In Alice: Madness Returns, you spend most of the Queen of Hearts’ Domain either running from the Executioner (a giant zombie card with a huge scythe) or fearing his arrival. It’s so gratifying when the “Off with her head!” section lets you turn giant, squash him under your boot, then rampage through the castle.
Fun fact about Control: One of the Collectables is a case file that references Alan Wake as an altered world event that was investigated by the Federal Bureau of Control
Indeed. You can also find one of their songs, War, on a radio in Alan Wake as one of the collectibles. Really good band that needs more recognition.....
I find the Black Flag one hilarious mostly because when I manned the Queen Anne's Revenge it was a step down from the my Jackdaw. But I loved roaming the world for sea shanties and upgrades.
Yeah me too haha, the hull was weaker and didn't have the extra abilities and fire barrels to drop when you powerslide in front of ships I mean..it's soo easy to get overleveled, even without farming ships, it's fun and rewarding.. Idk what they're smoking haha. Odyssey made it a little tougher to get enough resources but it was even funner to battle so it didn't matter
Same tho, I 100%'d the game, lmao, the queen anne's revenge was a major handicapping for me. A fully upgraded Jackdaw would have DECIMATED that Man o War, as it has with many other circumstances. I am pretty sure if you had the special battering ram you get from the mapcorner ships, you can easily 1-shot even the big boy boats.
Yeah I agree completely, the AC 4 and Far Cry 3 entries were complete tosh. I ignored the main story after getting the Jackdaw just to sail to every island in the Caribbean, take over every naval fort and pillage every ship I came across. As for Far Cry 3, I played that bit with the flamethrower, which was horrible because it has terrible range and doesn't stop the pirates from shooting you in the face. As for hunting wild animals, it's absolutely useless due to the animals knowing to run away from the thing that spews fire
@UCKYxOxqdwQnXktLbK_cdW0Q hey depending on how much you upgrade your own ship, the Queen Anne's Revenge is a step down from your potentially roided up frigate, the Jackdaw
I am glad I got to experience it without any warning - I had actually spent all my points on telekinetic damage, so everything was getting one-shot in there.
Such an underrated game. I really want a sequel to that game, because I want to know what happens with the brother. There's a cliffhanger there that needs resolution.
The scene in Mass Effect 3 on Rannoch where Shepard faces down a reaper on foot is my personal favorite bad-ass moment. Dodging that giant cannon, keeping the targeting laser trained on the lens, the entire fleet above raining down an orbital strike on that one spot.
RazyFreaVideos yea but that’s not really super powered or anything. It locks on by itself but being in your titan would probably be considered more of super power
Got one for the list. Gta 5 - "The Paleto score" mission. Shooting your way out in gta never really works, that is until you add really thick body armor and miniguns.
You know in the game there are optional objectives for all the missions? One of the objectives for the Paleto score job was to fire 1000 rounds using the mini gun.
The ending of Hellblade, when Senua finally starts to conquer her fears/demons and just goes nuts on the Wickerman baddies. The music alone is such a mood shift from the darkness of the rest of the game!
@@callumdonington2227 It was so much fun in the original Quake. Zombies in that game normally could ONLY be killed with explosives (location damage wasn't a thing, so bullets would only incapacitate them for a couple seconds, and you needed to blast them to little chunks), but once you pick up Quad Damage, just whip out the Double Barrel get up close and unleash unholy-powered buckshot into their scrawny bodies ripping apart! Destroy your enemies with the most common ammo, and no longer worry about damaging yourself with rockets and grenades!
You forgot about *Assassin's Creed Brotherhood* , the time when Ezio got the Apple of Eden and then they wiped the floor with Templars committing suicide. Same thing happened in *AC3* , when Desmond decided to use the Apple against Abstergo.
Yes, this. I was honestly scratching my head when they listed AC Black Flag over that. I mean, the Apple is the literal McGuffin the series was based on and suddenly it's in your hands and in your control. Suddenly, you know EXACTLY why the Templars are so obsessed with getting their hands on this thing. ^_^
@@BoaPython I feel like the whole reason Black Flag was chosen was because, as they admitted they didn't upgrade the Jackdaw. If you've been properly upgrading your ship till that point (which isn't nearly as hard as they make it out to be, you literally just have to raid other ships while you travel) then the Queen Anne's Revenge isn't that much more powerful, whereas if you don't do upgrades and just stick to the main story (something that makes EVERY AC game way more difficult) it'll be a massive difference. Even then though there are so many more deserving moments in the series (my vote goes to the Apothis bossfight in Origins or pursuing Cesare at the end of Brotherhood) so I don't get why they chose this one, hell the very next game in the series has a similar moment where you pilot a man o war that feels more epic than this one.
