Same here, but after seeing the buil, I must admit no other classes has the same burst as templars, I think it's the most OP class ig if you running 2h build with axe of the dragon hunter
@@eeeeyyyees I mean. Dargons are "the bosses",the hardest enemies in the game alongside with dudes like The Guardian from Descent dls and other elite bosses. If you can't use this against them,why the hell would you need to deal 200k dmg? To kill a shade with 10 times less hp?
@@adv8882 just 2 mage both with revival with desperation upgrade and instead critical crafting put in berserk masterework at tier 3 ,and set revival to favorite for both mages, and watch the dmg climb up even further ;)
You have enlightened me haha I'm running solo nightmare all trials and killing enemies 8 levels higher than me. I tweaked it a little bit because im only level 9. Lot's of great info in this video. Thanks for making it!
Always loved the "spellsword" type characters in games. This looks like something I'd be interested in. I appreciate the build! Giving Elden Ring a break. Played the hell out of it haha again, as a spell sword.
The base damage of Wrath of Heaven is 400%, the 700% shown is the sum added from the upgrade. You can see it by switching to another upgrade, exit the skill tree and come back.
Oh shit! Just started playing this game & finished my first Nightmare run as a rift mage. But I always bring Cassandra as my tank but I don't have her specced NEARLY this well. Definitely gonna change some things before starting the DLC. Thanks bruv...👍🏾👍🏾
really cool. just picked it up again on steam and was wondering what build to play after doing an OP tempest build years ago. always thought templar had a lot of potential in my head but it seemed weak from what everyone else was saying. glad i was proven right by this. good stuff
I know this a year ago but I'd love to see like a walkthrough of you making a character and see what your thought process would be like, in my opinion I never really liked two-handed due to not that much defence. But I hope you make a series building this character/build, or something, sorry if I'm sounding demanding or anything, I don't mean it, but I never thought templars are so overpowered, they look so overlooked. Cause I always play reaver cause it feels comfortable but now I gotta think about this choice. Thanks mate I hope your years are going well and life going good :)
Fun build but I personally didn’t find any significant difference in damage using superior prowler armour with extra crit chances and the armour unless I have done something wrong
Hey, i'm super late to this video but first off I wanted to say that this guide is probably one of, if not THE best DAI guide out there. Everything is so well done and clear and your explanations for why you do things and how they fit together are amazing. Going off of that, any chance of you making these types of guides for the other classes? It doesn't even have to be on Max Difficulty with all Trails enabled, just whatever you think are fun classes to play. I'd love to see you make guides for things like Necromancer or Reaver (Also as a side note, are there any 2H swords you would recommend for this Templar build?)
Thanks a lot for the kind words man. I can look into putting some other guides together if you’re interested. It’s been a while but I believe it’s the axe of the dragon hunter schematic. That should always be the best crit based 2H. I have a lot of DAI solo nm all trial play through videos if you want to check them out. I’ve done every class and every specialization solo nm all trials on stream. So there should be quite a bit of good content already for you to take a look at.
@@TitusActualGaming Dude if you feel like making those, that would be amazing! But obviously only make them if you feel like it, dont want to force you to do something you dont want to lol. Also as a unrelated question, how often do you craft new gear when leveling up? Is it whenever the new Tier Schematics are unlocked? I know some people say they dont bother with it until around Tier 3/Tier 4 and just use whatever they find in the wild, but i'd like to know what your opinion on it is.
@@ohlawd6763 yeah if I get some time I’ll definitely throw them together. As for gear I craft a t2 schematic armor and weapon with the t2 metals in the hinterlands by the dragon almost immediately and use that until I can use the hissing wastes sets
This was great for a Cassandra build, ty! I'm running a rift mage CC champion, with Varric and Cassandra damaging and Blackwall tanking. Will probably put pull of the abyss on Blackwall in addition to the casted pull and veilstrikes from my inquisitor. It devistates! I swap between Cassandra and Varric, and let my inquisitor AI use barrier and the CC abilities. Next playthrough, I'll be a templar.
