This would not work the whole point of jams is you get the theme or in this case art, and have 48 hours. If you were allowed to take 5 days there is nothing stopping people from doing work all the time and going over 48
I was so hyped for the jam! But I unfortunately had to evacuate my home due to the California fires during the middle of the jam, and all my progress was halted. In the end, I couldn't submit my game, but it was still super fun seeing everyone else work and playing their games!
@@EverTheFractal The jams I have compete in allowed a rework of the previous Games I had made, but it was hosted by a C language framework community and it's not easy to build complete games from scratch in C within 24 or 48 hours.
Yo me to, not the same platform but I’m still always looking at his vids for design ideas hopefully one day I’ll pick up unity or Godot but now I’m using core that’s layered over unreal and it has tons of built in assets
@@kgbxyle9709 late comment but what's Core like? I've seen a few youtubers being sponsored by it and i always wonder, Is it good? And does it live up to what those youtubers? (if you've seen youtubers being sponsored by it)
Really enjoyed being able to be a part of this Jam. It was my first one and I was able to make my first game. I'm happy to not only finish, come in 179th, but also to become part of a really great community. Thanks everyone!
Awesome video and a really impressive jam. I love that it distills the competition down to actual game design and execution, leveling the playing field a bit in terms of asset generation. For a video like this, maybe start at the 10th place (in this case) and work your way up to 1st? Just a thought. Great work!
Hey miz I just wanna say thank you so much for hosting this jam. Thanks to the jam I was finally able to make my first game and I’m really proud of it even though it came in 601st place
Amazing experience I really enjoyed participating in this jam. Next thing I'll do it's implementing an online leaderboard for Minigame Madness! Thank you for the feedback and for playing my game
@@CSLucasEpic Wow, I'm really glad people still enjoy my game. This means so much to me. There's been a while that I don't gamedev, but you kinda made me want to get back to it. I might even update the game as well. Thank you!
Hey I competed and made a devlog for mine. Hope you get a chance to play it Miz! Congrats to everyone who participated lots of very fun and unique experiences to be had!
Thank you for hosting the jam! I really wanted to get into the top 10 but only got rank 132 overall which is completely fine as this was my first ever jam. I got good feedback from the community and most importantly I finished a game (or prototype at least) :D I made some poor decisions during development and could've had better priorities but that's all part of the experience plus I learnt a lot :D I hope you will host another jam in the future!
Miner Inconvenience was the cutest little game! Perfect 15 minute entertainment. At first I was like "Meh, story. Skip", but after 2 missions I quickly started loving it. 10 quick missions was the perfect length for a snack size story.
I participated! This was a lot of fun, thanks for hosting the jam! This was my first game, and I'm happy that I managed to get in the mid 400s even with my game having a few errors that made it missing a few levels. Next time I'll do better!
I'm glad that you named this video just like the series that inspired it, and thanks again for such a fun game jam! the overall quality of games in this one was really high, and it was the first time that i made a jam game that i actually enjoy playing myself. Because of you, i discovered that i was wrong in thinking that this could never happen to me :) Looking forward to your future streams for games from the jam!
Really disappointed that I wasn’t able to participate. I was really excited to participate because I love the series that it’s based off of and I just think it’s really cool for everyone to use the same assets and try to make something creative. Unfortunately I got super busy and couldn’t submit anything but I really hope you decide to host another jam like this in the future :)
I love this GJ more than any other high profile game jams. It takes away the overhead of negotiating the art kit with people. Can focus more on game design and the grunt work of making it. In the future, if everyone can have the same sound pack/kit as well, that would make it even greater, too!
Game jams are mindblowing to me. This is just one of many but I feel like some of these top entries are so surprisingly polished and could’ve been huge hits if they had been released in the early days of the indie game boom
For my first jam this was a very good experience ! I would love to make true devblogs about the tech behind my game but since I'm not english, for the moment I only have gameplay. I guess I'll do it for Mizjam2 !
Id love it if you played my group's game Dance Dance EXECUTION! It has a bunch of original music and everyone seemed to really enjoy it :) Thanks for the jam!
This was such a fun event, thanks so much for setting it up! I decided to try making a devlog for the first time, that's up on my channel if you or anyone is interested in checking it out!
Damn, I expected to see a bunch of buggy games with boring ordinary mechanics, but damn how wrong I was. I actually want to play some of these, which is rarely happening to me even with worldwide-popular projects. If you wouldn't tell that these games was made in 48 hours, they would look like solid projects on Steam to me. Also the secret participation and reveal was funny, lol.
Wow, it turned out bigger than the others. Now I have to at least do something for a next one ! Not as stressing to fail when you are just one bad game between 700 other games haha.
Ahh, lol I'm currently working on a project called Minigame Madness. Idk how to feel abt other people using the name. Lol I'm not mad since it's a pretty simple name and plus it's impossible to be totally original and its not like he knew I was making a game with the same name.
Hey, I know this question is completely out of the blue ... But I want to begin programming and developing games... I'm 15 and I'm really afraid that age will go on and not let me finish my one dream... I really don't know how to start... All I know that I will install unity next Friday... I'm really interested in your design... And would like to know any tips what so ever... And thanks for the amazing content.