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7 LESSONS from 6 MONTHS making a Roguelike Tower Defense Game! 

Code Monkey
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21 сен 2024

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Комментарии : 38   
@CodeMonkeyUnity
@CodeMonkeyUnity 27 дней назад
🌍 Game Dev Report cmonkey.co/gamedevreport 🔴 Original Video ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-_vkfj-MhjH8.html
@TJGameDev
@TJGameDev 27 дней назад
Hey Thank you so much for reviewing my video, your feedbacks added a lot to the video and instead of showing people my original video I'll probably just link this one haha. Totally agree with a lot of your points, specifically the one about polish. Thanks again, and shout out again to your DOTs course I recommend it to anyone interested in Unity's ECS.
@CodeMonkeyUnity
@CodeMonkeyUnity 27 дней назад
Great job on the game!
@inevgames
@inevgames 27 дней назад
That's why I love the indie game community: Eeveryone is trying to help each other and is fearless in pointing out their mistakes.
@everythingcouldbesimplify818
@everythingcouldbesimplify818 27 дней назад
Only your videos to give me the strength I am almost going back to the regular job industry but I'm not giving up so easily.
@Bricklemore
@Bricklemore 26 дней назад
Love the video, wanted to add to something as a Neurodivergent individual in gamedev. Re: Telling people to keep you honest. For Neurodivergents this can actually give us the dopamine boost we would have otherwise got from completing the task. leading to a loss of motivation outright and shame from another unfinished project, however Deadlines do help with the 'Impending doom' form of last minute motivation. Thanks for the time :)
@Jess_stpierre
@Jess_stpierre 27 дней назад
We love TJ! Im subbed to him and watch a lot of his videos! It was very nice hearing your opinion on this too Code Monkey!!! :D
@Antantic_
@Antantic_ 27 дней назад
Nice video as always 👌
@Ironroc
@Ironroc 24 дня назад
TJ is awesome. Really cool to see him featured on your channel. Highly recommended to subscribe to him and check out his other vids.
@immitatedone1511
@immitatedone1511 27 дней назад
Awesome video, thanks for recommendation. I would maybe add to that video (mostly for people still learning like me) to add another thing on that list and that is their own strengths and weaknesses and sort of play on those when working on your project - def. work on everything to improve - but focus on what you do best because at the end of the day - each and every one of those points could and probably should be a different hired person working on your project - doing all of those tasks at top level is a high bar for 1 person and I am amazed at people who can do it solo.
@bruceu7048
@bruceu7048 26 дней назад
As always you find quality staff and give good advises, thanks a lot for your content, brother.
@TheUnsupported
@TheUnsupported 26 дней назад
Great tips! It's also super important to know how much time you can realistically dedicate to your game each week. Depending on how "bug free" & polished the game needs to be, I would even almost double the estimate since it's easy to underestimate the work that remains once a game is "finished".
@abdullah4653
@abdullah4653 25 дней назад
awesome tips thanks👍👍👍
@KAND33D
@KAND33D 27 дней назад
Hugo’s voice is stuck in my head after following his 10 hour tutorial
@khanlakhno2757
@khanlakhno2757 26 дней назад
Who's Hugo?
@kelv111n
@kelv111n 26 дней назад
@@khanlakhno2757 Code Monkey's real name
@facelessanon
@facelessanon 25 дней назад
@@khanlakhno2757 Hugo Cardoso is Code Monkey, the guy in the video
@sanctanox
@sanctanox 27 дней назад
The PlayStation cover thumbnail triggers me in a very positive way. I prefer playing on console so a console game from code monkey is a must buy for me and I love tower defense games.
@rosodev
@rosodev 27 дней назад
I'm just making Iconia Defenders, which is a rogue like tower defense game, what a timing. Thanks!!
@mutlugameofhalit
@mutlugameofhalit 27 дней назад
Hey Hugo, thanks for video! I have a question, what do you think about Unity event system? Should we use either it or our self events?
@davidwusoftdev
@davidwusoftdev 27 дней назад
Great tips to keep in mind!
@suicune2001
@suicune2001 26 дней назад
Thanks!
@phearedphantom
@phearedphantom 24 дня назад
I consider game design to be my strong suit and coding my weak suit, which is why I'm practicing coding
@Shakor77
@Shakor77 26 дней назад
As a software developer, architecture is the one that I am struggling most with when it comes to Unity development. In Enterprise development you have a lot of architectural patterns but I don't know of any good resources for Unity game architecture such as how to transfer data from scene to scene or how to properly save and load your game state.
@Omnivoid22
@Omnivoid22 25 дней назад
I just need to buy some better equipment then I can start working on something. So I'm saving for that now. I prefer the unity engine over unreal
@bobfresh473
@bobfresh473 25 дней назад
More reaction vids plz
@-Pedry
@-Pedry 26 дней назад
When making a multiplayer game, i restarted.. ooooh boi i restardet 😂 Not restarting anymore tho.. Just took some brain damage to learn..
@aster5031
@aster5031 23 дня назад
10/10
@LagowiecDev
@LagowiecDev 27 дней назад
Hello
@piyushguptaji402
@piyushguptaji402 25 дней назад
bros jacked arm is distracting as hell 😭
@jamesbester7520
@jamesbester7520 26 дней назад
You can’t just pin 3 months or 6 months as the timeframe if someone is doing it part-time
@watercat1248
@watercat1248 27 дней назад
One thing personally consider as given but for some reason not every one following this is reuse and refid. What I meant by that lets say that I'm working on my second project or whatever project number of that is not your first project. All the the other priveous project scrap or not it's useful resources for your next project. For example example my priveous project it has multiple mekanics that can easily able to borrow (take) for my next project why make all those mekanics for the binging every time I just reuse My old codes and if sothing need to Chenge on next project I refid this codes. Some with other multiple asset's that it may needed for the project. Even if the game is completely different genre like it's on My case the still useful assets that I'm able to use for my next project.
@oleksandrlevchuk
@oleksandrlevchuk 27 дней назад
please don't set deadlines. why i quit watching gamedev videos is that they're full of clickbait advice that's simply unrealistic. in practice, deadlines only help nolife fanatic gamedevs that would succeed without deadlines anyway. for regular people, deadlines are just an easy way of getting disappointed and quit.
@ultimaxkom8728
@ultimaxkom8728 23 дня назад
This definitely need more convincing arguments and reasonings to elicit meaningful public approval.
@oleksandrlevchuk
@oleksandrlevchuk 23 дня назад
@@ultimaxkom8728 for every successful deadline there's 10 burned ones. for every successful game there's a 100 mediocre ones. for every healthy career there's a 1000 stories of crunch, burnout and depression. a youtuber hooks you up on hopetimism, instead of giving you solid numbers of how hard it is to make games, and when you fail, you come back for more
@arcday4281
@arcday4281 26 дней назад
Soon you will have to create "3 month" games! Please, more shit steam games! We are looking forward to it!
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