What? This thing? Kill me? HahahahahaOH NO THERE ARE LOADS OF THEM. Yes, here are the weakling enemies that only beat us by numbers. That's what we tell everyone, anyway...ahem...
I cant believe New Vegas Cazadores got into this list. Those things are registered as the strongest enemies in the entire series. Worse than Deathclaws.
Straight up. I'm confused how they got on this list. "A glorified bee"? You mean a wolf sized wasp named for hunting. Now Geckos, totally useless. You kill one and loot it though, and three more charge you from behind
"Why are you just building zerglings?" my teammates laughed Five minutes later, over three hundred zerglings swarmed into the 4v4 enemy base. There were no survivors. The blue terran's game crashed, but that's not the point.
honestly im just blown away they have any fond memories of dark souls 2 haha its seriously the bastard mutant child of the franchise made by the b team, terrible hitboxes, janky bosses, awful level design compared to 1/3/sekiro/bb its a dumpster fire
I’m sorry... did you just put CAZADORES on this list?! FREAKING CAZADORES?! The giant, genetically modified version of the tarantula hawk wasp is NOT a “useless enemy”.
If you go for a tanky melee build, Cazadores can be one-shoted with unique power fists and Super Sledges. Before that build I definitely feared them though.
I got killed years ago by a villager in Minecraft when that was popular. I was looking into a giant and seemingly bottomless pit near a village where there were a few villagers. I was carefully looking into the pit before a villager walked into me and pushed me into my demise. Not my proudest moment.
worse if you tend toward melee combat. their poision makes them absurdly dangerous to get close to. I was killing deathclaws with my unarmed skill(and ballistic fist) but cazadores, i was running for the hills and using my laser rifle at max range, and trying to hit their wings so they couldn't get close.
@@MIXANDMTCH I just unload at them with a riot shotgun or other high powered automatic weapon. Still, they are fucking terrifying until you pick one of those up. Then you just have to pray that you hit and kill them with your first shot before it kills you in the time it takes the weapon to rechamber
I love how 99% of the comments are "why are cazadors on this list" and honestly I have to agree. Don't disrespect cazadors, even on their own they're pretty deadly.
It's always embarrassing to be overwhelmed by the small enemies. I try not to think about the time a bunch of Ellens swarmed me and PUNched me to death. I never did finish the "Stop Jane's cloning operation" mission after that... It was too traumatic. The giggles still haunt me in my sleep sometimes...
I feel like someone needs to mod BOTW to have the cutscenes with calamity Ganon's purple dark energy stuff be replaced with hordes of flying chickens, would be much more terrifying.
What about silverfish in Minecraft? I can't even count the amount of times I was minding my own business only to be consumed by a horde of useless creatures
Oh my God, silverfish. Yeah... especially when you back off but don't leave the area and they spread to EVERY SINGLE BLOCK IN THE STRONGHOLD only to erupt out all at once and murder you in seconds.
@Savage_Wisdom Nothing's worse than a pack of Dogs / Wolves in stalker though, the first bite staggers you and drains your stamina, the next 32 kill you outright.
Even when I play as a warrior with heavy armor, those things tear me apart in seconds with their high damage and poison. It's even worse when playing as a mage due to how underpowered magic (generally; there's a few good spells) is in Skyrim compared to weapons. And let's be real, how often do you see just one? Forget Dragonborn, a Chaurusborn would be invincible.
To be fair, grunts aren't as pathetic as at first they may seem. Almost human height and covered in chitinous armor. The only reason *we* deal with them so easily is, we're the hero, and more often than not a spartan. In fact just about every single non-Spartan human would be murderized quite quickly in hand-to-hand. The armor also helps. To top things off, lorewise, they would've made amazing tech specialists and snipers, if the Covenant didn't instead mass breed them as child soldiers and cannon fodder.
NO NO NO NO YOU ARE WRONG! Cazadors are evil and bloatflys and rad roaches are better suited for this list, cazadors make me want to vacation in the deathclaw sanctuary with Preston Garvy telling me about all the settlements that need help
Cazadors are the worse they are near impossible to kill at low lvls. My game glitched once and one spawned in Good Springs during the tutorial and it killed me multiple times before I restarted with an older save.
As soon as I saw Cazadores on this list I really hoped they were joking because those things even on their own are pretty vicious. This comment is exactly what I wanted to say 😂
I was killed by mudcrabs once. Usually they don't swarm you, but this was different. There were like seven of them, and I was obsessed with making sure my spell wasn't going to miss that I didn't even notice my health bar declining rapidly. At least now I can truly say "I've fought mudcrabs more fearsome than you!"
you just gotta carry harder... im kidding I know the feeling, especially in games/modes where there is the potential for people that intentionally teamkill.
