"Emily is one of the best D&D players in the world. Endlessly creative, so fun to play with. She was also sent from Hell to kill me." -Brennan Lee Mulligan
But... what she did was wrong. As in, not allowed by the rules. Unless there's some missing information here or some homebrew, she shouldn't be able to cast a 4th level spell at all: she's Sorcerer 6/Cleric 2. 4th level spell slots are unlocked at level 7, but she's only level 6. How did she cast a level 4 spell?
@@bartholen when multiclassing in 5e spells learned and prepared are based on the individual classes but spell slots are calculated based on all the levels in classes So since she is 6 levels in sorc and 2 levels in cleric, both of which are full spell casters she counts as a 8th level spellcaster to determine spell slots only. She cant learn a 4th level spell do to the individual classes not being high enough to have access to those spell slots on their own. But she can use the higher level slot to boost the weaker magic she does know.
@@bartholen Thunder Step is a 3rd level spell naturally dealing 3d10, but gains an additional 1d10 to its damage per level of Spell slot above 3rd used. So a 4th level Thunder Step deals 4d10 thunder damage.
There is one thing she could not have done that turn and it is casting "Spare The Dying". Cause she did not have any action or bonus action to do it. The "Tempestuous Magic" that she did to not get any attack of opportunity, is a bonus action. BUT what she still did was AMAZING and soo freaking cool. Emily is one hell of a magic caster.
Just in general, multiclassing a cleric is a horrifying thing for a dm, cause they either make a tank with massive fighting power or a spell casting nuclear weapon.
Actually, the best part is that she *didn't* as such build this character in response to Jet being killed. This was such a high-lethality game that everyone was required to have a backup ready at the start of the campaign. Her *prepared backup* for a teeth-grindingly low fantasy campaign, replacing a straight martial fighter/rogue, was a full caster power build with metamagic and a max damage option. Saccharina was functionally a dead-man's switch rigged from Day 1 to wreck Brennan's shit just in case he ever *did* kill off Emily's sweet murder baby, and I think that's beautiful.
I may have actually done this when my DM let me resurrect my arcane trickster into a hexblade warlock. I have warned him a couple times to get ready for some weird stuff. It’s going to be fun to start raising spectres from his baddies.
@@jessy5241 nothing against you or your character i just really dont like the spectre ability. I just don't think it fits with hexblade at all. But i also have no alternative ideas about what could replace it. But yeah no hexblades got some wacky shit that I hope you have a blast
Watching fellow DM Murph slowly realize the monstrosity Emily's about to unleash on Brennan while he can do nothing but stare mouth agape is absolutely beautiful.
I love how brennan just absolutely breaks because she used a combo so perfect that it massacred nearly all the enemies while saving an ally in ONE TURN with spellcards he gave her.
It will haunt him on his deathbed, old and frail, fighting for every breath that barely keeps him ticking. He will turn to Izzy, who is holding his hand tenderly, and whisper with his last breath "My one regret... Was giving Emily spellcards." 💀
Look, as a DM I would absolutely rather my spellcaster know their shit like this than spend 8 years flipping through 10 different books to find their spell description.
One of my dearest friends plays a sorcerer in my campaign and as much as I love her it kills me every time she spends 15 minutes each turn to just end up casting fireball and absolutely destroying all my cool enemies every time
In Unsleeping City Emily has a Monk Warlock. I thought this was a bad multi class. In the final fight she is mixing a Jump spell, dash, and step of the wind to jury rig a fly to reach the boss. Last time I ever am going to think I know more than this women.
I know the play you're talking about, and it's one of the most impressive DnD plays I've seen. Emily has this ability to make these really complex combat decisions very quickly, in a way that makes it seem easy. Until you realize that most players wouldn't have even begun to think about their character's tools with nearly the same level of versatility. A damn master is what Emily Axford is.
At <a href="#" class="seekto" data-time="400">6:40</a> Emily Axford is quickly counting a large number of D6's by instinctively sorting them into groups of 10. An absolute pro-move.
My favorite part with the lightning bolt was when Brennan was standing there with the measuring thing like somehow it was going to save him from it hitting all of the enemies.
He made a good point when he said "We've been doing game of thrones for so long", up until that point it was mostly all melee fights so to do real damage he would gangs up enemies on the tanks like Amathar but when you have spellcaster grouping up enemies is incredibly dumb it completely changed how Brennan had to do group combat
<a href="#" class="seekto" data-time="326">5:26</a> Brennan realizing he fucked up SUPER hard with his spacing by placing all the enemies in a neat line
And as shocked as Brennan seems to be in this episode at Emily's spells it's nothing compared to what she does later in the season. High level spellcasters are freaking scary!
High level spellcasters are scary. High level sorcerers are terrifying. Wizard: "I cast Meteor swarm!" Sorcerer: "I cast Meteor swarm twice simultaneously using my meta-magic, and reroll (x) dice to do more damage. I also have the option to double its range to 2 miles! All with no drawbacks!" Wizard: 😐 "bruh" 😐
@@JM64 well yeah but no, as far as I know you can't twin meteor swarm because it's an AOE spell and it already targets multiple points in the map. Just like you can't twin fireball. Don't get me wrong, sorcerers are scary (I would know, I play a Divine soul Aasimar and therefore have access to the cleric spell list as well as metamagic) but you can't use multiple metamagics for a single spell (except a couple of metamagic options that specify it) and you can't twin spells that are already targeting multiple people or are targeting an area
@@jdk2535 Part of it was that it was Ship-To-Ground fighting, which in Star Wars 5e multiplies the damage by 10, but she also got a crit on an attack that was already doing double damage
<a href="#" class="seekto" data-time="385">6:25</a> just have to see Brennan literally reel from Emily deciding to empower the lightning bolt also Murph is so excited for Emily that he has to stand
As a DM, all I heard was "I'm going to do a bunch of bullshit that wrecks your stuff now." It's always a bittersweet moment when your players outplay you so effectively.
