I'm sure we're all guilty of trying to be clever by throwing a grenade through a small gap but have it bouncing back at us while we deeply sigh at our inevitable fate.
+TheTman9898 Or doing that with flashbangs, trying to be sneaky beaky like but missing the gap and blinding myself, so the enemy hears me stumbling blindly into stuff and then kill me while I have no idea of what I'm doing.
None quite as dangerous to their owners as warhammer 40k's plasma guns, which have a one in six change of vaporizing the user by venting super heated plasma all over them every single time the trigger is pulled. I have yet to see any other weapon in fiction so stupidly dangerous.
+lancer D What about the Thunderhammer? I haven't played Warhammer for a while, so my memory might be fuzzy, but if it's not is that not a hand held hammer that causes an explosion every time it hits anything?
Twisted_Tempest Yes it is, but it's only used by troops in power armour, or more often terminator armour so they can pretty much ignore the effects. Although the original rogue trader version did allow the wielder to release all of the hammer's energy in one go - essentially being the equivalent of pulling the pin on a grenade as you go down.
I shot a mini nuke at my foot by mistake and lived with only 2 points of health left. I was laughing so hard I almost shot the second my accident also.
moviemaker2011z last time I did that it was because someone pissed me off and I didn't want to go and pick the save file so I shot it at my feet while I was next to the person. Killing them and saving me time
The Fat Man in _Fallout_ was likely inspired by a real weapon developed by the US during the Cold War called the "Davy Crockett". It was basically a man-portable, recoiless, smoothbore gun designed to launch a M-388 atomic projectile which weighed 51 lbs and had a blast yield equivalent to between 10 and 20 tons of TNT. There were two versions of the gun, one with a maximum range of 2 km and another with a range of 4 km.
+Dr. Shaym You watch Outsidexbox? I love your videos, man. I have seen multiple of your videos and I just wanted to say thanks for your hard work and dedication.
Yeah but the Crockett wasn't meant to be held over your shoulder and was tested with M101 Spotter Rounds due to the fact the weapon had no abort function (the nuclear device will explode in this case)
4:18 My favorite part about this bit is that the Mysterious Stranger's jingle played, meaning he appeared, saw the nuclear explosion 20 feet away from it's sender, said "nope" and left.
+outsidexbox "good luck getting to minimum safe distance. Still that was 1950s technology, surely we live in a more enlightened age now?" i believe you did by stating the technology in-game is from the 1950s
Man, you are just making up lore as you go, aren't you? Here's some things you need to know about Fallout: 1) The mini nuke launcher is in fact called the Fat Man, not the Fat Man launcher. It launches mini nukes, not Fat Men. 2) The mini nuke is not 50s technology. True, the society and ideology of the Fallout universe is essentially stuck in the 50s, but the technology advanced far beyond that. The Fat Man and the mini nuke would be 2050s to 2070s technology. 3) The mini nuke is not 21 kilotons. 21 kilotons is the same yield as the Fat Man bomb dropped on Nagasaki and about 130% the yield of the Little Boy dropped on Hiroshima. If the mini nuke had anywhere near the same yield as those, firing it would simply end the game, not just your life. The smallest theoretical yield a nuclear fission warhead can have is somewhere from 10 to 20 tons. Not kilotons, just regular tons. And that is what the M388 launched by the M28 and M-29 Davy Crocket launchers had (would link, but copy+paste not working on RU-vid comments). Pound for pound, the mini nuke would probably have a yield of under 2 tons, if we allow the specific science regarding minimum yield to be ignored. Granted, the shock wave from two tons will still cause significant damage to buildings within a few blocks, but its nowhere near the 21 kilotons and 100 megatons of the arms race.
There was a third ready to be dropped (on Tokyo, I believe) in the event that Japan did not surrender, and most likely many more if Japan continued to wage war. Since Japan did surrender, Little Boy was the second and last atomic warhead to be detonated against a nation in war.
+Michael Meissner While I agree on point 1 and 3, I strongly disagree on point 2 There was actually something pretty similar to the Fallout Launcher developed in the 50s, which was called ''Davy Crockett'' (en.wikipedia.org/wiki/Davy_Crockett_%28nuclear_device%29) which was probably the device the fallout weapon is based on Depending on the projectile the real life nuke launcher fired, it could actually affect (and possibly kill) the operating crew So it kinda makes sense
+Henning00007 And also, the so called ''mini nuke'' is obviously 50s technology, seeing as they literally had a ''mini nuke'' in the 50s
@@justafan9206 At least in mainline fe games, the Devil's Axe has really high attack power as well as a high chance to hit the weilder instead of their enemy, with the same large damage either direction. It can slay almost any enemy AND almost any weilder, at the whims of the RNG
Borderlands 2 *_"The Bane"_* + fires more than 20 elemental (heated, corrosive or electrified`) bullets per second rapidly to roughly the direction you are aiming - roots you in place while firing - plays sounds of midgets whenever you fire or reload, making you want to commit suicide as fast as possible
To be quite fair, the Fat Man launcher's projectile is a much lower yield warhead than the actual Fat Man bomb. Still a horrible idea to fire one anywhere near you, though.
