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7 DEVS Make a GAME without COMMUNICATING! 

Blackthornprod
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Replica Studios: replicastudios.com/downloads
LEARN GAME DEV: www.gamedevrocket.com/
PLAY: www.blackthornprod.com/star-s...
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Made by:
Blackthornprod: www.youtube.com/@Blackthornpr...
Jelle Vermandere: www.youtube.com/@JelleVermand...
ButWhyLevin: www.youtube.com/@ButWhyLevin/...
• I Made A Game Without ...
AIA: www.youtube.com/@AIAdev/videos
Airidas - Moonleaf Studio: / @moonleafstudio2710
Daitli: www.youtube.com/@Daitli/videos
Games Plus James: www.youtube.com/@gamesplusjam...
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7 game developers create a video game without communicating using Unity. Discover what we make, how we did it, and the many challenges, struggles and successes along the way!
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0:00 - Intro
0:23 - Blackthornprod
1:26 - Replica Studios
2:12 - Jelle Vermandere
4:15 - ButWhyLevin
6:27 - GameDev Rocket
7:07 - AIA
9:34 - Airidas - Moonleaf Studio
11:13 - Dailtli
13:51 - Games Plus James
15:41 - Reactions

Игры

Опубликовано:

 

11 июн 2024

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Комментарии : 813   
@farbencut
@farbencut Год назад
I like how dev 2 was like “I spent so much time making the sheep move across the planet” And then dev 3 was like “The sheep no longer move”
@Topher2k8
@Topher2k8 Год назад
I was going to say that too haha, you beat me to it!
@skeleton-bullfrog
@skeleton-bullfrog Год назад
beat me to it
@BlackoutCreatively
@BlackoutCreatively Год назад
Haha ran to the comments to look for this comment 😅
@BobBob-zu2dt
@BobBob-zu2dt Год назад
rip dev 2
@ButWhyLevin
@ButWhyLevin Год назад
oops...
@marymikel9193
@marymikel9193 Год назад
Lol, love that instead of being salty and grumpy he fed into the *Centipede Addiction* joke. He can still do a centipede based game so he can go wild.
@tobytragen4363
@tobytragen4363 Год назад
Ye glad he used it as positive feedback
@LavroseRovender
@LavroseRovender Год назад
he has done a game where it revolves around a centipede
@pengui3050
@pengui3050 Год назад
Yeah
@dacolib
@dacolib Год назад
Centipede game jam when?
@victorcash158
@victorcash158 Год назад
I'm still sad that he ruined that game with his centipede lol, it was going in such an interesting direction until then. But it definitely made me laugh to hear him joke about it.
@bomberbosses4707
@bomberbosses4707 Год назад
The outlines for the sheep should’ve been kept, it was more effective in knowing where your sheep were all the time and I can imagine sheep particles flying at the screen could get annoying.
@blizyon30fps86
@blizyon30fps86 Год назад
Yeah I honestly preferred the game pre dailtli
@-uglyhag-5000
@-uglyhag-5000 Год назад
@@blizyon30fps86that’s mean
@bingusdingus8239
@bingusdingus8239 11 месяцев назад
​@@-uglyhag-5000it's an opinion and it wasn't mean at all
@XxBigJohnxX
@XxBigJohnxX 10 месяцев назад
I liked all his work on the project tbh by the exception of that lol the rocket sheep, launch pad and trees definitely made the project better we need more devs that polish like him
@doursen
@doursen 8 месяцев назад
⁠@@blizyon30fps86dialtli did the most work lol
@Schoritzobandit
@Schoritzobandit 11 месяцев назад
Removing the sheep having to dodge the UFOs seemed to be unintentional but it really changed the game from "oh man this looks fun" to "there's not much going on here"
@dodo-ux4po
@dodo-ux4po 8 месяцев назад
Yes now it’s just a paint the sphere simulator
@zarpela
@zarpela 5 месяцев назад
turbo makes games effect
@ShorteDev
@ShorteDev Год назад
It was hilarious to see the same stuff getting added and removed all over again :D Thanks for having me guys, it was an awesome experience!