Tthank you very much for this. im kinda tryhard when it comes to rpgs and just started inquisition. Definetly gonna try solo nightmare as my 2nd playthrough, now going "only" nightmare. If you could post your progress of investing points in skills somewhere, that would be tremendous help! thanks again!
Awesome video, very helpful thank you! Just sub'd because of this. I'm firing the game back up and really wanted to step out of my comfort zone with this game of playing the Rogue or Mage, really excited I found your videos.
That’s so awesome to hear man. That’s the whole purpose of these was to drag people back in to experience awesome new things in these games that dragged me back. I think you’ll have a great time, the rogues are extremely fun but the 2h Templar was surprisingly the most fun build I think I’ve ever played. It feels very real time like a dark souls gameplay, but also insane damage and aoe. All around great fun, hope you enjoy man
Few days ago, I was debating with someone about how the axe of the dragon hunter (adh) is moar consistent when it comes to crits and damage than the prismatic greataxe (pg). The pg has a bonus elemental damage but that damage ends up balancing the damage the adh does maybe making a little bit moar. I was especially pointing out the fact that some mobs have elemental immunities. I admit that if you throw a jar on bees on enemies, the 2nd elemental damage would be juicy but I don't picture a player throwing bees on every enemies of the game. I still would like a 2nd opinion like yours. I hope you're doing well btw :)
Hey swag! As usual, you and I think exactly alike on all things dai combat mechanics. You are 100% correct, when you account for how much extra damage over the course of the game you get via the Crits, then account for the % skill multipliers and everything, the damage is so much consistently higher than elemental damage. Especially when it’s random elemental damage like the PG, as opposed to a mage staff, where you can have multiple staffs (each element) on hand to switch depending on the enemy type you’re facing. However even that can get exhausting and you will commonly run into a pack in which there are different mob types with different resists and weaknesses. You’re spot on the math is undeniable that over the course of the game, the ADH would deal SIGNIFICANTLY MORE damage. Crits and tits brother 👊👊
I can't wait to out my hands on those, even though I'm a massive 2h axe or hammer/mace fan, the chromatic 2h sword looks Dope for a templar. I believe I'm too far from getting these schematics yet, just ended cleaning emprise du lion, I wanna play it solo NM but atm I just can't handle the groups alone.
@@devilvirgil6943 axe of the dragon hunter is the best 2h weapon in the game and you can get it at any point right in the black emporium. It’s a buyable schematic of legend 👍
@@devilvirgil6943 yeah you have more than enough gold, go buy that schematic in black emporium, then build it the same way I did in this video, and you now have the strongest 2h weapon in the game.
@@TitusActualGaming pretty crazy. Have you tried that build with a chromatic great sword? Less stats because no hilt/pommel slots, but the unique damage setup it has does affect at least some abilities damage.
@@zavtra13 yeah but I play nightmare all trials and solo exclusively. With enemy elemental resists it’s too unreliable and the damage in the long run is much lower. Even with a mage it’s a pain to switch to the right element staff in each fight because even in the same group of enemies you can have multiple resists.
Also the main strength of rogues is throwing blades and pincushion. Throwing blades with the upgrade is crazy op, each attack of the 4 gets +50% more power (25% description is wrong) like 100-150-200-250 for the first cast. then 300-350-400-450 for the throw right after if you chain them and so on. You can easily reach like 3000%+ damage per cast with fire flask/no cd spam and they're super fast too. Pincushion also gives you +5% damage for each hit and stacks crazily with multi hit skills like leaping shot, spinning blades, elemental mines etc. You can kill bosses in like 5 seconds
@@TitusActualGaming Yeah also there's the cheap shot passive that can shred armor, dexterity is the best attribute in the game giving both atk and crit damage, the throwing blades damage bonus applies to the next ability right after it (so any throwing blades+other ability combo gives X3 damage to the other ability, you can do hidden blades after it and deal something like 20K+x6 hits). They also have many other skills that are bugged and are stronger than their description like Leaping Shot (shoots 13 arrows and the damage seems higher than 50%, more like 70-75%) and Elemental Mines (the throw everything boosts their damage from 50% to 175% for some reason). Basically it's easily the strongest class offensively and is only held back by being squishy
@@Wolferys yeah it’s incredibly strong. Templar is just the highest damage output in the game. Artificer is very broken, but the Templar combo, over the course of the play through would far surpass a rogue because of the crazy aoe of the combo.