I'd have to say my favorite power fantasy In a game was when you got the smart pistol in Titanfall 2 and you got to wall run while auto-headshoting enemies with infinite ammo. But the burning of the weed in FarCry 3 was cool too.
Katamari Damacy, and that moment in each level when you get big enough to roll up all the animals and people who were mean to you when you were smaller. Kick me around, will you?? Well I'm the big man now and you're on a one-way trip to the cosmos
Oh, absolutely! Growing from only being able to pick up small fruit while being chased by large people and animals trying to knock stuff off of you to finally being able to pick up those people is amazing! Just listen to their screams of terror and watch them flail around in desperation! Bwahahahahaha! Yes, run, mortals, run! Fear me and my giant ball of sticky doom! 😈 If it wasn’t for the strict time limits and large minimum size requirements, those levels where you start small and then grow enormous would easily be my favorite parts of the game!
Titanfall 2 The final mission where you pull out the SERE kit from your mech’s head and going on a killing spree through the entire facility with your auto aim pistol. You then get an even more powerful Titan with a minigun that tears through enemy Titans
Jesus how was this NOT here? That entire sequence is one wholly unexpected and entirely earned power fantasy. Certainly more rewarding than making someone respawn in a Rockstar online game.
I can’t believe that y’all forgot about the end of Elder Scrolls Online where you have to fight Molag Bal and his minions. Just before that battle, you have to tear through his minions with super jacked up abilities given to you by your friends, turning you into this big, golden dude with an axe and shield with an infinite capacity for destruction. You did have to sacrifice one of your other friends for it though, so it might have been worth it might not have been worth it. 🤷🏻♂️
Devil May Cry 5: when you get Dante’s Sin Devil Trigger. The upgrade makes Dante’s demon form look and feel even more badass and you can cut a large portion of the bosses health bar in the few seconds you are in that mode.
Jedi: Fallen Order - The lightsaber battle on Illum after that big story moment. The music goes all 'hero' on you and you're excising waves of stormtroopers and droids. Very cool!
The weed mission in Far Cry 3 is still one of my favorite missions in any game, ever. The flamethrower, the spreading flames, the awesomely appropriate music, and Brody's comments make for the perfect blend of badassery.
god I love when you get the ridiculous-power-trip-mission in games, even if it is usually at the start so you get a taste of "this is what you could be doing later in the game"
Remember in InFamous 2, that mission where there is an actual storm above the city, which means infinite electricity that litterally makes litghtning fall on you (and vaporise any close enemy) every time you recharge your power? Good times
No word of a lie, I hated the boat part of AC4 so much that I’ve never played any following AC game again, having bought all of them up to that point...
Control is such an underrated game. That game is absolutely insane, like the SCP files bought to life. There is no end to the amount of detail and lore in this game... it makes all of Remedy's older games canon to its lore, from Alan Wake to Max Payne and more. The controls (pun intended), the soundtrack, the acting... I loved every minute I spent with this game. It even inspired me to go back and play the other Remedy games, to see what I missed in those that ended up in Control... how that game didn't get Game of the Year is beyond me.
I just played through it for the first time yesterday and I’m SO glad I didn’t see any footage of it before doing so. Agree with Jesse: “That was awesome.” I’d love to have a way to replay it without rolling back my progress to the start of that mission. Which may be the first time I’ve ever wished for a checkpoint skip to be removed. LOL
@@ButMadNNW626 Yeah, it wasn't spoiled for me either so I had a huge grin the whole time. If you are on PC just copy your save files to somewhere else and then you can replay as much as you like, just put them back when you are done
Riley Kenney: I tried that (Xbox). It overwrote everything I’d done after the start of the ninth mission. So I’m having to redo that mission entirely. I was stuck on the fight shortly after the Maze, anyway, so it’s not a huge inconvenience. But I’m unlikely to wipe my progress that far back when I’m further along.
Tch😒.Thats a fairy tale bro. Now if you don't mind I'm going back to discussing the logistics of injecting myself with gamma radiation to become a giant green rage monster...like a realist.
When you use immunity in mass effect as an overleveled soldier shepherd and run in like a crazy person and riddle everyone with bullets. So satisfying.
The Heightened Adrenaline Rush in ME2, everything is standing still and afterwards everything is lying on the floor. Or fighting infantry as the Adept in ME3.
That was amazing also the ac 4 that made it onto the list doesn’t count because at that point I’d already upgraded the Jackdaw so much I felt like I could’ve easily sunk the queen annes revenge
Infamous 2. When you need to get final fragment of "the thing" from army of cryosoldiers that occupied roof of skyscraper, there is a once in a lifetime event when storm gathers and powers up Cole by letting him charge electricity from lightning from the sky, and with it, hit points and his superpowers throughout the mission to become absolute badass.
