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5 MORE Unusual But Awesome Multiclass Builds In D&D 

DnD Shorts
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26 авг 2024

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Комментарии : 715   
@DnDShorts
@DnDShorts 11 месяцев назад
🥳🥳Ryoko's Guide to the Yokai Realms is out RIGHT NOW! Grab your copy here! heliana.lt/RyokoKS 🐉🐉Also download free playtest material from the Kickstarter page to explore and enjoy! 🎲🎲
@k_while9497
@k_while9497 11 месяцев назад
Can't wait for February 2025 to get the Core Box
@vulcorethegreat1220
@vulcorethegreat1220 11 месяцев назад
Made a barbarian monk multiclass work without turtle. I also ignored dex and I kinda maxed out at 15 or 16 AC, but rage resistance lets you get away with low AC. I went open hand monk and totem barbarian. That self heal does a lot. Also the battle field control is crazy. I am punching guys into walls off cliffs.
@johannesstephanusroos4969
@johannesstephanusroos4969 11 месяцев назад
Stop. Saying. "Shtrennf"!!
@GreeeenUwU
@GreeeenUwU 11 месяцев назад
I would love to give you some money, but unfortunately, I'm just a russian student, so I can't donate anything Will be there, by any chance, a freeby? I am fond of mystical creatures of Japan
@samfowler2073
@samfowler2073 11 месяцев назад
It can also save marriages.
@MrRukrio1
@MrRukrio1 11 месяцев назад
don't forget that with the Spymaster, you can take one more level in Artificer for Armorer, spec into Infiltrator. your armor is now giving you ADVANTAGE on stealth checks, a huge boon for Rogues, a free weapon in the form of the Lightning Launcher, and 5 extra feet in movement speed to help close the gaps or widen the distance when using bonus action disengage. EDIT for the BG3 players. try a Bonk in Baldur's Gate 3, pump Strength high, and go with your choice of Con or Wisdom for the secondary AC stat. here's the spice to make it work: first Feat or ASI you can take, pick up Tavern Brawler, which got buffed to DOUBLE your strength stat in unarmed, improvised, or thrown damage.
@Mitcheck315
@Mitcheck315 11 месяцев назад
I also just love the combination of the lightning launcher and sneak attack, I think it's technically the only RAW way to deal elemental sneak attack damage?
@joshuabeatty7371
@joshuabeatty7371 11 месяцев назад
Mind you that advantage only applies if you didn't pick heavy armor to wear.
@kiranaun9593
@kiranaun9593 11 месяцев назад
yup infiltrator + assassin is an insane combo
@zacktaylor6939
@zacktaylor6939 11 месяцев назад
​@@Mitcheck315Not sure if it counts as Elemental, but Soulknife Rogues get Psychic damage Sneak Attacks.
@anishshirodkar484
@anishshirodkar484 11 месяцев назад
@@joshuabeatty7371which you wouldn’t as it’s a bad armor for rogues, best armor for rogues would be half-plate
@soysaucerb
@soysaucerb 11 месяцев назад
Free reminder for the spymaster that if you take three levels in Artificer, the Lightning Launcher that you get from the Infiltrator armor from Armorer is considered a simple ranged weapon and is therefore valid for Sneak Attack.
@bananabanana484
@bananabanana484 2 месяца назад
It’s great! Makes a cool blaster character, and the extra d6 of damage makes up for any lost sneak attack from taking artificer levels
@jacobyspurnger8488
@jacobyspurnger8488 11 месяцев назад
Nonono, the artificer/rogue is great because you get a Lazer gun and you become that one blue lizard Pokémon with sneak attack damage.
@venuswine9905
@venuswine9905 11 месяцев назад
Inteleon?
@shadowedpokefan331
@shadowedpokefan331 11 месяцев назад
Lol I thought salamance
@lilminty9869
@lilminty9869 11 месяцев назад
Swampert?
@yannismpa3701
@yannismpa3701 11 месяцев назад
@@venuswine9905 That or Greninja
@bi_smth
@bi_smth 11 месяцев назад
Niceeee im currently playing the lvl20 multiclass mod and artificer mod in bg3 rn. I didn't have any ideas yet what to do w my second class. Playing as a Cambion Inteleon might be fun.
@brewdaly1873
@brewdaly1873 11 месяцев назад
I can personally speak to the effectiveness of the Artificer/Rogue combo, as I'm currently playing one. But I went 3 levels in Artificer for the Infiltrator Armorer. Advantage on all stealth checks and a ranged weapon that deals 2d6 lightning damage while still working with sneak attack, in addition to all the other benefits you mentioned. It's pretty badass.
@casbot71
@casbot71 11 месяцев назад
So with Artificer, you're obviously the Armourer subclass (and the doff or don armour as a bonus action is a great utility, especially if you have a bag of holding to stash it in. Cue Iron Man suit-up sequence in high speed). But what Rogue subclass are you? And what benefits and synergies does it give?
@galmenz6118
@galmenz6118 11 месяцев назад
@@casbot71 realistically it doesnt really matter. if you want to go full ham on stealth guy go arcane trickster for invisibility. and you obviously will get more benefits out of your good INT
@brewdaly1873
@brewdaly1873 11 месяцев назад
@@casbot71 hmm, man, I gotta think how to make this concise lol. Most of the synergies are covered in this video and my comment. Like, I did take Fairy Fire, Guidance, and Cure Wounds, and all of them have really come in clutch. The campaign started at lvl 5, so I went 3 Artificer/2 Rogue, but that meant at lvl 5 I had a +10 and advantage on all stealth checks, along with 6 tool proficiencies and 7 skill proficiencies. I was basically aiming to make an infiltration master. I toyed around with a few different Rogue subclasses, including Soulknife, Mastermind, and Thief, but I ultimately decided to lean into the spellcasting with Arcane Trickster. It's still a fairly new campaign, so I can't totally say how it will perform at higher levels, but so far it's been a blast to play.
@brewdaly1873
@brewdaly1873 11 месяцев назад
@@galmenz6118 yeah, I ultimately decided to go with Arcane Trickster, but honestly there isn't a single Rogue subclass that wouldn't enjoy a 2-3 level dip into Artificer.
@markvaughan7530
@markvaughan7530 11 месяцев назад
For the Spymaster build, using Armorer Artificer, I would either do 17 in Mastermind Rogue, or 13 in Inquisitive Rogue. Alchemist Artificer would also work well with Mastermind or Assassin.
@Jorvalt
@Jorvalt 11 месяцев назад
Something you neglected to mention about multiclassing Artificer + Druid is the Armorer subclass. Normally, armor and wildshapes don't mix, since it either merges with you when you wildshape, or it stays on and possibly retains some functionality depending on what you shapeshifted into. HOWEVER, your Arcane Armor from Armorer is able to change its shape to cover your entire body, even replacing limbs if need be. This means that it should be able to still function fully, no matter what you change into.