@ChuckSploder
@ChuckSploder Год назад
it was painful tbh
@guylikesbananas3986
@guylikesbananas3986 Год назад
.
@MinimaAmoralia
@MinimaAmoralia 8 месяцев назад
shout out lietuviams developeriams
@-Seek-17
@-Seek-17 6 месяцев назад
​@@ChuckSploder😂
@DreadKyller
@DreadKyller Год назад
The self-awareness with the giant centipede boss skit was quite funny. Though a little disappointed the sheep were changed to not care about the abductions in the end, it was intended to be the core mechanic and was just stripped out suddenly for seemingly little reason. Maybe the dev just didn't notice the sheep getting abducted and thus didn't add it in when creating the new structure/prefab, because they didn't even mention it in their segment, despite it being a massive change to the gameplay. Such things are inevitable when not communicating, but still, always a bit saddening to see a mechanic that existed from the start, and was iterated on by others, get removed half way through and completely alter the way the game plays, and thus the balancing.
@xaius4348
@xaius4348 Год назад
Part of the fun of the format. R.i.p. pathing system.
@JD-wv1yi
@JD-wv1yi Год назад
yeah it wasn't really the same game by the end. the planet was even changed to the moon just so the sheep could walk around everywhere. the abductions were removed as a mechanic completely which then voids the reason for there to be ufos to begin with, the enemies could've been any enemy circle at that point. by the end most features were not carried over between devs so the game lacked a lot of depth. just paint the planet ig cuz there's really not that much else to do. overall i do think it's part of the format but i wish some of these devs weren't so eager to delete features.
@crumblinggolem6327
@crumblinggolem6327 Год назад
I think it was just a bug that happened when changing the model from sheep to sheep pen, then the next dev just saw that the pens were ignoring the ufos and removed the shield. I don't think it was intentional especially since the person that changed the sheep also worked on the shield (which wouldn't make sense if the sheep were invincible). It's still a bummer to lose the feature but at the same time it's kind of the point of the project, things are lost due to miscommunications.
@siraaron4462
@siraaron4462 Год назад
Noa Noa'd the game up again - alright thanks for letting me know to skip this video
@nightowl6055
@nightowl6055 Год назад
@@siraaron4462 They didn't this time, Noa made a joke about adding a giant centipede at the beginning of the video, but he didnt add it
@AIAdev
@AIAdev Год назад
This game really needed a giant boss. Lol it's so funny to see all of the work that gets lost and/or redone by no one being able to communicate.
@MrElectorium
@MrElectorium Год назад
specifically a centipede
@spaceturtle8889
@spaceturtle8889 Год назад
Man this game was such a missed opportunity smh, wish there was a giant centipede at the end as some kind of boss 😔
@Fluffernater
@Fluffernater Год назад
I think it would've been cooler if it was closer to the original game. You place buildings on earth that defend from oncoming ufos.
@Swaxol
@Swaxol Год назад
aia
@AIAdev
@AIAdev Год назад
@@Swaxol swaxol
@koraoyadondon5142
@koraoyadondon5142 11 месяцев назад
Honestly the dev who really takes the time out to do bug fixes and polishing are always the heroes for these challenges. Truly goes to show how the smallest changes can make all the difference sometimes.
@TheArixe
@TheArixe Год назад
I wonder how it would look if ech dev could mark one thing they added as "not to delete". Probably it would force the devs to be more adaptable and creative about how to make this work insted of getting rid of it
@The_Spooky_Boi
@The_Spooky_Boi 4 месяца назад
Ok but it wouldn't rlly be "without communicating" then
@ilya2226
@ilya2226 12 дней назад
​@@The_Spooky_Boi☝️🤓
@The_Spooky_Boi
@The_Spooky_Boi 11 дней назад
@ilya2226 I don't think that's a 🤓 moment, the concept that this person is suggesting, I agree it would be really good but the NAME of the series is without communicating so then there would be no point.
