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50 Subtle Differences between Zelda Skyward Sword HD and the Wii version 

Looygi Bros.
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21 сен 2024

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Комментарии : 119   
@KTSpeedruns
@KTSpeedruns 2 года назад
Not everybody will appreciate it, but the team for SSHD didn't just change the resolution and controls and call it a day. A handful of these are big fixes to what made Skyward Sword a bit of a drag at times.
@OtakuUnitedStudio
@OtakuUnitedStudio 2 года назад
It's kinda hard to believe so many people think that's all that was done. On the one hand, yes, it is largely the same game with no new dungeons or story elements. On the other, it's not like they phoned it in, either.
@329link
@329link 2 года назад
@@OtakuUnitedStudio people think it's like that because they just watched gameplay and never actually tried the game. You can find people talking like that about every remake, even the ones that addressed some pretty big issues.
@shabadooshabadoo4918
@shabadooshabadoo4918 2 года назад
I am currently playing skyward sword for Wii and yeah, the biggest annoyances are the load times, the slow unskipable dialogue, the fact you have to rewatch boss intros if you lose the boss fight, and the sloppy motion controls. All that said I just beat twilight princess and skyward sword so far is a big improvement. Twilight princess felt like a beta-test in comparison. I should mention i was playing the Gamecube version of twilight princess and it just felt like it was missing a lot of polish. Oh another annoyance in skyward sword is the fact theres a giant transparent wiimote on screen at all times, and the fact that you cant use the un-used directional buttons for quicksloting items, the rotary menus that come up to select items arent transparent at all, but they also don't pause the game, so getting out an item in a fight is a very dangerous move. I also find it ambiguous which items i find in the B rotary menu and which ones I find in the (-) rotary menu. I always end up checking both.
@daigovandemeter
@daigovandemeter 2 года назад
remember it is a 60$ game, that's why it doesn't make any sense, this details are fine and loading screens taking less, but it is not worth 60$ at all.
@notsocooldude7720
@notsocooldude7720 Год назад
@@daigovandemeter That’s a matter of opinion
@sayzar9474
@sayzar9474 2 года назад
Fun fact: I had no idea it was meant to be raining inside the thunderhead in the original 🙃
@nekolu
@nekolu Год назад
Is it even raining or did they just put a rain filter on screen? GTA trilogy remaster did the same thing with putting a rain Instagram filter instead of actually having it rain in the game. The rain falls on screen but it doesn’t hit link’s hat or shield
@V.U.4six
@V.U.4six Год назад
@@nekolu do you only mean while flying or including the isle of songs? Because 21:12 is definitely supposed to “rain” look closely when it looks at the ground (and technically listen too I guess?)
@V.U.4six
@V.U.4six Год назад
@@nekolu I mean idk if it’s just a “filter” but it’s definitely supposed to rain it was just barely noticeable before
@nekolu
@nekolu Год назад
@@V.U.4six filter or not, as long as it isn’t intrusive, it ain’t gonna bother nobody. The gta trilogy rain, however, is far worse and makes it hard to see anything. It shows how they don’t care about quality when they dumped a Snapchat rain filter and called it a day.
@metroidgamer6431
@metroidgamer6431 2 года назад
Yes! I couldn't get enough of this in the original vids, now I got them all in one!
@mephbow
@mephbow 2 года назад
I NEVER REALIZED THE SAVE LOGS WERE BIRD FEATHERS NOW I’M MORE UPSET THAT NINTENDO DIDN’T KEEP THEM
@RipVanFish09
@RipVanFish09 5 месяцев назад
Yeah, I think they should've left them as they were.
@pokshimin
@pokshimin 2 года назад
For the goddess harp segment, it seems the hd version used the NTSC script whereas the Wii used its own PAL script
@OtakuUnitedStudio
@OtakuUnitedStudio 2 года назад
That seems to be true for many of the dialogue changes.
@gamingbros2533
@gamingbros2533 2 года назад
I can see that a lot of effort was put in this video so keep up the hard work bro
@SamuelBoreas
@SamuelBoreas 2 года назад
I waited for the damned help stone to pop up in SSHD because I was expecting it. Waited there for 5 minutes running around thought my game was glitched.