Berserker mode from Doom 2016 and Eternal. Being able to rip and tear through enemies using your bare hands was one of the most memorable parts of those two games
AC IV black flag: when you get the mayan armor just climb up and enjoy the guards trying to hopelessly shoot you even though they had all the time to figure out that you are in fact immune to bullets
Or like in Persona 5 when Joker (who could like totally be Bayonetta’s son) summons his ultimate Persona to shoot a god right in the face with an enormous F you gun.
@@dinodude8899 not to be one of those people, but sin is another word for rebellion, which is true to the bit of the phantom thieves rebelling against a corrupt society and an evil god that wants humanity to be reduced to a bunch of robots
I thought about the moment in the original Walking Dead season, after Lee is bit and he just murdalizes any zombie he comes across to get to Clementine. I love that moment, especially if you keep Lees other arm cause he grabs a glass shard and yeah, you probably know what I’m talking about. It’s really cool
That moment during Okami's final boss, when you unlock your final form through the actual power of friendship. Just the right mix of badass and heartwarming. Also, you do literally play a god.
I was thinking that! Amaterasu bracing herself as the music kicks in and she just stares Yami down before the fight starts, and then the fight itself just makes you feel so powerful as you leap over lasers and literally draw the sun to help you take him down. So amazing.
Uncle Ben never actually said that. It was a commenter line in amazing fantasy 15 and later became a heavily repeated neon message sign in the much much later books and the movies.
The walkman doesn't let Jessie through the maze. It's the song that does. The song is the object of power and the walkman just let's Jessie listen to it.
The entire final chapter of Asura's Wrath. It starts out with you flying through space destroying planets and suns, and ends with you beating the creator of the universe, figuratively and literally
Talk about turning to the Dark Side: Remember when you played as Vader in Forced Unleashed? That was badass and yeeting Wookies around made you feel like a mighty evil god! *insert Wookie noise*
@@andremerrick4925 He was 17, a child of 2 trained force users, and trained by Vader himself with his best recreation of hell, unlike a certain Palpatine.
The most impossibly badass moment I have experienced in recent times- The entire end sequence of DMC5 (spoilers). As not only Dante, but more so as Nero. He brought the pain and I was so happy the entire fight.
What about the Bad Karma ending where you team up with John and gain limitless energy while you're in his presence? I felt pretty strong flying alongside him unleashing an endless barrage of Hellfire Rockets at the puny humans foolishly trying to stop us. *Sigh* we need inFamous 3, where Cole is actually alive and... I dunno, fighting off aliens, or something.
@@DiZtheJedi while that is a grand scenario, I prefer the lightning storm bit for two reasons. I think it's cooler to fight solo while boosted by mother nature than to fight with a giant fire dude helping you out. And in the bad ending you kill Zeke and I hate that.
@Jon Boy It didn't really, it had the same Karma problem that the first game did in that Good or Bad Karma didn't affect the ending all that much. But the Bad Karma ending in inFamous 2 was hugely different, and it's a believable ending at that.
inFAMOUS 2: near the end of the game, Cole needs to recover the last blast core to power up and save the world. His friend Zeke is sick, doesn't have much time left, and is counting on him. Zeke: There's a storm coming. Cole: Yeah, there is. The following mission allows you to draw electrical energy from the sky in the form of giant bolts of lightning.
Might be in the minority on this one, but in AC4 I always upgrade my Jackdaw really early (I enjoy the power fantasy of effortlessly sinking every hunter patrol that dares come after me) so whenever I get to the bit with the Queen Anne's Revenge I find it slow, too easy to hit (it has armour like tissue paper), and while its broadsides are amazing, its swivel guns are like pea shooters (that also fire at a pitiful speed compared to my rapid upgraded swivels).
Darksiders, anytime your character goes into Chaos Mode. Your playable character goes into their full avatar state, becoming immune to damage, a house sized monster, and using multiple attacks with massive AOE and even bigger damage.
@@zacharywilliams4612 Also mentioned the Hyper Beam in Super Metroid which literally causes the final boss, Mother Brain, to recoil anytime it's hit. Trash mobs are just deleted.
Honestly, if you're upgrading the Jackdaw properly by the time you actually get to captain the Queen Anne's Revenge it's actually a downgrade since a fully upgraded Jackdaw has equal firepower and is faster.
@@Chloe_Zana Black Flag is easily my favorite of the entire series. Absolutely worth buying it at this point. But yeah, I felt like it was a downgrade when I got to that mission because I had been upgrading the Jackdaw all along.