@@TitusActualGaming That does make sense but there are some enemies with stun resistance (including most bosses) or Spirit damage immunity (mostly on Nightmare) so your damage against them would be seriously weakened. While Artificer is kind of good against anything
@@Wolferys oh I definitely wouldn’t argue that the burst damage from artificer isn’t more consistent since it works on literally Any and all enemies (artificer is my favorite class to put that out there lol), but over the course of the entire game the templar just does a lot more damage overall. The enemies that you can’t use the templars combo on make up a small fraction of the actual enemies in the game that you fight. So overall templar contributes the most damage because such a high damage Combo that is also a large aoe, but yes rogues are ridiculous 😂
what are the chances we can see the rest of that spreadsheet for min-maxing? I would like to see a build video this in depth for all classes if possible. Great video man!
Wouldn't you get more dps if you made the armor out of Snowfleur Skin, adding as much cunning as possible? You can then switch the axe pieces for ones with more crit damage. Also, I think being a qunari with Cretahl Vitaar will boost dps slightly more than duchess hat. In one of my runs I had Iron Bull geared like that using that nasty +10% axe and boy was he melting everybody. Even the basic attacks were hitting big. Edit: I opened the old save and I actually had plate armor on Iron Bull because he can only wear a few plate armors and nothing else. My point still stands though.
never rly made a templar in any of the DA games till few weeks ago when i got bored and made one in Origins - that class slapped but im not sure how to make it work for the other games since templar tree mostly focuses on caster destroying and wasnt sure it will produce stable damage throughout the entire game (human enemies, dragons, demons, dark spawn etc) will definitely make one since im on my path of Templar trilogy build
I had that problem too. It worked alright in 2 since the explosion's damage isn't limited to mages and demons, but Inquisition's Templar is kinda ass compared to Reaver or Champion. I might be missing something to the spec, but it feels like it doesn't work well against exactly the things that usually kill me in this game. Even this very video, it's more about the power of the Walking Bomb masterwork than the Templar spec.
@@SaganTheKhajiit Since i posted my comment i kinda played every possible version of every build... Templar is good in inquisition if you do the combo. Not a great dragon killer though. For that i`d still pick Reaver from warriors or any other class aside from artificer actually. The mines dont work properly against giant enemies
@@Vesp3r1987 Personally I think the best dragon-killing warrior depends a lot. If we're including the roll, then I think Champion does the best job because of To The Death. If we don't count the roll because even no spec warrior is insane with the roll, then definitely Reaver. Also Artificer might actually be the strongest rogue spec, you get cooldown reduction on crit while already having stamina gain on crit. Pair that with multi-hit skills and that one passive that makes every consecutive hit deal more damage for crazy results, and/or Toxic Cloud with the Lost In The Mist upgrade to become almost immortal. But that may be one of the biggest pros of the game: everything has something to be crazy OP in some way.
@@SaganTheKhajiit that version of artificer was actually my first build to complete the game. Still my favorite one is the infinite mana winter rift mage
I use Explode on Kill on the weapon and Walking Bomb on the armor- it's insane. Unless it's a boss fight- then I'll switch out Explode on Kill for Hidden Blades
Omg what timing, just got back to playing DAI after almost a decade. And was thinking which warrior specialization shiuld i go and then i saw your video, definitely trying templar now. Just one question tho, its probably stupid but how feasible is this build for a fresh playthrough?