+aviatorEngineer Heck, it's even a lower yield than the real-life M-388 (10-20 tons), which was to be fired from the equally real "Davy Crockett" M-28/M-29 recoilless gun. Of course, the Crockett had a range of 1.25 miles (M-28) to 2.5 miles (M-29)...
Jane: "There are several reasons one shouldn't use a hat as a weapon....1. They aren't known for being sharp or heavy or aerodynamic enough to cause damage" Kung Lao: Hold my beer...
I know it's technically not a gun, but in Halo 2 it was but...the Scarab Gun (or skull) makes all of your weapons fire a green, explosive laser and - if you're too close, you'll die instantly.
a black hole with the diameter of an American quarter has the power to destroy the planet, and that black hole that was about your size quadrupled barely destroyed a wooden shack??? ya ok den
Should have included a cursed weapon from Borderlands 2. It's a very powerful SMG, but when you reload it, the player throws it away and it explodes. Except it doesn't damage any enemies but kills the player from full health. Also, reload button is the same one that opens doors and crates. Never have I accidentally suicided so much in any other way :D
I've noticed that there are different versions of that weapon. The first one I got was a slag SMG that drastically slowed my movement speed, and it also slagged me too whenever I used it. The second one i got in a different playthrough was a corrosive SMG that pretty much slowed my movement speed to 0.01
i always loved that the Experimental MIRV in Fallout 3 has a high chance to send one of the mini nukes from it's shotgun spread has a high chance to send one down diagonally to just a few meters in front of you.
Borderlands 2: Tungusta. It is a rocket launcher that will shoot a projectile to the ceiling that will explode on impact with a retardedly large blast radius that will kill you nearly everytime. Not only that, but it barely does any damage to enemies.
My favorite dangerous weapon is probably the mustang and sally from the black ops series. May seem deadly and OP but you die if you shoot something close to you, as it is a shitty explosive weapon.
+Grogritark Fun fact during the cold war the u.s. actually developed a number of working prototypes for something called the Davy Crocket man-portable rocket launcher. However the weapon never went into production since the person firing the damn thing was likely to get a fatal dose of radiation poisoning if the wind was blowing the wrong way.
+kyriss12 are you also talking about that wonderful m65 portable nuclear rifle? :D ah launches a few hundred meters to a mile, with a blast radius three times that (excluding the radiation and fallout) smartest weapon design I've seen :D
The wabbajack no need to explain but I will It is a staff in skyrm that will do completely random stuff everytime you use it It once made my follower turn against me
Touch of Malice: Destiny. If 1 round is left in the mag, No ammo consumption and bonus damage at the cost of some of your health. Reloading removes this effect
How about Soul Edge from Soul Calibur, while the novelty of a shapeshifting sword based on the will of the user is good and the fact it gives you a huge amount of power is even greater, the fact that this sword is powered by the souls of the people you kill with it AND the fact that it will actively enslave your mind and make you it's bitch all to make you kill more people just to make it stronger, leaving you for dead once you outlive your usefulness to it by taking your soul then pissing off to find some other long haired German who strangely has an American accent, Soul Edge is a pretty nasty sword to use. Oh did I mention it gives you a fucked up right arm with eyes and teeth on it?
Fortune Hunter Sounds like one of the variants of Soul Edge in Soul Calibur 2, seeing as everyone including the guest characters has Soul Edge as one of their alternate weapons. I know for a fact that Soul Edge in some of the games has drains your health for more damage to the opponent.
The smallest nuclear device ever created was nicknamed the 'Davy Crockett' and was launched like a gun to distances up to a mile away. It's small in that it still delivers an explosive equivalent of 10 tons of TNT. It is said that the scientists claimed they could miniaturize nuclear weapons down to a nuclear hand-grenade, they just needed 'a soldier stupid enough to throw one.' (considering it would still have exploded with the equivalent of several hundred pounds of TNT at a non-safe distance)
The springrazor is kinda meant to be a landmine or weapon you throw/drop from a decent distance. the thing doesn't have too great of a range, you can throw one and step back in time to be safe.
I dont have use for it during Dishonored 1. But Dishonored 2 with its Clockwork Soldiers? Hoooo boy, finally some use for them before yeeting 2 Whale Oil Tanks on them.