@MEIZimm
@MEIZimm 5 месяцев назад
This seems... very DM dependent, at best. You have to be wearing the armor to turn it into your power armor, which you obviously can't do as a bear (or whatever). If you doff the armor as an action in humanoid form, wildshape, and then try to put it back on, i think you'd need a very generous DM who allowed the armor to fit your new form. Note that the rules for wildshape include the following: "your ability to speak or take any action that requires hands is limited to the capabilities of your beast form." "You retain the benefit of any features from your class, race, or other source and can use them if the new form is physically capable of doing so." "Your equipment doesn't change size or shape to match the new form"
@SketchtheAwesomeVoDs
@SketchtheAwesomeVoDs 4 месяца назад
@@MEIZimm in this case I would consider specific beats general, equipment not changing size being a general rule, and the arcane armor can be doffed and donned as an action, along with it specfically saying it covers you would ve specific. and my usual arguement with such things as a dm, is if it's unclear, but unbroken, may as well allow it, and the armour wouldn't add all that much, but would be cool
@kingmasterlord
@kingmasterlord 2 месяца назад
flavor it that your wildshape is entirely the armor's doing
@SilvanianPirateKing
@SilvanianPirateKing 11 месяцев назад
Warlock artificer has been fun. He was born without his right arm which armorer replaces with a power gauntlet. It also doubles as his pact weapon.
@dodonixx953
@dodonixx953 11 месяцев назад
I have one of those. A always do agonizing blast + force balista and flavor it as one big runic bazooka
@voicelesskraken7454
@voicelesskraken7454 11 месяцев назад
Making doom fist in dnd
@enderskunk7644
@enderskunk7644 9 месяцев назад
​@@dodonixx953kaboom?
@BunnyWitchcraft
@BunnyWitchcraft 11 месяцев назад
The barb/monk combo is actually super op in baulder's gate when you pair it with tavern brawler.
@nicholasfarrell5981
@nicholasfarrell5981 11 месяцев назад
I'm a 3.5 old-timer, so it just sounded wrong to me.
@Cpt.Str4ng3
@Cpt.Str4ng3 11 месяцев назад
Played the Bonk as a Strength based Goliath Open Hand Barb Dip in DnD, boy it was fun. Dumb as a rock, putting enemys down with a giant broom.
@rodneyrossow
@rodneyrossow 8 месяцев назад
Using the Fighter Initiate feat and taking the optional Unarmed Fighting Style turns your unarmed attacks into strength based attacks that do 1d8 if you don't have a weapon or a shield on either hand. You start Barbarian and ignore the WIS (except for the minimum 13 needed to get Monk). Starting Variant Human or Custom Lineage gets you 3 attacks by level 3 (1 Bar/2 Monk) each doing a potential of 1d8 + STR. Not bad. Our DM allows a feat at first level and I have a Dwarven Barbarian/Monk set up for Bear Totem/Drunken Master path build.
@Semety
@Semety 5 месяцев назад
Monk/thief combo is also great with tavern brawler. Especially with potions of giant strength. I feel like monk is just good with tavern brawler in general with items to boost dex
@giannarone3991
@giannarone3991 11 месяцев назад
The Artificer/Druid made me remember a Westmarch I was in: I was an Artillerist Artificer and had befriended a Druid. As we were talking, he showed off his wildshaping. I proceeded to place a cannon on his back. The wolf’s tail was WAGGING and the gud boi had telepathy so I could hear him freaking out over how awesome it was! We didn’t get to do it before the thing ended, but we had plans
@JoshuaRobson-dh2wu
@JoshuaRobson-dh2wu 11 месяцев назад
That sounds so cool
@lancecarlisle1749
@lancecarlisle1749 11 месяцев назад
The moment you said "Bear with a Flamethrower," I was sold.
@GORtheBULL
@GORtheBULL 11 месяцев назад
I made an Inquisitive Rogue Knowledge Domain Cleric multi-class to experience that classic "Inquisitor/Witch Hunter" archetype. Genuinely great combination
@TBoring
@TBoring 11 месяцев назад
Soulknife Rogue’s Psi-Powered Knack pairs beautifully with the Knowledge Cleric’s Knowledge of the Ages Channel Divinity. Plus you essentially get extra expertise and spells like Command and Suggestion are really thematic.
@rhys6173
@rhys6173 9 месяцев назад
I am currently playing this in a campaign and it is beautiful
@CroMagnonCrust
@CroMagnonCrust 9 месяцев назад
How did you choose levels? Starting a new campaign and want to run this character concept
@rhys6173
@rhys6173 9 месяцев назад
​@@CroMagnonCrust I am currently 8 cleric 1 rogue and is great at the moment and will only get better. Also took the skill expert feat so loaded with expertise.
@rhys6173
@rhys6173 9 месяцев назад
Also I thought about going rogue later into the character for rp reasons
@JasonCorfman
@JasonCorfman 11 месяцев назад
A third level in artificer will let you take the armorer subclass, which if you take the infiltrator armor, boosts your speed by 5 feet, gives you advantage on stealth checks, and gives you a ranged weapon attack that deals lightning damage.
@CanadianCrits
@CanadianCrits 11 месяцев назад
Moon Druid + Armorer Artificer woukd maje a pretty fun combo too. The armor conforms to your body shape, naking it usable even as an animal, and you can either become a super tank with the thunder gauntlets, or shoot freaking lighting and be super stealthy as an infiltrator. Good stuff
@galmenz6118
@galmenz6118 11 месяцев назад
problem is the stats though. there is a reason multiclass usually have overlapping stats. also spell progression delaying
@fero_zetta
@fero_zetta 11 месяцев назад
​​​@@galmenz6118 You would need to wait 'till lv6, which is not that bad. We're assuming that with the video anyways. And at lv12 you get basically permanent flying and a 19STR to all wildshapes thanks to the armor modifications plus infusions not to mention a +2 to the AC of the armor, which is higher than most natural armor in the game. The only two wildshapes that matter and is sad that you lose are the giant subterranean lizard and the mammoth, because most DM's I've talked to don't really like the idea of dinos. Edit: Forgot the str
@draconicexodus9910
@draconicexodus9910 11 месяцев назад
@@galmenz6118problem with that combo: Druids cannot wear any armor that contains metal, asides from the bare minimum of rivets and clasps and the like. While this combo sounds really good, it would only work if you could use Hide armor (if you have Medium Armor proficiency)
@galmenz6118
@galmenz6118 11 месяцев назад
@@draconicexodus9910 technically that is flavor text (and thankfully its being axed on the remaster), but yeah most tables (myself included) use that. if your DM is extra nice maybe you could get bark full plate...