Here is the 2H Templar combo you want: 1.) Wrath Of Heaven - stun enemies nearby 2.) Blessed Blades - boosts you and allies attack 3.) Spell Purge - finishing strike ☝️
Fascinating! Templar often gets overlooked as a specialty, especially by new DAI players, for Champion and occasionally Reaver. I'm curious, do you think you could get this build (or something close to it) to work with Cassandra AI??? Obviously, an AI wouldn't be able to consistently spam the right combos, and the AI has issues with using certain abilities correctly, but still...
I think because the combo and combat roll are really what make the build, and the AI is terrible, it would be difficult. I think she would still dominate with this build though with the right skills set on preferred. I play primarily SOLO nightmare all trials so It’s been a while since I did party set ups
Oh wow I knew you played Elden Rings.... I was hoping you played dragon age inquisition....and now 3 weeks later I come across this presentation by accident (serendipity I believe).
Hello, I'm late but I'm delighted with Dragon Age, I wanted to know if you could tell me more or less the order in which I should grab the skills as I level up.
I'm a little late to the party, but this video has me messing around with templar numbers like a masochist (I really don't want to use the axe, just personal preference, but I'm trying to get as close as I can with a greatsword). Question though: at what point does the 7.5% per enemy from FT bloodstone overtake the 10% from critical crafting? I've been looking around but can't find a concrete answer. Dope content
I will have to double check the formula again for DAI but I am 99% sure it doesn't because of the way the damage is calculated. The 10% changes your Base Damage that is used to multiply out so many times through the formula, so that 10% is equivalent to a LOT more end game % multiplier
Great build but I highly disagree on Templer being the highest dps class. I've cleared a group of 10+ darkspawns with simply throwing Artificer bombs. I forgot the name of the skill. But with Bear Sigil, you throw so many bombs with the upgrade that uses your entire stamina pool that when they crit, you get all 200 Stamina back and you can throw bombs again. You need a little practice to figure out the distance you throw the bombs from but once you master it, absolutely no amount of mob can stand alive. Only thing it suffers from is fighting dragons, sometimes they step on the bombs and other times they don't. I only used Leaping shot on few stragglers that were left alive.
When using livid while completely surrounded gives dragon wings and lightning. Looks good on reaver. Don't know if u need the upgrade for livid to do it though
Hey man! I've watched a bunch of your videos and I was wondering, what in your opinion is the best build (plus team ai team build) for a warrior? You have a bunch of builds but you never express which one you think is the strongest!
Hey Seth! So there are quite a few variables here. Mainly your experience level with the game, the difficulty you’re playing on and which trials you have enabled, and you’re part composition. From a pure damage potential standpoint, the 2H Templar is the clear winner. No matter how you do the math, nothing else comes close. I was always assumed champion or reaver were the best and Templar was mediocre until running this build to test things and I was blown away. For party comp I would personally run varric because he is insane dps and adds more crit to the party, a support mage of your choice and then either Cassandra to make rifts and demon fights a joke or a dps mage of your choice. Keep in mind that I play solo nightmare all trials on and that party could change depending on any of those variables I mentioned. Hope this helps and have fun. Feel free to ask questions any time!
@@TitusActualGaming Thanks for the reply man! Funny enough I actually have like 0 experience with the game but I decided to play it the other day with no research or anything. Im a huge kotor fan so i figured I would give it a try. So yeah i threw it on nightmare and this is my first playthrough ever lol. Im only level 12 rn so the build isnt viable for me yet but im trying to figure out an endgame build/team. So far im combining a couple builds i found on youtube. This may sound gimicky but im planning to do your build with cassandra and the inquistor but i want to use 10% to mindblast and target explodes on death master works and some stagger on hit gear. Im thinking my other two party members will be iron bull and blackwall, but 2h with those same masterworks, no detinator abilities, and lots of critical chance/stun on hit gear. In theory it should be high survivability cause of the 4 warriors and a toooooon of templar level combos because of the mindblast and stagger. Only thing is, its hard to get an idea of how this stuff will work when the endgame is so far off lol
Do you have a guide of suggestion on how to build until you can get your specialization? I'm usually level 11-13 by the time I go for the mages or templars
Hey bud! Nice vids, I was lookin for a Good team for this build in particular, idk if varrik, blackwall and elf mage can be useful with this. Any sugestions bout it?