@HeroOfTime-wj7yl
@HeroOfTime-wj7yl 2 года назад
I never realised that the names of characters didn't appear in their dialog boxes, how tf did I learn their names lol
@notsocooldude7720
@notsocooldude7720 Год назад
You can target them and call Fi and she tells you info about them
@OtakuUnitedStudio
@OtakuUnitedStudio 2 года назад
"Now is not the time to give it a close examination" was used in the EU version of the game originally, while "But there's no time to admire it" was in the NA version. The Switch version seems to largely use the NA translation. I find it quite funny that this line in particular was changed, since the EU version has a wordy and kind of awkward explanation for how you don't have time to do so. I think some of the other dialogue changes you pointed out were also in the original NA version.
@squeenixu
@squeenixu 2 года назад
wow, I didn't even know it rained in the thunderhead
@the_maverickk
@the_maverickk 2 года назад
A lot of these don't feel like "small changes" so much as "Tantalus fuck ups". The Bazaar NPC animations for example... something got messed up there in the code. If I'm not mistaken when the camera is turned away the NPC's despawn (in a lot of Nintendo games what isn't on screen tends to disappear, a common optimization trick). So basically the animation IS in fact there, but in the original this animation would loop after a designated time. So something likely got altered on the programming side in regards to telling the game to loop that full animation. Mind you I don't know how those idles wee set up originally. Rupin's sigh again feels like a fuck up. It's an audio file tied to an animation. Seeing as there is no reason not to include this sound, it was likely forgotten, or lost while transferring and updating files. So it feels like for every minor improvement, there were little things that were lost. Regardless, I'm still happy that the game was released in HD. Deserved a second chance with more traditional control scheme for those who wanted it.
@MythicalWolf22
@MythicalWolf22 2 года назад
I hope they notice and patch those two problems.
@LeopoldLitchenstein
@LeopoldLitchenstein 2 года назад
I'm glad it was rereleased as well, I'm sad some of this was cut but some of it I can do without since overall it's an improvement
@OtakuUnitedStudio
@OtakuUnitedStudio 2 года назад
I think your explanation about the animations is probably right, though an alternative reason might be to seem more "professional". Like Peatrice - it's understandable for her to doze off out of boredom when no one is around; but to do so right when someone walks up to her, probably for the first time ever, makes it seem less like she's bored and more like she doesn't want any customers. Or the potion makers - trying to call customers over when you have one right in front of you seems a bit uncouth. That said, this isn't what I'd call an improvement. The rendering distance is definitely a mistake, though. Unless it's an odd quirk of the Switch's architecture, which is possible but seems unlikely to me.
@Hurtle885hu8bu
@Hurtle885hu8bu 3 месяца назад
2:30 “Ten years have passed” Oh…I’m so old…
@lcreatesart
@lcreatesart 2 года назад
Why’d they get rid of the Sheikah Stone?! That thing was actually extremely helpful when I was stuck, and served the purpose of the walkthrough and/or a human helper, and made me feel like I did the game on my own without help because it was help built into the game, and I couldn’t access the gossip stones for a while, so those weren’t of any help, only the Sheikah Stone. I know some people never used it but it was still helpful at times.
@xinpingdonohoe3978
@xinpingdonohoe3978 Год назад
It's the reverse of Ocarina of Time.
@notsocooldude7720
@notsocooldude7720 Год назад
I think they assume that if people get stuck they can/will just look it up online. Also they know the game received a lot of criticism for hand holding too much
@rjd-kh8et
@rjd-kh8et 3 месяца назад
Not a good reason to remove an optional help feature. And it's still good for kids with limited internet access, or people trying to avoid spoilers.​@@notsocooldude7720
@KYLE1654-v7m
@KYLE1654-v7m Месяц назад
People will look up help online these days. No hand holding is required.
@axellink2136
@axellink2136 2 года назад
2:35 hope that will stick around for all games and remakes going forward
@hylianespeon3062
@hylianespeon3062 2 года назад
Why did they get rid of the bird feathers!? 😭
@Flareboxx
@Flareboxx 2 года назад
Is this a compilation of all the subtle difference videos you've made?