@sntcci
@sntcci 11 месяцев назад
​​​​@@draconicexodus9910the text actually says druids "won't" use but in this case you're not an average druid. Also many dms don't really bother with restriction as long as it fits your fantasy. But yeah if you have a really restrictive dm maybe pick another build
@yoinky463
@yoinky463 11 месяцев назад
Let me just throw my weird pitch into the mix: Mad Scary Undead Warlock 2 / Zealot Barbarian X Be a Reborn for that little extra spooky flair, but any race technically works fine. Take your first level in Barbarian for martial weapon and shield proficiencies, as well as Intimidation and Athletics. You're rocking a 16/15/14/8/8/13 with point buy (+1 to Str/Dex/Cha) and a cool 14 HP. Next two levels should be in Warlock, taking the Armor of Shadows and Devil's Sight invocations, bringing you up to 28 HP at level 3. From there, get to Barbarian 6 and take the Resilient (Dex) feat, leaving you with 16/16/14/8/8/13 and 73 HP. What this leaves you with is a permanent 18 AC with Mage Armor at will and a shield, Armor of Agathys for an effective 10 temporary hit points, a turn 1 Rage/Attack, and a turn 2 Form of Dread to regain those hit points when you lose them from AoA, which are potentially higher at an average of 7.5 (15 while raging). You are now a walking nightmare that forces a saving throw once per turn to give a creature the Frightened condition, negating your Reckless Attack penalty if you use it on a creature in melee. You can add a d6 up to 3 times to your already +6 Athletics checks to break free of grapples and restraints, or to shove enemies. You have every physical saving throw proficiency against many short range spells, which you can reroll if you fail with the advantage you have on Dex ones. You are also: - Immune to darkness and creatures that use it to hide - Immune to the Frightened condition - Immune to magical sleep effects - Able to fight underwater or in a complete vacuum - Maybe given a flying speed if your DM will let you be a Reborn Aarakocra. - Resistant to poison damage and the poisoned condition - Given advantage on all death saving throws (And can be revived for free if you somehow bypass that) Not optimal, but super fun.
@craigauty8874
@craigauty8874 11 месяцев назад
Mage Armour doesn't stack with Unarmoured Defence, you either get 13+DEX for 15AC or CON+DEX for 15 AC.
@taylorsmith9197
@taylorsmith9197 11 месяцев назад
In your case I would have swapped fiendish vigor for Armor of shadows as armor calculations never stack and really at worse Unarmored defense would be like 1 AC less. And fiendish vigor lets you start every fight with 8 temp HP for when you don't have AoA or don't have the chance to cast it. As even if you can cast AoA, the temp hp doesn't stack, but you can choose which source you want so it doesn't stop AoA. I've played a very similar character that was a bit flip flopped. 3 Ancestral Barbarian (although any barbarian would work honestly) X-Fiend Warlock Gem Dragonborn with the Dragon Fear feat. I got: -Fly speed at level 5 that works with rage and a resistance of choice between about 6 types normal Barbs dont resist. Like psychic or Lightning etc -You have great tank abilities for both single target and and mobs with the Barb taunt and the dragon fear roar which only uses 1 attack -Take the Thirsting blade invocations for extra attack and Devils sight. Cloak of flies works with rage too, or eldritch Smite. -Get a great warlock ability that allows you to add a D10 to any saving throw once per short rest, great for those crucial mental saves barbarians suck at Warlock 6 -At 10th level (7 warlock), you could stack both AoA and Fire shield and do 20 + 2d8 damage to everyone who hits you per attack (Fire shield is not Concentration) and gain either fire or cold Res (I only did this once, and was freaking awesome, worth both spell slots lol) -Gain temp HP everytime you down an enemy. -At warlock 10, gain another resistance of your choice that you can swap out on a short rest. If you start Warlock for the saving throws, 1 Warlock, Go 2 Barb, 4 Warlock, 1 Barb, rest warlock, your extra attack and first ASI come on a couple levels late but your still very well off for the most part. Fiendish vigor makes up for the slightly lower HP, you can stack temp HP like crazy on this build. A 14 Cha goes a long way on this build, if you can get 16 you're set. And you don't really need a maxed Str as with reckless attack, even if you are 1 less to hit compared to the curve, you are still fairly likely to hit most things. And if you need an ASI, just 1 more level in barb gives you that. All in all, your build definitely works, i partially wrote mine down because ppl crap on the Barb/lock combo and there are many way that MC works lol
@yoinky463
@yoinky463 11 месяцев назад
@@craigauty8874 If you're two-handing a weapon, yeah, you'd be right. But 13+3+2 from Mage Armor/Dex/Shield is what I was going for here, specifically to bump it up to the funny haha 18.
@austingreene9982
@austingreene9982 11 месяцев назад
Another interesting one here that is similar to the spymaster is a potionmaster. Alchemist Artificer + Thief Rogue and you can use your poitions as a bonus action on yourself and allies. Good healing, decent damage, and a super skill monkey for the party between gadgets and the skills you get from thief
@connorhamilton5707
@connorhamilton5707 11 месяцев назад
Important note that this interaction is actually DM dependant, since the Experimental Elixir is not specified to be a magic or nonmagical item. RAW and RAI, Fast Hands does not work with magical items, including regular healing potions.
@REDcladSPECTER
@REDcladSPECTER 11 месяцев назад
A combo I though of a while back is what I call the Big Daddy. It an Armorer Artificer and Rune Knight Fighter multiclass. You get your suit of armor with good AC and damage options as well the chance to infuse 4 separate parts of it as well as extra rune features and essentially barbarian rage without restricting spell casting. Now your a hulking armored brute in a suit of armor that could let you breath underwater shoot your choices of fire, ice, lightning or more at your enemies. All you’d need is a drill and you be right at home in Rapture.
@IcePho
@IcePho 11 месяцев назад
Surprised many people don't talk about Ranger/Cleric combo. It's the epitome of being a Christian Homesteader. Very fun, regardless of the archetypes chosen.
@beckybequette8212
@beckybequette8212 11 месяцев назад
I started one in a Straud campaign as I realized, as a new player, that we didn't have a cleric or paladin and probably needed one. So level 1 Rogue, 2 levels of Life Domain Cleric. A Paladin just joined our party, but I think I'm going to level up to level 3 Life cleric to get Spiritual Weapon, then back to Ranger levels in Gloom Stalker
@M9Seradon
@M9Seradon 11 месяцев назад
Played a oneshot as a Drakewarden Ranger with a War Cleric dip and it was pretty cool. Draw aggro with the drake while you snipe or rush in to take advantage of flanking if your game uses it.
@jonny-lancs1944
@jonny-lancs1944 11 месяцев назад
I believe he's done one in a previous multiclass video
@IcePho
@IcePho 11 месяцев назад
@@jonny-lancs1944 Are you sure? I don't recall him ever mentioning it.
@evelyndanforth8346
@evelyndanforth8346 3 месяца назад
I played a horizon walker ranger / life cleric and it was very fun.
@dylancox631
@dylancox631 11 месяцев назад
Great video! One addition to your Rogue/Cleric: the Grave Domain subclass. They have an ability that allows them to make a target vulnerable to damage for the next attack. So curse the target, survive a round, then hit the target for double damage
@TooMich
@TooMich 7 месяцев назад
Just made my first character last year as a Warforged Druid of the circle of the forged, it has the same wildshape bonus’s as moon and I can confirm, dire wolf is the GOAT. Doesn’t get muti attack like the brown bear (my second favorite) but the special ability to knock people prone when using it bite attack, combined with the decent movement speed and AC along with pack tactics makes if so good for combos. Been waiting to get sommoning spell so I can make a whole pack of wolves all attacking with advantage with me leading them. Druids in general are criminally underrated.
@kelleymcmahan6457
@kelleymcmahan6457 11 месяцев назад
The "Biter" takes the Disney song "Whistle while you work" to it's literal ridiculous conclusion.
