Anthelion Gaming thx also we have thankfully the kinda considerably high on the scale of how high end exactly ours is but its still a CRT but both its able to go up to 1080i notice its the Sony KV32-HV600 WEGA (pronounced "VAY-GAH" aka its V-AYE-GAH) *NOTICE:* to clarify the level of how far up on a scale for how advanced then its just the "HI-SCAN" category so full HD CRT Twp component video inputs four total composite or three of those can be S-Video either but also one "monitor out" composite output both audio/video for intended use of recording on VCR etc but also there is an option to use it with one "input/video7/seven" which is DVI or (Digital Video Interface)
But the highest I know of is the SOPNY "SUPER-FINE-PITCH" WOCH IS ALSO THE SAME AS HI-SCAN BUT HAS EVEN MORE HIGH END FEATURES PLUS the rare SFP PICTURE TUBE
=b yah, but he also used cheap examples. You can get 1ms input monitors. A cheap composite or component to hdmi adapter also adds latency of you only have hdmi input.
Who defines that xD? The SNES was considered retro when the Cube was out, that was two generations in difference. So its save to say those systems over here can be considered retro as well :P
I heard that CRTs had very little lag compared to modern ones, but seeing it compared directly made the difference easily apparent. It’s crazy that we’re just now getting lag-free displays with modern TVs
the only reason i keep my crt tv is because watching vhs/video cd/480p or less input resolution (like very old youtube videos) in an hdtv/monitor is a pain. we still need crt tv for older contents and formats😉
I love CRT for my retro gaming consoles but Xbox, Dreamcast, and Gamecube can look great on an HD tv with the right cable and if they are progressive scan. My PS2 is always on the CRT. I imagine ignorance is bliss for those who never grew up with CRT TV's mind
The jaggies are pretty visible on the Wii If you're using a HDTV, especially if you use composite. I haven't tried using it with component, but I have used the wii mode on a Wii U and I don't remember noticing the jaggies as much.
Yes you are right, when I watched the video back the monitor looked more colourful and the TV on the left (the small 1080P TV) looked washed out but in person the small 1080p TV looked good and also the CRT didn't have those scan lines going up and down the screen.
I agree with the reviewer about the text, but to my eyes everything had better color on the monitor than the 4K. Also, I could still clearly make out the text even on the 4K. The 1080p even looked bad compared to the monitor and 4K but still far better color than the CRT. The CRT to me always came last in color, though it always had the best latency I guess is the word for it in those tests. Most gaming monitors now though have 120-144hz in refresh rate making them match even the best CRTs in refresh rate. I guess it comes down to refresh rate/lag vs. color. Since I mostly play one player games I'll take color and how good the picture looks everytime.
You kinda mentioned it in the beginning, but one thing to keep in mind is that if you're using a CRT with component cables, you're going to be getting the best picture. Things like the sony trinitron around 03' had component (some even had multiple) and if you change the settings in things like the ps2 to output in 480, you're gonna see an incredible picture that I don't think you'll get when using an HDMI adapter. I can see the idea of a monitor being similar, but they were designed for that CRT, and if you're using component or S - Video, you'll see that enhanced beautifully.
okay? So there not made for new generation! Why do you think that super smash bros wii u on a HDTV looks better then Super smash brother melee on a crt tv?
I personally have a PS2, GameCube, and an Xbox (original) connected to a CRT. They look amazing. I also have a Wii that I occasionally connect, but usually it stays on the family TV, which is a plasma. I do have to say though, I’ve connected them all to the plasma, an LCD, and my CRT, and they look best on the CRT. They were built at a time when CRT was the standard, so they were designed to be used on CRTs.