Ah wouldn't it be awesome if there was a game where all of the weapons were dangerous to yourself? And reckless in fairly unpredictable ways. :D Like, there exists no sensible choice so you have to go crazy. :!
Jane Ross I would recommend looking up Ross Scott's review of it, it was made before the game was put up on Steam, so he ends up advocating for people to pirate it, but the game is available through legitimate means now. The game does have some issues (it was the mid-nineties) but if you can get over those, I would recommend it.
"I don't like it when the odds are 50/50." I don't know about that guys. I can think of a lot of dangerous situations where you'd be lucky to have a 50% percent chance of survival. Also if found myself deep underground in a cave filled with A. lots of deadly enemies/monsters. And B. Lethal traps around every corner. I think I'd like to AT LEAST take a shotgun with me. In fact if I were asked to go into a real life Spelunky cave I would refuse to do so unless I was allowed to bring a Shotgun, a Bowie Knife, a Pistol, a pair of combination Handaxe/Ice Climbing Pick/Bottle Opener tools, a Medium Machine Gun, a second smaller backup Shotgun, a Submachine-gun (preferably a Tommy), some Grenades, a Sniper Rifle, one of those automatic Crossbows from the otherwise terrible Van Helsing movie, a Rocket Launcher, a Grenade Launcher, one of those little Revolvers that can fire Shotgun shells, a Flamethrower, a Laser Rifle, a Laser Pistol, a Missile Launcher, a Plasma Cannon (or a substitute that posesses equal destructive capabilities, as well as a suit of power armour, a portable Energy Shield Generator, and my 3+ Sword of Evil's Bane. Maybe a few medkits for good measure. ...hey does this sound like a good idea for a 7/8/However Many We Like Things List video to anyone? The 10 Weapons We'd Insist Taking With Us Before Walking Into A Real Life Scary Dungeon? The 25 Pieces of Equipment We'd Demand, Before Agreeing To Go Fight The Universe Annihilating Evil Force That Threatens To Destroy Us All? 7 Birthday/Christmas Gifts That Indicate You've Been Playing Too Much Fallout, If You Were To Seriously Include Them On Your Christmas/Birthday Gift Wishlist?
Yes, but he wasn't saying his odds of survival were 50/50 he was saying he WAS going to die, but that the chance that it was his own or the other person's shotgun doing the damage was 50/50.
Samus's Phazon gear in Metroid Prime: Corruption is overwhelming power for use against enemies...but at the end stage of the game it's killing her. The scariest part is...she likes it.
My Face- In real life 1 Inspired by randomness Tortures people and burns eyes in minutes It burns mirrors which reflect _and_ deflect on to me and i'm always burning
Holy shit, thank you SO much for informing me about combining Springrazors and Crossbow Bolts. I didn't think that even Bethesda would be THAT clever, but I was wrong. Goddamn. Anyway, in my opinion, the biggest liability-to-self weapon was probably the Omega Cannon from Metroid Prime Hunters. Think of the Redeemer but with an even bigger blast radius. Basically, if you had line of sight to the explosion, you died.
Springrazors are meant to be traps set on patrol paths. Not in the middle of combat. If you did get hit by one then you should quit playing games due to your incompetence.
How about planting the springrazors on bottles to act as silent grenades, instead of wasting 10 runes on bend time? There are throwables everywhere so its much more effiecient.
Just wish to mention that the kill star, when used properly, should never take more than a health bar or two by itself. Limiting its use, shooting only when the target is in your sights, not going from one enemy to another constantly, and utilizing cover properly are all techniques you already learned with the normal weapons: Limit its use (prevent missing via recoil) Shooting only when the target is in/will momentarily be in your sights (ensuring your shots count) Not shooting every enemy you see in a combo (You would have to stand in their view for a long enough period of time to actually shoot them all, and on hard mode that's a death sentence even IF your Life Force weren't being drained) and utilizing cover properly (Allows you time to recharge the health bar you were using, breaks line-of-sight while allowing you to set up the next shot, and also allows you to keep track of who's going where because hiding behind cover in video games only limits your OPPONENT'S line of site because reasons lol.)
The Fat man in either fallout3 or New Vegas is not for use at close range. It is best used like an artillery piece. It's real world equivalent as far as use would be the mortars used in infantry battalions. Especially when you know that there are a lot of enemies that you can't see or aim at or hit directly. Firing a barrage in the general area then follow it up with the main assault. Just remember to keep some rad-away handy and armor that boosts radiation resistance.. I use mods that allow for multiple followers and ones that increase the amounts of enemies. I find that tactic works really well. Warning Do not allow your followers to use the Fat man unless you want to get blown up by your own followers. Favorite targets are the Powder Gangers in the prison complex, Caesar's Camp any major NCR base. Nothing like channeling a little bit of Col. Kilgore from Apocalypse now. Shell the hell out of a base then send in your followers to finish who ever is left off while you walk around and pretend like your character is smoking a cigar.
