Тёмный

3ds Max Retopology 

Jose M.
Подписаться 2,6 тыс.
Просмотров 44 тыс.
50% 1

In this bonus tutorial we will see how to leverage the new retopology modifier as well as other workflows to generate a low resolution version of an extremely dense sculpted z-brush mesh.

Опубликовано:

 

15 окт 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 71   
@cinurwe
@cinurwe 3 года назад
Let's also appreciate how fast the viewport handles a 35 million poly mesh in the beginning.
@soulwanco
@soulwanco 3 года назад
Me too. I was thinking "Wait. That's a lot! Damn". What is this? Zbrush?! Great vids!
@TinyBearTim
@TinyBearTim Год назад
I’ve gone to 95mill once
@gergolaky3624
@gergolaky3624 Год назад
yeah but still fuck 3ds max
@ivonsmith4255
@ivonsmith4255 Год назад
Fantastic new feature - lets hope it holds up in production!? Exciting stuff - thanks!
@amanjain8630
@amanjain8630 2 года назад
It really worked for me after I look and try some tutorials, yours is the one that worked. Owe you a lot.
@itsthatYEStoogoodguy
@itsthatYEStoogoodguy 2 года назад
This is a game changer man I love this modifier.
@atasafarzadeh7110
@atasafarzadeh7110 3 года назад
now U have a new follower... retopology modifier is fantabulous
@Lee_Aeon
@Lee_Aeon 11 месяцев назад
instead of mirroring and welding the mesh, you could just apply "symmetry" and it will do it automatically.
@KishorGaikwad16
@KishorGaikwad16 3 года назад
Very nice Sir. Can you tell me which one is best software Maya or 3Ds max. I am confused about this.
@davewest136
@davewest136 11 месяцев назад
I tried it with an STL file which I downloaded from the internet. It took a very long time to calculate and when it's done, the mesh topology stay the same. Is it only works for a high poly in .obj file ?
@vexydara
@vexydara Год назад
I”ve been trying this for a few days now and can’t get it to work right I successfully uv mapped my low poly model but do I have to do it to the high poly model too? I’ve made sure my setting in render match my settings in bake Idk what I’m missing >_< I’ve tried all the resolution settings…
@historiasdelodesconocido5021
@historiasdelodesconocido5021 3 года назад
excellent tool, a query to each model you assign the same value to the face count in the first model you put 150000 but when cloning you put that same value then I have that doubt.
@josem.elizardo9427
@josem.elizardo9427 3 года назад
Try it yourself, let me know if you still have doubts :-)
@historiasdelodesconocido5021
@historiasdelodesconocido5021 3 года назад
@@josem.elizardo9427 I tried, when I assign the same value when cloning the mesh, it remains the same and does not reduce
@josem.elizardo9427
@josem.elizardo9427 3 года назад
Try deleting the retopo modifier and applying a new one with your desired poly count and compute. Should work
@boviklayevhs785
@boviklayevhs785 2 года назад
im new here. Is this animation ready? This method is far too easy from manual retopology where you have to edit polygons on top of the hi poly yourself. What is the differences between them? Pros and cons? Thank you.
@GamersOrb
@GamersOrb 3 года назад
and people says max has no future. Lol this 3ds max retoloplogy tool made some users makes there head blown.
@ysomadbeats
@ysomadbeats 3 года назад
To be fair though, even blender had this implemented before Max.
@changsooeun
@changsooeun 3 года назад
@@ysomadbeats I dont think so. :)
@Blackstardragon393
@Blackstardragon393 2 года назад
Clone, mirror, convert, and weld? Rather then applying a symmetry?
@josem.elizardo9427
@josem.elizardo9427 2 года назад
Symmetry didn’t work on this model. I went to Plan B.
@michaeltownley2089
@michaeltownley2089 3 года назад
Amazing! Thanks for this tutorial but what if the model is not equally symmetrical?
@josem.elizardo9427
@josem.elizardo9427 3 года назад
Just use retopo on whole model than
@michaeltownley2089
@michaeltownley2089 3 года назад
@@josem.elizardo9427 gotta say im kinda lack of common sense most of the time. I get your point i think im gonna retopo all of it then will solve how to symmetry it later. Thank you very much for saving my life!
@salehowaydah2005
@salehowaydah2005 6 месяцев назад
Dude thank you so much this is incredible
@404killer
@404killer 10 месяцев назад
Hello. At the end the map seems to bake and I have the normal map but maybe I still need to apply it to the model? The low poly model has not changed at all. How can I apply the normal map so it looks high res? Thank you in advance!!
@josem.elizardo9427
@josem.elizardo9427 10 месяцев назад
You need to connect the normal map to the normal input of the material applied to your model. If you’re using a Physical material you need to make sure the normal map is connected to a normal shader before connecting to the physical material. If youre using a PBR material, you can simply connect the normal map to the normal input (the PBR material has the the normal shader in its code already)
@404killer
@404killer 10 месяцев назад
@@josem.elizardo9427 Perfect, thank you so much for the swift response.