Tom Junior I would definitely recommend a CRT, although the shipping prices are astronomical given their weight. If I were you, I would check my local Craigslist (or whatever it is over in your country, I don't know given that I'm in the US) and see what you could find there. If nothing else, you can get a SCART adapter to use with an HD display but it wouldn't look as good as a CRT.
but would it look good enough on a fhd monitor (benq) to read everything? with my old converter I had the problem that the picture was extremely blurred. you could not read anything and the picture in general looked very blurry
Tom Junior The only real way to make it look decent on a modern display is to use component cables (or RGB SCART) and an HDMI converter, but that still wouldn't look as good as a CRT. To get truly good quality on an FHD monitor you would need a good upscaler, which usually runs anywhere from $100-$300 here in the US. I still recommend a CRT but if that isn't feasible do some research on good converters and an upscaler.
I would have the chance to buy a Sony WEGA Black Chili Trinitron KV-32FQ86E. Is it good to play for need for speed most wanted and gta san andreas on ps2?
What I really hate about non CRT TV's is the blurring whenever there is movement in a video game, and it's not just the non HD consoles, it also happens on my PS3 too, I've tried changing the settings on the consoles and on the TV's, I've tried non HD leads and HD leads, yet movement still looks blurry. New TV's just totally seem like a step backwards from CRT's, I wish CRT's were still being made.
To more casual play, it doesn't. However, when it comes to competitive tournaments like Smash Bros. Melee, it matters a whole lot where there are so many inputs in a short amount of time. Depends on how serious of a gamer you are I guess.
Darkside2205 That's silly. Just because it's not noticeable, doesn't mean it's not there. Try playing an FPS on a CRT first, then switch to an LCD and let me know how shit your aim was on the LCD.
If I was playing on a variety of older consoles I would be more than happy with how the 4k TV was handling them, saves having multiple different setups/screens. Nice vid, really informative.
I thought the samething but its definitely not the way to go. You can get an affordable crt monitor or crt tv for next to nothing even free best part is those tvs like sony Tritons have all the hookups to plug classic consoles to and the output of your classic gaming console are next to perfect no modifications. Using a modern tv for vintage gaming just looks like crap
Yeah, HDMI lags, its why audio sync doesnt work sometimes when mixing surround systems, bluetooth systems and why playing halo on Xbox 360 had a distinct advantage on CRT.
Cool video! :) It's helpful for the most important when it comes to older consoles! Pixel and upscaling comparison. But for a better picture comparison, every monitor/TV should have their picture setting trying to visually match at least brightness, contrast, saturation, and sharpness. For exemple, your CRT TV is too washed out and the monitor is too saturated. Every TV are also with sharpness differences, that are visible on the letters for instance.
I can see a delay in the beginning where you said they all look the same. Remember you are talking 200-300 milliseconds or .2 seconds. It's not much to the eye, but it can be a big difference in a game. It's there, have a closer look and pay attention to the slight delay that is literally a blink of the eye.
Pause the video and use > (next frame) and < (previous frame) keyboard buttons to view frame by frame and see the how big the lag is on every LCD, even in "game mode", when compared to CRT. Additionally, keep in mind that this video is in 30fps, so 1 frame of lag we see here is 2 frames of lag in 60fps
This was very helpful! My big takeaway is that I don't need to bother getting a CRT tv for my retro game consoles. I've never been much of a screen-o-phile, so it seems highly unlikely that I would be able to notice a significant difference unless it was side-by-side with my normal tv.
@@armeniancrusader301 I've waited long enough for him to tell you. Almost all of the consoles shown in this video have game libraries that are 99% 4:3 games. So if you hook any of them up to any of the screens he's shown, it's going to stretch and distort the picture. And an HDTV isn't going to increase the resolution of those 480i games.
@@F0CKSTR0T Yeah but it’s a hassle to buy and carry an old CRT into your room when you can just get an AV or Scart to HDMI adapter and just plug the old console wether it be a PS2 or a Wii or whatever else into the TV you already have and start gaming. And all modern TVs have a 4:3 mode where the picture becomes 4:3 so it isn’t that of a problem anymore besides the games still being pixelated on HD TVs. CRTs also take up a lot of space due to their size.