<a href="#" class="seekto" data-time="388">6:28</a> Brennan just takes a step back, questioning himself giving Emily a spellcaster character and his life choices
the way Emily comes up with spell combinations is the most chaotic thing in this universe. it's so fucking great when it actually works and isn't just her overthinking a plan like the Thiala battle with the elephants lol
New players getting into DND should take note on how to be a good player by watching Emily closely. She knows her character, She reads her spells, She knows the rules and plays the same as her alignment. Your DMs will love you if you do.
Emily during a role playing segment: like watching someone use their own burning house to roast marshmallows Emily during combat: shockingly scary as hell, probably second to Ally when they get those insane rolls going
I can deeply empathize with Brennan now. I had an NPC in my homegame that my players saved from being mind-controlled just for our Drow assassin to turn around and attack so there would be "no survivors". Convinced me to allow sneak attack damage and then rolled a Crit, and I just had to watch as she buried her dagger into his back.
@@FreelancerLA Okay, you empathize about your homegame being destroyed by your murderhobo player all you want. That's entirely up to you. Nobody else will ever care. Because it's entirely up to you.
That was an amazing play! It shows how good the group has gotten at this game. They've been playing many characters for a while now. DM should be proud!
at first my rules brain was exploding about emily but then i realized she follows the rules better than anyone there, so much so she is able to break the system better than anyone
The look on Brennan's eyes at <a href="#" class="seekto" data-time="76">1:16</a> is priceless. I swear I would rewatch the entire season just to see this moment again and again
reminds me of when my DM instituted a rule that if your roll is more than 20 you do 1.5 damage, and 2x damage on a natural 20. I had a level 11 warlock with all the bells and whistles attached. So if my math was correct that meant that with my 20 charisma giving me +5, my proficiency being +4, giving me a +9, meaning on anything 11 or higher i would get at least 1.5 damage.Eldrich blast at 11th level has 3 beams, and with a near 50% chance of getting 1.5 damage or higher that meant when i rolled 46 damage on the first move against the zombie triceratops with 120 health. And i was still able to misty step away since eldrich blast is a cantrip. It didn't last long.
She actually seems to be accidentally weakening herself. Her max damage is a Channel Divinity, which isn't once per day (like she said), it's once per short rest.
I haven't watched more than the first season of Fantasy High, but if this is anything like that, "once per short rest" is basically "once per day" for them, since they do 1 big combat every other session.
I love when Emily makes full eye contact with Brennan when she's explaining her actions. You know she has broken the DM when she's smiling while explaining to a stunned Brennan.
I guarantee it won't be broken crap like she pulled here by using 3 actions and a bonus action in the same turn. Mercer will shoot that nonsense down real fast.
I also have a tempest cleric/storm sorcerer multiclass in my game and it is truly an op combo. Never before did I understand why someone would ban multiclassing but I do now. Power creep has gotten out of control and the number of features you can get with a single level dip into any class which also gets its subclass at lvl 1 is just... unreasonable
Sorcerer's are pretty brutal damage dealers as is, toss in multi-class shenanigans and yeah... makes you wonder how in-depth WotC goes with their play testing
The rules lawyer in me wants to point out that it is actually a bonus action to use tempestuous magic to fly 10 ft, so she shouldn’t have been able to spare joren, but the Emily axford stan in me says that this woman can do whatever she wants and I would happily pay to watch her do it
Came here to say that too. But it’s such a minor thing and she could have just used her movement and risked OA and it probably wouldn’t have been terrible
She breaks more rules than that. Channel Divinity, Thunderstep, and Spare the dying are all ACTIONS and Tempestuous Magic is a bonus action. How no one caught it boggles the mind.
@@Paradox_Resolved Thunderstep is her Action, Spare the Dying was Quickened Spell'd into a Bonus Action and Tempest Cleric's Channel Divinity doesn't need an action (be weird to use an action to do max damage when you need an action to cast in the first place). Her only break was her 10ft fly was supposed to be a Bonus Action, which wouldn't have really changed too much. Either she risks an opportunity attack or the NPC risks a death save, so it's a minor break at most
@@williamkavanagh6505 In the oorder that she did them: Tempestuous Magic was her bonus action and Thunderstep was her action. Therefore, she could not have used quicken spell to make Spare the Dying a bonus action and since she already used an action she couldn't have used it at all. As I've said in another post, I haven't watched the entire show so I don't know how many death saves were made or failed so I don't know how risky it was, but either way, allowing players to take extra actions whether normal or bonus can lead to a very slippery slope.
You can see the exact moment at <a href="#" class="seekto" data-time="79">1:19</a> where the light has died in Brennan’s eyes and he just accepts that Emily has once again destroyed him and he just has to take the chaos as it’s hitting him