There's a perk you can get in Old World Blues that negates poison and makes Cazadores much more of a joke. But without it, yeah they're pretty damn deadly.
r0bE0 they can spot you from a mile away, they can reach you in a sec and they can kill u in 3 or 4 stings, without this perk I scream like a little girl when they come.
They are fast and hit like a car. They aren't weak. The most ironic thing is the bloatfly easiest enemy. LEGENDARY BLOATFLY hardest enemy. Did that Bloatfly Learn to Level up????? My worse moment was killed by rats in Fallout 1. XD
Shotguns work very well against individuals, switching from slugs when they're at a range to buck/coinshot when they get closer. The issue here is that you want to be aiming for their wings not their bodies, since once those wings are down their jerky movements become a little more manageable and gives you the chance to keep distance between you and them, but if you really have trouble then VATs is you saviour and solution, or getting hopped up on a lot of psycho/med-x/jet just before dealing with one.
Jane: Now luke's got really nice blue eyes- me: Aw that's sweet, what a nice complement Jane: But imagine if i wanted those eyes for myself so i murdered him. Me: Me: Me: Me:... Maybe should have stopped before that
SPOILERS I really hate Husks, on Insanity they are a nightmare. There's a few side missions in ME1 with Husks, but there is one particularly mission where you have to board a ship (can't remember why), enter a maze like room stacked with crates and navigate through several husks that don't appear on your radar. Intense and terrifying, especially when I played it on Insanity. Bioware perfected Horror in just one side mission. Then there's the derelict reaper ship in ME2, and right at the end when you come face to face with Legion... Husks and Abominations. Nope, nope nope, why do I love this series so much that I keep replaying it!!!
mhJazz93 I don't remember which mission in ME1 it was, but that was the moment I decided to stop Insanity just to finish the damn game. First time with a Lv.1 after my fully stocked up one was getting a little stale...and I went for Insanity😂
Whoever put Cazadors on here need to get attacked by giant mutated tarantula hawks. They literally have the attack of a deathclaw but higher agro and speed.
My bad just checked on the wiki and theres about 30 points difference on raw dmg but cazadors have poison on top. Im not sure how its all calculated but theres videos that go in depth in the comparison. Either way fuck cazadors.
Yoshi278 Deathclaws aren't even a threat anymore if you manage to cripple one of their legs. Crippling a Cazador's wings won't effect their speed for shit and they'll still outrun you and kill you with a couple of stings.
I always aim for the wings, cripple one wing then they can't fly anymore. When they can't fly, they become easier to hit (without VATS), or run away from for a better shot.
I don't think it's too embarrassing to be killed by a glorified bee. The Africanized bee isn't better known as the killer bee for its sunny disposition.
I remember getting killed multiple times by a pack of venomfang skeevers in the Dampened Spirits quest because I played a sneaky, sneaky rogue armed only with a bow and there were so many skeevers that I could not shoot them fast enough before they killed me. So, so many skeevers.
Tom Cavanagh on the nexus someone created a mod called cazaclaws it's a deathclaw cazador hybrid. I think the author is a sadist. But then again I did download it.
DeathSerpent what's the point in playing a game if it doesn't beat you're ass but I've never played a souls game. I am an old school gamer. One of my favorite games was ghouls and ghosts.
What? Hang on one second. Cazadores do not belong on this list! Do you not know they are based off of the hawk tarantula wasp, named that way because it hunts tarantulas?! They are far from useless.
Yeah, why do you think they added a sphincter tightening amount of them to the direct road to new vegas. so you wouldn't go there too soon. i don't call that useless. annoying as all hell, but not useless.
Yeah, I thought they were kinda odd on this list. Even one on one, they can be a significant threat, especially if you are undergeared. Plus the poison that stacks.
Neo Hamilton: that's what I'm saying!! You have one on you you're scared but manage to survive, a whole swarm? hope you have enough ammo and healing wears because if not you might want to reload a earlyer save.
Keep them away from corpses too, they can possess them, sometimes twice. Better for them to go after Elites or you than a human or an Elite without a shield. Resort to friendly fire when that happens because killing them is a pain.
I've been playing dishonored again, you know how it is, going back to a classic you love. I recently discovered something for the first time that is both amazing, and terrifying. You can attach razorwire traps onto the backs of rats.
