I love her check shirt too! Not sure if she has great taste in clothes that suit her or if she just makes everything look elegant. Quite possibly both. (Mind you, I love Andy’s check shirt too, so maybe my fondness for that pattern has some influence as well. I feel obliged to add that Mike’s hoodie looks warm and comfortable!)
Blade Bearer and Cannoneer, from Code Vein Considered by many to the hardest bosses in the game, as well as an obvious tribute to Ornstein and Smough, the infamous duo from Dark Souls, these two return in one of the post-game dungeons, where they pull the trick of giving the powers of the boss that dies first to the one that's still alive.
Corypheus from Dragon Age II's Legacy DLC In a franchise of villains with compelling motivations such as "I let the king die because his arrogance almost got my entire army killed and I can actually strategize," "I'm taking over this city because my people have nowhere else to go," and "I blew up that church and started a civil war because the church is lobotomizing my people," Corypheus's motivation boils down to "I'm evil because I can be," which was fine for a 2-hour dungeon crawl. But he later becomes the main villain in the 100-hour sequel Inquisition, where everyone acts like you should know him when he's just a footnote in the overall lore. Oh and he's upgraded now because the rocks in his head are red instead of bluish black.
The Cleric Beast from Bloodborne. It’s α good starter boss that might take α bit of adjustment to get the timing down, Laurence is legally α war crime.
Would resident evil 7 count, both of the Baker parents? Jack goes from using a shovel, to using an axe, to using a chainsaw, to a mutated black sludge monster, and finally to a swamp monster. Margaret goes from a frail old woman with a lantern to a spider-human monstrosity.
@@draco4569 My personal favorite is poorly-timed bleeping, so you can still hear the cursing and also get a lazy bleep at the end. but bleeps are often not headphone-friendly, so as is is an acceptable alternative for me.
Other M is particularly bad about this with you fighting him multiple time before even realizing it’s him. And when you do, it literally gives you PTSD in game.
There is a Geneva Convention for video games--it's the Geneva Convention! Multiple games have had to remove red crosses to fall in line with Geneva Convention rules surrounding their use.
@@Nimble.ninja910The Arma series and Bohemia Interactive were affected by the International committee of the Red Cross enforcing the rules on depictions of the red cross. Bohemia Interactive produced The Laws of War dlc with the ICRC, highlighting the Geneva Convention, and more broadly the Laws of armed conflict apply.
His final boss fight in DMC3 of course is one of the hardest boss fights period of all time. Up there with any From Soft boss imo (and this is coming from someone who has platinumed most FromSoft games)
Ghirahim, from Legend Of Zelda: Skyward Sword. First fight he literally tells you how to kill him, by his third and last fight he's so, so incredibly difficult that he's even harder than the true final boss he spends all bloody game resurrecting. Plus to make things worse, his third fight is immediately after fighting your way through a whole horde of lower level enemies, so chances are you're not at full health even starting the fight iirc. I still haven't fully gotten over the rage from his fight lmao, but to this day he is still best villain and I love him so much
And then there's The Imprisoned, which you also have to fight three times, but the fights aren't really meaningfully different enough to make it not feel like you're just doing the same fight three times.
and to add to the pain, the true main antagonist, Demise, turns out to just be The Imprisoned/the avacado with toes who you have already fought three nearly identical times, in a human design! Granted he DOES look cool, but the dude apparently turns out to canonically have the soul/hatred of Ganon, the same villain from almost every other Zelda game. So he isn't even really a new villain technically, he's just Ganon with a facelift underneath being an avacodo with a facelift. And Demise's boss fight is so much easier than Ghirahim's third fight it's actually kinda sad lol
@@enderrmoth4442 Skyward Sword is the first game chronologically and in the final boss fight you're going back in time even further. Demise was the original demon lord whose soul Ganon inherits forevermore afterwards. So it's the other way around.
Should have put Seymour Guado from Final Fantasy X. Can't think of wandering post-mortem as a ghost monster before turning into Seymour Flux as anything more than "asshole behavior".
I miss Jane, with her over the shoulder hair and her catch phrase: "it's me, jane". But this new woman with parted hair seems like a good fit for the team to.
It's not technically "coming back," but in the later releases of Kingdom Hearts 2 (Remix, Final Mix etc.), you can fight "data" versions of all of the Organisation XIII members, which are even more difficult than their standard encounters
May I suggest a video topic? "Top 7 Oxbox Similes for toughness", "Kevlar coated cryptic crossword" is definitely up there, but for my money "Diamond coated Jason Statham"
Tales of the Abyss has a complete fakeout ending where the characters think they have defeated the final boss and all his generals are dead, but it turns out there are several more hours of gameplay (more than several if you're doing sidequests) and you have to fight pretty much all of them at least once more.
