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3D Modeling vs VR modeling: Is VR 3D Modeling Worth It? 

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Artists, have you ever thought about other means of doing 3D modeling, like VR 3D Modeling, for example? Well, let's compare it to traditional 3D modeling that we all know using industry 3D software like Maya, Max, Blender, C4D, Houdini, and so on! Let's go!
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5 сен 2024

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Комментарии : 29   
@Imperfectlink.
@Imperfectlink. 3 месяца назад
Whenever this conversation comes up, I never really see the spatial aspect of it mentioned. If you are modeling or doing layout of a room for example, something that seems okay on the monitor can be very obviously wrong when wearing a VR headset. For example the height of a desk or doorframe.
@musashidanmcgrath
@musashidanmcgrath Месяц назад
It depends what you're doing. VR navigation alone absolutely blows the desktop away. It's not even in the same universe. VR is amazing for some things and far better than desktop. In other tasks desktop programs are better. I've been using Substance Modeler for almost 3 years now. I do a lot of my work work in VR. The rest I do in Zbrush. I work in 3D miniature/collectible sculpting. A recent job I did in VR was 2.2 BILLION triangles. Not possible even in Zbrush.
@A.J.Interactive
@A.J.Interactive 2 месяца назад
there is a plugin for blender for vr called freebird, and I would love to try and use is sometime
@TheMrTorbi
@TheMrTorbi 2 месяца назад
its awesone for now, buts still needs a lot of developement. Lots of things are missing, BUT its under steady developement!
@ChrisCypher
@ChrisCypher 2 месяца назад
I think the only problem with VR modeling is that the programs aren't mature enough yet. They're being compared to applications that have been around for over a decade with larger teams adding features. I'm no expert, but I find the headset and controllers to be a far more natural way to sculpt than using a tablet.
@avtpro
@avtpro 3 месяца назад
I've been doing 3D Modeling for decades. VR modeling is the next level. Other than seeing some of the great work done with it, You can't understand unless you put on a headset. I can do more creatively complex models in the fraction of the time with VR Adobe Medium. I'm doing more of exactly what I want to do now that VR has finally delivered on it's 40 year old promise since VPL Labs. I don't use VR for my finer museum sculpting at least not yet. They can be clean up later Zbrush or Maya or not. I can definitely say without VR I would not be doing my best 3D ideas. Flat plane modeling wasn't intuitive or fluid enough. Seem like VR broke the barrier between artist and tools, or 3D space in general. With VR, you are in the space, no outside of a computer. It's a big difference in understanding scale. VR is a better "Medium" for ideation and fast drafting. It's not precision but still very clean work. So Glad I made the leap.
@CrimsonOrguss
@CrimsonOrguss 2 месяца назад
Agreed , for me doing the foundation work is much more natural in VR now and have started to prefer pushing and pulling poly's with my hands than with the mouse and keyboard. Main app being gravity sketch, it is really great for quickly sketching out something complex in 3D and doing a base model from there, in the video here he mentions precision being a draw back but quite a few car designers are using Gravity Sketch in their workflow and making actual 3D car models and even interiors. Unless you're diving in deep and trying things out yourself I think it's not good to take input from someone on youtube who isn't actually experimenting or plugging it into workflows practically.
@wassilchoujaa3478
@wassilchoujaa3478 2 месяца назад
Which software do you use and what is it that you are making ? (Vfx, modeling, animation)
@NinoMesarina
@NinoMesarina Месяц назад
Great video
@jonmichaelgalindo
@jonmichaelgalindo 2 месяца назад
I just have a 3D viewport into Blender. (Two virtual monitors in VR, one is a normal Blender main window, the other is a 3D Blender viewport into the same scene.)
@suhailabdulla3075
@suhailabdulla3075 3 месяца назад
I will use these for my personal projects
@pooxxoop
@pooxxoop 3 месяца назад
Why @ucorp-studio comment was filtered? I know because I know him. As someone who has used ZB for over 15 years and has been part of an Oscar-winning team, I have successfully implemented VR sculpting into my pipeline/workflow. I use SL for hand-sculpting tasks and SMD for hard surface.
@ucorp-studio
@ucorp-studio 3 месяца назад
Don't bother mate. I was probably too descriptive about tools and links.
@rustydiamonds771
@rustydiamonds771 16 дней назад
I just want to make simple sculptures that i can 3D print and paint. I have no prior 3D modelling experience other then getting halfway through the donut tutorial. But i DO have 2 vr headsets. Yall think 3d modeling will work for what i do and if so, what software? I have experience sculpting with clay, and drawing 2d as well...
@user-ux9og1jk5n
@user-ux9og1jk5n 3 месяца назад
Dude we are looking that will blender become more powerfull in sculpting in future will it across Zbrush we like to see this video it will be help full to select the software for beginning
@user-dingydee
@user-dingydee Месяц назад
Blender fundamentally cannot be better than Zbrush because it has too many areas to cover. Sculpting is only one of many of these areas. I think blender needs to support sculpting on meshes over a million polycount without stuttering and frame drops before it can get into the multi-million spot y’know?
@xylionstudio
@xylionstudio 3 месяца назад
It would be more exciting to have this Soft without the glasses, because they keep trying to sell something that doesn't make any sense, it's fine for a game or something immersive for enjoyment, but a common tool. This story is missing a part friends
@ChrisCypher
@ChrisCypher 2 месяца назад
The headset is half the advantage. Seeing your objects in 3d space gives you depth perception and scale you don't get from a flat screen. You're in the room with your model and that changes everything. Plus having a tool that moves in 3d space rather than a flat surface. VR headsets (and controllers) can very much be useful tools beyond games.
@TeachmeGin
@TeachmeGin 3 месяца назад
VR sculpting may be fun but it’s not practical, I 3D model on nomad sculpt and blender for animation because I can’t access Real Clay yet. I don’t want to be immersed in a 3D world while working or sculpting for fun in VR. And VR headset aren’t a part of even most peoples lives, even for fun most get bored of it and people are finally getting wiser to health risks of wearing the radiation emitting devices. And personally I still want to leave something behind that’s physical in the world for people to see knowing how companies say things we buy digitally aren’t ours to be owned.
@slavsit7600
@slavsit7600 3 месяца назад
zaza
@supertaurus2008
@supertaurus2008 3 месяца назад
It's useful if you have tactile feed back. I can't connect with something flying in the air. Or if the within a controlled environment it's good
@Mr.Mirage_YT
@Mr.Mirage_YT 3 месяца назад
Mari vs Painter vid !
@immortal_i
@immortal_i 3 месяца назад
Не ожидал мем про пацана)))
@Denomote
@Denomote Месяц назад
VR headsets are too uncomfortable compared to monitors
@airun5362
@airun5362 2 месяца назад
"Ivan" - american, okay)
@MarquisDeSang
@MarquisDeSang 3 месяца назад
the best way is to use Blender in VR on Virtual Desktop with mouse and keyboard.
@jesuswasajedi2470
@jesuswasajedi2470 3 месяца назад
Ehh no
@musashidanmcgrath
@musashidanmcgrath Месяц назад
You're just viewing a 2D screen in VR. Not the same at all as working on a 3D model in VR.
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