@WhiteRoomMan
@WhiteRoomMan 4 месяца назад
Had a friend play an arcane trickster rogue with alchemist artificer, because mage hand was a bonus action they put all their money on potions and used the mage hand to feed people healing or buff potions and action to booming blade in melee or knock enemies away from opportunity attacks with a sling at range (crusher + elven accuracy). She became the most versatile area control rogue I’ve ever seen
@StevetheWarlock
@StevetheWarlock 11 месяцев назад
The spymaster build is literally the character I’m playing in my next campaign. How did you read my thoughts?! tell me a mighty DND shorts man!
@ilikeanimeverymuch
@ilikeanimeverymuch 5 месяцев назад
I love your multiclasses videos. I was always dubious about taking them, but with your simple explanation, I fall in love with some of them. Like BONK, or your mix of fighter and bard (I had similar idea but to go with Paladin to have even more smite usages, perhaps going 4 levels in collage of swords bard , 4 levels in paladin and rest in warrior is good for that 3 attacks, 3 fighting styles, more spell slots, will be nice as well). Anyway thank you for showing how creative you can be and I am waiting for more.
@lauramcmillan9592
@lauramcmillan9592 11 месяцев назад
Delighted to see the Rogue + Trickery Cleric get some love! I played a Halfling Rogue 1/Trickery Cleric 8 for a few sessions, and she was wildly effective and fun. (Especially because the specific adventure involved a heist and undead…) Over a couple rounds she drove low-level undead away from her friends, somersaulted into a circle of higher-level enemies with Spirit Guardians up, then swiped the macguffin out of their hands, bonus-action disengaged, and tumbled through their space to escape.
@michaelgonnelly6771
@michaelgonnelly6771 11 месяцев назад
Inquisitive rouge, order cleric feels nice thematically, and bonus action hold person paired with sneak attack feels real nice.
@user-ex4gb8gh1s
@user-ex4gb8gh1s 11 месяцев назад
Something similar can be done with rogue and vengeance paladin. Also Inquisitor's flavour, but more like a headhunter
@LoudAngryJerk
@LoudAngryJerk 11 месяцев назад
I did another kind of bonk for a campaign that basically made him the wolverine. 1) go hill dwarf. 2) path of beast barbarian, focus str>con>dex, were ignoring most of the monk features around wisdom, because the wolverine doesn't stun, he attacks. 3) after you get your 2 attacks from PoB, go monk the rest of the way, specifically kensei. At 4 monk grab dwarven toughness for your healing factor and at 9th level monk you'll start upgrading the damage of your claws to be in line with your monk weapons (I think it was 9th level, could've been 11th)
@peterlane7128
@peterlane7128 11 месяцев назад
Bro I'm sorry but my neurodivergent brain can't not merge the tag on your hat with your eyebrow giving you one giant villain eyebrow
@prisso88
@prisso88 4 месяца назад
Thanks, my neurodivergent brain, I can't unsee it.
@carolyn512
@carolyn512 2 месяца назад
I’m right there now.
@shanelilly9673
@shanelilly9673 16 дней назад
I have commented the same sentiment on a different video!… But I absolutely love it!
@ethanscurlock515
@ethanscurlock515 2 месяца назад
I'm partial to the Blender Bear myself (I believe Colby from d4 came up with this originally, but he called it something else) - Giff race for Hippo Build which gives advantage on strength checks and strength saves - Take a background that gives proficiency in Athletics - 3 levels in Wizard, take the 2nd level spell Cloud of Daggers. Bladesinger is probably your best bet for wizard subclass, but that's not very important. We're here for cloud of daggers. - 2 levels in Druid, take the moon subclass. In combat, use your action to cast Cloud of Daggers on an enemy's space, then wild shape into a bear. You now have a +7 to Athletics checks (+3 from proficiency, +4 from the black bear strength modifier) and advantage. On future turns, spend your action and movement to grapple enemies and drag them in and out of the cloud of daggers, dealing 4d4 every turn that you drag them back in to it, and another 4d4 every time they start their turn in the daggers
@malo1343
@malo1343 11 месяцев назад
I’m surprised sword bard/paladin mix didn’t get a mention with smite+flourishes being so good
@taylorsmith9197
@taylorsmith9197 11 месяцев назад
Cause that isn't an unusual or underrated multiclass lol. Bard/Paladin is arguably the strongest Multiclass in the game.
@neverfallnewsmedia
@neverfallnewsmedia 11 месяцев назад
​@@taylorsmith9197What? It's legit the 1st time in any DnD game you can even be a Bard Pally (Bard is chaotic, and Pally is lawful) So they shouldn't even be a multi-class option in DnD. Not sure how it's widely known as the best, when it's only ever been built since BG3 went full access. 100% an obscure AF DnD build, that does not exist, in another DnD video game. The O.P. is spot on here.
@The_Crimson_Witch
@The_Crimson_Witch 11 месяцев назад
​@@neverfallnewsmedia5e has no alignment based class restrictions. As someone who's been playing 5e for 5 years now, Pally/Bards aren't uncommon. In fact, their toolset so obviously overlaps so well it was my first multiclass. Maybe the vets from older editions aren't considering it because they still think of classes as being alignment based, but to those who started in 5e this is a no brainer for anyone looking to play a support character.
@LupineShadowOmega
@LupineShadowOmega 11 месяцев назад
​@@The_Crimson_Witch As someone that played 3.5 and 4, I will say I have never heard the Bard chaotic thing.
@neverfallnewsmedia
@neverfallnewsmedia 11 месяцев назад
@@The_Crimson_Witch Literally is in NO DnD video game. Just because Larian allows it, doesn't mean it should be done.
@Zephyn13
@Zephyn13 11 месяцев назад
Rogue artificer with the infiltator armor can sneak attack with the lightning launcher.
@dharmeshmistry342
@dharmeshmistry342 11 месяцев назад
Always really liked the idea of a Grave Cleric/Phantom Rogue who went on missions to assassinate priority targets of his religious order.
@kennysalty6019
@kennysalty6019 11 месяцев назад
A build of my own that I haven't heard of much Captain Face-Tank-Mc-Never-Dies Path of the Zealot Barbarian Pact of the Fiend Warlock. The amount of temp HP you get from spells and kills is INSANE against large crowds, especially since it's doubled against melee entirely. Add on the free revives from Zealot and even your death is now only a speed-bump. So charge forward and tank to your hearts content. I like Shifter for this builds race to get three attacks for some solid damage at high levels with the additional rage damage bonus if you take the longtooth shifter, and also there's the temp HP on transform. Charge forward and cleave through literal armies while refusing to die with this set up, and have fun! Also warlock gives tons of flavor and options to the usually limited barbarian, especially if you rock high charisma and the right invocations.
@darkvizardking69
@darkvizardking69 11 месяцев назад
Not sure if rogue/warlock has been covered, but i once made an assassin/archfey combo that essentially was the spy of tf2. Mask of many faces, blink, so many ways to get out or slip away. And this was early in the campaign at level 6. To add even more AC flair, a hidden blade was crafted and made as a pact weapon.
@nickzhaosun
@nickzhaosun 11 месяцев назад
I feels sacrilegious to combo a Druid and Artificer.