@HerobrineMC001 Smaller CRT TVs would be great in such a situation. 9" or 14" Consumer models can be really useful if you're looking for a CRT, whilst not worrying about space issues. Keep in mind, most models could actually be capable of ONLY mono audio.
Honestly, if you plugged any of those consoles to a sony trinitron FV or FS series (flat screen sdtv crt) via component it would blow all those displays out the window in every possible test. You would need to emulate to get a visually better, and or as good of a looking (static) picture in comparison to any of those consoles on a FV or FS trinitron.
I have a Trinitron Wega KV-24FS120, and I can confirm this is true. Even with just standard A/V (composite), they blow away the plasma and LCD I have tested. I have a PS2, Xbox (original), and a GameCube hooked up to it and it looks amazing. I bought the tv second hand and it only cost me US$15, so I’d say that’s $15 well spent.
Adrenaline PvP what sucks it that my Sony Trinitron CRT only supports 240p and 480i for some reason. So any PS2 or original Xbox games that play in 480p, 720p, or 1080i doesn't display a picture.
@@brunor.1127 Fair to what? All these TV's have Scart inputs and all the consoles used have RGB output, so he could use RGB for connecting all the consoles.
Good ol' Wolverine's Revenge, I never got to complete it before returning it back to Blockbuster, but it was one hell of a game. Absolutely loved it. Thanks for the comparison mate.
I wish I hadn't thrown away my JVC CRT TV, the sound was especially good. Another interesting option is to use a portable DVD player with the AV in cable. I used it for my PS1 and it was surprisingly good.
#1. Get component cables. #2. Use a smaller 32" or less HDTV screen. It doesn't help to use a 55" HDTV. #3. Set the component source for 4:3 RATIO (not 16:9). Do not use widescreen or full screen as it will stretch out the picture. Even if the games support both 16:9 and 4:3, pick the 4:3 ratio as it will look better. The smaller the television and the smaller the display the better it will look. #4. The 480p compatible games look better. For PS2, hold x and triangle during load up screen and apply progressive scan (480p). Some people use component cables, never changed their game to progressive scan (480p) and are using standard definition display and later complain about the component cable's picture quality. Some games like Tekken 5 may display options in their menu and can put out higher 525p. There are many PS2 games that support 480p. PS2 games that support 480p will look better but there are many games that don't support 420p and look good like Def Jam: Fight For NY. Here is a list of PS2 Games with alternative display modes (480p). sonicwbii.fandom.co/wiki/List_of_PlayStation_2_games_with_alternative_display_modes
I think everything technically looks better on modern TV's, the color accuracy, sharpness, and depth are all "better". But the reason why people like me love CRT's is because of that weird phosphor glow that they have, and the magic of how an analogue image is made. It really is something different and special. And of course, the input lag is no comparison.
@@newlin83 given that people give crts away I'd like to argue against you. A good vga monitor still have amazing picture and I have yet to see a 1080p monitor rival my trinitron 200es in term of picture quality, which I got for free. I hooked up my ps4 to it and journey looked stunning.
Give me a day and I will have found a CRT. I made an ad saying that I was looking for one for free. Within a day I had 3 people sending me PMs. Did you even read my comment? I clearly stated "IN TERM OF PICTURE QUALITY". Plus CRTs can go way above 144hz. Mine is not that great in terms of refresh rate but it can still hit 110. There are CRTs that go way above 144 hz though. I still stand firm on my statement about picture quality. Even my brother who couldn't give a rats ass about CRTs find the picture to be amazing and 1080p monitors can not compete. I'd say part of the reason is the black levels of CRTs.