@ilya2226
@ilya2226 11 дней назад
@@The_Spooky_Boi Sometimes entire features get lost in these challenges because of a lazy developer that didnt properly go throught the code and just couldnt find something. So it would be great to add a readme file that would contain an entire list of all features that were done by all developers
@uniisnor
@uniisnor Год назад
I think I prefer the pass the game challenges where people get two rounds with the game. Things end up pretty frantic with this style and its sad to see so many things get lost along the way.
@relentless5723
@relentless5723 Год назад
I guess it would also be better to not have so much developers on the project. As later they get into the project as less they can actually do. Usually they fix bugs or flesh out animations, unless they change large chunks of the gameplay over and over again as it was done here.
@MegaAlchemist123
@MegaAlchemist123 Год назад
​@@relentless5723 fixing Bugs and fleshing out Animation is always necessary. I would even say that there are not enough Devs for the games, because they're feeling a bit empty sometimes at the end. Especially this one spider-game if you remember that or the Titan fight game. So yeah I personally would say 2 cycles with 7 or 8 game devs.
@SwagSwagSenate
@SwagSwagSenate Год назад
​​@@MegaAlchemist123 they could make a triple-A game with so many devs lol
@MegaAlchemist123
@MegaAlchemist123 Год назад
@@SwagSwagSenate perfect
@cheesymcnuggets
@cheesymcnuggets Год назад
I'm glad you were able to acknowledge and even joke about some our feedback from previous episodes. A lot of the comments were quite harsh so It's amazing that you responded so positively and you were even able to make me giggle with the "boss addict" part
@sheep4483
@sheep4483 Год назад
yeah I was honestly a little worried because a lot of them were really just completely unnecessarily brutal lmfao I'm glad he was able to take it so well, a lot of people wouldn't have, he's earned some respect from me
@1Higgs0Boson1
@1Higgs0Boson1 Год назад
To be fair, he did take some very creative ideas from like 5 ppl and made them into unnecessary generic boss battles. Why even do this whole project if you're gonna throw everyhing you received out of the window? The inverted stealth game for example was insanely fun to play around with, and it got turned into the most standard top down shooter for no reason. Making a joke about it is not the way to handle the disrepect shown to your colleagues and viewers, as simply discarding great and interesting ideas being worked up from others' can't be described in any way but disrespectful of their effort and time. A great solution is simply going first, and that worked really well for this one. So kudos for that!
@zeyface6366
@zeyface6366 Год назад
​@sheep4483 I think the reason people were so brutal was because he had done it so many times and even acknowledged the bad feedback before then gone right back to doing it I'm glad he didn't take it too harshly while also not going back but it was starting to feel a bit respectless to the other devs
@otallono
@otallono Год назад
@@zeyface6366 Ah I didn't get why people were mad, had no idea he did it more than once lol
@Sutos01
@Sutos01 Год назад
He isn't really acknowledging the feedback. The centipedes themselves weren't really the problem. The problem is that he would completely change the game as the last developer by making the game about a boss fight in multiple videos. Ironically, the centipedes would have been fine this time since there wasn't a basically fully functioning game that he would have replaced with those centipedes.
@HelperWesley
@HelperWesley Год назад
I just can't pass over one of these videos. They're so much fun to watch.
@1z34t7
@1z34t7 Год назад
Same
@KarnationKarnage
@KarnationKarnage Год назад
You & me both buddy
@selena2875
@selena2875 Год назад
Seriously. I hope this series stays forever
@no-cf5of
@no-cf5of Год назад
I see what you did there. Was that intentional?
@SPACEFUNERAL
@SPACEFUNERAL Год назад
hi Wesley
@varuniepoo
@varuniepoo Год назад
its so fun seeing their reactions at the end, and they see how much the game improved
@lars_larsen
@lars_larsen Год назад
If you're going to add a giant boss when developing like this, I think adding it as early as possible is good. This is because then the other devs will see it as a game involving a giant boss, and act accordingly. If, however, you add it right at the end... then none of the other devs will have made a game where a giant boss fits in!