@onepiece190993
@onepiece190993 2 года назад
It appears to be
@Draze_999
@Draze_999 2 года назад
#45 and #46 are exactly the same, aren't they ?
@shii76
@shii76 2 года назад
yes. yes they are
@Fredcat11
@Fredcat11 2 года назад
Confirmed.
@attomicchicken
@attomicchicken 2 года назад
No. Wii version had the platform float a little ways before it drops down and the lava pushes it up. On the switch, we see it pushed up by default.
@Fredcat11
@Fredcat11 2 года назад
@@attomicchicken They're talk about the very same thing that repeated on the video.
@RS-rz4ll
@RS-rz4ll 2 года назад
Maybe "Err, don't tell the others" was a hidden 4th wall break...
@littenfire3563
@littenfire3563 2 года назад
*sigh* of course they'd get rid of the cool intro video on the Switch version. That's sadly becoming more and more common with modern video games since people apparently don't have the patience to watch a freaking intro video anymore. I'm just glad JRPGs still do them
@skilarbabcock
@skilarbabcock 2 года назад
Actually they are removed because they are pre-rendered 480p videos and they are too lazy to re-render them in HD
@gamergirl2236
@gamergirl2236 8 месяцев назад
Man watching this video hits me hard with nostalgia. I loved playing this game on the Wii when I was younger.
@Maxxo_Tan
@Maxxo_Tan 2 года назад
Okay this HD remaster is amazing but the fact they removed such cool things from the og like the NPC's just straight up talking to you when you do something like carrying the barrel that triggers a dialogue with Fledge bothers me, and when i saw the bombs couldn't roll under the bokoblins towers in the HD remaster it infuriated me as well cause like- such amazing little details and they just throw them to the trash like that?????
@sayzar9474
@sayzar9474 2 года назад
The dialogue changes were for the sake of speeding up progression. Which was much needed specially in the intro. As for the bombs the base of the towers are super low to the ground so it never made sense to me how they just ended up underneath for no reason
@memecentralcringe1014
@memecentralcringe1014 2 года назад
@@sayzar9474 it also kinda made more sense for how the towers fall down in the direction they do
@dabmonstr7403
@dabmonstr7403 2 года назад
Honestly it is better. You can now spend less time speaking to npcs. Also the tower's base was low so the bombs clipped under it in the originals. Also it made no sense how an explosion from underneath made the tower fall like that
@xXTwigManXx
@xXTwigManXx 2 года назад
What are you talking about? It's WAY better now. They obviously heard all the backlash from us fans when the original came out and one of their responses was to take out all the hand-holding, which is what they did by getting rid of the automatic dialogue. I'm very glad they did this, they finally trust that their fans are smart enough to know how to play a videogame.
@Kimarnic
@Kimarnic 2 года назад
This shows nobody can win at life They're great changes but there will always be someone complaining
@charlymundo1439
@charlymundo1439 2 года назад
Didn't play this game on Wii and I'm currently playing it on switch, for me it's good, not the best Zelda by far but is definitely a game made for fans who know about Zelda games story
@ZorLink21
@ZorLink21 Год назад
12:36 that was also the case in the skyward sword, remastered texture pack for dolphin which runs at 2K 60 FPS
@niclausen6
@niclausen6 2 года назад
You have to save Silva using the whip. Correct me if im wrong, this happens in the fire sanctuary which is the quest that goes after ancient cistern?
@TheGameCreator13
@TheGameCreator13 2 года назад
After Cistern AND Sand Ship. Fire Sanctuary is the semi-final dungeon
@JustAHat
@JustAHat Год назад
I always noticed the camera going above in the map and thought it was weird
@ElSpudman
@ElSpudman 2 года назад
So no one is going to say anything about 45 and 46 being the same thing?
