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A Beautiful Unique City Builder That is VERY Confusing // Bulwark: Falconeer Chronicles 

DieselDesigns Gaming
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Bulwark: Falconeer Chronicles is an open world builder with freedom and expression at its core, allowing players to build sprawling towns, spires, and fortresses that become hubs for trade, or rallying grounds for conquests.
#bulwark #dieseldesigns #simulatorgames
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Check out Bulwark: Falconeer Chronicles on Steam:
store.steampowered.com/app/29...
Playlists:
Car Mechanic Simulator: bit.ly/CMS2018Diesel
bit.ly/DieselCMS2021
Phasmophobia: bit.ly/DDHaunted
Grounded Grass City: bit.ly/DDGrounded
Scrap Mechanic Survival: bit.ly/DieselScrapMechanicSur...
Hydroneer: bit.ly/DieselHydroneer
Cooking Simulator: bit.ly/DieselCookingSim
Internet Cafe Simulator: bit.ly/DieselInternetCafeSim
House Flipper: bit.ly/DieselHouseFlipper
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31 мар 2024

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Комментарии : 9   
@crazyivan512
@crazyivan512 Месяц назад
You have to... Conquer other settlements -Align with a faction to join with settlements peacefully -Random events to get more Resource Extractors
@ThrashNeon
@ThrashNeon Месяц назад
Looks fantastic. "No available resource extractors" was killing me. The game should definitely tell you WHY. Or what is needed. If the resources are finite, do you actually have to MOVE one extractor between resources once the resource is depleted? 🤔
@LupusUmbra
@LupusUmbra Месяц назад
Yeah, it looks like a fun game, just needs to have some better tutorial/guide system.
@falconeerdev
@falconeerdev Месяц назад
working on it, on bettter explanation and answering the common questions. The next patch is going to be extensive ;) But basically you need to ship the resources, some extractors can be found but not many, you can conquer others but not that early in the game. You can however demolish your extractors , they will go back into the inventory and you drop em on a new zone and adjust your traderoutes. There are also 3 random events fairly early with commanders that buff your extractors that provide an extra extractor. But you need to go out and find em first. I guess, it's a game about being confused while making your own thing, about being bob ross, shit will happen, you'll figure it out eventually. And before you know it you've made something epic and wasted a few hours.. That said A beta patch is available that addresses the most commonly asked questions.. 1- where to get extractors (they are rare, but random encounters OR conquest), just trade with the other cities, its easier and doesn't deplete. Boats are important 2. what does the red minus nr mean, nothing much... how much workers are consumed to maintain your floors.. I've removed it and placed it in the resource panel. twas confusing 3. What's the goal of the game, to unlock more content by getting more population, by building more. If you get stuck in Bulwark, the answer is always.... build more stuff.
@ThrashNeon
@ThrashNeon Месяц назад
@@falconeerdev Thanks for your reply! I watched part of your dev stream on Steam and started to understand the game a bit better. In @DieselDesigns game with the 2 wood nodes so close together, the lack of extractors was definitely confusing. It will be interesting to see what happens if he dismantles and moves the wood extractor. I guess it will just impact the building *height* of existing nearby towers and supply paths will need to be tweaked? If I was playing, I think I would've had to jump into the free build/sandbox to figure out the mechanics. I was disappointed that the game won't run on my old Mac =/ ... but I'll definitely be checking it out on the PS4.
@brianmillard3385
@brianmillard3385 Месяц назад
Ahh ok
@brianmillard3385
@brianmillard3385 Месяц назад
see what happens when you dont follow the tatotial all the way through
@DieselDesigns
@DieselDesigns Месяц назад
But when the tutorial bugs out, it’s time to go rogue. 😎🧐
@coffee8866
@coffee8866 Месяц назад
the hell is a tatotial?
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