@siraaron4462
@siraaron4462 Год назад
So Noa Noa'd the game up again. Thanks for the warning. Gonna skip this one
@bomberbosses4707
@bomberbosses4707 Год назад
@@siraaron4462 no he didn’t he went first this time
@fullmana4211
@fullmana4211 Год назад
@@siraaron4462You should watch this. There is a skit in it revolving around him always adding giant bosses at the end
@siraaron4462
@siraaron4462 Год назад
@@fullmana4211 lampshading an ongoing problem doesn't remove the problem
@braydengraves4655
@braydengraves4655 Год назад
@@siraaron4462 He actually STARTED the game this time, so that wasn't even a possibility.
@ElliottDev
@ElliottDev Год назад
gonna cry if he turns it into a boss battle game again
@endziosirsangria9928
@endziosirsangria9928 Год назад
He cant because he is first :D
@ThePenguinMan
@ThePenguinMan Год назад
this comment made me realize every game they’ve made is just a boss battle game
@CreativeThrone1
@CreativeThrone1 Год назад
Same 😂
@maxgamer-on3jj
@maxgamer-on3jj Год назад
Same lol
@Robyamdam
@Robyamdam Год назад
I think you need better problems
@HonkChamp
@HonkChamp Год назад
3rd time requesting you guys to make a tree where it splits off into 2 different directions and the community gets to compare them at the end. Each one of you could also manage each side of the project and also be the start of the split!
@narc2.036
@narc2.036 Год назад
love concept they might even be doing it but might take a bit more time and figuring out editing
@Blackthornprod
@Blackthornprod Год назад
Coming very soon
@ThePenguinMan
@ThePenguinMan Год назад
@@Blackthornprod HEY ITS THE GUY
@AiSard
@AiSard Год назад
Ooh, that could be interesting! Though you'd have to eyeball when to do the split, so there's just enough to survive til the end to be compared, but not too late that the end game becomes overly similar. A comparison of two similar games that branched off from one another, vs two essentially different games, or the same game with different polish, etc.
@Venom_1462
@Venom_1462 Год назад
@@Blackthornprod That sounds awesome!
@NerdWithABeard
@NerdWithABeard Год назад
I'm really glad Prod took the critiques well, despite a bunch being really harsh. It was also fun seeing the separate menu slowly get implemented into the screen UI, only to then get slapped back into a separate menu XD
@zeyface6366
@zeyface6366 Год назад
To be fair it took him quite a while to listen I think he sensed that doing it one more time would have gone badly
@danielhobbyist
@danielhobbyist 11 месяцев назад
​@@zeyface6366there's a reason you have 0 likes lol
@petrikhorr
@petrikhorr 10 месяцев назад
@@danielhobbyist ain't no way
@DenerWitt
@DenerWitt Год назад
The game at the end was pretty good but I realy think it could've been improved further by adding a giant centipede as a boss or something.
@Stefan-xt5sk
@Stefan-xt5sk Год назад
While the details were surprising, I knew immediately that the idea of a "minimalist and chill basebuilding game" was never going to stay until the end. It always pivots to action, highscores and chaos. xD
@Tarodev
@Tarodev Год назад
The centipede bit had me cackling. Great episode! This instalment really shows the difficulty of not communicating 🤣
@AIAdev
@AIAdev Год назад
Everyone one of these I'm in... I think... "What would Tarodev do?"
@Tarodev
@Tarodev Год назад
@@AIAdev You've got the Tarodev approval on this one
@AIAdev
@AIAdev Год назад
@@Tarodev 🥲
@kingbling7571
@kingbling7571 Год назад
Man I wish Tarodev to be in every single one of em. He just adds in 500% more awesomeness to the game somehow >.>
@Tarodev
@Tarodev Год назад
@@kingbling7571
@Narutokunie5
@Narutokunie5 Год назад
We love seeing character development from content creators who listen to their audience. Having the creators at the start gives them the ability to point the game in a general direction, with other devs building onto it. Lovely vid! Hey, maybe after a few more vids you can leave a variable called 'centipede' in the code as an easter egg and see if any of the other devs catch it use it for their own ideas if you really wanna keep the centipede idea tied to your video series. Great video, can't wait to see more! ❤
@brooklynrobbo764
@brooklynrobbo764 Год назад
Huge respect for how you took the centipede criticism on the chin and laughed it off
@GoopyGoopers
@GoopyGoopers Год назад
I really hope we one day get a joke version of this concept: 7 devs communicating without making a game
@Daitli
@Daitli Год назад
Removing the shield and focusing on painting the planet was definitely the best way to go about it, bummed out my shield didn't make the end but it works out better this way. Thanks for having me guys, it was super fun. Much love
@danielshrekoderbanner
@danielshrekoderbanner Год назад
You don't need my validation but I think you did great work.