In Fable, you fight Jack of Blades as the final boss. He keeps levitating so you can’t mêlée him, and spawning minions to attack you, and back then that was a tough fight for me. In the Lost Chapters DLC, he comes back as a f_~
To be fair to the bosses, when they beat me dozens of times I keep coming back and sometimes stronger if I need to grind up some stats… must be real annoying for them.
There’s one thing you forgot about the King Kaliente fight: the arena. In the second fight he, it is comprised of platforms that will sink into the lava, so you got to keep moving.
opting to have Rugal in your king of fighters team is like ballet classes, it's pretty fun but don't let your friends see you doing it. ppl in arcades be like "1v1 no rugal" he is the most unbalanced boss ever and probably the only boss that feels just as strong when you use him as a character
Grahf in Xenogears. First time you face him, you actually fight him in your gears while he is just on foot, and the battle is still really tough. Way later on, you fight him in his absurdly powerful gear, the Alpha Weltall. It is arguably one of the hardest boss fights in the entire game.
Gotta give my shout-out to Lance from Pokémon. The only real user of the hyper-rare dragon types in Gen 1 he's a brutal stonewall you have to overcome before your championship match. In Gen 2 they brought him back as the champion himself, upgrading his two Dragonairs to Dragonites and throwing in a Charizard and extra potions because why not?
There's almost an argument to say that Lance got easier rather than harder. Granted, he has six Pokémon in Gen 2 rather than the five he has in Gen 1, but they all share a type in Gen 2 and it's the underwhelming Flying type - not even Dragon type. Each of his Pokémon are also typically ten levels lower than in Gen 1. Not since I watched an infamous interview with Oprah have I been so disappointed with a celebrity called Lance.
And then in HeartGold and SoulSilver his post-game rematch replaces two of his Dragonites and his Aerodactyl with a Perish Dong Double Team Altaria, a Salamence, and a Swords Dance Garchomp.
Panzer Dragoon Saga has a great bit where you stumble across a ship that's salvaged the corpse of the final boss from Panzer Dragoon 2 and is towing it home. After a bit of bovver with the ship, it turns out said final boss is less of a corpse than everyone thought and it wakes up to have a go at you too.
Panzer Dragoon Saga was an amazing RPG, especially considering it was only like 20 hours of gameplay. I'm happy to meet one of the 20 other people who have played it.
You missed *every* final fantasy game. There is always a secondary villain who you have to fight multiple times. I'll nominate Jenova of FF7 for being so central to the actual plot, and her being the last boss in a gauntlet before getting to BBEG.
Taniks the scarred came back a whopping THREE times after his initial appearance in destiny 1: first as a raid boss, then as a nightmare, and then as ANOTHER raid boss in destiny 2. Man just doesn’t know when to quit.
How about Morgott from Elden Ring? You have 2 chances to fight him before you reach his location in Leyndell, one of which is the entrance to Stormveil Castle where you fight another Shardbearer boss after you get inside. But Margit, as he's named in front of Stormveil, is blocking your entry to the castle and serves to test your resolve. And when you meet him in Leyndell... He's pulling out an actual blade to use against you as well as several other moves that drop weapons made of holy light onto your Tarnished body.
I think Culex from the Super Mario RPG Remake should be here, not only was he the toughest boss in the original game, but then he decided that he deserves a 3D upgrade as well
The Riddler from the Batman Arkham games comes to mind. He goes from being just an annoying voice in Asylum, to a one hit chump in City, and then a huge mech suit in Knight.
I don’t know if this counts, but Junko enoshina from the Danganronpa series. She went from a psychopathic girl with a robot bear to an AI psychopath who can create an army of robot bear at will and can transfer her consciousness to people who “died” in the virtual world.
We can't forget the Nemesis Tyrant from OG Resident Evil 3. It was literally designed to be persistent... and with each encounter, it can become even more of a jerk until you eventually "Give it S.T.A.R.S." at the end of the game.
Here's one that gave me a stroke. The black Rabbit Brotherhood from Lies Of P. The first fight was already a nightmare on account of it being ,as the souls community calls it, a gank boss fight. And when you finally take them down and think that's the end of it... guess what? they come back! And with elemental/status upgrades no less, wooo!
The Butcher in Diablo IV. Rude awakening the first time you encountered him in the original Diablo, but at least that he had a specific lair there that you could avoid at your leisure. This time? Random spawn to curb-stomp you anywhere you least expect it.
Apparently the butcher in d4 is a big reason for a large portion of hardcore characters biting the dust because of the randomness. Reminds me of the nemesis in d3 torment.
