Idk how people can have fun in that game when its just press e switch to another character and press e then repeat 2 more times, then go back to main dps and hold atk or tap tap tap tap tap. You don't parry. The dodge mechanic is pathetic.
Killing OW mobs is easier while not spending forte for juicy additional 20% fusion dmg. Makes skill and burst nuke everything:D Only reason to spend Forte in OW is for elites or Waveplate bosses.
Changli's aerial attack helped me finish a quest in Jinzhou where you need to get to the top of a tower without climbing. I am so glad I pulled for her ❤
@@NeDixTV i have to time it to boss attacks to not get hit. It is actually feels pretty good coz it gives you the feeling of "that's not supposed to happen" 😂
I originally heard that she would be an off-field character, quickswappy, and was planning to skip her, but then I tested her out on boss event and HOLY SHIT she is a blast to play on-field. Smooth combos, responsive parries, and several options and mix-ups to spice up the gameplay (like either doing the dash, or jump for phoenix, or ground combo or heavy into midair combo). I am genuinely so happy to see that characters in this game don't seem to be restricted to a niche or specific playstyle, where they have options regardless of what's optimal. It's been a big gripe for me in Genshin, as of a good while, where many characters have gorgeous animations, especially on basic attacks, where with supports you almost never have an incentive to use them, but you are actively crippling yourself if you try due to how weak they are. It's an issue even on some DPS units. I hope this becomes a trend for WuWa that they design characters with freedom in mind, and *deep hopium inhale* maybe even Genshin learns that it's bad to restrict the fun of characters.
Yeah, genshin comabt is ass. Theres like 50 characters in the game and less than 10 can be used as an on field dps. And even then you need to have soecific team set ups and elements to make them work. Its a terrible system.
@@FlashesSoccer011 Yeah, though honestly, it's not even flaw of the combat, more so character design itself. I quite like that characters are designed around teamwork and using certain elements and setups, it adds variety. Personally, when characters are designed right, it can be very fun. The main issue imo is that the gap between optimal support gameplay and sub-optimal main-dps/on-field gameplay is far too large for most supports, and even limiting for some on-fielders. Need of infusions is one thing that I could forgive (if we also had enough good infusers), but multipliers are ass. Thoma and Dehya for example can't make much use of physical, but even with Bennett's infusion their basics are very weak.
I managed to grab weapon and her sequence ( constellations??, i hope i named it right, the different terminologies make me go crazy haha) . So glad she is fun to play. Also there are two reasons to pull for her and i did exactly for those two.
The best thing I love about Changli is the combo's I can pull off, her tracking is insane with her 5th enhanced basic because I can just nine live blade works them from a mile away
Quality vid as always. Hope theres another character with great overworld mobility you can cover next (current or upcoming) as its one of the defining aspects on which character i pull.
I was just playing Rover since release and was waiting for a 5 star to pull. Got her on the first 10 pulls, and her weapon on the first 10 too. I thought I’d finally be using my reserved astrites, but the game had other plans. Thanks Kuro! Changli is really fun to play!
Yeah, it kinda made me uncomfortable tbh. I’m just waiting for something about her tiddies to be uttered (pun intended), but it never comes, thereby stranding me in a sea of endless tension. Changli turns even straight women into coomers.
For Changli's combo. If you got full stack: Do four auto attack and right before she's about to gain a true sight (the animation should be when she dash out and do range attack), do a heavy attack to burn all the stack (you need to hold the attack button at the 4th attack animation or else your character will be force to do a true sight attack), after that the combo should still be going and you'll quickly gain 1 stack. get 1 more stack with regular combo then use her skill to get 2 more. do a heavy to burn the stack and then ult to recover 4 stack and burn it again. Depending on your echoes you should get around 120-350k dmg over all. I know It's not Jinshi's level of dmg but lets be real nobody's getting to Jinshi's level.
7:06 it's fun to that instead switching to gun user and doing puzzles within seconds, I waste 10 minutes on those puzzles with Changli. Btw this is not sarcasm lol I'm actually having fun with it. Edit: especially near cliffs.
Encore was my main exploration character, now changli is now my main exploration character because she is fast (because tall) and those assets 👀 She's already my sub dps or rather a 2nd DPS on my Encore, Verina, Changli Team of Quickswap
I hereby announce you as the least thirsty Changli enjoyer. Same. She's perfect. I can't stop laughing the amount of content of Changli I received from you either on X or yt😂
Can't wait for Zhezhi, her sub dps should work great with Changli and Jinhsi. Till then I'm building Taoqi cause she actually works well for Changli hyper carry. Running her with Discord and full moonlit defense% at S6. Changli hitting 90k burst and 60k heavy at level 80
Our uncooked chicken queen is the greatest. Her parry windows are absurdly easy to use, as a mobile player I'll always kneel and be deeply thankful for her.
Somewhere in huanglong Random lightcrusher: What a great day to take a sip of water Random jue appeared* Lightcrusher: fuk That line where she said if u use jue u might hit a random enemy. Man I felt that when I was grinding for ores 😂😂
I like QTEing to other chara after her 4th basic attack so she stands pretty in the middle of the battlefield with parasol in hand while the other chara is busy smashing TDs
I managed to get her to S2 (2 in one 10 pull, first being guaranteed, and another 60 pulls later) as well as her weapon with 40 pulls left, definitely my favourite character by far.
I’m a hyper carry team with her. Changli, Yin Lin and healer. Lol all the damage!!! I finally have my 2 favorite characters leveled ina team together and theyre a beautiful barrage of destruction 😌❤️
5:30 Yinlin uses the tall female model too no? Unless you mean "as of 1.1" in the sense that she's the only limited character released in 1.1 that uses the tall female model
When i use her demo and her story quests, i thought her eyes was covered black bcuz of the bug, and now u telling me is that an ACTUAL BLINDFOLD?! i didn't even noticed that 😂😂😂
I think Jinhsi is the best rock thresher. just need one heavy attack to smash a wide area of rocks. She is literally Zongli in that case. Well, Spectro and Geo elements are quite similar too.
with the way they told the story of a phoenix so incredibly well through the kit of a video game character ? yeah now their character design is competing with genshin
Pfft, Changli + Chixia is my new favourite team! I mean, Chixia's Liberation after Changli's outro is probably against the Geneva Conventions (so it's a good thing they're not on Earth...?).
Either it's just for reference or because at her peak (full forte) she will just burn whatever in her field of view because from scene flow to the mind/thought.
Bruh she's great at breaking rocks among other things (and probably the fastest by a small amount) but WHY tf would you use Jue to break rocks while using Jinhsi who is a broadsword user with big range and breaks them in 2 hits wich is faster than jue will (even if that allows to go off to the next spot after dropping jue but if that’s what you like about it then jue > changli for mining purposes)