Thanks for doing that To really drive the point home, I've seen this with iPad promotion 120hz vs regular iPad screen, slow motion camera, you can really see the difference It's important with modern TVs now Thanks for doing this I have 3008wfp Dell ultra sharp, Still thinking of getting a tv, full HD 1080p But there are many factors I have a softmod ps2 with a hard drive So it's kinda something I'm looking into
I know this is 4 years old but I'd also like to add it's great that used composite as despite it having the worst image quality cable wise it's what all these consoles came with and generally still do :) I'd also like to add with the Nintendo GameCube at least the UK model supports RGB scart :)
I think you really have to be playing these older consoles via a SCART connection when running them on a CRT TV, which was the best connection for consumer CRT TVs that was available at the time as far as I'm aware, at least in the UK, and certainly the one I used wherever possible, or else you're not doing it right imo. And I also think you should just stick to playing on newer TVs via HDMI whenever possible since that's what they are built around, and not using that connection isn't doing the new display full justice either. If you play via SCART on the CRT TV and HDMI on the new HDTV, comparing the best version of each picture available to normal consumers on these consoles running on the different displays, so you can show them off in their best light and do them full justice, then it will be a truly fair and telling comparison imo. And, just to be clear, I think the CRT TV will utterly wipe the floor with the HDTVs in such as case (especially if you can get your hands on an HD capable CRT TV, because obviously it's kinda impossible to properly downscale a game made for really high resolutions to a screen that can't even run at that resolution and not lose a whole lot of detail). But, if you're running actual old consoles, like a NES, SNES, Genesis, N64, PS1, etc, through a CRT TV and SCART it will utterly destroy trying to upscale them and run them on whatever modern TV you choose, even if you use various conversion boxes and whatever other crap, which usually only make them output sharp but lose everything else that is needed to make them actually look right, and indeed run without any lag whatsoever. These guys have a great video for showing how good modern games can look when run through a proper CRT TV that's actually capable of supporting them properly: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-V8BVTHxc4LM.html
Love these in-depth videos! Did you knew there’s a modern Panasonic oled TV that has component and composite inputs for retro consoles? I compared the upscaler of the tv with retrotink 5x pro and it upscales just as good if not better visually wise! Tv has best PQ i seen and very good build in speakers (tuned by technics) tv is Panasonic HZ2000. Maybe you guys could checkout the HZ2000? It’s not known by many and convenient wise very easy to set up retro consoles.
Wii is not retro, it still has life left in it. My life in gaming is a good channel for this sort of stuff. Some of these consoles are meant more for LCDs than CRTs. Great video, though!
I got a CRT for 8 and 16 bit emulation and still use crt shader filters, because I can't play at native resolution. Thats somehow strange, using crt filter on a crt monitor. :D
The first step you should do before making this kind of test is callibrate the colors of the displays. The monitor is properly calibrated, you can notice better color an warm colors. Both the small and 4k are not calibrated, you can see all the colors are washed out, with a blue tint all over
gamerED, huge difference between RGB-scart and RCA since RGB separate the colour, making colorbleed dissappear, it also adds sharpness to the image because of this. On a flatscreen TV with good analog video conversion RGB-svart looks like a slightly blurier VGA image.
Good job buddy. 8:45 I notice that the yellow square that appears on the game map appears on the screen a few milliseconds before the rest of the screens.
This was interesting. Even though every console had the same image quality, you came to different conclusions. Now to be honest I think that has more to do with the games you chose than the total image quality of each console, but I think it's a great comparison regardless.
I've been playing my PS2 on my 4K through component and honestly its so pixelated. It is giving me a massive headache. It looks dreadful. I don't have an AV input so I can't use my AV cable.
didn't the wii come out in 2007/08? back then plasma and LCD tv's were waaaay more common than CRT's at least in switzerland, i got my first flatscreen (LCD) TV in 2006!
If you put the video in 0.25x, at 14:56 you can also see that the CRT has a few milliseconds of faster response time than the 1080p monitor. Since you can't see the rest, of course it still varies. But also once Vince starts moving the camera a few seconds later you can see that all the other displays look extremely blurred as he moves it but the CRT still retains its clarity when while the camera moves. May not be clear in regular speed, but you see interesting results in slow-mo!