I wouldn't call Final Fantasy 1 anything but a game, because I haven't played it, so I have no real opinion of it. I would call Super Mario Brothers a classic, also. Being a classic is less about age, and more about how potential for enjoyment outside of the brief period after its launch (for example, the Mass Effect series. I played and enjoyed it, and I had fun. But I won't be going back to it. While I had fun, it isn't a classic to me.) I know that I will enjoy Dishonored well into the future, and it's graphics are terrible in comparison to the current standard, and the gaming culture has well moved on. That staying power is what determines its status as a "classic" for me. To draw a comparison in the literature world, we have many classic stories like Shakespeare's works, Alice in Wonderland, The Wizard of Oz, etc, but there have been more modern novels and series that, while people may not like them, I doubt most people would argue their status as classics (unless they disliked them so much, probably due to their current cultural relevance and popularity), like The Game of Thrones, Lord of the Rings, and Harry Potter. (And this still leaves plenty of room in the debate about *your* classics among these giants) Dishonored is one of *my* classics for stealth games. I'll keep coming back to it, and keep enjoying it.
And for additional context, Megaman Battle Network, and Final Fantasy Crystal Chronicles are two more of my personal classics. They are games that no matter how long it gets to be, I will enjoy.
Spiders in the Binding of Isaac. You just can't predict them, even if you were a frickin' fortune teller. And of course there is a variant that splits into two how could you even ask such a silly question!?
I remember the first time I played Fallout 3 on my friends 360, he had all the DLC and right after I got out of the vault I walked the wrong way into DLC town and got instantly killed by a wolf. I was like “huh??”
Boggarts from Kingdoms of Amalur. Especially the zealots. On their own they're annoying at best, but it's easy to be swarmed (and potentially suicide bombed at higher levels).
ecool asice but then you get over it and start shooting fire arrows and throwing grenades at those annoying suckers, unless you have an unfortunate accident in which you throw the grenade a little too late and well...
Aw I love Andy's history facts lol I'm a huge history nerd, and started screaming a little inside at Ellen's 'rats and the black plague thing.' Thank you Andy once again from preventing me from revealing what a history nerd I am.......Oh wait.
Nor did I, Best Friends Forever Who Game. When I first played Dishonored I saw the rats gang up on me and my screen shaking like a leaf in a hurricane. I then take a look at my health bar and notice it's in the red and falling fast. Those darn rats don't let me move quickly enough and I quickly find my arms on two opposite sides of the sewer and my legs... who knows, and my torso down to bones just as fast. That's ok though... my dignity died along with my in-game character. Whoops!
+Best Friends Forever Who Game yeah I didn't take them seriously the first time either. didn't die tho. I actually got past the first group without a fight my first playthrough and got mauled by the SECOND swarm further ahead instead. my reaction was somewhere along the lines of "what da fuck just happened? welp, looks like rats can kill me in this game. would've liked to have known that earlier."
So as an opposite of this video, how about "7 really strong enemies, you defeated with ease" no bosses! one example is the "Tall-Boy" from dishonored. It will mess you up, but you can just blink onto it and insta-kill it. eidt: also the guardians from Zelda BotW, one ancient arrow, and they are done.
No bosses? If it got taken out that easily, it wasn't "like a boss" anyway, was it? :p Doom II had a cyber-demon you could take out with some careful luring and a well-timed teleport, too. Now someone has to play Doom II to find that spot and get the footage, right? The big "One Cyberdemon and a Spider Mastermind" scene got a whole lot easier the time I ran around them without shooting and one of them shot the other. There's a huge and indestructible ship called the Behemoth in some old spaceflight thing that you eventually take out by leading it to that one ever-hungry black hole beast that gives off a Federated Planets distress beacon to lure in prey. The final boss of Quake was taken out with a well-timed teleport, as well. The Nazgûl in the Helegrod Treasury was taken out with almost no effort on my part when I went in there as a Lore-master. I ... well, yeah, that was it. I went in there. My Bog-guardian followed me in there. I cowered in terror because *Nazgûl!* and my Bog-guardian spanked that naughty undead little boy into mulligatawny. The Witch in Left 4 Dead, that one time she chased a team-mate around the corner in the alley after the Construction Site event in Dead Air, climbed over a barrel that got in her way, caught fire and went running off looking for the level designer who put that fire there. One Covenant Elite Officer in Halo:CE, who made the mistake of leaping out in front of two Master Chiefs, one with a plasma pistol all charged up and ready to fire and the other with a shotgun. Both shots hit him in the face, in that order. That fight lasted ... maybe half of a second. All the big tanks in that Acorn Archimedes game, Conquest. All I had to do was get behind them (and not be driving the Chaffee, because that things physically couldn't kill the King Tiger).
