .daytona usa 2 makes me cry that there was no home versions. Good job we have supermodel emulator wooo hooo
Great Video Mr.Thunderwing. Daytona Fans like me always enjoy your content. The series has been around for a long time and SEGA really deserves credit for the first game because it's full with nostalgia. About that note you mentioned about Daytona USA 2 not ported to home consoles, I would just say, forget about it. If SEGA isn't releasing the game on modern home consoles we got emulation which is the only way to enjoy Daytona 2 at home. The new Daytona Championship USA overall is not that great IMO. They completely dropped the three and decided to revamped the whole game. One thing it didn't make sense is the tracks. One, you got original tracks. Two, the original tracks are completely the same layout but different environment. It seems like the other courses are mirrored. plus, the soundtrack from Daytona 2001 is also present. I don't think SEGA should release the remake and they need to make a sequel. I know Daytona is everybody's favorite classic but a remake is something that they shouldn't done in the first place. I want SEGA to develop a true sequel to Daytona USA 2.
I love to watch this video regularly !! Daytona encyclopedia !! (My little son loves the intro where you first look angry, then sing, then look happy :D)
Hey, so I mentioned in the video that, at the time I'd made it, I hadn't managed to get involved in an *8 Player Online game of Daytona on the PS3* since the game first came out. Well, since then I've actually been able to arrange a couple of 8 player games through my RU-vid channel. Here's one of them here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-0oa34WdoAes.html If you enjoyed my look back at this series, why not check out my thoughts on *Sonic & All-Star Racing Transformed* - one of my favourite games of the last 10 years ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-GjRYcG5rH2k.html How about another classic Sega franchise - the *Wonder Boy* games (including a review of Monster Boy the latest modern day addition): ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-QM0pRVgp7_A.html Also, you may like: *Which Version of Outrun 2 is the best?* ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-WwK2HlKXHJI.html *Daytona USA 2: Power Edition VS Outrun 2 - 3 Way comparison (Arcade/UK & Japanese Xbox)* ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-0R_s8mL-A-I.html *Outrun 2 - Daytona USA 2 tracks (2 Player Japanese Xbox System Link)* ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-gun23_9aDK0.html
Great video and a great homage to one of the best racers ever made. Fortunately we have one of the new Daytona USA machines on Southend seafront and I love it, although as you say it's more of an HD remake than a new game, which is why I assume they dropped the '3' from the title.
I'm a little late to the party, but holy hell this was a great video, man. Great work. I've always been fascinated with Daytona USA's legacy, and it was one of my favorite arcade racers when I was a kid. It's kind of insane what Sega managed to accomplish back in the day.
What a fantastic video. A great tribute to the greatest racing game ever made. My dream is to have a 4 player Daytona setup in a games room and smash each other up!
@@MrThunderwing I don't have time to watch full length movies anymore with two young toddlers to look after. But I made the time especially to watch this video uninterrupted. Brings back a lot of memories as I am 41, and having some of the same memories of you at the arcade and on the Saturn/Windows 95 and Dreamcast. I have Daytona USA Championship running on PC, but the controls with a Xbox 360 controller suffer from major sensitivity issues and is basically unplayable. I would be interested in knowing if you are going to create a video of it running in TeknoParrot.
@@cheeseynz I've never actually tried running it in Teknoparrot because of the fact I'd got it running with the standalone launcher before it was made playable in TP. All the other games I use Teknoparrot for have normally got an option to swap between Xinput or Dinput, so it should play OK if you've got a wheel. If you've only got a pad and you're using the standalone launcher I don't know if there's much you can do....
i thought Daytona Championship USA was a great "remaster" / update to original Daytona USA and enjoyed playing...of course excitement was high reading the forums, seeing things evolve and get to a point where you could play with no issues....but then the excitement wore off and haven't played it in a while now. I'm screwed if I ever reformat and have no idea how to reinstall it all again lol
11:40 i've tried this on Daytona USA 2 PE. The controller I use is just a keyboard, I used the Supermodel 0.3a, the top viewing angle doesn't require any codings, to do this, I pressed F and A then D and S (all done by pressing them at the same time)
Superb retrospective on one of my favourite racers. A new polygon racer valled Racing Apex is looking good and should be released this year (fingers crossed).