@Swaxol
@Swaxol Год назад
cheese
@onlyproskills1
@onlyproskills1 Год назад
I prefer shield tbh
@TBH_Inc
@TBH_Inc Год назад
Sad, the shield you made was so good!
@Noahtheorigianl
@Noahtheorigianl Год назад
Shield was sick
@NorthernDruid
@NorthernDruid Год назад
Now, at some point you're gonna have to make one of these that starts out with just a Centipede sprite labeled boss with a bunch of animations and see what comes of it.
@christiandidonna8808
@christiandidonna8808 Год назад
I would enjoy that
@monkeycorpz7982
@monkeycorpz7982 Год назад
I wish the devs didn't remove massive amounts of content when it's there turn. It's not a challenge when you can wipe the slate clean. It's the iteration on work by previous devs that's interesting.
@kurichan142
@kurichan142 11 месяцев назад
"And I also changed to the planet to a moon. Because, you know, sheep can't swim." the delivery here KILLED ME.
@marcboss
@marcboss Год назад
My favorite series on youtube, thanks for creating this video!
@Blackthornprod
@Blackthornprod Год назад
Thanks for watching!
@user-sv5kt8qz3v
@user-sv5kt8qz3v Год назад
@@Blackthornprod np
@sammycain
@sammycain Год назад
@@Blackthornprod Have to agree as well, not sure how much you see praise for this, but your videos are the most unique and fun stuff in the game dev area that I've seen in quite a while
@Hietakissa
@Hietakissa Год назад
hah, I liked the self awareness with adding bosses. Great one as always!
@0ozymandias641
@0ozymandias641 Год назад
It really is very mature of Noah to turn all the criticism against him not only into a lesson to improve these devlogs but into a joke to make fun of himself.
@vexed832
@vexed832 Год назад
Ykw Noa playing into the whole centipede addiction thing is actually funny as hell and I respect it
@st.altair4936
@st.altair4936 Год назад
The amount of polish added by @Daitli is insane.
@wolfydraws8942
@wolfydraws8942 Год назад
Yeah it was honestly one of my favorite parts
@HeisenbergFam
@HeisenbergFam Год назад
1:00 you know its deadly serious when bro says "all games have giant centipedes", I wonder what type of games he plays in spare time
@elbowjuiced
@elbowjuiced Год назад
Everywhere I go, I see his face.
@niil047
@niil047 Год назад
shut up bot
@flaminblaster
@flaminblaster Год назад
What videos have centipede bosses
@Naudran
@Naudran Год назад
It's in reference of another collab with other devs that they did, where he basically (as the last dev) swept aside a lot of the previous developers work and changed it totally, adding a centipede. Lots of comments on the video saying that it was a bad move. This is the video: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-odnWVzCBYL0.html He obviously took the feedback to heart and this was just a tongue in cheek reference to it.
@lordmike9331
@lordmike9331 Год назад
last vid he also added a centipede
@oscarv6907
@oscarv6907 Год назад
Thank you for reading our feedback and changing the rules so you go first and also thank you for leaving aside the centipedes aside for a bit (you can still use them in some episodes, it is simply the fact that some viewers prefer to explore different ideas in each video). I really like this video, I’ll leave my like and hope for future similar content with your always great production production.
@dodopie3577
@dodopie3577 Год назад
I love this series so much and am very happy with your decision to leave it to the other creators for big design changes. I feel like it shows a lot of maturity as a developer and I think this series still has so so much potential for greatness (I mean it already is amazing).