@majordakka5743
@majordakka5743 11 месяцев назад
Why? Just flavor everything as biomechanical/genetically engineered/bioalchemist
@PaperScarecrow
@PaperScarecrow 11 месяцев назад
In my mind it'd be an invertebrate focused Druid. Certain scorpions and spiders have been found to have iron compounds in their fangs/stingers. So flavor it as some crazy bio-mechanical chitinous armor, explain the actuators and motors as bio-hydraulic pumps (ie. how spiders and some other insects move their limbs). AI or autonomous machines could be literal animals inside a bio-mech suit. Remote control is explained by pheromones/scents instead of electricity, etc.
@rcschmidt668
@rcschmidt668 4 месяца назад
You could go all Transformers Beast Wars and push their “technorganic “ story.
@sirseacow4514
@sirseacow4514 11 месяцев назад
Dude, you have no idea how happy you just made me. I've been trying to figure out a martial bard style mutliclass so I can bring back my first ever dnd character~! He was a naive blue Dragonborn Valor Bard in the lands of Barovia. I really wanted him to use a sword because I thought it would be really cool, but it was hard to justify spending my entire action swinging a sword once, rather than casting a spell, especially since his stats werent really built for it. But with Swords Bard / Battlemaster Fighter multiclass, I'll work out even better! Not to mention that Battlemaster is hands down my favorite martial subclass to date. Thank you so much man!
@pyrosianheir
@pyrosianheir 11 месяцев назад
If you're up for a slightly minmax-y build, going Devotion Paladin gives you a channel divinity that allows you to add your Charisma mod - already something you want for a bard - onto your attack rolls. There's other things you can do to that to make it even more gross, but that little bit is reasonable.
@sirseacow4514
@sirseacow4514 11 месяцев назад
​@@pyrosianheirOn top of the fighter multi-class?
@pyrosianheir
@pyrosianheir 11 месяцев назад
@@sirseacow4514 Instead of fighter. Sorry, should've been more clear. You'll get that Channel Divinity, plenty of smites from the Bard side getting you more slots, and it's still leaning the character more martial. But, if Fighter fits the character's vibe better, then stick with it! I'm just an internet rando, lol.
@sirseacow4514
@sirseacow4514 11 месяцев назад
​@pyrosianheir Ah, alright. For this particular character, I think it'll be more thematically appropriate for him to be a fighter, but I was thinking about making a different character a Bard Paladin multiclass, and I'll definitely have to make that one a devotion paladin. Out of curiosity, what was that one other thing you mentioned?
@pyrosianheir
@pyrosianheir 11 месяцев назад
@sirseacow4514 a i think 3? Lvl Hexblade dip as well. Let you make you weapon a pact weapon so that it works off Charisma normally, so that then you're getting double your Charisma mod added when you use pop the channel divinity. You can get some real gross attack numbers that way.
@kiranaun9593
@kiranaun9593 11 месяцев назад
I have a player in one of my campaigns running spymaster, they're combining the armorer artificer's infiltrator mode abilities with the assassin rogue's. It's quite powerful, although they keep trying to intimidate people despite completely lacking the hit points to do so.
@CinnamonVixen
@CinnamonVixen 4 месяца назад
One of my favorite multiclass builds that I've done is a Swashbuckler Rogue/College of Swords Bard. This class/subclass combo works incredibly well both thematically and mechanically, as the Swashbuckler gains a number of benefits based on their charisma. You become the ultimate duelist, being able to land sneak attacks more easily, use blade flourishes, duck in and out of battle with your target, etc. You even get an extra attack when you reach level 6 as a Swords Bard, and you become the ultimate skill monkey with how much expertise you get.
@KamiKazeKayaK
@KamiKazeKayaK 11 месяцев назад
I've always called the Bonk the Yujiro Hanma.
@wferguson8567
@wferguson8567 11 месяцев назад
I once did a inquisitive rouge and arcana cleric multiclass and it was awesome!!! Always getting your sneak attack damage with booming blade too! It was pretty awesome!
@lolder04
@lolder04 2 месяца назад
I love combining Bugbear with monk it´s so much fun having a character who does 1d6 (shortsword) +3 +2d6 + 1d4(unarmed strike) +3 +2d6 +1d4(flurry of blows) +3 +2d6 for an average damage of 38.5 in the first round at level 2 with a 16 in dex
@anonymoose2386
@anonymoose2386 11 месяцев назад
I feel so dumb, I love 5e tools and have been watching this channel forever, and i only today realized that's what's being used for references hahaha
@haydenford3794
@haydenford3794 11 месяцев назад
for articer rogue you can go to 5 for artificer for more spell slots like heat metal an asi and some subclasses get an extra attack plus you can be a rogue who breaks a window and cast mending to fix it beghind you
@Alassandros
@Alassandros 11 месяцев назад
Re: Bonk- You can also go with the Loxodon instead of Tortle. Their natural armor uses Con (12+ Con so you'll need some bracers of defense to get to AC19). Focus on Strength, Con and Wisdom, then dump Dex and everything else.
@The_Crimson_Witch
@The_Crimson_Witch 11 месяцев назад
You still need a 13 dexterity due to multiclassing minimums, which is why Tortle is probably the better pick. You get good AC despite not being able to heavily invest in either Con, Dex or Wis, while you'd need 20 Con for Loxodon to catch up. It relieves some of the pressure to invest in dex, but tbh I don't see why you'd go loxodon rather than just bumping your dex from 13 to 14 and using Barbarian's Unarmored Defense.
@empoweredchoice1893
@empoweredchoice1893 11 месяцев назад
Thank you so much. I love your creative and fun ideas. My favorite DnD. channel. ❤
@boneless8473
@boneless8473 11 месяцев назад
Rogue sneak attack requires you use a finesse weapon, but finesse doesnt require you use dex and it is a choice between strength and dex. Barbarians can use reckless attack to gain advantage on an attack that uses strength.
@taylorsmith9197
@taylorsmith9197 11 месяцев назад
On a video in this series, Barb/Rogue has already come up.
@TheAmazingBoogeyMan
@TheAmazingBoogeyMan 11 месяцев назад
Currently trying out Rogue/Trickery Cleric, and it is a lot more fun than I thought it would be!
@kaykz885
@kaykz885 11 месяцев назад
Could you elaborate? Is it really worth it delaying the spell list of the Cleric?
@TheAmazingBoogeyMan
@TheAmazingBoogeyMan 11 месяцев назад
I love the shenanigans! Trickery domain's CD allows you to make a perfect image of yourself, and then you can cast spells through it. So put that image on the other side of an enemy, then sneak over to the opposite side, and take turns casting Inflict Wounds through the image/sneak attacking (since the image provides you advantage) on the other side. I'm currently only rogue 1/cleric 4, might pick up another rogue level or two for the skills, and then hard dive into cleric. It's still new, I'm kicking the tires on it still, but having fun!
@MrThewalkingdead
@MrThewalkingdead 11 месяцев назад
I remember a human bonk in our game. It was fun storywise. But it was clear she struggled with the mechanics hindering her character. My Favorite weird mixes are still Barb + Sword Bard (focusing on non concentration spells). Barb + Rogue Paladin + Bard (if you must still toss in 1 lvl of Hexblade. It's worth it). Ranger + Cleric
@martinnunn-hudson3656
@martinnunn-hudson3656 10 месяцев назад
along with the 2 levels of artificer. choosing thief as the rogue subclass and adding the feat healer makes an amazing combat medic. using spells to heal and control the battle field. then using the ability fast hands to use a healers kit as a bonus action to heal an ally in the middle of a boss fight can be a life saver.