Lleviathan, from Dragon Quest IX, anyone? He's only the 5th or 6th boss you fight during the story (depending on if you count the Wight Knight as a boss or miniboss), but you have to fight him a second time after beating Corvus, the game's final boss, for reasons I won't spoil here. What makes it a real challenge, however, isn't just that he's now somehow as strong as Corvus, but that in order to summon him you have to be wearing some specific gear, including the pitifully weak torso armor, "Silk Robe", and the boss fight begins immediately, giving you no chance to put on your good stuff (you CAN swap weapons during battle, but I didn't know that until much later). Thankfully, if you got your world-saving butt handed to you the first time, like me, he'll still be waiting where you summoned him, so this time you can put on your good stuff for the rematch.
In the Dark Arisen expansion for Dragon's Dogma, the boss (Daimon) at the end of it is pretty tough. When you defeat him, you get to watch a cutscene, then loot the nearby chests and head out the exit which loops you back up o the isle's surface to watch another little cutscene. Expansion finished? Nope - at this point if you re-enter the dungeon, you'll see the zones have all respawned with different (generally tougher) monsters and can go through the whole thing again to fight the same boss. But instead of the cutscene from before, this time he upgrades into a second form with different attacks, one of which is a bigger, much scarier version of the biggest, scariest move he has in his first form. That said, as a bow-using character I actually find the second form easier than the first, as it's quite slow-moving and has none of the agility of the first form so takes less time to stun-lock and render helpness before my barrage >:).
In the Sonic the Hedgehog series, One of Sonic's enemies is Metal Sonic, a robotic duplicate of the Blue Blur that was created by Doctor Eggman who's capable of going as fast as his organic counterpart. In the game Sonic Heroes, Metal Sonic returns with a stronger body and can turn himself into liquid metal and use Chaos Control. In the final story of the game, Metal Sonic merges with Eggman's fleet to become Metal Overload which requires Sonic, Tails and Knuckles to face him im their super forms after being fought by the other three teams. In the Castlevania series, the main villain is Count Dracula formerly known as Mathias Cronqvist. As part of his transformation into a vampire, he became the champion of the entity called Chaos. As long as his connection remained, Dracula would return once more no matter how many times he was killed. Eventually in one of the Castlevania games Dracula had his connection to the chaotic realm severed and he died for real. But he was later reincarnated as a young man named Soma Cruz.
This is every human boss in the Trails of... series. I've only played through 3.5 of the Cold Steel games, but every human boss character seems to smirk and say they're ready to "get fired up", "get serious", or other similar pithy phrase. Then some other event happens that interrupts the fight, postponing it to another day. Rinse and repeat every human boss, but it's okay when monster bosses die.
!!! 17:40 !!!! OKAY CALL TO ARMS !!! Please hear me out. As a community we NEED to make this frame of Rugal from the King of Fighters go Viral meme, OR \ AND the very next frame that pops up right after with his hand up and the "Taste my fury line" BECAUSE ...now i may be crazy here but i just see a SWOLE ASS SANJI from one peice and i just cannot unsee it, ESPECIALLY after the "taste my fury line" popped up. Its LEGIT PERFECT GUYS!!❤ I know im not crazy and cannot be the only one whos going to see this now lol FOR REAL THOUGh LETS COME TOGETHER AND MEME THE HELL OUT OF THESE RUGAL FRAMES AND LEAN HARD INTO THE SANJI ASPECT I KNOW WE CAN DO IT!!
Bass.exe from the Mega Man Battle Network games. He might be the super boss in each game, but every time he shows up, he has new ways to rapidly deplete your HP.
Calo is also invincible in the cantina, be sure to go away before he gets to three. Zax the hutt claims the place is wired the same way as the place in the upper city, well not for Calo it seems
Rufus Albarea from the Legend of Heroes: Trails of Cold Steel series. HUGE SPOILERS AHEAD!!!! You meet him in the first game , no fight, he is just this cool, beautiful prince, with dreamy blond hair. Then the second game comes around, and you meet him again after he has betrayed everyone. You face him with your full squad and he effortlessly whoops your ass: yes, it's an unwinnable boss fight. You meet him in the third game after he double-crossed everyone AGAIN and he is even more powerful, as he can do link attacks and combo moves. By the fourth game you know the deal and this time he is one of the first bosses... and surprisingly you can defeat him in a tough but fair fight, only for him to become more powerful than before by reclaiming one of the Knights. And he is still not done: he betrays his former ally, stabbing her in the back to gain her power and only after a long while you can face him again in the final dungeon of the game. There he is in his final form, again a tough boss fight but then, and only then, you can actually end him for good.