The Super-Soldiers in Wolfenstein: The New Order - Giant biomechanical armoured infantry with laser-miniguns: defeated by Lasercraftwerk with scope and energy regen upgrades. Volatiles in Dying Light - Heavily mutated super-zombies: defeated by UV emitting flashlights/flare and an instrument of pain of your choice (I use the chicken on a stick). Any enemy in Fallout 4: Defeated with a Big Boy unique Fat-Man with a Nuka-Nuke upgrade installed (you could use the MIRV upgrade but that is highly inaccurate and insta-kills you if shoot it downwards, even from a raised position).
Personally, Lorenzo Cabot (from Fallout 4) was one of those enemies. 600+ HP, 100% energy resistance, and 75% damage resistance, but no match for a crit from a maxed-out gauss rifle that deals x2 damage to targets at full HP.
Zinyak from the Saints Row IV: Enter the Dominatrix DLC. *MASSIVE* health bar but goes down with a single punch. Granted, that's basically the joke (Zinyak even mentions it in his 'commentary'), but he *IS* the end boss of the first mission of the DLC.
Or the Flood. Just those easily poppable puss sacks that never end. StarCraft might have given the world the Zerg Rush, but Halo gave you the disheartening horror of it in fps pov.
Or alternatively, you can do what I did in Dishonored and stand on a table for 2 minutes swatting at the swarm of rats just below you until they've been cut down to a manageable size.
Husks from Mass Effect should've been on this list. A single Husk is easy, but I can't tell you how many times I died from being mobbed to death by them.
BlooferLady86 Eh, swarms of cliff racers aren't a problem (unless your character is easily staggered). It's when they descend upon you while you're fighting an actual threat.
Can I add mirelurk hatchlings? Like you're fighting momma mirelurk and doing okay, then you back over a nest or two trying to get some space to use a stimpack and then suddenly you're covered in tiny little guys biting the ever loving daylights out of you, even after you managed to get momma down.
Cazadores could be worse. In appearance and in game setting, they are based off the tarantula hawk, which lays its egg on the abdomen of a spider. Once the egg hatches, the larva eats the spider alive. All things being equal, I'd rather be stung to death.
The rats on death march difficulty in the Witcher 3 can kill you faster than the last boss, or any monster in the game to be precise. Those fiends are horrible in any game.
What about the Varkids in borderland 2? I made the mistake of ignoring them (they were so weak and useless) during my first playthrough. Next thing I know, I'm being hounded by tons of BADASS flying death. And once you see a health bar saying "the Invincible", you just try to run away from the area with your tails tuck between your legs praying you make it to an exit point. There's also the Kath Hounds in KotoR. After slogging through the first planet as a normie without superpowers, you spend your time in your second planet as a powerful Jedi with your laser sword. You cleave through basic enemies like Kath Hounds with ease... until you aggro the whole map. Your squishier non-jedi companions get flanked and downed from behind and then you're surrounded by a dozen sets of razor sharp teeth. I also remember the basic zombies in Left4dead/2. Basic bitches until you're almost to the safehouse, limping with red health and without medkits or pills after fighting the special infected+tank/witch/event and you hear that fast paced music alerting you of an incoming horde... RUUUUUUUN
Fun fact: in real life, arrows and spears are almost entirely ineffective against the hide of a honey badger, and they can survive much of the same punishment as their in-game equivalents.
Vaas Montenegro You're welcome, and now you know that even in real life the honey badger will screw you until you don't know up from down (and not in a good way).
I keep the legendary power fist "pushy" for close quarter combat. Deals a hell of a lot of damage, grate for decimating any poor soul who gets too close, expected for death claws of course.
Gordon Schnick best way to take down a death claw is to use the anti material rifle (really any high damaging weapon) a steady, crouch to deal extra damage for sneak attacks and nail a head shot. Should insta kill them.
actually death claw heads have very high defense values, you'll do more damage shooting it's belly. also never leave your hoem without a flamer and a chainsaw, only you can porevent cazores from spreading.
For me the particular sore point I think are the rats in Oblivion; if you want to play on a higher difficulty from the start of the game, then the first two rats are incredibly hard to defeat together as you have no armour or any real weapons, and can't block effectively against two enemies. If it was one it'd be fine, but two together at the start on a higher difficulty? Basically impossible. It's especially silly, as the enemies afterwards aren't so bad, as you can fight them one at a time, have found a proper weapon and/or shield, and in some cases have allies (the Blades).