All I could think of with the Daytona car in CCE is that it's completely overpowered, at least in the NA NTSC version. It's still overpowered in the later versions of CCE but nerfed in the way that it slows down when you hit walls, unlike in the original NA version. 240 mph AND you don't slow down from hitting walls unless you crash? Crazy!
dam man this is the greatest video ever - a full review of a legendary arcade racing series - well done of this video / but i am gutted its not being monetized ?!!!!!! in time this will become a very fruitful content for researching purposes - i do hope you resolve that dam cpy isiue and get it reclaimed cause this has 100% effort and loving commitment put within every second of this video . a house of the dead full history and review commentary is very temptingly being consided being produced by me due to my love of that series
One thing people forget is Sega make these arcades from the ground up. The actual game, the cab, the music and gameplay is one big venture. The rolling start, the instant action, the music and short experience is all designed like an amusement park. 30 years ago these machine were “attractions” and not “video games”. Going to the arcade was a day out, much like going to the fair. So when Sega made arcade games, they were designed to turn a profit. When you break down games like Daytona, its a bare bones game but it has enough pizazz to make you slide a dollar (or pound coin) and play. Sega brought you experiences, not gaming.
I make a star in this video at 1:04:15. Brilliant video documenting/reviewing and combining every single DAYTONA USA game into one video to celebrate it's 25 Anniversary! I watched it all the way through from beginning to end to celebrate 25 years of the "King of Arcade-Racers" along with you and I don't think anyone'else could make a video like this any better than you (I don't think anyone will or has). Now if only SEGA would just finally get their heads out their arses and port DAYTONA USA 2: Power Edition to consoles and make an "actual" DAYTONA USA 3 (maybe Sumo Digital could help develop that as they usually don't like to let us true fans down or better yet, if AM2 were to ever make a come back to make the true third sequel). And as for '90's Arcade Racer which we was supposed to have got ages ago, I agree the creator of that game should sell it to another gaming company that would oblige to finally release that game to all current-gen systems as well because then at least that'd do something for us as well to keep us going. Cheers, to DAYTONA USA!!!
I actually found 2 extra views in the game. Press the first two buttons, and you get a side camera shot from the left side of the car (buttons 3 & 4 for right side view), and press buttons 2 & 3 for a direct look from the cockpit with you steering just like in Virtua Racing.
As promised, I'd comment again, That was fantastic! One of my favourite videos on YT! Sorry about YT being shite again for you. As a Daytona fan I did learn a thing or two, never knew about being able to spin the wheels on 777 speedway or make the statue dance on Seaside Street Galaxy! So now next year Sega Rally 25 year video? Haha jk, You've earned a rest under those "BLUE BLUE SKIES!" (which dammit are uncomfortably hot here in England may I add) Also, your obviously a daytona newb, who uses Dennis vocals over are superior boi Takenobu Mitsuyoshi! /s Never seen a 16 player Daytona 2 cab, hell never seen a Daytona 2 cab at all iirc, although I have played on a SCUD RACE Deluxe cabinet on the Sandown pier in the Isle of Wight, Although rather tragically it was left outside through the winter at the beginning of this year, last time I went the screen was broken, there was no sound, the seat rail was snapped and there was no FFB, How could they do this!!! :( (I've always wanted a SCUD RACE Cabinet :() Also know of one place that has Daytona 3 cabs, Bournemouth pier has 4 linked together, although there only the standard cabs with 720P screens and sequential shifters. Thank you for a great video, watched it all in one go with biscuits and tea, great evening haha. sorry about your loss, hope you feel better now and in the future, Take a break from YT if it helps, we didn't deserve anything as good as this as is!
Great videos @MrThunderwing! Just mentioning that you said Chu Chu Rocket was laggy using the dreamcast modem, but they actually deliberately added delay when playing online to account for lag across everyone play to make it "fair". So even if you had high speed connection, the delay will still be there as it was part of the game.
Great video. As a big fan of Sega's arcade racers this was a really enjoyable watch. Thanks for putting this and the Outrun 2 comparisons together. If you're taking requests ( and I'm sure you aren't) a video on Sega rally would be great.
Love, love Daytona USA and it's great that we can still play this game today on the newest gen consoles with it's excellent controls! I also play Virtua Fighter 2 on the new consoles sometimes. More recently, Sega Racing Classic 2 (Daytona 2) is available to play for the first time on consoles in the game Like a Dragon Gaiden: The Man Who Erased His Name within the in-game arcade and it plays very well. A little twitchy but you can dial it down in the main game a little.
