I love the part about understanding graphic design principles. I would go further to say, if you can make a frame look pretty, the viewer can be a lot more forgiving when it comes to the motion. Animators animate for other animators- most people don't care about the tiny little chroma abberation you put on that tiny grunge pixel in the corner lol. Get good at graphic design or illustration, and you'll stand out from the other motion designers who are "technically" good. Just my opinion though...
everything is subjective. there are moments and scenes where the rhytm, sound design and overall feeling of the animation is much more satisfying them what it is actually made of and how it looks in still frame.
Good graphics and the overall "integrity" of the frame, really important, but often to succeed in their project just lacks quality motion, details and little things that will make the overall experience more interesting and memorable. In some products this is the only thing an expert can do. but that's just my opinion too xd
Awesome tips. I love the idea of having 'keywords' to focus the style of the design. I also learned "backwards" going from needing video elements as an editor to embracing motion design to finally actually studying design.
Hey George, you're quickly becoming a huge design influence/mentor for me. Just putting it out there, would you ever consider releasing an advanced design course, or advanced motion design course? If not, it would be amazing if you could even walk through one project from the beginning and hit the highlights of your process. Maybe post it as a series? It would be really helpful to see your process, and how you make the macro and micro decisions and how it all comes together in the end.
That’s an excellent point I didn’t consider to master graphic design principles and it makes sense how I was having issues with coming up with a composition
0:21 Rules of graphic design also apply animation (master the principles of design graphic first) 1:15 Importance of creating context & themes in your animation (create 3 key words for reference) 1:56 Learning to lead the viewers eyes with your animation (where do you want them to look so they can digest the info one piece at a time) 2:39 Not everything needs to move (you avoid animating objects that can distract the viewer & disrupt hierarchy) 3:14 Tools and Resources (free and paid)
In regards to theming it's also really important to get a "what" question from your client. As in, what are they trying to convey; having a theme in mind based on pre-existing design work is nice, but make sure to get specifics.
You did such a great job simplifying something that would otherwise be a very slow process to understand through trial and error, which I think a lot of creators without formal education go through. Definitely saving this one!
Really good information. Helps those who don't know where to start, I know I worked a little backwards as well, but there is no cutting corners if you want to do it right.
I always try to think about what story am I trying to tell with this animation. It helps with creating a script for te motion so you know where to start where to lead and how to finish.
seems like you broke the first rule of fight club telling us all this shit, but thank you this has helped me tremendously, feels like i got a 5 min lecture from a professor
Just about to transition to a motion design role and really appreciate your video coming up in my feed, have a sub! Learnt a lot from our boy Seso too! 100 Thieves knows the talent!
TNice tutorials man is so good at explanation ...since I have been watcNice tutorialng soft soft tutorials , tNice tutorials is my first ti to really understand it . I love soft
These are geniunely Great tips as a begiinner to Motion Design. I use apple motion and finding resources to teach specofic to the program is hard so i'll learn the actual art first though any tips will be appreciated
Hmm interesting so I’m into video editing and things of that nature and always kinda wanted to get into graphic design or had a feeling at some point id want to. But more do motion design which ties back to graphic design which is funny . I want to do this cause I wanna learn how to creat bumpers . Which probably sounds weird but I wanna learn now cause I wanna make RU-vid videos and find a way to seamlessly implement them into any videos I make. While there are some bumper templates out there those are owned by. Big tv comps and I wanna implement something that’ll be unique to my channel that’s inspired by those bumpers. And I doubt there are any templates out there that got what I have in mind so that’s how I ended up here.
I can't decide whether to purchase a beginners School of Motion course of After Effects or just collect free tutorials to learn the basic and grow from there. Any suggestions? I'm already a visual designers with an academic background in branding - and interactive design. Want to add animation to my branding work now.
Here are a few tips for you: Set clear goals and create a plan of action Build a professional portfolio Market yourself effectively through your website and social media Determine your rates and don't undervalue your work Communicate effectively with clients and provide regular updates Stay organized with project management software or apps.
I'm trying to open it up as I type tNice tutorials. I'm lost right now and my opening screen looks notNice tutorialng like Nice tutorials. Can anyone help?
Rule #1: If your design looks like it was made by a sleep-deprived raccoon, don't animate it. Rule #2: If your design could scare small children at a glance, please refrain from giving it motion. Rule #3: If your design reminds people of their nightmares, let's not make it move, shall we?