The PS2 was a very capable device graphically speaking, But it was a very hard system to develop for. Many developers had to create most of the architecture for all programmable games from scratch (Bare in mind they still did this as the PS2 was so incredibly successful upon its release) But because the Video out put signal on the PS2 is so bizzare for any digital TV to read properly, Its full potential could not properly be understood by the user. The console itself however Could run and be programmed in High definition, You just wouldn't get the chance to see it unless the existing hardware was modified
I haven't even watched the entire video yet, and I can tell you that at 2:32 in this video, the crt tv has the least amount of lag, compared to the two crts beside it. It needs a picture calibration, due to washed out colors, but if that is doable, then the crt wins.
I have seen a lot of crt tvs lol My grandparents had two crts in their apartment! and I had a small Philips crt. I have a roadstar crt today and yeah its a bit.. "rare" But I love my crt
Pretty good video. Careful with the CRT choice tho, as iirc all widescreen models were digital, not analog, and so they do the very same upscaling to a lesse extent. They essentially take the 240p signal and interpret it as 480i, which causes some loss of quality and minute lag. The absolute best quality possible for retro pre-xbox era consoles is a Sony PVM or BVM, hooked directly from the RGB feed bypassing the signal conversion entirely. Would cost an arm and a leg tho ^^
Isn’t it impossible to actually represent a CRT via video recording? I don’t know the technical terms, but basically only ever other line is visible on recording.
The way a CRT works, each frame is actually only shown on screen for a fraction of the duration of that frame. It just flashes momentarily each frame and then remains black until the electron gun comes back around for the next frame. LCD displays the frame on screen for the entire duration of the frame, until the frame buffer has all the data it needs to display the next frame. The way our eyes perceive motion, we expect something to be in each location as it moves through space and time to only exist at a given point in space in time for an instant. Not hold still in one position for a 16.6 milliseconds (at 60fps) and then suddenly teleport to a different location for another 16.6ms. This results in us seeing a noticeable amount of motion blur and because of this, CRTs will have 1/3 or less perceivable motion blue when compared to any digital display, be it plasma, LCD, etc at the same frame rate.
Signal quality is everything here. Best picture clarity and cleanness is apart from internal resolution. Whenever possible, use component or RGB for these systems. That alone improves image quality greatly especially on the PS2 in my opinion. If you are playing on a non CRT tv, composite is absolutely terrible. Component on Modern TV’s is far superior and really the only way to play old games on modern tv’s. A composite to hdmi converter box only takes the shitty composite signal and converts it to an input your tv can recognize. If you don’t have component inputs on your tv, use a Component to HDMI converter which translates a superior component signal to hdmi. Really no point in using composite at all if you have the choice.
Lcd monitors and tvs use sample and hold which is what causes the blur as it doesn't refresh the image at 60hz until 16.6ms has gone. The crt refreshes in a different way and so suffers from zero motion blur on movement. The colours won't look the same if they aren't calibrated in the menus. Maybe the colour setting on the crt needed pumping up or it has washed out colours over composite cables, the menu settings should help.
Crt is 480 res. Matches dvd res, and will suit consoles with similar or less. The electrons display picture in a more direct and instantaneous way than pixels, so both button pressing and image movement are indiscernibly fast. The other factor is the blackness of a (decent condition tube) crt, the contrast and hue saturation and brightness as opposed to lcd, some led tvs etc
But since crt tvs don't have a maximum resolution if u use an rca to hdmi converter and input 1080p from a ps3 or ps4 what resolution will the tv ouput?
I wish the crt was set closer to the lcd brightness and colour, the brightness was set too high. The psp was flickering as it was 50hz. For a good lag test you should have put a plasma into the mix it would have been as good as the crt The best game to test lag would be guitar hero 👍
For me, the older resolution isn't that bad on a flatscreen. It's gonna be bad quality. But that just shows it's age imo. And crts are way too bulky. It's hard to use them now lol
Essentially both are component. Component just means the signal is devided into different components, wich is also the truth on RGB. But that got lost over the years, so its more common tu use the term "component" for YPbPr.