Al old buddy, old pal - what an amazing and informative upload. Watched it from start to finish and really thoroughly enjoyed it :) You really should do more voice-overs on your videos as you have a perfect narrator's voice too! I've been meaning to contact you as I wanted to ask you what your thoughts were on the perfect version of Daytona to play at home. I've relly got back into playing it recently and have tried every version on every format. Although the original arcade version is ok on the Model 2 emulator the draw distances are a bit of a let down. The PS3 and XBOX 360 versions are good as they don't have that problem but it means the effort of having to connect up old consoles to have a quick game which is a bit of a drag (it's a tad slow on the RPCS3 emulator). Anyway, just wanted to ask what your 'go to' version was these days? Hope all is well with you buddy and looking forward to some more amazing uploads :)
Cheers Gary mate, thanks for the complements, greatly appreciated! Hmmm, I think the Model 2 version is probably the one that I play the most, despite the PS3 version being graphically superior and having better FFB with my wheel, purely because it's easier to play and operate the brake and accelerator with my wheel clamped to my PC desk. I've got a little coffee table I can use with the wheel when I'm playing on the PS3 from my sofa, but it's not really super comfortable to use like that and I normally end up with back ache after prolonged playing sessions (ahhh, the joy of being over 40 now...). My PS3's permanently under my TV in a big cabinet with a few other consoles, so it's not really any kind of hassle to use that version, and for a quick 'pick up 'n play' version using the Dualshock 3 it's ideal. I've heard people mention that the 360 version has actually got a higher resolution than the PS3 version, but TBH in old games like this I can't really tell much difference between whether it's in 720p or 1080p. I've got a few ideas for more 'talky' videos that I'll crack on with soon ;) In the meantime though *cough* shameless plug *cough* why not check out my Talky video playlist, where I look at some other Sega classics like Outrun and After Burner? ru-vid.com/group/PLAevDYyhvzHq8B3mB2UIxt5ktaGoqdQnO
Thanks man. I've previously made some other videos looking back retrospectively at Outrun, After Burner and discussing the Sega Dreamcast. You can see them all here: ru-vid.com/group/PLAevDYyhvzHq8B3mB2UIxt5ktaGoqdQnO I've had a couple of people suggest I do something looking at the Ridge Racer series (as well as Sega Rally), so it's definitely something I'm considering.
I hope they'll release Daytona USA 30th anniversary edition in 2023 as a milestone celebration for the first Daytona USA game. This version with remastered graphics, new cars and added maps with returning maps from Daytona USA, its sequel and it console versions, Sega Saturn and Dreamcast. I hope that they'll release this in consoles and PC.
@@MrThunderwing I didn't see Sega doing video game development as of today. I only see Yakuza games but not other popular games such as this game, etc. Most games are now available on a global scale that brought up to become an E-Sports event. If Daytona USA gets an improvement in the future, it'll be a new E-Sports game.
I remember renting Daytona on Dreamcast back in the day. You're right those slippery controls made it impossible! The car was all over the place. I even rented a 2nd time a few weeks later because I wanted to like it so bad. Lol. Glad I hear the proper Dreamcast wheel solves the problem. I plan on giving it another try in the future. Beautiful looking game. Currently enjoying it on 360. and I have fond memories of the Saturn Original. Just an amazing game.
I've never actually tried the official Dreamcast wheel, my good experiences of playing it that way are using the emulator DEMUL with my DFGT wheel. The 3rd party one I used with my actual Dreamcast wasn't brilliant. Like you, I was so disappointed that I couldn't play it properly with a pad, especially since it looked so good!
Actually I was able to play it pretty well with a pad, but I need about 5-10 minutes to get the "feel" down with each play session. Once you get the required "soft touch" approach down, the game really does play reasonably well, even with a pad. But yeah, it can be rather herky-jerky otherwise. And I'm ALWAYS amazed when someone can actually tame the Unicorn...I sure as hell never could.
That's the ideal home setup for me: one gives you a killer version of the arcade game, and the other gives you plenty of extra goodies (more cars, tracks, etc), with a different "look". Just depends on your mood.
Just a quick point of order, the Hornet is actually based off the Chevy Lumina. NASCAR's Chevy drivers used the Lumina from 1989-1994, including the cars from Days of Thunder, which I think the game also takes a lot of inspiration off of. The crew chief uses a lot of lines directly or almost directly from the movie.
Well, the information I used was from a reliable Sega based website. I've heard from other people saying this other car was the basis for the Hornet, but I can't find anything official from Sega or AM2 that confirms this.
