I have no idea what it was about this battle, but the Romans had a serious obsession with the Indians. Every time you turned the camera on them they were fighting or charging to fight a group of Indians and Samurai. It was nice to see the Romans hang in there to the end, usually they are the first ones out of the battle since they tend to get the fewest number of units.
footmen with shields, great! if you could add to each team one more different unit, which units would it be and to which team and how many? btw, this was a big win for the winning team
Excellent! But, can you try this, like death match, at another map? Frozen Lake 4 teams. Battle for Lost Fort. Samurais+Heavy Knights, Guan Yu +Axe Marauders, Roman Generals+Spartans, Assassins+Ninjas. Start the battle when four teams Samurais, Guan Yu, Roman Generals, Assassins surround the fort and the rest of the troops, rush to help in the battle as reinforcements, from afar. Must be epic:)
The thing is that Frozen Lake map is small, its hard to fit more than 1kk units, If you place 10 types of units in one place some of them will despawn, even if you increase the space between them same thing - the map won't be big enough.
Tbh they need to add another map like the dessert dunes or at least a map with a big enough flat space. As for the modern city - has a good number of obstacles (trees, structures, etc) which are really annoying cuz they cause de-spawning of units as well, in any case will see what I can do about it.
@@Pecata_Gaming92 Thank you in advance! BTW, big battle with weak units would be interesting, such as saxons, native americans, african warriors + maybe persians.
Romans with 900k plus kills and lose. Wish when one battle finished AI would assess which team is strongest and attack based on that, instead who wins is all geography. But great battle!
I personally think they match the theme perfectly, despite being weak (not the weakest in this battle and being carried by the strongest unit here) makes sense 🔥🔥🔥🔥🔥🧨🧨🧨🧯🧯🧯🧯