Can you try this solo on nightmare in the thaig where all those bunch of long range, duals assassins and melee weilding enemies pops like hell. Wanna see how much of those gun weilding dwarves it kills before dying, since it wouldn't be fast enough to go after the gun-range users like a KE would and survive it.
Honestly you could do more dmg if you used tier 3 berserk effect from fade touched stormheart and have 2 mage in your party reviving you with the desperation upgrade. Berserk give you 30% overall dmg and critical crafting only gives you 10% more stats on the weapon and on top desperation give you 200% increase dmg and 50% more attack speed. Just need to favor revival in tactics menu and theyll just keep revive u on repeat, just need 2 mage to do this really. Then you just use your walking bomb senanigan and boom you get even more dmg. Oh and the templar passive also give you increase 50% dmg when you die, so you get even more dmg doing it this way xD
Great video, curious on your thoughts about something. Would medium armor for crit damage via dex be potentially better than str armor? Or is atk via str going to be better through crit being a multiplier of your atk?. Tia for your content and your time.
Thanks man, so I would have to hop back in and run the math, I haven't opened DAI in a few years. I have a spreadsheet with a makeshift damage calculator somewhere I will try to find it and run the numbers
@@TitusActualGaming im about to hop on so might craft both and compare, i think med armor might be better but only slightly by like 2% but will see soon enough. Thanks for the rapid reply!
@@TitusActualGaming I failed to realize that 1 str equates to 0.5 atk and 1 dex equates to 1% crit damage. so i think using superior prowler armor with prowler armor arms with hunter coat legs is the best for damage, you lose out on defense having to use t3 snowfleur for the armor rating though. my str armor also only allows + 44 str whereas the prowler armor can gain 46 dex. hope this makes sense aha XD and thanks for the chat!
Straight to combat roll with the upgrade for crazy damage early. Then templar combo. You could go combat roll with some 2h skills, then respec when you get templar skills. That’s how I did it. It really depends on difficulty and if you’re going solo or with a party.
I reintsalled DAI just to try your build from scratch I have a question though. Why don't you use spell purge first in your combo since it dispels ennemies barriers ?
Easily lol I solo’d all of them easily in a minute or two with all trials on nightmare. Just combat roll around with the amulet of barrier on and you’ll never take any damage
@@TitusActualGaming I'm too anal when it comes to rpg games, I would never take a roll ability to a 2H cause for me it's just against the logic of a 2h, as I would never manipulate chest drop rate by saving, or taking an Mage and make it melee if it can not wear heavy armor. It feels like adding dex to mage, str to daggers or magic to tanks its just too out of sense for me as a rpg fan LOL.
@@devilvirgil6943 Save scumming chests isn't something you should be doing on your first playthrough, but if you're trying to complete all crafting recipes for golden nug its mandatory, or to save time on your later playthroughs. You can wear heavy armor with a mage, every armor type has a T3 material that, when crafted with it, allows cross class item usage. For heavy armor you use Silverite, then you can wear it on a mage. Though the Battlemage armor would probably still be better because of the stats, since the heavy armor provides very little extra armor. I can definitely agree with you on keeping things purist, especially the first 5 to 10 playthroughs on an rpg. When you start to minmax and push into 50 playthroughs, it becomes more about keeping things within reason time-wise. I never really felt like combat roll was a sword and shield ability, in fact I think it would be easier to roll with a 2h weapon in my hands than a sword or axe in one hand and a big ass shield in the other. So for me, if anything, combat roll feels more of a 2h ability.
@@danielhoehn1190 you just want a picture of the one from this video? Can’t you pause it on full screen and just screenshot it? I don’t know of an easier way to get you a photo of that spreadsheet? I’ll help anyway I can though
@@TitusActualGaming yea I can also do and try it , when I watched it I did on my phone and I barely could read the words, bit I'm just lazy ass's , thanks mate :) what would u suggests for talents around 1-12?