@@MrThunderwing Haha, understood. The Beretta and Lumina were similar looking, but if you look at a photo of a NASCAR race from the early 90's, the Chevy teams are driving the Lumina which has the exact body style, grill and all, of the original Hornet. Always thought that was cool as a kid that the car looked exactly like the real NASCAR stock cars.
I've actually made a new and improved version of this video that I'd recommend watching over the original one: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-IwDc7ao2KmA.html
In case anyone is wondering, race wheels that are designed for Xbox One (Logitech G920) do not work properly on Daytona USA's HD port on 360. The Xbox One will just recognize it as a normal controller. No force feedback and you gotta turn a lot since it thinks the wheel is the analog stick.
@@MrThunderwing Well at least I have the arcade versions of 1 and 2 running with my wheel. Now if only I could figure out how to get 3 to run with the wheel instead of my Xbox controller.
@@apgrenus For Daytona Championship I needed to use a program called x360ce to emulate a 360 pad to make it work with my wheel, along with a load of custom patches and stuff to get it working in the first place and get FFB working. The game is now playable using an arcade loader called Teknoparrot, if you're having no joy with your wheel using the standalone Daytona launcher, I'd give it a try in that instead.
@@MrThunderwing Sorry for the late reply, but I have tried using Teknoparrot to get the game working with my wheel and still no luck. Although I was able to get it back to working again with my xbox controller. I have to enable xinput in order for it to run. Otherwise it just crashes on startup.
gotta watch this... probably in chunks.. I'm an arcade racer so I have little attention span! Probably my favourite racing game of all time. Right up there with Outrun! More videos of me playing it and reviewing the new one on my own channel :)
Nearly two whole hours of Daytona? That's quite some dedication dude! Unlike other Sega classics like say Space Harrier or Outrun, I've always kind of admired Daytona USA from afar. I don't have a racing wheel nor do I have a PS3, XBOX 360, or XBOX One, so I've never really been able to get really good at the arcade version. I do own the Saturn version, but It's just alright. I still wish that Sega had brought the console ports over to Steam, you'd think porting it to PC would be a no-brainer. Sega Racing Classic even ran on PC hardware! But no, this is modern Sega we're talking about, so of course not. As for Daytona Championship USA, despite the laziness of the track and music recycling, I admire the fact that Sega brought Daytona back for a more modern audience. The lack of an H-shifter on some machines is a pretty big flaw though, and personally I think the colors are way too over-saturated, but it's the thought that counts I guess. That part about the Model 2 emulator reminded me of my old desktop PC and how it would only run the Supermodel emulator at around 10 FPS. Last year it finally started to break down and I managed to score a new PC with an AMD Ryzen 5, and now it runs at a smooth 60 fps at 1920x1080. Funnily enough MAME was also the first emulator I ever used, mostly to play stuff like Rad Mobile and Outrunners. It blew my mind at the time that finally I could play these awesome games on my own PC. I'm still really pissed at Nicalis for putting 90's Super GP on hold, I was looking forward to playing that one. The game was completely finished too, IIRC. Nicalis even have it listed on their website as "Coming Soon", but at this rate I'm guessing it won't be released until 2090 :P Anyways, that's enough pointless rambling from me. I really enjoyed the video and thought it was rather well produced. You did a better job of celebrating Daytona's 25th anniversary than Sega themselves, heh.
Cheers buddy. Yeah, supermodel used to run at about 20 - 25fps for me on my old P4 (this was with the new GPU and extra RAM I'd previously got for Daytona USA). A single core just won't cut it with Model 3. Not too long after that though I got an i5, which is still the PC I'm using now, although I upgraded the GPU in it about 2 years ago (not such a scary prospect now as it was back then).
Wouldn’t be super amazing if they SEGA a another Daytona USA game and featuring all of the tracks from the original, 2001, Deluxe version? (including the bonus track from Daytona USA: Deluxe)
I wasted so many quarters on this in the arcades... I remember as a kid hearing 'Let's Go Away' blasting away on an 8 linked arcade cabinet. Sitting down and hearing the vocals and soundtrack being so memorial. *_ROLLING START_* *_TIME EXTENSION_* etc... Even to this day, it makes me cry every time and quite honestly, this is my favorite arcade racing game. Ever.
