I wish that someone told me exactly the stuff you covered in this video when I started designing/animating. As someone who's been in the industry for 5 years now I can't agree more with the way you covered things. Thank you for the great content!
I graduated w a BA in graphic design and was exposed to a bit of animation toward the end of my degree. I wanted to combine the two more and have been working on my own 2D animations ever since. I think motion graphics is for me and ill be watching all your content and studying up so i can one day get a job in this field. Ty for all your advice!
That's awesome, sounds like you have a great base to start off from with your BA! You're welcome, I'll be doing more motion graphics related videos too in the future
My Name is Adekoya Damilola from Nigeria(Africa) thanks for making this video you are God sent, I have been confused for a while until I saw this ,thanks
This is great. There are so many free resources out there. But it's surprising how many motion "designers" out there don't have a clue about design. There's so many disciplines to mograph, but if you had to pick one I'd say learn good design. If the design is poor it doesn't matter how well animated it is. But loads of great tips here. I'd also add showing your work to other people. Either a mentor or find a community where you'll get honest feedback. Nobody does their best work in a vacuum. You need bounce off other people and if you're new get feedback which helps push you and make the work better
Definitely agree with you about learning design! I've also come across this problem with other motion designers, which is why I talk about it and suggest design books. Its one of the most important things in actually being a good motion designer! And yes also to showing your work to other people. Always a good idea in any creative field to get others feedback.
more motion graphics designers need to watch this....too many people are working in this field that don't belong there because they don't have solid art and design knowledge.
Wow!! This has been very helpful. Ive been learning motion design on and off for a while now. And it hasn't been streamlined and Ive been severely lacking in the fundamentals. The tips/steps you outlined here are very detailed and will help out a lot. Thank you very much 🙏🏽😊
Thank you so much for sharing those info to the world. I'm trying to become a motion designer and yes I feel lost and having structure would definitely help. :D
I'm trying to grasp this craft and your channel is really useful. Sometimes I feel down but the idea of setting up a course of study by myself is great. I was trying to do a lot of animations but I never went to a course and unfortunately I can't, so I think I really need a full immersion into design basics. Thank you Robyno for your content, really appreciate it.
I'm so glad my channel is helpful for you! Good luck with setting up a course for yourself, the structure and step by step process should help a lot with learning
Girl, I love you for this tutorial. All the steps that you told, I have expected for myself, especially the thing with the deadline is so important. Since I don't have any showreel, I have to set myself some animations to create my reel at least. Also I booked a course at School of Motion, hopefully I can earn money in the future with this. I love motion graphics design and also 3d :) people like u keep me more and more motivated. thank you so much. all the best
I'm so glad you found the video helpful ! It sounds like you're going down the right path to making this your career. Your determination and dedication will pay off, and School of Motion is great for learning. I'm very sure that you'll be making money off it in no time ! All the best to you too!
Thank you so much for the video! I kinda got lost in all the content out there and was diving right into the deep end of it all. Thank you for the reminder to keep it simple and take it easy.
I am just starting to teach myself motion graphics, I liked your idea of creating a course for my self to follow. I'd love you to do a video on how someone could design their own course.
Some great tips for a self-taught animator like myself, thank you! It's interesting that you mentioned bloated files, as this is something I struggle with. I use a combination of photoshop with davinci resolve for animating, and I find that if I use any textures in my photoshop files the final animated file is often gigantic even without any effects, whereas without textures, even 4k files with masses of added effects end up very light. If you have any tips about this that would be great!
I've found that with textures you should make them as small/compressed as possible before you bring them into photoshop (obviously maintaining the quality that's necessary). Sometimes they're like 4k, but you dont need it that big for what you're using it for. Then when it's in photoshop, make sure you're only using the sections you need/that are visible and trim off anything unnecessary from the layer.
I couldn't stop staring at that poster that be like : () by the way I bought that animation book that you recommended the animators survival kit and it really has helped a lot =)
This is pretty sensible advice. I struggled with 3d character animation and never had the patience to clean up my 2d animation either, hence didn't master either one to get a starter job despite having studied it in junior college. Lately I started learning after effects and figured it was a better investment career wise since I know some coding too. But like you said you NEED a solid design knowledge which is something I don't exactly have. Plus making money as a good graphic designer is probably a little easier too given the lower barrier to entry. I have a decent grip on animation in general given my years of struggling with it BUT a good design foundation is KING for animated logos and stuff.
Absolutely! Glad you agree. Design knowledge also helps to train the eye on recognising good composition and staging, and for creating generally pleasing visuals (appeal)
OK, Cool! I can do a video on that, the process and examples. It's a little different when working in an agency or working as a freelancer, and it does vary between companies and individuals . Like, a brief from someone who is creating a startup and needs a video for their social media, is different or, say, and agency who needs something for a commercial. But for the most part, they'll give a written brief, or have a meeting where you'll need to take notes, but a written brief is more common and preferable so there's nothing forgotten or left out and it can be referred back to. It'll cover things like if there's a corporate identity to be followed or a look and feel, and other things like references and stuff. But I think that's a great topic for a video, so I'll do one in the future about that.