@enoch4392
@enoch4392 Год назад
Love that you listen to the feedback and improve the series to become better and better. Idk why but since watching this series from the beginning i feel like a proud dad watching a kid grow up! :)
@TheFireFix
@TheFireFix Год назад
He finally listened… no more GOD DAMN CENTIPEDES
@Blackthornprod
@Blackthornprod Год назад
never again
@Sekai17
@Sekai17 Год назад
Yippie! 🎉
@hercar20xx5
@hercar20xx5 Год назад
Thank you!
@maxgamer-on3jj
@maxgamer-on3jj Год назад
​@@Blackthornprod THANK YOU lol
@Muskar2
@Muskar2 Год назад
@@Blackthornprod So what are you going to do if you're handed a bug-based horror game with boss battles? 😅
@bzas11
@bzas11 Год назад
I hate the fact that the sheeps could not be obducted in the final version :(
@AlexDim007
@AlexDim007 Год назад
Deiltli really made the game worse in my opinion
@ScaryPhilosophy
@ScaryPhilosophy Год назад
Well he said it didn’t work anymore but yeah would probably have been nicer if he had fixed that bug instead of going for a completely different loose condition. This took away a lot of strategic choices. But that’s just how it is when there is no communication between devs.
@DarkAlice
@DarkAlice Год назад
@@ScaryPhilosophy Yeah, not really sure on his intention there. "Oh, a feature that I can tell was attempted to be implemented and no longer works? Let me remove that entirely!"
@thejesterbox4096
@thejesterbox4096 Год назад
Well I hate you! ):
@williammiketon5413
@williammiketon5413 Год назад
i like this one alot actually. It feels exactly like what you would expect if 7 different people worked on a game without talking, a little bit of back and forth on ideas reverting and converting but overall going in one general direction. Really cool to watch thanks Blackthornprod
@thatokperson
@thatokperson 5 месяцев назад
Wow this one actually came out well and all the developers actually tried to be helpful for the next. Best one so far!
@tzor_182
@tzor_182 Год назад
The amount of creativeness with each game is honestly insane, love this series!
@overrideFunction
@overrideFunction Год назад
Just a minute in and already laughing over the centipede bit😂
@yessirge
@yessirge 8 месяцев назад
Dailtli was so close and yet so far :D When he turned single sheep into herds with roofs, I really hoped the sheep would gradually get sucked into space once the roof was destroyed, making you lose HP. This way, I don't really understand the need for sheep at all 🤔
@ryanpatton4394
@ryanpatton4394 Год назад
died laughing at the centipede bit lmao
@arikrinberg3203
@arikrinberg3203 Год назад
Idea for pass the game: use 8 devs and a tree structure. Oen dev passes the same game to two devs, and each one of them passes to two more. You can compare the final outcomes.
@rkhannahstudios6500
@rkhannahstudios6500 Год назад
I love this content and see how the game goes! Also thank you for being a youtube that sees their fans' comments about what they disliked and why, and acknowledging them in a way that fits your content, not many youtube I see really do this, so thank you for making the centipede a joke and making me smile and laugh at something that truly upset when it first happened. Keep doing what you do!
@Formoka
@Formoka Год назад
Loved him joking about his Centipede addiction. This run through went really well! The art design stayed consistent, the gameplay worked really well, the instructions for the game were clear; it turned out great!!!
@NateKeplinger-oq9ic
@NateKeplinger-oq9ic Год назад
can’t wait for the course to drop!
@davidmikan7925
@davidmikan7925 Год назад
I think it's a great change to have you go first, that way you can set up a cool base direction for the next devs while letting their individual contributions shine more!
@Muskar2
@Muskar2 Год назад
Love this series so much I can't miss one. And while I definitely enjoy the quantity, I'd also love some more quality ones with more time for each dev, two rounds and allowing passing on one word (or alternatively ~50 characters), instead of "no communication".