Saints Row IV. Power armor, smashing your way through an alien ship while The Touch plays. Dragon Age Inquisition. Getting the ability to make the anchor explode in the final dlc. Metal Gear Solid 4. Piloting REX. Final Fantasy XV. Fighting Leviathan fully unleashed. Dragon Age 2. Prologue. Varrics storytelling. Star Wars the Force Unleashed. Pulling a f**king star destroyer out of the sky. Witcher 3. Playing as Ciri vs the wild hunt and Caranthir in Skellige.
Metal Gear Rising: almost the entire game! When you fight the first boss, Metal Gear Ray, and you start kicking it's ass, and then it tries to smash you with it's arm/wing/thing-that-also-shoots-missiles, and you block it with your sword while "Rules of nature" kicks in, and then you proceed to finish that fat, metalic bastard off with the sword... AWESSSSOOOOOOMMMMMMMEEEEE!!!!!!!!!!
More options: Assassin’s Creed Brotherhood when you finished off the Borgia guards with the apple of Eden. Also the Time and Fate mission in Call of Duty Black Ops 2 when Raul Menendez goes berserk when his sister’s life is threatened. Also the Loki mission in Call of Duty Ghosts when you take control of the satellite array and rain down hellfire on your enemies from the sky. I think that’s all I got :)
The first time I used the Drive forms in Kingdom Hearts 2 was one of the coolest moments I've played in a game. Especially Final, where you're floating around with two keyblades hovering behind your back
Obtaining the R.Y.N.O in Ratchet and Clank, for context it's incredibly expensive but ridiculously OP, it was basically a multiple firing homing rocket launcher that killed mostly anything in one shot, it had other forms in other games as well, all OP as well.
All other MP games ever: "Let's have a standard option easily available where players play co-op instead of griefing. After all, all group missions need co-op!" Rockstar: "...what is this alien language you speak? Lopts of co-op missions, ZERO INCENTIVE to not grief! ...whaddya mean players are abandoning the Online bit?"
They don't just fail to encourage you not to grief, in a lot of missions, they encourage people to grief by announcing the person making a delivery or whatever and marking them on everyone's map as being in the mission. And there's quite a few missions in which they don't let you do them in private lobbies.
I'm reminded of a moment of a not-so-well-known game - Blades of Time. Near the end of the game the main protagonist Ayumi is finally able to combine her human part and her dragon part. The result is epic to say the least. Your strength has gotten a major boost, so even your most basic attacks deal a lot of damage. Your very skin turns into natural armor. Rage accumulates automatically all the time and it does so faster than you can spend it (it's used in a manner similar to mana). You get to use the wings of your dragon part and are able to fly and of course perform aerial attacks. It's pretty short-lived though, because not long after that, you encounter the final boss and he's able to separate you to human Auymi and dragon Ayumi once again.
The small bit where you get the smart gun in Titanfall 2 was amazing. Maybe I'm Neo, maybe I'm John Wick on a plethora of stimulants, all I know is, I'm amazing.
I love that part, using literal power armor to explode hundreds of Zin and German Suplexing an Alien Overlord before ripping his head off while listening to You Got The Touch by Stan Bush
reminds me of the time in Far Cry Blood Dragon when you get that ninja star and the character sings The Touch. Ngl, as a Transformer geek it's good to know the song was used elsewhere...even if it's something silly like in Far Cry's case, although I haven't played saints 4 yet, only the third.
@@johnyshadow the song is simply The Touch btw also nice, I'm kinda curios now how many forms of media use the song I believe it was first used in the 1986 transformers movie, but I can't quite say. Great song though
For me, it was (spoiler) the moment in Mario Odyssey where I threw my hat at Bowser. And proceeded to smash my way to victory, all the while yelling ERRRR! BERSER! ROWWWRRRR! BERSER! ERMAGHEERRRRD BERSER ROOOOWWWWWR! Totally worth the antisocial behaviour warning I got from my landlord for waking up all my neighbours yelling 'something about a bursar'
What about The witcher 3, specifically near the end where you can play as Ciri after she master her powers? She is so powerful she makes Geralt feel like a kid playing swords with a stick.
There's an amazing two step system I love: 1) Throw Voice to the top of mountain or cliff's edge. 1.5) Make sure to stealthily follow behind whoever came to investigate, and when necessary repeat step 1 to keep them invested. 2) When target has reached the top: Unrelenting Force
I'm in my early thirties with my birthday in exactly 2 weeks. I remember cassette tapes, floppy disks of both sizes, televisions that got their video signal via antennae, and I have physical 8 track tapes in my home.
Wow, no "sorry I was on mute", "uuuh can you repeat that?" or awkward silences, seems like the most unrealistic part of splinter cell was the representation of remote meetings. That's the real power.