@definitleynotclickbait1234
@definitleynotclickbait1234 Год назад
My favorite part about the remaster is everyone is anti social so you can walk without everyone interrupting you
@anonymousalien7417
@anonymousalien7417 Год назад
Honestly that's one of the things I don't like, it seems that the remake overall just removed a lot of things that gave Skyward Sword some personality
@michaelf9664
@michaelf9664 2 года назад
Anyone know if there is a difference to that mandatory mini-game where you use the dive bomb loftwing attack you just learned? I mean, did they tweak the difficulty or is it noticeably easier because of the controls, or anything? That one mini-game was the hardest, most frustrating $%&*ing thing I had to do in the game (including Demise) and you just can't complete the game without it.
@Phantron
@Phantron 2 года назад
Hey Looygi Bros, is this a complete compilation of your previous parted video series? or 50 NEW differences.
@kahp1072
@kahp1072 2 года назад
And haters say this is a low effort remaster 😅
@gavitraxmzproductions9870
@gavitraxmzproductions9870 2 года назад
It is. All of these changes are incredibly minor, some of them merely existing because of the Switch's better hardware and not from any tweaking from the developers.
@Shyguymask
@Shyguymask 2 года назад
​@@gavitraxmzproductions9870 It's easy to dismiss them as "incredibly minor" until you realize that they add up a lot over the course of the game.
@sayzar9474
@sayzar9474 2 года назад
@@gavitraxmzproductions9870 people with this opinion seem to think Skyward Sword needed some major overhaul to be a better game. They were never gonna change the game’s identity so it really only needed minor changes to be more enjoyable.
@gavitraxmzproductions9870
@gavitraxmzproductions9870 2 года назад
@@sayzar9474 It did. They only fixed some of the issues with the game. It's still incredibly tedious because of issues that could have easily been fixed, but that would have costed more money, which I know megapopular Nintendo is really hurtin for.
@sayzar9474
@sayzar9474 2 года назад
@@gavitraxmzproductions9870 no it didn’t lol. If you find it tedious now it was always going to be tedious to you so there was no hope for it. They made all the changes necessary to keep the game faithful to what they wanted it to be. The only changes they didn’t make that they should’ve are graphical and it’s not that big of a deal either
@scratch2086
@scratch2086 Год назад
I think the part about the lava geyser repeats twice
@kennycarter5682
@kennycarter5682 Год назад
I really do wish there was a tikeshift stone that covered the entire region of lanaryu
@Bakedbeans780
@Bakedbeans780 Год назад
Seems like animal crossing is the only switch game with a custom keyboard
@scratch2086
@scratch2086 Год назад
I kind of miss the original subtle rain effect. I think the overbearing rain works better for a boss fight but the subtle works better for ambience.
@RipVanFish09
@RipVanFish09 5 месяцев назад
We don't talk about how 45 and 46 are the exact same. Oops! :P
@papichologogeta6624
@papichologogeta6624 2 года назад
What’s that song at the end during the credits differences ?
@Footender
@Footender Год назад
Also the Wii version is in SD and the HD version is in HD
@charlottemejia1591
@charlottemejia1591 2 года назад
the biggest change for me was the loss of the sheikah stone. i remember the first time i played on switch i kept on wondering when it would show up and kept checking the area, then was sad when i realized they removed it
@marielcarey4288
@marielcarey4288 2 года назад
Honestly tho why did they remove them
@NixNix-ch7ow
@NixNix-ch7ow 2 года назад
There is a small thing about swinging the sword in the HD version that I find VERY annoying that wasn't in the Wii version, you see the Switch system, (yes even the light one) has this problem where after a certain amount of time the joy-cons start to glitch out making your controllable characters do things you the player DON'T WANT THEM TO DO!!! In this game for example, in the Wii version you can make Link swing his sword in anyway you want with little to no problems at all, in the Switch version however, due to that joy-con problem I mentioned when you make Link swing his sword, (done by either tilting the right analog stick or swinging the right joy-con FYI) if you've had your Switch for a while that problem makes Link stab. For example, in the training hall if you want to practice on the logs and go to swing sideways on the Switch system Link will stab instead. Unfortunately this also happens when your in a battle like say against the giant crab boss or the first boss of the Forest Temple Girihim, making those fights that much harder than they should be. Especially when your trying to get the Hylean sheild as you must fight Girihim twice in boss rush, the problem also makes Link draw his sword when you don't want him to. Also dispite my griping, this was an awesome video BTW.😎
@rey-1337
@rey-1337 2 года назад
It might be your joycons are broken or that you haven't been regularly updating them. I try to update mine every time i boot up the game.