@@danielhoehn1190 I generally go with counterstrike early since I’m normally solo and nightmare. Then as soon as I have enough points I respect to combat roll with the upgrade and use that until I can push into templar.
i still playing dragon age inquisition now, my templar using War Horn with no cooldown upgrade. Its like bug because when i use War Horn, its do AoE stun, not panicked the enemy. The war horn upgrade said now war horn no cooldown but it will be more powerfull if i delay before use again. so if i use often the stun effect will became panicked, but if i use it with delay it givr stunned to all nearby enemy 😂
Hey, currently lvl 10, i did your whole "early game" gear. And i was wondering, am i supposed to keep it until i get all those mats (dragon bone, veiled quartz and so on) or is there an in between to craft?
There is definitely in between gear you can get. You can farm t3 stormheart down in the flooded mine in the storm coast, and you can chest farm several t3 mats from a chest on a table in a locked room on the right in the still ruins, you just need deft hands.
@@TitusActualGaming So i don't think i have access to any of this areas in the storm coast. I think i saw a dwarven door that is still locked for me yet for some reason, could be that. Anyway, what's the plan, i get T3 mat you are talking about and find some random T3 craft while waiting for the late gear? Currently closing to lvl 11 and i finished all hinterlands except one rift and full storm coast except that dwarven cave. Main quest is to go close the big breach with the help of mages.
@@DemonicInfinity I’m dumb I said storm coast, it’s the flooded mine in crest wood. Yeah the difference in power from those t3 mats to the t4 endgame ones like dragon one is fine waiting for. The t3 mats will still make you hit like a truck, and make you near impossible to kill. Still ruins is In the western approach
Cool build, but besides the major combo on mobs that can be stunned, how do you kill things like dragons with this build? Or other bosses immune to ROH or CC in general?
If I was gonna convert this to a SnS rather than 2h what schematics would you use? I’m using axe of green edges & wintersbreath schematics but I’m not sure if there’s something better to be using out there
Would probably better to use chromatic greatsword/prismatic greataxe, they give you an extra elemental hit for each of your hits and pretty much double your damage output. Chromatic sword schematic needs trespasser/using golden nug though
I'm pretty confident that even assuming 2 elemental immunities, you'll still be doing more damage on average with the chromatic greatsword, statistically speaking. But the prismatic greataxe falls off vs the DH axe against enemies with 2 immunities.
@@BunnyHoper7 You would in fact not do more damage on average. I actually have a calculator built in excel, and I promise you the math says you will do significantly more average damage and peak damage with the crit DH axe. It isn't even close enough to be a conversation. The DH axe is vastly superior, Especially in Nightmare which would be the only place it would matter to min max
@@TitusActualGaming Really? What are the assumptions for the rest of the gear? For the chromatic the best armor i think is light armor with as much dex as possible, and then put crit chance on the chromatic. Either way, i guess I wish I could see the excel, can you share it?
@@TitusActualGamingI'm curious about this as well. Isn't the axe just a couple of upgrade slots away from the sword? That's what, 18 crafting mats or 36% crit chance? How does that compare to double damage on everything before resists?
I'm new to the game, and im at the point of picking my specialization. I would like to try this eventually, but I prefer to use sword and shield rather than two-handed. Is it possible to still make this build work with sword and shield even if the damage output ends up being less or do I have to use the 2 handed weapon shown in the video?
Yeah I’ve done quite a few the highlights are in my twitch. There are collections for the walkthroughs for all the characters and they are all nm all trials. You want one live streamed on RU-vid?
@@TitusActualGaming if livestream can be saved so that it can be watched later, it would be great if you did a livestream nm all trials from the beginning
@@serdarkorkmaz5708 ok, that could be done, which class would you prefer to see (warrior, mage, rogue) and which specialization (templar, assassin, rift mage etc)? in the mean time here is the link to all my collections from all my challenge runs on all 4 dragon age games, and dark souls as well: www.twitch.tv/titus_actual/videos?filter=collections
I'm confused how the primary damaging templar skills work in this build. Do I have to wait for a opportune time to use them or can I use them whenever? I don't seem to be damaging enemies much, sometimes more than others, but sometimes nothing at all. I'm only level 13 so maybe it's because I've not finished building it? Just confused how it all works? Or what I'm supposed to do as far as rotation or when to use abilities?
