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3 Line Art Concepts that Game Artist Teach Us 

Game Arts
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Line art is used a lot in Manga, here are 3 line art Concepts that are used by game artists (with a mangaka in between). To improve your art its always best to practice a lot, however the way you practice does matter, understanding these tips from Japanese Game artist will help. It includes analysis of fundamentals, manga styles and their progress. The artists featured in this video with YT link are:
Yusuke Murata ( 村田 雄介), Mangaka One punch man, Eyeshield 21 etc:
• The Evolution of Yusuk...
Kazuya Takahashi ( 高橋和也) Final Fantasy 14, FF16;
• Meet Final Fantasy 16 ...
Kunihiko Tanaka (田中 久仁彦), Xenogears:
• The Artist of Xenogear...
00:00 Nr 3: Outline vs Volume
04:19 Nr 2: Line art is the base
06:17 Nr 1: Variation creates Energy
Disclaimer: All concept art/illustrations shown in this 3 manga line art tips video are from their respective games and companies/artists. Please support the official release.
Useful RU-vid blog post on Line art:
• Post
Summary pro Line art concepts to improve your Manga art:
Explore the importance of good line art in creating impactful artwork, particularly in manga and gaming industries. We delve into the role of line art as the foundation of great art and how it influences the overall quality of a piece. Using examples from renowned artists like Kunihiko Tanaka, Kinu Nishimura, and Yusuke Murata, we analyze different approaches to line art and the techniques they employ to bring their artwork to life. We discuss the significance of incorporating color and the concept of stroke variation to create energy and visual interest. Additionally, we examine the role of context, intent, and the use of lines to guide the viewer's attention. The video emphasizes the practice and experimentation needed to develop good line art skills, providing insights into how professionals hone their craft.
Do you like to read or improve your art style? Consider my author page: www.amazon.com/~/e/B09LRBYBBR
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#howtodrawmanga #mangaart #gameart #gameartist

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3 авг 2024

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Комментарии : 8   
@GameArts1
@GameArts1 Год назад
If you want to create more energy in your Line art, here are some tips: ru-vid.comUgkxq0jrTuFxj8nbRvXKFTbw7GIhvI9Qn-oM
@user-zu6ux3xp1m
@user-zu6ux3xp1m Год назад
Krillin wears his big boy pants in the house for sure :P
@Madddorash
@Madddorash Год назад
you are confusing Line art with structure on the second point, which is understandable since it's often done and taught by drawing boxes with lines, your Line art or Line quality wont matter if the structure isn't there. For instance a lot of artist have rough scratchy lines yet make Amazing art. Besides that cool video!
@GameArts1
@GameArts1 Год назад
Thanks, that’s a legit point and I should have formulated it better (especially during the Disney example). Just to clarify, I still stand by the fact that ‘Good line art is the base of Great art’ (in the Manga style ofc). If the Anatomical Structure is good/dynamic while the line art considered bad/boring, the art piece/illustration can’t be considered great. (08:07) Using either overly rough or super clean lines is a stylistic choice which in my eyes have their own strengths and weaknesses.
@neonlove1289
@neonlove1289 Год назад
Just really really love your commentary and voice, everyone else I have to add speed to, maybe its the accent, its like line art, good variation of tone, haha
@GameArts1
@GameArts1 Год назад
Thanks Neon! I also listen a lot with 1.25x speed on, so that's probably why haha
@neonlove1289
@neonlove1289 Год назад
@@GameArts1 haha makes sense! Kindred spirits. Np, as an artist very glad to have your channel to listen to, keep doing your thing as naturally as it comes to you
@honey3762
@honey3762 21 день назад
This is not the best explanation on line art.
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