@dardalion3199
@dardalion3199 2 года назад
​@@rey-1337 what do you mean by "update" your joycons? Download new software? or get new ones
@blindolakase
@blindolakase 2 года назад
45 and 46 are the same i feel scamed
@chuckers2871
@chuckers2871 2 года назад
i feel like arin from game grumps would prefer the HD version lmao
@kevinfromsales9445
@kevinfromsales9445 Год назад
25:10 This is why I usually stay away from HD remakes, it's these small details that get lost and change the whole game. Obviously HD has a lot of improvements but I'll stay with the Wii version!
@BobtheExile
@BobtheExile 2 года назад
Numbers 45 and 46 were the same thing...
@lun4r343
@lun4r343 2 года назад
Number 46: "Number 45"
@Herobrine100x
@Herobrine100x Год назад
I'll miss the guidance stone. While it saves time on speedruns, I actually used it on my current playthrough.
@Janeator
@Janeator Год назад
Half of these are worse in the Switch version for no good reason.
@CyrilOfTheWind
@CyrilOfTheWind 2 года назад
Are 45 and 46 the same....or am I high?
@SuperSavajin
@SuperSavajin 2 года назад
reupload?
@JustJulyo
@JustJulyo 2 года назад
Seems to be all the parts uploaded into a single video
@insanebox6195
@insanebox6195 2 года назад
@LetsPlayNintendoITA I think the creator made a mistake
@blackwhistyle
@blackwhistyle 2 года назад
The biggest change they should of done for the switch was make Link left handed again
@kidkruschev
@kidkruschev 2 года назад
Can people stop wanting link to be left handed again. Like what does it matter.
@CodaBlairLucarioEmperor
@CodaBlairLucarioEmperor 2 года назад
the reason why is because many people would likely play using motion controls so it doesn't make sense to change that.
@CodaBlairLucarioEmperor
@CodaBlairLucarioEmperor 2 года назад
@@kidkruschev Yeah. I don't get why people are so obsessed over that. I get people who are left handed but others I really don't. I never even noticed it when I was playing any of the games which hand was his dominant.
@Kurayamiblack
@Kurayamiblack 2 года назад
@@CodaBlairLucarioEmperor I think it's just an empowerment thing. In early Zelda games Link was always left-handed and people thought it was cool that someone as awesome as Link was a lefty. It was a small but neat thing that made him different from most other heroes and probably made alot of left handed people feel good. Kind of like how Samus being a woman but still being a badass that everyone respects and admires probably makes alot of women feel good. Long story short, people like when underappreciated things about themselves are represented by powerful icons like Link and Samus and losing that for no reason can be a shame for some. After all, if it doesn't matter which hand it's in, why change it to a different one in the first place?
@CodaBlairLucarioEmperor
@CodaBlairLucarioEmperor 2 года назад
@@Kurayamiblack I totally agree. I sort of think it'd be cool if they did some sort if setting or something for leftys vs rightys where Link's dominant hand would be different. That way thete wouldn't be as big of a problem when it comes to motion controls.
@alexanderyt4610
@alexanderyt4610 2 года назад
Link is disable in the switch version
@Jamalamaj
@Jamalamaj 2 года назад
Weight reduction
@sachalusty4819
@sachalusty4819 2 года назад
So like most hd remakes and beyond, it sucks. Big surprise. Soul loss
@brotbrotsen1100
@brotbrotsen1100 2 года назад
No not really, did you watched any of the video? They litterally improved everything.
@toceeno874
@toceeno874 2 года назад
wdym soul loss, its literally the same game
@ghostrid3r693
@ghostrid3r693 2 года назад
Uh it's nowhere near as bad as some hd remasters that only make the game look barely better
@eggs8021
@eggs8021 2 года назад
What are you on about
@KYLE1654-v7m
@KYLE1654-v7m Месяц назад
I say it's good they fixed a lot of things.
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