@douglasburgett5529
@douglasburgett5529 7 месяцев назад
If you’re taking suggestions, I have one in mind, it’s called the Hexing Trickery, Variant human is optional for the ritual casting feat cleric. Take the first level in rogue, then two levels in Hex blade Warlock and Now take two levels in rogue again to become in arcane trickster, level up how you see fit and you just become a dude hiding in the shadows of the battlefield able to steal anything, do crazy damage to enemies, and because of ritual casting, you can heal your Allies.
@ZelphTheWebmancer
@ZelphTheWebmancer 11 месяцев назад
The Rogue/Artificer multiclass sounds super fun and I'm shocked I haven't thought of it before. Also, Trickery Cleric and Rogue is such a delicious idea, very tricky and roguish.
@Drahjan_TheoryBREAK
@Drahjan_TheoryBREAK 11 месяцев назад
Spy Master?! Why did I not think of that name? I was just calling it a Skill Monkey, thanks to the Rogue’s Expertise and the Artificer's Tool Expertise.
@fabnasio
@fabnasio 11 месяцев назад
More love for the Spymaster here! I've been playing a PC version of Ezmerelda in a Curse of Strahd game for about a year and I opted for this build, currently thief 4 / armorer 7. I was trying to capture Ez as clever and extremely skilled, a team player that put the spotlight on the party but was completely self sufficient. She turned out like a mix of the characters in Van Helsing (w/Hugh Jackman) and Batgirl, and it has to be one of my favorite builds of all time. It only requires DEX and INT, giving you room to take feats or bump CON. Rogue helps you move like crazy and gives you a pile of proficiencies and expertise, Fast Hands helps open up creative options on turns you don't Cunning Action. Artificer gives you a pile of tools, cantrips, and spells you prepare on long rest. Eventually you get Tool Expertise (applies to thieves' tools) and Flash of Genius to make you an expert crafter. Armorer lets you wear heavy armor for high ac or light armor for super stealth in infiltrator mode. You can pick up a spell-blade cantrip and infuse a magic weapon to round out the armor weapon you have available. Infusions are very customizable and can cover whatever you need, especially past Artificer6 (example: Infuse an alchemy jug to have a limitless supply of acid, poison, and oil to use as a bonus action, or for its many other uses). All together; High utility, skill proficiency, damage, and adaptability, plus a ton of fun!
@applesthehero
@applesthehero 11 месяцев назад
Actually, cleric/rogue (or more accurately, cleric/thief) has been around since the ancient times! All the way back in 2E, it's suggested right in the book that you can play a Half-Orc Cleric/Thief, and I think that's beautiful
@Fangedfilms
@Fangedfilms 11 месяцев назад
Side note for the preacher build. There was a third party subclass I spied. For the rouge a while back. That cranks this synergy to the heavens. As the divine herald subclass basically makes you. A better paladin with some minor spellcasting. and a form of divine smite. Worked into your sneak attack. Multiclass the herald with a full on cleric. Really any oath you like and it would be fantastic.
@rodemir_yanus
@rodemir_yanus 11 месяцев назад
On the "Biter" one I'd say better go 5 levels on the bard side for those sweet sweet short rest recharging flourishes and 3rd lvl spells!!
@gaelofariandel6747
@gaelofariandel6747 11 месяцев назад
Armorer Artificer if you're willing to go 3 or 4 levels into Rogues is great--especially since your lightning launcher adds lightning damage as a sneak attack so physical resistance/immunity is a lot less of a problem & advantage on sneak is great.
@trentkramer9467
@trentkramer9467 11 месяцев назад
I'm gonna need a video on the half races since the one dnd ruling where we can swap a trait and basically make half whatever we want like a winged teafling leonin with the poiser feat to basically make a manticore race
@adambielen8996
@adambielen8996 11 месяцев назад
What that rule was is that you pick a race and then can just say that you are half of another race. There are no mechanical benefits to this.
@trentkramer9467
@trentkramer9467 11 месяцев назад
@adambielen8996 no the ruling was your give up a trait from base class swapping with the class your mixed with so I cam be a goo person give up the trait where I don't need to breath and take fire genasis fire resistance ans literally stack acid poison and fire resistance in one build
@giomander40k
@giomander40k 2 месяца назад
The bonk sounds absurdly cool
@demonderpz7937
@demonderpz7937 11 месяцев назад
I had a friend who built UA artificer back when they had a thunder cannon with assassin rogue so he could benefit from the singular attack, guaranteed crit, sneak attack shenanigans. He took sharpshooter as well, and just sat 500 ft back doming people. Seeing that tasha's artificer pairs well with rogue gives me so many cooler ideas, and I thank you for that. I love rogue, it's my favorite class. I've crafted what I lovingly refer to ass the Rard (rogue bard) for getting every skill proficiency, and my beloved Assassadin (assassin rogue + pali for guaranteed crit smites, even spookier if you go bugbear). I just love rogues and making them better with other classes :)
@alexmercer2743
@alexmercer2743 4 месяца назад
I've got a Ranger/Wizard with Warcaster im pretty happy with. Casting Zephyr Strike means she's never stuck in a bad spot, and i reflavor her offensive spells as special enchanted arrows. Pretty cool if you ask me
@gayflower900
@gayflower900 3 месяца назад
i recently played a Circle of Spores Druid with a level dip into Monk and it felt great each of your extra unarmed strikes get +1d6 necrotic from Symbiotic Entity, and Unarmored Defense is a life saver because circle of spores needs AC like a fish needs water. it means you can afford to neglect Dexterity for a while and max out Wisdom first
@BlackAnno3397
@BlackAnno3397 3 месяца назад
My personal favourite is Barbarian/Paladin multiclass (bonus points for taking zealot barb) as you can put points in STR, CON and CHA and leave DEX out as you can still rage in medium armor (with which you are proficient from paladin) and because your divine smite is not a spell but rather a class feature it can be cast during rage. As a Paladin you also get some useful spells for when you're not raging and features like lay on hands and channel divinity. But the flavour alone is worth playing this multiclass. Playing as this intimidating divine warrior channeling the wrath of gods with every strike that also refuse to die (and if you took zealot even if you go down for good, you can get revivified for free and you're good to go for the next turn).
@greenwolf4718
@greenwolf4718 11 месяцев назад
I have a doubt now. The Druid's wild form can use the equipment that your wild form can. But the Armorer Artificer says that your arcane armor always adapts to the shape of your body. So, could you use a Brown Bear with heavy armor?
@Sephiroth517
@Sephiroth517 11 месяцев назад
" Vou choose whether your equipment falls to the ground in your space, merges into your new form, or is worn by it. Worn equipment functions as normal, but the DM decides whether it is practical for the new form to wear a piece of equipment, based on the creature's shape and size. " So, yep, if you have an armor that magically adapt to your body shape, it would morph into an armor adapted to the brown bear, or any other animal, you've became...
@greenwolf4718
@greenwolf4718 11 месяцев назад
@@Sephiroth517 Okay. Thank you.