Depends heavily on the enemy type. The dispel 600% dmg only effects enemies with effects like barrier or buffs on them, no buffs no dmg. The same for the aoe 700% stun against demons, no demon type no dmg just the stun. I tried the build out myself and on normal difficulty kind of useless. Maybe on nightmare enemies have more effects on them otherwise this build ist crap.
I know this is a old video and everything. but how did you level this ? just 2h ? did you respec when you unlocked templar spec ? or just build in to it over time ?
All my runs are uploaded you can find the Templar one if you want to watch. I played nightmare solo all trials from start to finish. I streamed the playthrough
How do you get your combo to work on humanoids?? You showcase it in the beginning but wrath of heaven doesn’t deal damage to humans so how?? You don’t mention anything about it in the video 😢 Getting quite frustrated as I can’t find anything on the topic😢😢
Wrath+Purge basically triggers your own cross class combo of stun+eldtrich detonator (which is generally a mage detonator) , dealing a massive 1200% damage to everything according to official data from the code
It’s been a while. Whatever gives the most leather slots generally for maxing cc/crit damage though. I’ll have to load the game to see the exact setup used here though
Something must be different then. I can confirm this works on my ps4. They haven't patched this game in years so there must be something off. Let me know your gear and stats?
Cassandra: Strength: 110 Cunning: 28 Attack: 93% Guard damage bonus: 200% Critical damage bonus: 116% Critical chance: 47% I followed your step besides using increase 10% stats I crafted 3 types 1. Masterwork that explodes for 75% damage, 2. Walking fortress, 3. Pull of the abyss The damage I’m getting with the combo blessed blades + wrath of heaven + spell purge is constantly around 7-8 thousand and the most I ever got was 18203. At the moment I’m farming so I’m going up against hakkonites and lot of times I see immune and Cassandra doing little damage against them. And by the way thanks for making a video like this. Your video with JC Lee videos help want to play dragon age again and try to do the stuff you guys do in your videos. Before this I was a rogue tempest and artificer guy. Now I’m having with fun Cassandra as a two hand Templar combo but kind of disappointed not getting your numbers like over 100000k
@@ScienceIsBeautiful100 cassandra is at a disadvantage compared to an inquisitor templar. You can use the mask of the grand duchess for crazy crit on an inquisitor, but you can make some changes and get a lot closer in damage. Your crit chance and damage are incredibly low in comparison. Try crafting the armor and weapon that I craft in the video. That will boost your crit significantly. That is where huge damage numbers come from in dragon age, crits. so if you have 80% crit damage for example and I have 180%, I am literally doing 100 percent more damage when I crit, so if you hit 18k I am hitting 36k. Then when the walking bomb procs, if it crits off a 36k application, youre talking hundreds of thousands now
Thanks. Cassandra cleaver: 279 aoe damage +40 attack +28% critical chance +36+ critical damage bonus +12 strength Cassandra armor: +10 magic defense +160 max health +7% ranged def +42 strength At the moment this play through is my main one so I’m just farming for materials so I cannot get the grand duchesses mask yet, I haven’t done any main main story besides getting to skyhold. I trying to farm mainly for superb amulet of barrier from trials. Anyway thanks for your help
Hey man, I'm back with a quick question, do you have also a gear sheet in case I wanna do a tank/templat 1 hand + shield ? So far this build was very op so I took all the gears to blackwall dps champion. And I will stick as a dwarf templar tank. Cheers
@@TitusActualGaming yeah I'm using everything the same, for tank s+s templar and 2h off tank DD champion. Just needed a guidance of best axe for my short man. Cheers. Ps* already 1 month and I don't find the superior battlemaster armor schematics at the merchant in wastes lol.
