Yes, I thought exactly the same thing. I haven't seen some of these games since the mid-late 80s, and yet I can easily recognize all the games I've played.
In all my spectrum years I never completed a game lol but I have very fond memories !! Miles more than my PS4 ... It was something totally new too my life
Я the trap door прошёл совсем случайно, когда был скачок напряжения, но игра не сбросилась, а получился сбой и героя не могли убить. Правда были визуальные артефакты после движения героя, но они исчезали при обновлении экрана. Насколько мозг запомнил это, даже спустя 30 лет. Помню тогда ещё родители принесли сладкие палочки покрытые шоколадом.
Купил вместо Сникерса три жестяные баночки детского питания, ел и играл в robin hood, тот что по замку бегает. Так же, было 30 лет назад, и это было куриное пюре.
True, but unfortunately some arcade games had a bad habit of doing the same thing (even after technology advanced enough to allow ending sequences in the first place) and the ZX Spectrum games just followed their example. :(
Loved to see the old games again - I wish you had show a little more (perhaps 20 seconds) of the game prior to the end so I could get my bearings. Its been many years since I played them and I wanted to remember the last few screens rather than just the last one.
iirc I once got 3 pieces of jigsaw in sabre wulf, got to the room with the 4th piece with 1 life left, got bished by a baddie, flew across the room and landed IN the 4th piece of jigsaw. never played it again. edit - I'm glad it has such a cack ending!
Wow. Cybernoid is hard as nails, so what do they give you after you beat the game? An extra life. Great video as usual, guys! Do you accept submissions from fans? I've recorded a few playthroughs for my channel and I've kept the RZX files.
Hi, thanks for your comments. In terms of submissions, please check www.rzxarchive.co.uk to check whether an rzx file has already been submitted for a particular game. If it hasn't then feel free to send it me, and I can add it (email address on above page). Thanks.
Well I clicked the link but I bottled it beore the first showing. I have a ZX Spectrum in my loft and I intend to get all the games, pllay them, then see the final screens first hand... Just wondering how many viewers have the same opinion?
Lol, I played some as 7 years kid or so, i think saboteur and bruce lee were easy to complete, knight lore hardly possible and games like jet set willy or miner manic were possible to finish only on emulators 15 years later by saving state.
Let's be honest, some of the endings were pretty crap. Before we got Knightlore, Atic Atac was my favourite Spectrum game and after hearing one of my sister's friends had completed it, I longed to find the magic key to get out of the castle and see what it was like getting out through the big door and back into the nice wide world. Then I finally find out over 25 years later that all you get is "Congratulations - you have escaped"!? Though some endings were decent, like those of Alien 8, Everyone's a Wally and especially Chase HQ (technically amazing for a Spectrum game). Clearly in many cases they didn't have enough memory left to produce a decent ending, so I imagine they purposely made the games hard enough so that most players would never complete them, and the feeling of getting as far as you could and anticipating what might happen if in the unlikely event you did finish it was more satisfying than actually completing it. Before I got an emulator 20 years after ditching my Spectrum the only games I completed were the Hobbit and Wanted: Monty Mole, and that was only after replacing the old one that had packed up four or so years beforehand, and in the case of the Hobbit, after a fair bit of help from my older brother, who'd actually read the book!
I don't think it was lack of memory. It's more like... "Why spend a long chunk of the development time for a portion of the game just a few will actually see?"