You only have to look it up for 2 seconds: SCART can have seperate cables inside the main cable for RED/GREEN/BLUE or RGB, with separate ground cables as well. CAN is the keyword here, because not all TV's have it wired up inside and there are a couple of different cables which might omit these internal cables as well, I even used to have cables with connectors which were missing all pins except those for the composite and sound signal. There is even a standard that implements Y/PbCb/PrCr into a SCART cable, but I have actually never seen a TV that used it. Component cables or Y/PbCb/PrCr is build up like. Brightness/Luminance+Colour/Chrominance+Colour; This allows for more bandwidth compared to RGB and thus allows for Progressive scan video and/or resolutions up to 1080i. I'm from Europe btw :)
Just an FYI, you are wrong about the lack of input lag. I can see it clearly even while you're not seeing it. The CRT was ahead of all of them. Watch the CRT cursor and pay attention to the others in your peripheral vision. If you can't see it, you can pause and see the CRT cursor is way ahead of the others. Any game with quick inputs and decision making will suffer from those displays.
Thing is ur camera is getting a more or less color because tbh our cameras don’t give us exact color , that’s why our hands look great but anything with a screen always has some type of buzz
Pretty much every console that uses composite cables(3 color cables) look and play a lot better on crt's. On a crt the picture looks very good and sharper. On flatscreens it will look more blurry and terrible due to the upscaling of flatscreens. On crt's the image is also more smooth becoase crt's doen't have motion blur. And then you ofcoarse have input lag or latency wich crt's barely have or don't have at all. I wish crt's were still being made. Those would be the best for gaming.
This blur is caused by the resolution that flat tv's are supporting. The crt's standard is 240p but also 480i and 480p. But hd tv's alway's run this signal's as 480i and deinterlacing it and this is why the image is blur.
Actually component is not RGB although they both can use a red, green, and blue connector. RGB uses red, green and Blue to make a signal. Component is y-pb-pr so it's basically blue, red, and Luma witch is brightness and green is inferred.
If you pause the video you can see very clear that the CRT compared to the monitor and the tv are not the same. The arrow is all the way to the next country while in the tv and monitor is only half way there
I use a PSP Go on my TV, using dock accessory which also charges the PSP Go, all tho you can get component cable accessory, since the PSP Go has Bluetooth you can connect a PS3 controller to it, clever
CRT technology use a electronic beam (photon beam) which hits phosphorus treated pixel diode. However, the draw back is that your back would soon give out as you move you CRT tube around. The sharpness of letter on the screen is do to control of atoms. This limits the size of the screen as well as being an energy hog. Today environmentally friendly technology the pixel size is limited by manufacturing. Eventually, quality in manufacture will surpass the sharpness of CRT technology.
The picture quality on a good crt like a PVM is much higher than any new TV and monitor. Firstly the glas makes the picture more pop than a matt one. Old movies (crt era) are much brighter on a crt because the color mapping is right and digitalized versions also on netflix etc look awful. The Thing and A Team etc can have pitch black moments. Same in the Socom games. You cant play these on a LCD / Oled. OLED without calibration is puking colors. Overflowing your senses. CRT's glow and neutral colors can be more popping when the editor of the movie wants it to be... Lower resolutions look high res on a crt compared to LCD where you often need at least 1440p to not feel outdated (old games are fine on 1080p but newer games do not scale down well so more anti alising is needed imo). Oled pixels are fast in theory but the Operating System on a OLED and maybe size reduces the speed dramatically. I can only buy 4k monoitors or I would not get happy. LED pixel response will never be really fast. smearing will always happen. The only flaw is that you should have used a 4k LG Monitor too because much has changed in the recent years compared to a 2013 TN or IPS scree
The 1080p Monitor had the best color in my opinion. I'd choose the 1080p Monitor and the CRT for sure. I wonder what model/brand is it if any one knows, for the 1080p Monitor.