+Iamyouonlydifferent quick history lesson. fat man was one of the atomic bombs the u.s. dropped. it was dropped in the Japanese city of Nagasaki. fallout named the weapon in the game after it. so in no way shape or form would that be a melee weapon lol.
Firebombs in Dark Souls 3. They are similar yellowish to the estus flask (healing item) and in the same item spot, so when you forgot you had switched to them and are in a really intense fight you press "item" for an emergency healing. In front of a wall. With blackpowder barrels next to it. And giant, angry axe-swinging zombies behind you.
I like how all these video clips were just them deliberately sucking to "prove their points". Standing around in the middle of a firefight, sitting there while a spike trap impales you.
it should also be noted that the quantum physics that goes into the portal gun prove it is LITERALLY the most dangerous mode of transportation since the human canon
Is magic a weapon? If so, Dragon Age's Blood Magic, instead of using mana to cast your spells, you sacrifice the health of your already squishy mage. It might not kill you, but anything else afterwards will.
Every mine you set down in the Fallout series. They will trigger on your companions when dogmeat decides to walk through it and trigger your perfectly crafted ambush of 20 frag mines and blow you up, resetting your progress by an hour.
I still remember one time I climbed up a lookout tower, to find that not only was there still an enemy up there, he also had a Fat Man. Now, if this had been a real, reasonable person he might have thought twice about shooting someone in the face at point-blank with a nuclear bomb launcher. But alas, this was not the case.
When you mentioned the singularity gun it reminded me of the Graviton Lance which is a exotic rarity pulse rifle from Destiny 2 which has the exotic perk “black hole”. The main reason this weapon is special is because it has a 2 round bust instead of a 3 round burst and every 2nd shot is literally a mini black hole. Another weapon which is supposed to be more harmful to the user than their opponent is the exotic S.M.G. The Riskrunner. According to the lore it puts out such a massive amount of electricity that the user should feel lucky to even survive firing a single round from the weapon. And one more potential dangerous weapon, The Borealis. According to the lore, it’s one of the first weapons to have the ability to swap between damage types. It’s because of this feature that it’s potential extremely dangerous to the user because if the stabilization system fails then the effects are so disastrous that it literally got redacted from the lore.
+LukeDude759 And yet the Sun has a stronger pull than the Earth, and my pencil sharpener has an even weaker pull. Gravity is dictated by mass, the higher the mass the higher the gravity. When he said "infinite gravity", he meant in strength of pull(or, actually, warp).
+LukeDude759 Unfortunately this is not true. Gravity is a force created by mass, and there is a finite amount of mass in the universe. But in fact, even if there was an infinite amount of mass in the universe (which there isn't), gravity falls off very quickly with distance so if enough of the mass is far enough away you wouldn't experience infinite gravitational force. In college physics you might be given this fun little problem: suppose you were standing 1 kilometer away from an infinitely large sheet of metal of uniform density. What gravitational force would you experience from the sheet? You can get the answer with some simple calculus, and it turns out not to be infinite.
My thoughts exactly, the damage to enemies vs health drained isn't even close to not being worthwhile, ESPECIALLY when you consider the fact that you can restore health even if you have literally NO health syringes left.
Bionic Commando Rearmed 2 has a Napalm Launcher. You use it to rain fiery death on your enemies from a safe distance away. It's primary function is to kill you because there are rarely any places in the game wide enough to use it safely. The flames shoot our half way around the screen and Spencer is always in the blast radius because you can't run or swing away fast enough to avoid damage.
***** you are right, but i meant dangerous because you can kill your own companion,or if vampires attack a town/city, you can attack/kill guards or any other npcs
Fireball is actually pretty safe compared to Storm Call. So, if you're wielding Dawnbreaker and the unique burst effect goes off, and you're a vampire, can it really hurt yourself? I've hurt Serena that way, but never myself (and I was a vampire).
I only use followers as a pack mule so when my pack mule died I'm stranded in a cave 400+ pounds over the limit. so I just get serana as fast as I can.
***** if all else fails be a orc and bum rush past everything. 1 time i started as an orc and rushed to solstheim to get the black market power and it worked the berserk power is so op
Well... the Fat Man was based on the Davy Crockett, which admittedly was an artillery cannon rather than a slingshot, but it still out 60's-USA-experimented actual 60's USA experimentation.