@SpiritoftheWolf28232
@SpiritoftheWolf28232 11 месяцев назад
I would like to posit Rogue/Wizard for one of these videos. Specifically the combo of Swashbuckler Rogue/Bladesinger Wizard. Especially fun in seafaring campaigns. Swashbuckler Rogue starts off with Fancy Footwork, meaning you don't have to use your bonus action to disengage so long as you make a melee attack against a single creature since it can no longer get attacks of opportunity against you. 3rd level gets you Rakish Audacity, adding a bonus to your initiative equal to your CHA for those sweet, sweet early plays, as well as no longer needing Advantage to roll your sneak attack dice, so long as you are in single combat (and don't have disadvantage)! After that you focus on your spellcasting to add ridiculous amounts of tankiness and damage. The Light Armor/single one-handed melee weapon proficiencies of Training in War in Song is lost since you'll already have that from the Rogue class, but you get free Performance proficiency for that role-play potential, and ultimately the Bladesong is what really makes this subclass stand out. You get 1 full minute of bonus to AC = to INT mod, +10ft to walking speed, advantage on DEX(Acrobatics) checks, AND a bonus to CON saves for concentration spells = to your INT mod. At 6th you get extra attacks which all Rogue multi-classes adore, along with being able to cast a cantrip instead of a second attack. 10th level gets you the ability to spend your reaction and one spell slot on damage mitigation. And 14th gives you access to extra damage = to your INT mod ON TOP OF what ever sneak attack damage you'll be doing. After that you can pump your remaining 3 levels back into Rogue to finish your character for long running campaigns to add extra SA damage and buff what is already a very powerful melee caster. Equally you can swap out Swashbuckler for Soul Knife if you want to style on people with MIND DAGGERS!
@dragonmaster613
@dragonmaster613 11 месяцев назад
The MC I had fun with was dipping into Hexblade for my Blood Hunter (Lycan) who was an Assimar (Fallen) with Acolyte BG.
@ZkiiGames
@ZkiiGames 11 месяцев назад
When I inevitably play as a character again (in like 2 years probably) I plan on playing a Zeal Cleric/Evocation Wizard. Zeal's divinity lets you do max damage with fire spells, and then with evo I can... choose.. to not kill my teammates. We also love the UA "create/modify spell" system so I plan to get up to some shenanigans, which is a big reason I am going wizard. I cant wait to max damage fireball my entire party at level 7. It also gives me heavy armor proficiency.
@LocalMaple
@LocalMaple 11 месяцев назад
My beloved multiclass: Rogue plus Ranger. There are multiple versions of this, depending on your flavor. In Ranger, pick Horizon Walker to change your damage type to Force every turn, Fey Wanderer for 1d4 bonus damage and to become the party face, or Gloomstalker for Extra Attack and 1d8 bonus damage. Take the spell Zephyr Strike for a single bonus damage with Advantage, and permanent Disengage to skip the Mobile Feat. In Rogue, Arcane Trickster grants more spell slots and access to both Find Familiar and Booming Blade (remember Zephyr’s Disengage), Assassin will turn your first turn hits into Crits, or Phantom can deal an extra hit of Necrotic each turn and give you advantage on Concentration. In 5th edition, a level 4-4 Horizon Walker-Arcane Trickster multiclass was able to solo a Hasted Chain Devil with doubled HP in a 30’ square cage match. Imagine how much stronger the other builds could be. In BG3 (where the Beast Master Ranger gets a Webbing Spider), 4 Sharpshooter Hunter’s Mark attacks a turn with advantage is great!
@alexlathrop1462
@alexlathrop1462 11 месяцев назад
I had actually made a Biter already, Paragon Barragon was a Swords Bard and Battle Master Fighter. Had more Bard than Fighter, but still was one hell of a badass
@theedwardstewart
@theedwardstewart 11 месяцев назад
Would love to see a Fey Wanderer/Trickery Cleric build
@majorasmask5523
@majorasmask5523 11 месяцев назад
The duelist. College of Swords, with a few levels in Eldritch Knight. You get access to the Shield spell, Absorb Elements, and Armor of Agathys, plus a couple cantrips. You also get another fighting style, Weapon bond, and Action Surge! Finally, you fill out your weapon and armor proficiencies. I prefer Rapier and Shield, as I loved Shadiversity’s video on the Spiked Pavisse. I play Majora not as a Legend of Zelda character, but as an Infinity Blade character. I even named his father Radriar!
@Raoul9753
@Raoul9753 11 месяцев назад
A combo that i really hope to try one day (cries in forever DM) is a rogue/warlock as the infiltration specialist. The base idea would work for every type of rogue, and only needs 3 warlock levels. What i want from that is disguise self and devil sight from the invocations, the booming blade and minor illusion cantrip and the darkness spell. You can mix the subclasses any way you like, but should avoid warlock subclasses with level 1 features that scale of level or charisma. Great old one, Genie, fathomless or hexblade work well.
@sutoriimmortal2177
@sutoriimmortal2177 11 месяцев назад
I've actually been playing a similar-ish build to spymaster recently that I've simply dubbed the "Infiltrator". It starts with Dhampir Fighter to 5th level for extra attack and the Echo Knight subclass(and a secret bit of spice later). Then take 2 levels in Rogue for all those nice skills and bonus action things primarily focusing on Stealth and Deception. Finally Armorer Artificer for the rest. Take Infiltrator Armor because you're a dex fighter and the ranged weapon is nice and the ability to take disadvantage on stealth checks off your heavy armor. Congrats! You are now a tough as nails, sneaky, extra attacking, opportunist that can walk on walls and use all sorts of nasty tricks with your Echo and Artificer tools! But what was that extra spice from earlier? Well I'll tell you: Mask of Many Faces via the Eldritch Adept feat. You now can use the ultimate spying tool: The ability to be anyone! But wait, here's a neat bit of tech from little ol me just for you: You can turn into your Echo and play a fun little game of chance time with the enemy with your bootleg (and FREE) Mirror Image. Have fun driving enemies nuts, because that's pretty much all you do. You lack power quite a bit and are starving for magic items....
@Darkendrain
@Darkendrain 11 месяцев назад
Soon as I saw ryoko's went live, backed it. So excited to see what's in that book!
@thunderfoot713
@thunderfoot713 11 месяцев назад
Per the spymaster, if you take 1 more Artificier level and take armorer, and the infiltrator armor then you have proficiency with heavy armor, no disadvantage on stealth checks while wearing heavy armor, and you can apply sneak attack to your lightning gauntlets attack. It is ranged.
@Wojtek36762
@Wojtek36762 11 месяцев назад
Love the rogue/artificer idea! Several years ago I played an arcane trickster rogue up to level 10 in Tomb of Annihilation (he was annihilated in the tomb, name checks out). I couldn’t find a magic weapon until almost the end, and a huge amount of the jungle enemies resist non-magical b/p/s damage. This dip would have been great and leaned into the magic I was already enjoying. Shadow Blade helped a little. All that said, it’s weird to me to suggest this dip for arcane tricksters, and then posit the weapon attack cantrips as a valuable damage boost, when the AT already has access to them and probably took Booming Blade already at level 3. For the Inquisitive or other high int rogue, it’s great, though, and I think the artificer still offers a lot to the AT.