@LaScienceMusicale
@LaScienceMusicale Год назад
Wow, this video is amazing! , the game they created was simple but fun, and the development process was fascinating to watch
@LineOfThy
@LineOfThy Год назад
I've been saying this forever, take the devs who can do a lot with a little time and make them go first so they can build up a strong foundation.
@not_dragonz9770
@not_dragonz9770 Год назад
Always a treat to watch one of these videos. I love to see how the game is changed from start to end with each developer adding their own changes
@bappoinR
@bappoinR Год назад
Will there be themes for the hollidays?
@nolamo1496
@nolamo1496 Год назад
this idea is so unique, and the visuals are really cohesive!
@jesse7977
@jesse7977 Год назад
Love this content guys! Great job!
@foldupgames
@foldupgames Год назад
Legit thank you Noa for being humble and doing a cool setup. This game went...differently really fast.
@salahu-dinkhalifah1734
@salahu-dinkhalifah1734 Год назад
I love these “No communication series” plz make as many as you can!!!😊
@wheatana
@wheatana Год назад
I love these videos so much please keep making more. I love the reactions at the end I just wish they each had a second round to work on it like the last one. It would be cool to see everyone attempt another multiplayer game.
@moocowp4970
@moocowp4970 Год назад
i love these videos, and yay for reactions! definitely lots of interesting twists and turns but it came out really cool in the end anyway!
@kanethedev
@kanethedev Год назад
I love this series and how each dev leaves their mark on the final results
@jobietench
@jobietench Год назад
Thank you so much, i feel like i'm really gonna enjoy this series now :D
@LavroseRovender
@LavroseRovender Год назад
I’m absolutely addicted to these!! I think I’ve watched every video where people do this concept on RU-vid and I need more
@collinbates2276
@collinbates2276 Год назад
Keep making these! I always go to these videos when I'm bored and they're very entertaining.
@Icie145
@Icie145 Год назад
love this so much, glad ur continuing with this man :)
@hamzahawash3063
@hamzahawash3063 Год назад
One day ...... I am gonna be a dev Maybe i won't be able to get in these challenges with yall But i am gonna do my best
@amine8689
@amine8689 5 месяцев назад
AIA is so good, everytime he gets a project, it gets 10x better when it’s his turn
@christianholland
@christianholland Год назад
I'm really glad he realized how much people disliked him adding the centipede boss, and had a little fun with it. Great job guys!
@Lazerface800
@Lazerface800 Год назад
The centipede joke was actually super funny nice
@xaius4348
@xaius4348 Год назад
I think I have an interesting perspective on the whole centipede boss thing as someone who does improv. There are a lot of similarities I've noticed between this challenge and Improv comedy. In improv, it may look like you do a lot of communicating, but you actually have to make a lot of decisions based on what you believe the other person is thinking and communicating subtlely, as you are both busy being in character. First, making bold decisions is a good thing. You want to make decisions that will push the scene/game forward for the next person, and you also want to end with a bang. Where it becomes an issue is actually found at a deeper level, as adding a centipede boss is in no way a bad thing. Improv has a well known rule referred to as "Yes, and." The idea that you should validate what has already been said/done before, and build on it. A giant centipede boss where it doesn't belong is subtely (or maybe not so subtely in this case) denying what was already established. And breaking this rule is often a result of breaking the first rule of Improv, "listen." You have to understand what was said/done before, or else it becomes difficult to validate it with your own actions, which can be tricky in this format. I guess all I'm saying is BlackthornProd should take some Improv classes.
@Muskar2
@Muskar2 Год назад
I agree, it's not the centipedes, it's the lack of "yes, and" and realizing the last dev slot is for polishing, not for making dramatic changes
@Bartholom
@Bartholom Год назад
Vous êtes des boss ! Une grosse source de motivation pour se lancer dans la création de jeux !
@JustA_RandomNoob
@JustA_RandomNoob Год назад
I feel bad for jelle he spent so long to make the sheep move
@cozyProgramm5883
@cozyProgramm5883 Год назад
Love these series ♥. The reactions of developers make this so interesting, like you feel the progress other developers made.
@user-bl9hq2gf6i
@user-bl9hq2gf6i 3 месяца назад
watching the whole backlog in order, nice to see the blackthornprod guys learnt from the last video :-) love the series!