@@dv487 axe of Greene edges I would say. As for the armor. Just buy all the special stock stuff when you see it, then it removes it from the pool of what can show up. There are guides too on how to refresh his stock depending on what console/pc you’re on
@Titus_Actual I swear to god, I haven't managed to reset that merchant anymore, going to the second month without being g able to craft the battlemaster armor. 😡
Heavy armor gives strength for warriors, medium armor doesn’t since it’s meant for rogues who use dexterity to boost their attack,the strength boost is what adds to a warriors damage so it’s needed to hit max damage on max damage builds
@@jawonethedon6916 -Okay, if you're going for attack, you can get more willpower from light armor than strength from heavy actually, and willpower increases attack for every class, so light armor trumps heavy armor for warriors, in terms of offensive potential, anyway.- Now, how it compares to medium armor though, I'm not sure, but however the scales tilt, the difference shouldn't be very substantial, so long as you take into account the proper balance of stats. Say what you will about warriors and rogues, you need attack, crit chance and crit damage for warriors, and sometimes you can substitute one stat from your weapon to your armor and vice versa.
@@BunnyHoper7I go off of what actually gives the highest damage in game,you can talk about all the other stuff all you want but I deal 170k damage because of what I know works best.
Actually, never mind, I take back what I said. I just rechecked the schematics, and heavy armor pulls out ahead in attack. Heavy armor gets 24 metal utility slots; while light armor gets 22 cloth utility slots + 4 leather utility slots. Not sure which one really pulls out ahead overall, but the difference is only slight.
Blessed blades, wrath of heaven, spell purge. That’s the only important ones. And blessed blades really just for the cdr while you’re attacking and combat rolling to have the other two back faster in case you don’t 1-shot everything the first combo. Livid and your horn are great too
@@TitusActualGaming thank you for the reply can I start out working towards this build going to start playing the game but want to play it on nightmare straight away
@@robertwarner6977 no worries man. Yeah nightmare is a better experience or you might get bored. If you want some good info I have other videos from my nightmare solo play throughs. You’ll have 4 total party members so it will be much easier than soloing because of cross class combos and more roles (tank etc) filled. But the general principles on boss fights, tackling immunities and special circumstances will remain beneficial. Also I play all trials on, I would recommend to pick and choose the trials on the first play through. A lot of them make the game a lot more tedious with little to no actual benefits.
Man, I'm losing my mind here, how do you deal with Stun Immune enemies? What about Dragons? Giants? I'm baffled by the lack of damage on my combos when it DOES work, but most of the time it just doesn't even trigger. Could it be my party messing it up? My setup is basically lvl 27 full Everite (haven't accessed JoH yet). And to clarify, I'm not having difficulties with anything really, but I can't only use WoH + SP for everything, I have to rely on Mighty Blow + Pommel Strike + Combat Roll and auto attacks. Anybody else?
So for the VERY FEW enemies in the game ( I would guess about 0.5 to 1 % of all enemies you'll fight) that are immune to the stun for the big combo damage, I would say that combat roll makes those fights incredibly fast. I don't even bother with the combo on dragons, I just spam combat roll and it makes quick work of all the stun immune enemies. Honestly combat roll is the most broken skill in the game for warriors, with basically no cooldown thanks to the Cooldown Reduction and it dealing 500% weapon damage instead of the thated 250%, its an insane damage skill that has no cooldown and low stamina cost.
@@IiILennetHIiI shit brother any time! Always feel free to reach out with any questions on any of the vids, I’m always around. I’m glad you’re enjoying them! This build was fun as hell
Why does your Wrath of Heaven say it does 700% damage before upgrading and mine says it does 400%? Did they nerf the ability 7 years after the game came out?
@@stankworm9982 so after looking into it. I believe you are seeing 400% as the bad damage for wrath of heaven. It gains an additional 300% and becomes 700% when you use the embrace the light upgrade.
There are nevarrites in hissing wastes but if you go to the frostback basin you can farm it indefinitely from a rift (I don't remember which one) by taking it and leaving at least one item on the rift and then leaving from frostback basin and coming back