Why not talk about the Octostomp (not to be confused with the Octostamps) from the Splatoon series? It has 3 versions, the original one from Splatoon 1, a Neo variant in Splatoon 2, and a Redux version in the Octo Expansion of that game. According to the in-game text, it's apparently the same one somehow, but with new strategies and protection gear.
Armored Core VI has a good example of this with V.II Snail. 🐌 He actually takes on an upgraded form of the first chapter boss Balteus at the end of your first playthrough (depending on which ending you’re going for).
Rocksteady & Bebop from Madness: Project Nexus. They literaly came back 4 times, which three we have to fight them and the last time they are killed by another boss. They don't only come back, they come back better equiped and the arena where we fight them becomes way harder
Margit or Cerberus should of made this list. Margit from Elden Ring needs no explanation he's a brutally tough potentially first boss in Elden Ring that will personally wreck your shit faster than the words "You have died" can appear on the screen if you aren't careful. Cerberus from devil may cry 3 is the interesting one as he was hard as nails as the first actual boss in the game and he made sure you knew it, skip to devil may cry 5 and King Cerberus appears a lightning, fire, ice spewing member from the previous pupper's own species who unlike Cerberus, treats Dante with a lot more contempt.
Final Fantasy XIV has Zenos, who you fight a couple of times. The first fights are scripted to loose against him because plot, and when you eventually beat him at the end of Stormblood he kinda gets inside a legendary dragon he caught like a Pokémon, so you have to fight against him again with like zero time for a break. And then he comes back for Endwalker, stalking you like the creep he is until you can finally fight him at the literal end of the universe while he is dressed up like a grim reaper. But that's where he dies for good at last (or so I hope).
I mean the org XIII data battles from Kingdom Hearts 2 Final Mix + and Kingdom Hearts 3 Re+Mind are just absolutely brutal in terms of difficulty spike , wicked fun, but cruel nonetheless XD
I came for the list videos. I stay for the Napster / Metallica cultural references (ask your grandparents kids). Have to go now and download new skin for my Winamp player
The imprisoned in Legend of Zelda: Skyward Sword. Struggling to beat it for the second time, so when finding out I had to fight him again (3 different boss fights total) made me give up on playing the game. I hated this boss.
Sekiro has a couple bosses who come back stronger. One of notable note is Genichiro. Who was already pretty tough at the beginning of the game, only to return, suffering from acute glow-up syndrome, and then a glow-down at the end of the game. This is without mentioning is super glow up in the free dlc of the game, at the end of the boss rush named after himself.
Auntie Ethel in BG3. First act you can tell her to get lost. Act 3 you have to deal with her in the mermaid tavern again with a healing buff boss fight.
I’m Hollowknight, there is a whole slew of upgraded bosses. You kill ‘em once and then you kill stronger versions of them in their dreams. False Knight and Failed Champion are good examples.
Boktai 2 has an enemy that fits the bill: the vampire. Although those are technically two different characters, the first time you fight him it's Ringo and the second time it is Dainn who has taken over Ringos body. But they both share the same moveset, besides the fact that Dainn is stronger and the last boss before the final boss (off the main game).
Seymour Guado from Final Fantasy X. He was hard enough when you faced off against him at the wedding but then he comes back later as a floating monster thing that can party wipe you in one hit, lock out summons and generally be a right Bastard.
What about the Black Rabbit Brotherhood in Lies of P? Massive pain in the butt in the first encounter turning into a 1 on 4 with special powers in the second one...
I am going to need a part 2 to this with... Bass again. Yeah, believe it or not, Bass also appears in the Megaman Battle Network spin-offs as a superboss, where he gets stronger every single time.
Well now why isn't Vile from the X series here? You start out losing a scripted battle to him in the intro Stage of X1 (kinda beating him in the PSP remake Maverick Hunter X but still loosing) then he comes back in one of the final stages of the Sigma castle and with Zero's sacrifice you beat Vile, then in X2(or 3 I dont remember) you find vile working with the X Hunters as you can fight him and you can either defeat him and have him appear in the final stages of the last area or use his weakness to defeat him for "good", but that's not the end of him because I dont know if he is in any other game but in X8 he returns as you fight him a few times with the final being in Sigma's Moon base and there are 2 different scenarios depending on the difficulty Easy you just beat him and move on but on normal and higher you get a cutscene with your active character and your tag/inactive character and you both begin to leave the battle area but your Partner gets trapped in the room with Vile as he makes a desperate move to destroy the trapped character but we find out in the fight against Sigma that the partner survived and they save you from getting choked out by Sigma.
In Metroid Prime 2, you fight Dark Samus multiple times, with her getting stronger as the game goes along, with the final encounter being against the clock as well, when she’s at her toughest.