Sorry if the grammar in this video is a little off, I'm not the best at speaking lol. If the video compression is too shitty and you cant read the note: imgur.com/jmfCjec
There’s another Easter egg of a man standing by a van behind a fence when you take the elevator at the bosses office the third time going up, with the bucket. (That’s when I saw it, it could works without the bucket)
You can get to the cargo room floor, if you go to the phone, unplug it, then ride the cargo lift back, then crouch and squeeze past the sign that warns not to misuse the cargo lift. Youll fall without taking fall damage. After you reach the bottom, theres a secret room with weird music and sounds of a man walking around plus a basketball going through a hoop in the background.
The devs are aware of this and even referenced it before the game came out... It's really odd, there doesn't seem to be an agreed opinion about if they're going to add more endings
I once saw Stanley staring through a window from outside in the first corridor of the game, in the original the Stanley parable. I'm always afraid of looking at that window again
I saw the walking man today and thought I was losing my mind. It was just out of the corner of my eye so I thought I imagined it. Now this proves I did see someone. God that's creepy.
If you jump and, while mid air, pause, then restart (in the jump circle of course) stanley can permanently jump until you either reboot game or if you jump 36 times while the jump circle is loaded in map, you'll be able to tell if it's loaded because jumping will make noise and it will say space to jump at the bottom, this works if you don't go back in the jump circle, even after you're all done with the new new content door and the figleys
@@Sasha_fox314 it when you are going up, if you look out towards the way you can see multiple floors there will be red lighting and a van, next to the van is the man
You can actually walk around on the floor of the warehouse. Unplug the phone as if you were going for the Not Stanley ending, and then ride the lift back across to the other side. There's space in-between the side of the lift and the fence, and you can drop down there in order to wander around. Unfortunately, it doesn't seem like there's anything super interesting down there.
Yes I noticed that before watching this video, I’d like to hear the narrator singing a full song now, but he replaces a lot of the lines with just the word Stanley.
3:11 I took the bucket to heaven once too! Although, it was different for me as the office door didn’t close because the Narrator said “Wait, was I sure that the orders stopped coming in?” dialogue, which leaves the door open. I was also disappointed that nothing special happens.
I found a way to get down the warehouse by going the phone route, pulling out the plug, heading back with the warehouse sequence fenced up and there's this spot you can slip through crouching. You don't take any fall damage and can walk around freely
I found a glitch where if you take the elevator after the boss' room and immediately click the button to go back up, you can clip through the door (even when it's closed). It doesn't really serve any purpose but it's funny. Also you can land on one of the pipes if you fall from a certain height!
The dude walking by the window always makes me nearly shit my pants lmao. Generally I'm able to get through the Stanley parable alright, but every once in a while it unsettles me to the point that I have to stop and watch something funny before I can continue 😅
Well, see you in 8 years, when the new bugs will become part of the new Stanley Parabel Ultra Ultra Delux😂 And damn, the walking man easter egg is creepy
......Crows crows crows, You need to look at the internet and find every possible glitch and bug in the game and make 2 endings that go with each the same way you did with the window and the monitor room pit. I'm sure fans would love that if you released an update that just says new endings.
@@STANNco No, it's a joke on the part of the developers. The sound effect in the game is a subtle reference to Heavy Rain, a narrative-focused story game with multiple endings.
You can actually get to the bottom of the warehouse. All you have to do is to get the Not Stanley ending (unplug the phone) ride the cargo lift back, then go near the sign with the cargo penalty, crouch and walk through.
HOW DO YOU GET #4!? I sprint there and nobody shows up 😭 but the narrator said something like “Stanley felt the presence of somebody else” and “look over shoulder” I can’t remember 😭
You can also go to heaven and get the coward ending with the bucket when the narrator says "'Wait', Stanley thought to himself. Am I sure that the orders stopped coming in? How is that possible? They never stopped. Surely I was mistaken."
Oooh, another Stanley walking by the window in other direction would be *such* an interesting concept for a time-travel related ending! Like, what if Stanley was somehow stuck in a time-loop, seeing the results of his own actions and then doing said actions because his previous interaction with the results was the _cause_ for the actions in the first place (something akin to "The Inaugural Death of Mister Seven", but played for angst instead of a time-related gag). First, he would simply catch a glimpse of himself through the window, and then it would be revealed to _actually_ be him, but being brought back in time a bit, and he would now see himself from the other side of the window. And then again, at another point of the story, proving that each step he takes is predetermined and not only is he stuck in a neverending parable, but in a time-loop inside the parable too. The sheer hopelessness and despair of it would fit the theme of the game so well, I'm surprised it wasn't made into an ending.
If the video compression is too shitty and you cant read the note: imgur.com/jmfCjec Edit: I have now realized that "1 turn into main office" is the same as always but flipped, I thought it was shorter than normal lol
FYI if nobody's mentioned it, the note is a reference to the game Gone Home. Gone Home's wiki even mentiones that the note appears in Stanley Parable Ultra Deluxe.
wait how did you do the confusion ending with the bucket? If I take the "elevator" after the lunch room it takes me to the ending of destroying the bucket
you can actually keep infinite jumps if you stand in the jump circle and restart but the jumps stop being infinite if you come within view of another jump circle
There’s a bug I got where the room changed as soon as I walked into it, and Stanley’s office was a white void. I fell into the abyss after entering lol
1:18, when opening the game for me it gave me a buncha slides but it said "perhaps you'll see me" i think this is what he was talking about he is the guy when you launch the game
walking on shelves in warehouse exist in the original game. im guessing they realized that and kept it in deluxe. same thing in the original, you can't land on the lower area without dying.
Hey I found a new little easter egg that scared me when i found it but Ill tell you where it is i called it the better dead than hungry easter egg you go back in the new content door through the elevator ride and walk through the stanley parable 2 rooms until you get to the turn with the soda machine, big open window, and hallway leading to that open door with the wall saying "this way to show floor" but dont go in that door, walk over to the table by the big open window and theres a macbook on the table thats turned off, i dont know how you trigger it i looked at it and clicked on it but i didnt see the screen changed at first so maybe that did it or you have to wait but the macbook will turn on with some sort of little minigame where you eat a food that changes each time but every time you eat it plays a cool sound but tells you a creepy message like reject the poison of uncle hunger and stuff like that i dont know if it does anything else i dont think it was supposed to be scary but i had my sound off for a while so it startled me
@@skeleton819 you may be looking in the wrong place. 4th input is outside of the boss's office, where the secretary should sit. From there, restart and get the input in stanley's office.