@liaminator4950
@liaminator4950 8 месяцев назад
I had the bear with flamethrower idea a bit back, glad to see it come back :) Without the artificier bit bc it fit more for the character to have only druid levels
@dapokeguy2994
@dapokeguy2994 2 месяца назад
With the bonk you can also go for really good con to get unarmoured defence
@antonlange8598
@antonlange8598 9 месяцев назад
When u currently prepare a moon druid for an apocalyptic cyberpunk adventure and than discover this video.
@adamelalouf3600
@adamelalouf3600 11 месяцев назад
For the first build, you could go an extra level into artificer for their subclass Most of them are really great, but the one that stands out is armorer, and infiltration model. Advantage on stealth checks, and a ranged attack, with a great damage type, for which you don’t lose sneak attack scaling The synergy is insane
@themightypen1530
@themightypen1530 11 месяцев назад
Bigby's Two-in-the-Stink nearly broke me y`all. I laughed until I cried.
@MrGriegryder
@MrGriegryder 3 месяца назад
I made the Bonk on BG3 and tabletop. I took brawlers for both sheets, but the difference is Tabletop took the path of the juggernaut so while the raging spirit of the mountain. Monk did the same but feat took strike of the giant (fire strike)
@user-ub6hy8rt2h
@user-ub6hy8rt2h 11 месяцев назад
The Tortle monk barbarian combo works very well. Using the subclasses "Way of the Ascendant Dragon" monk and "Primal Path of the Beast" barbarian, you can essentially become a Raging Ki powered Turtle Dragon with a 10ft spiked tail for reach that can add 1D8 to your AC as a reaction. There is also a variety of breath attacks with the option of 20ft cone or 30ft line and breath element enhanced punches. By level 13 with 9 levels in monk and 4 in barb, you can take 3 feats. I found Tavern Brawler useful for both the point to Con or Str, and the bonus action grapple after an unarmed or improvised attack, which is the monk specialty. The second feat is Fae Touched for the Wisdom point, the Misty Step spell, and Silvery Barbs as the level 1 spell of choice for another 1 time reaction to save yourself or a friend from a potentially devastating Nat20. Thirdly would be the "Gift of the Gem Dragon" feat for another point to Wisdom and the "Telekinetic Reprisal" ability as another reaction option that allows you to force push an attacker back 10ft for you to then attack with your beast tail at a distance or even off a cliff depending on the environment. Finding a way to gain access to the Enlarge/Reduce spell with this build can make for a good bit of chaos, turning into a giant or huge sized turtle creature that is twice your original size and 8× the weight. This can help make you a bonus action grappling champion where you can potentially pin enemies prone to give comrades advantage on melee attacks. Also recommend the monk specific "Dragon Hide Belt" as a magic item for the Ki save DC increase and refuel on Ki points. 🐢 🥷
@nomas1989
@nomas1989 11 месяцев назад
Hilariously I came up with my soul knife Rogue twilight cleric well before this video, I still haven't gotten to play it yet but it's nice to know I made a good choice
@trevorweiss4897
@trevorweiss4897 11 месяцев назад
Been running the "biter" in BG3. Probably the most fun I've had in that game, works way better than expected I'm just glad to finally see a video talking about it
@mikecarson7769
@mikecarson7769 11 месяцев назад
rogue with 2 levels as artificer is among my top multiclass options for fun thematics and customized mechanics
@casbot71
@casbot71 3 месяца назад
Going Zelot Barb with the Bonk and its Long Death Monk. While Rage beyond Death has a similar objective as Fanatical Focus, the Monk version cost a ki point for a guaranteed Death save, while the Barb version just let's you keep going _while_ raging. So possibly RAW you could just keep going while Raging and then at the end spend a Ki point to get to 1 HP and survive. The only issue is you would need to be a *combined level 25 character.* So it's never going to be a crossover, and you just decide your level spilt and see what life-saving features you pick up. And then you become very unkillable - except for being a Tortle that dies of old age before almost every other race, so your enemies can simply avoid you in order to outlive you. That Elf can take a sabbatical for a few decades and then track down your grave in order to collect your shell for decoration.
@hackcubit9663
@hackcubit9663 11 месяцев назад
She wasn't anything to write home about but I once built a tiefling rogue warlock: no better way to exploit the Darkness spell than with sneak attack, but by RAW even tieflings and drow can't see through the Darkness spell they pick up at level 5, so I took two levels of Warlock to get Devil's Sight, and my character specifically took the geniekind patron so she could disappear into her music box if she needed a cheap GTFO ability. She was tons of fun to play. Plus her high charisma played well into her backstory of being a dancer, my only dilemma was how much of a fustercluck it would be for her to take levels of bard.
@cst.9552
@cst.9552 10 месяцев назад
The Biter - That's exactly what I did with my current character in one of the campaigns I'm in XD
@jamestaylor3805
@jamestaylor3805 11 месяцев назад
Mastermind - (Help as a bonus action, 30' range help on attacks), Historian (help applies prof bonus to any check), Artificer Flash of Genius(reacrion to apply Int Mod to any check). Artificer can cast enhance ability as an action as well. Get'r'done.
@williammcfadden4791
@williammcfadden4791 11 месяцев назад
I love the last one! Always a good time to be a magic robot!
@WexMajor82
@WexMajor82 10 месяцев назад
So, go Armorer and get the Infiltrator suit for the rogue. Also, go into Scout for the Skirmisher ability. The first combo is simply great.
@matthewbeard8860
@matthewbeard8860 11 месяцев назад
The Ryoko’s guide content is AWESOME. Running The Ascendant Cascade next week and can’t wait
@Biblicallyaccuratezealot
@Biblicallyaccuratezealot 11 месяцев назад
I made the Bonk around 8 or 9 months ago, a Tabaxi named Nai’lo and he’s busted. Most fun I’ll ever have with a singular character
@isthisajojoreference
@isthisajojoreference 11 месяцев назад
Infiltrator armorer artificer is basically begging to be multiclassed with rogue, you can get heavy armor that doesn't hinder your stealth or you can pick armor that doesn't normally give you disadvantage on stealth and get advantage on stealth instead. Also the lightining launcher, which is usually worse than just casting a cantrip after level 5, counts as a simple ranged weapon meaning you can sneak attack with a bolt of lightning!
@tezzeret1432
@tezzeret1432 11 месяцев назад
These videos have basically single handedly convinced me to play artificers. I love 'em
@HorrorMetalDnD
@HorrorMetalDnD 11 месяцев назад
I would either add the Slasher feat to the BONK build or add both Fighting Initiate (Unarmed Fighting) and Crusher.
@Butterb0ne
@Butterb0ne 11 месяцев назад
I just watched an instruction video on BG3 discussing multiclassing in the game. Can't wait to see which of your ideas I can use once I get it.
@Zalied
@Zalied 9 месяцев назад
Underrated dire wolf wildshape. Man I wish my party would become anything other than the dire wolf for a change
@WriterGirl90
@WriterGirl90 9 месяцев назад
For my dwarf in CoS I’ve gone Artificer/bard, I was already decent with stuff for supporting the others so bard was just a natural progression…especially as I’ve already used Magic Mouth to mock a monster we fought but didn’t kill!
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