@shoulderoforion115
@shoulderoforion115 3 месяца назад
I love how in all of these no communication videos theres always 2 or 3 devs who work super hard on making a bunch of cool features, textures, animations, just for the next dev to remove all of it and change the entire game. Its super funny to see the last dev in this video just completely remove buildables because he didnt understand how they worked lol
@progress_games
@progress_games Год назад
So awesome having Jelle on this challenge! I love his videos!
@bd_asian
@bd_asian Год назад
This series is great. Don't stop producing games and the videos
@henrydumont5470
@henrydumont5470 Год назад
I'm really loving this series man, keep it up. I gotta say though, I think you should give the devs a bit longer for the sake of the games, ideally I feel like a whole day for each dev would allow them to do something cool but at least give them like 12 hours, 6 is just too little.
@JollySpider
@JollySpider 11 месяцев назад
To summarize the video: "So I added a shield." "So I removed the shield." "So I added a shield." "So I removed the shield." "So I added a shield." "So I removed the shield."
@mktwinsmovies
@mktwinsmovies Год назад
Really great series and tutorial content. Consider a version where each dev can pass along one single word to the next dev.
@mattchstick
@mattchstick 2 месяца назад
The best part of these is one dev spending a bunch of time working on something and the next one going "...so I removed that."
@itr-dev
@itr-dev Год назад
It's fun how much this game changed in the early iterations this time
@fort-t70
@fort-t70 Год назад
Love watching your vids! Keep up the good work!!!❤❤
@hcmercy6786
@hcmercy6786 Год назад
as an aspiring game dev.. you guys inspire me. keep up and im waiting on that course
@Famously5518
@Famously5518 11 месяцев назад
feels like you really want to make human centipede kinda game
@Kio_Kurashi
@Kio_Kurashi 10 месяцев назад
The first 3 devs were definitely not on a similar wavelength with this one XD
@jonathanaspeling9535
@jonathanaspeling9535 Год назад
The "Babe!" DM really got me ROFL 🤣🤣 Great series and great episode - amazing!
@BigBroccoli_
@BigBroccoli_ Год назад
Man these games always turn out so well I love this series
@christaltaylor473
@christaltaylor473 11 месяцев назад
i like how you got these chill developers and then your suddenly jumpscared with AIA
@munopaishekutiwa4222
@munopaishekutiwa4222 Год назад
Amazing content keep it up , your one of the hardest working youtubers
@JubulusPrime
@JubulusPrime 9 месяцев назад
I like how it is almost like some of the devs are batteling each other changing the idea of the game
@badazzmuffin5781
@badazzmuffin5781 5 месяцев назад
I really like how accountable and light Noa is with the centipede 😂
@LuckyBird551
@LuckyBird551 Год назад
I've been binge watching all these Pass the Game challenge, and playing the resulting games, and I have to say I love it. I really think this form of game developing would be perfect for a Game Jam. Have you considered starting a "Pass the Game Challenge Game Jam" where a group of 6 people, without communicating, have to develop a game in 6 days by working on it one day each and passing it on?
@nightowl6055
@nightowl6055 Год назад
The problem is that this would be really easy to cheat in
@Floky
@Floky Год назад
Really like this series... It's just filled with creativity :O
@christo-j5507
@christo-j5507 Год назад
Bro your tutorial is amazing and your voice is so powerful!!!!
@Sky-._
@Sky-._ 11 месяцев назад
Dev 3 making the sheep not move anymore was so disappointing lol
@thinkublu
@thinkublu 10 месяцев назад
Would be interesting to see more of the dev reactions and also mayybe their reaction to the development process and how things changed
@neco5740
@neco5740 Год назад
Damn spending all that time to make the sheep move just for them to be immediately made stationary
@Basuko_Smoker
@Basuko_Smoker Год назад
This gotta be one of the dopest programming collabs
@Eleiber
@Eleiber Год назад
Haven't seen the video yet but I hope no centipedes, bosses or red monsters are added in the last segment.
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