@Avrelivs_Gold
@Avrelivs_Gold 7 месяцев назад
works okay with non-precise sculpted stuff the rest still requires a ton of cleanup
@phoenix2gaming346
@phoenix2gaming346 Год назад
THE MWTHOS IN VIDEO IS BAKING.. POWER OF BAKE
@Danteaa2
@Danteaa2 2 года назад
wait do you need to UV unwrap ???
@javier0869
@javier0869 2 года назад
thanks, it actually let me through so i could download it.
@modeladorXYZ
@modeladorXYZ Год назад
Hay alguna opción para el control de loops? observo que la geometría se crea por donde quiere. Si no es el caso hay un paso previo para ordenar los polys?
@giovannilazzari3D
@giovannilazzari3D 3 года назад
Very well done! Thank you Jose for this. How did you deal with UVs?
@josem.elizardo9427
@josem.elizardo9427 3 года назад
Thanks! I just did a simple flatten mapping with a higher threshold, than packing with the new concave packing method. It’s not perfect but I’m lazy ;-)
@timothyschreiber
@timothyschreiber 3 года назад
How do you do the smooth zooming like in Maya? Most max guys seem to use the mouse wheel and it’s super jerky then.
@josem.elizardo9427
@josem.elizardo9427 3 года назад
Ctrl+alt+middle mouse button press, move mouse
@josem.elizardo9427
@josem.elizardo9427 3 года назад
You can also set Max’s navigation to Maya mode in the preferences dialog.
@DanielDias-qh7et
@DanielDias-qh7et 3 года назад
Very nice tutorial man!! Is possible to download this greyhoud? I really love it.
@josem.elizardo9427
@josem.elizardo9427 3 года назад
I used this model from turbosquid www.turbosquid.com/3d-models/3d-greyhound-dog-vfx-zbrush-model-1450126
@Danteaa2
@Danteaa2 3 года назад
So concise ! I Love it
@ayesha3531
@ayesha3531 2 года назад
Thank you for this! Super cool video! A+++
@mehmetalisonmez8316
@mehmetalisonmez8316 2 года назад
thanks a lot!!! so nice reverb
@noxeria8945
@noxeria8945 5 месяцев назад
mine never do correct loops ..
@BleachBladeBattlers
@BleachBladeBattlers 2 года назад
Any chance that this retoro will do for future texturing/animation?
@josephballos8053
@josephballos8053 2 года назад
Woah, great video mate!
@leticiamedeirosdelcol2837
@leticiamedeirosdelcol2837 3 года назад
😮😮😮😮😮😮 It's perfect!
@rafywnn
@rafywnn 2 года назад
It's just awesome
@giuliano3864
@giuliano3864 Год назад
lovely
@shaffankhan7374
@shaffankhan7374 2 года назад
ITS REALLY WORKED LOL THANK YOU DUDE
@brycegeurts3345
@brycegeurts3345 Год назад
bruh u finna mind if i hit this griddy right quick??
@josem.elizardo9427
@josem.elizardo9427 Год назад
?
@404killer
@404killer 10 месяцев назад
@@josem.elizardo9427 The Griddy is a dance move, I think he is happy :D
@jovianwirja1100
@jovianwirja1100 3 года назад
I can't find modifier retopolgy in 3ds max 2020
@josem.elizardo9427
@josem.elizardo9427 3 года назад
It’s only available for Max 2021. And it’s a separate install. You can locate the install within your account portal
@archadel5334
@archadel5334 2 года назад
How i get this modifyer in 3ds max 2022
@josem.elizardo9427
@josem.elizardo9427 2 года назад
It’s available for download in the Autodesk Desktop App where your Autodesk software is managed.
@archadel5334
@archadel5334 2 года назад
@@josem.elizardo9427 but iam useing a crack.. dose this cause a problem ! 🤔
@josem.elizardo9427
@josem.elizardo9427 2 года назад
Lol yes. Only available to subscribers ;-)
@orphydiancg7759
@orphydiancg7759 3 года назад
Are you from Autodesk?
@josem.elizardo9427
@josem.elizardo9427 3 года назад
Yes
@malavigenalinda7967
@malavigenalinda7967 2 года назад
I dedicated my life to learn 3d max formeny years ago .but i was not lucky as neny reasons .
@Drawing_Art_
@Drawing_Art_ 2 года назад
works gj
@did3d523
@did3d523 11 месяцев назад
only on 2021?
@josem.elizardo9427
@josem.elizardo9427 11 месяцев назад
Retopology is available in every release since 2021
@smallnuts2
@smallnuts2 2 года назад
would love to see a tutorial on how to model this topology.
@phoenix2gaming346
@phoenix2gaming346 Год назад
ME ALSO
@smallnuts2
@smallnuts2 Год назад
​@@phoenix2gaming346 its a Zbrush model. I see it a lot under dog topology on Google.
@--yamen--
@--yamen-- 9 месяцев назад
but whats about the uws 😶‍🌫🫥🤕
@wolfghost96
@wolfghost96 2 года назад
Thank you for this! Super cool video! A+++
Далее
Retopology and Texture Baking with 3ds Max 2021
7:55
Master Artist Reveals Why You DON'T Need Art School
20:36
PUBG Mobile СТАЛ ПЛАТНЫМ! 😳
00:31
Просмотров 174 тыс.
ТИПИЧНОЕ ПОВЕДЕНИЕ МАМЫ
00:21
Просмотров 1,5 млн
Собираю Маню к осени ✨
00:48
Просмотров 626 тыс.
Retopology in 3ds Max. Tips & Tricks
19:49
Просмотров 109 тыс.
Retopology in 3DS Max [Tutorial]
29:45
Просмотров 130 тыс.
5 Topology Tips That Will  Get You HIRED
34:02
Просмотров 1 млн
Retopology Masters #1  -  Settings
23:00
Просмотров 57 тыс.
3D Studio MAX 2021 Retopology Tools
28:42
Просмотров 40 тыс.
Texture Baking with 3ds Max 2021 & Arnold
2:42
Просмотров 7 тыс.
Generating LODs for E-commerce with 3ds Max and Arnold
2:47
Change Your Understanding of Topology In Six Minutes
6:58