What I want to see is an ultimate version of Daytona U.S.A. In terms of tracks, we'd have Three-Seven Speedway, Dinosaur Canyon, and Seaside Street Galaxy from the original game, Desert City and National Park Speedway from Championship Circuit Edition, Silver Ocean Causeway from Deluxe, Astro Waterfall Speedway, Joyopolis 2020 Amusement Park, and Virtua City from 2 as well as the combined course from Power Edition, and finally Circuit Pixie, Rin Rin Rink, and Mermaid Lake from 2001. In addition, Lakeside Castle and Metro City would get their own layouts to match their respective aesthetics. All the CPU cars from previous games would be available to play as and you could customize all the cars at least as much as you could in Daytona USA 2001. There would also be Mirror Mode and Endurance Races that stretch the length of a race to about 15 minutes (i.e. 51 laps at Three-Seven Speedway, 20 laps at Dinosaur Canyon, and 9 laps at Seaside Street Galaxy). As for online matches, standard races would allow eight players at a time while endurance races would raise that limit to sixteen. What do you think of these ideas. Do you think they could be added to?
Good ideas one and all, I'd love to see some kind of ultimate edition version of Daytona with all this in. If Sega had any sense they'd release it. Maybe add the Scud Race tracks in as well for good measure and an Outrun themed beach one. Add a Mario Maker style option to play with modern or retro graphics (Model 2, Model 3, Dreamcast or Championship arcade style) and you'd be onto a winner.
Virtua City in Daytona USA 2 shares the same name of the city setting for Virtua Cop, a rail shooter game also made by Sega. It's loosely based on New York City.
I also wish that SEGA would release a Daytona USA 2 port for Xbox One, PS4, Nintendo Switch, and PC. But alas, this seems to be nothing more than a pipe dream as of right now...
Al, are you now moonlighting and doing the voice overs for the 'Trip Advisor' adverts on TV? Seriously mate, it sounds exactly like you!! Keep an eye out for them on TV!! It's uncanny!! :)
That 90s arcade racer... Omg.. I want it soooooo bad. I'm a game environment artist. Any programmers and artists wanna get together to do this thang but actually release our version of it?
Fantastic work dude. I am a really big fan of daytona USA too. I play on ps3 version, the best version I've seen of the 94 arcade version(sadly no-one online, so I play mostly on survival mode, I really enjoy it. Too bad we don't have a scoreboards on reverse tracks) the dreamcast version and the supermodel version. Thank you for the video.
The Sega Saturn version of Daytona USA may have played poorly, but I personally love the redone soundtrack. The Saturn version of the Daytona USA soundtrack is superior to the arcade version (better instrumentals, less cringey “Engrish”, etc.).
Just another T.A tip for seaside galaxy(Expert)track,walltap a specific wall will shrink the time for slowing down rather than manualy braking thus a faster laptime.
Theres a reference to daytona usa in sonic mania. In Studiopolis zone act 1,the vans have the hornet logo, and in studiopolis act 2, the lottery machines have the gallop logo on it.
- On arcade expert there is a seagull that you can make grow by pressing the start button also. It is just after the horses, not sure it has a limit on size either, you can make it huge. - You can hold any of the 4 view buttons to get 4 different songs, green is "Bitchin" the hidden song. not sure if you mentioned that. - You can hold Start and use the other view buttons to change the Radar size - Pressing start while off track will reset you back on track (don't ram horses to hard in turbo or MAX) Im pretty sure the high view is like you say left over from "Virtua Racing" there are a few things left in there, including the "Bay Bridge"with seagulls and even the spin animation when you hit a car in the back If you play "Daytona To The MAXX" a hack from 20+ years ago it actually had 6 view points and I think one of them is the really high view. It also had a ghost car feature, rear view and temporary invincibility besides the generic speed mods. With its speed mods tho it seems the lower the gear the faster you go meaning laps on Beginner can be a few seconds
and driving in reverse enables a Harder Mode (it snaps in when the "REVERSE" goes to the bottom right) it enables tyre wear and also the car no longer auto straightens up, disables the Pitlane and Im sure a couple other things I can't notice
@@SumnerTube21 I didn't in _this_ video, but I did in the new and improved remastered version of it: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-IwDc7ao2KmA.html
Daytona USA on Saturn I really love it CCE, 2001 sometime the second and of course the third the music on three seven speedway give me souvenirs too bad the arcade in my city close down
Loved it and yes I watched it all, a mighty fine video if I do say myself. Well presented. God I love arcade racers and for pity sake Sega release Daytona 2 and Daytona 3 for this current gen instead of a another bloody Sonic game.