All you said was right! I just wonder Why your Background is moving! I mean look at the monitors and keyboard! :) I just See things with details! sorry I can't help it! But keep going forward you were great! ;)
Lol thanks, I record on my phone and annoyingly it has an automatic stabilizer so every time I move too much it thinks the phone is moving and tries to stabilize the footage
Robyn. I realize you may have covered this in another tutorial but, for someone who is just beginning... what equipment would you recommend for motion graphics? Computer? wacom tablet etc?
Hi Dave, I'd recommend a machine with at least 32GB of RAM - After Effects needs 16GB to run but it' will be difficult to work with if you only have that. It should ideally have a 64 bit multi core CPU. I'd also recommend that it have an SSD. And a GPU with at least 8GB VRAM. You'll need an HD display. A tablet would be good in a lot of cases when it comes to designing elements, but it's more of a case of personal preference really and depends on what types of graphics you're creating. If it's a lot of digitally drawn elements, then it would be beneficial but I don't really use my tablet that much myself when I'm working on animating motion graphics, it's used more if I'm designing stuff in Illustrator or Photoshop and actually drawing things.
Hey Robyn, Thank you for your video! I'm wondering where is the best place to find Full-time or Part-time motion graphic design jobs?? Is there a good website you use to find motion graphic jobs (full-time, part-time, etc)??
Hi Efosa, you're welcome! I have used Elance, Upwork, Fiverr and Freelanced. Fiverr and Freelanced had less competition for jobs and are easier to get jobs, but the budgets are generally lower. Elance and Upwork prove a little more challenging to get work because there is a lot of stiff competition, but you'll find higher budgets there.
If you're looking for full time work, I've had a lot of luck with LinkedIn. A lot of recruiters use it so if you build up your presence on there you may have some luck
For someone with basic IT knowledge, interest in designs and drawings and average IQ to learn, how long do you believe it might take for someone to become a good Motion Designer? (may be how many hours or learning - LOLL like a pilot's flying hours)
I'm not sure, there isn't really like a standard amount of time...it also depends on how good you mean.... it would also mean learning design at the same time, because that's important in being a *good* motion designer. Some people just have a knack and take to it like a duck to water. It could take some people 6 months, some people a year - to become an actual GOOD one, in my opinion, it would be several years. But you could become quite competent in 6 months, if you were practicing every single day. I really can't give you a time frame or amount of hours. It also depends on people's natural talent.
I once asked my acting coach the same question ..How long willl it take to get good...and She said...you'll never know, but when it happens you'll know it...because you'll feel it....It can take as long as the sacrifice and committment you give it......the time it takes to become a good motion designer depends on soooo many underlying factors...none of which have anything to do with your IQ...If you have the interest in motion design...you have a good start, maintain that interest and staying motivated is the challenge. getting really good at motion design could take a lifetime..I guess the real question is how long does it take to become good enough to get work. As RobynO points out it could take 6 month, it could take a year, it also depends how much time you have to devote to study...and on what area of motion design you chose to endeavor. if you're doing typography kinetics it could take 6 months..if its hi end 3D product visualizations with animated breakaways and particle simulations it could take longer..decide first which area you would like to work in. I am an ArchViz designer just now broadening my scope by getting into Product Viz...so it'll take me less time than most. yet in ArchViz its a entirley different workflow. I think overall RobynO has the best advice..decide what area you want to pursue if yo chose to become a generalist it will definetly take you ,longer to get good at all the different intricacies of each industry. Give yourself at least a year or 2 to enjoy the discovery process...and let the skill set evolve through the process before pursuing work. ... Hope this helps
You could take a look at lynda.com or udemy for proper courses, otherwise video copilot has great free tutorials and there's a RU-vidr named Ben Marriott who has some good tutorials too.
@@pariahgaming365 I think Ben Marriott has some courses , you should check out his channel, he's amazing at motion design and a great teacher. I dont have the links for his courses but I'm sure he'd mention them on his channel or website somewhere
I film on my phone and it has a weird video stabilization thing that I haven't figured out how to turn off. Whenever I do a big hand movement it seems to think the camera is moving and tries to stabilize it.
I dont think we'll need to worry about that for a long time. It's getting more and more popular as a way to make digital media stand out. Obviously a lot more stuff is becoming automated and AI is getting better and better, but it still has a long way to go in terms of creativity and producing something polished and bespoke to what a client needs. You can tell the difference, for instance, between something that has been animated by an experienced animator, and something done with Mixamo, for instance. Machine learning still has a long way to go before it makes our jobs redundant.
first / get high end pc with lot of ram and min. 2 Rtx gpu it will depends on what you will doing what type of AD. Remember one in AD world every sec. is important so you better make it minimalistic. Next get real program Houdini or C4d. Not some shit like blender or 3dsmax... Get plugins for render vray, octane... first get practice in modeling than in motion graphic. Dont be like her, fuck illustrator vision, for real AD you need to practice with glossy materials not only with matt and 3d is more important than ever.