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A Defense of Gankers (Elite Dangerous) 

SepulcherGeist
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4 окт 2024

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Комментарии : 633   
@kyrisbwark9142
@kyrisbwark9142 3 года назад
I got ganked in my exploration vessel. I was a little bit angry but i remembered the name of the gankers found him and killed him in my combat ship. Then i apologized and we became wingmates
@MrDalevich
@MrDalevich 3 года назад
So Griefers randomly attack other players for fun whereas Gankers randomly attack other people for fun. No, wait....reverse that.
@adamw.8579
@adamw.8579 3 года назад
Yep! Both are psychos, no difference.
@vehicleboi5598
@vehicleboi5598 2 года назад
I guess griefers attack people randomly to fulfill something missing in their lives whereas gankers attack people randomly because they like blowing stuff up??? idk
@felipeayala4629
@felipeayala4629 4 года назад
Playing in open makes the game feel more alive, I remember playing solo for a while and when I changed to open everything felt more populated, even saw one commander say ajsbdhakdbjd when they entered system. Funniest thing I've ever seen
@crowhoptech
@crowhoptech 3 года назад
That wasn't me (I didn't play Elite back then) but.....that would be me
@MrBojax
@MrBojax 2 года назад
I've played for years on off, picked it up again the past two weeks, and I've never played online. Think it's time I see of it's any different, might spice things up a bit.
@vehicleboi5598
@vehicleboi5598 2 года назад
🚀ajsbdhakdbjd🚀
@awesomegj
@awesomegj 4 года назад
Running from an FDL in my Type 9 during a community goal, was honestly the most fun I'd ever had in that ship, it was about a half-hour battle of dropping in and out of supercruise, right up till I managed to slam it into the station, finally getting him to pull off, though the best part afterwards when he landed, we struck up a conversation, and I got my own FDL and we set out and killed quite a few type 9s, I've been friends with him ever since, wouldn't change ED for the world.
@Beef1188
@Beef1188 4 года назад
I once went to a hotspot of trading activity loaded with biowaste and taunted gankers and pirates to come get me. So many ranted about me wasting their time! XD
@FaethorFerenzcy
@FaethorFerenzcy 4 года назад
Usually accept the interdiction, boost, FA off and go silent until i can jump away. That makes it pretty hard for the interdictor.
@Britain1251
@Britain1251 3 года назад
I’ve been ganked once when I first started, my shields went down instantly as I was still in the starting sidewinder. I said I was new and had 20k bounties to hand in and they let me live!
@joramopa
@joramopa 2 года назад
that's not ganking. that's PVP. Ganking is sitting at a station you know will be filled with easy targets and making them have a bad time, it's explicitly talikg enjoyment from removing it from others.
@sam93931
@sam93931 4 года назад
The problem I think is the no repercussion for killing "innocent" players.. High, med and low security system don't offer any real protection whatsoever. If high protection meant : any wanted players arriving get interdicted and attacked by police non stop and med, low security same principal but lesser cops or lower ranking nps etc. Would solve most of the issue and would also add some immersion and realism to it. Piracy could also give you a wanted status, but not as big of a deal as killing someone (no man hunt by police, but bounty hunters would come after you). Which would encourage stealing cargo more than just killing others. Again, that would add some logic and purpose to the whole thing. The community is already divided, lots of players stick to solo and many joined mobius PVE server (over 5500 players in NA alone). Something need to change to bring back most of the community together and I think safer high and med security system is the way to do it. Low security would be a risk and anarchy/unpopulated system would obviously mean, fire at will, no police. Don't adventure there unless you're an experienced player or with a wing otherwise, you gonna get sealclub. regarding the ban and carebear issue, obviously it's a problem.. You shouldn't ban anyone regardless of what their opinion is (unless they are being toxic and insulting people obviously). If people think the actual state of the game regarding gankers is fine, that's their opinion.
@rwentfordable
@rwentfordable 4 года назад
The bounty should be the victims rebut cost query no easy to pay off. Would make bounty hunting worth while too.
@sam93931
@sam93931 4 года назад
@@rwentfordable combat including bounty hunting, indeed needs a boost in cash reward, totally agree
@TheLink828
@TheLink828 3 года назад
I agree with the comment above. And I don't think the "Carebear" mode should be entirely ruled out. I think how it would work and be implemented should be different. I think it should limited to beginning or low level players. And make it entirely voluntary. This way new players can experience the open play while at least having a slight fighting chance at defence or running. This would allow a larger learning curve for those this mode would help. And if the more experienced players are still wanting to gank these beginning players in this mode, they will have to go out of their way to make a smurf account. And by smurfing, this will still allow the newer/the less experienced/the lower level players to gain their taste of that higher level without being bullied, as I think the major concern is that without some sort of line drawn, the extremes are all too easy to get to without realizing it. Also this video makes the broad assumption that the people getting ganked and complaing are not having it happen very often. There are bound to be people who are to be targets and sufferers of ganking far more than others. This may not seem likely but I can guarantee there is at least small group of player that get ganked more often than the rest of the community. So some of these arguments/complaints may in fact hold much more validity than most would think. The higher end of ganking that is referenced in this video, the one that borders griefing to the one that is vast differences in experience/gear, is in fact a type of bullying. I believe that trying to implement a version of the "Carebear" mode should be looked as something to be taken seriously, and that we as a community should consider the implications it brings for the underlying issues in the player base. The dark parts that not many dare to mention, for fear of ridicule or perversion of the topic being discussed to meet some agenda. I agree that ganking should be allowed to stay and should definitely be a part of the game, but there needs to be some very clear ground rules and safeguards for the extremes that don't impact the community or game in a way that deters the more experienced player base. I think this would also help the experienced player base by helping those less experienced in identifying the differences in griefing, ganking, and trolling, as you explained in your earlier video. I thank you for this video and for bringing this topic into discussion. It is much needed and appreciated! Edit: I also agree that the acts of those Carebear extremists need to be taken much more seriously and the extremists held accountable. It is sickening that they are allowed to throw the weight of the authority they are given with no reprocussion, like some fascist dictator. When I use "Carebear" in the paragraphs above, I mean in it the sense of a training wheels sort of mindset. Something to help grow the community base for a game I have a fond love for.
@netwarrior1000
@netwarrior1000 4 года назад
While ganking could be said be 'part of the game' when that ganking crosses the line into griefing it has gone too far. The problem I have is with the notion of deriving pleasure simply through depriving others of theirs. Such an attitude is an indicator of a shallow, selfish individual. By all means play pirate, but when that slips into deliberately disruptive behaviour simply because you can....then you lose my vote.
@starofaetherius
@starofaetherius 4 года назад
But where is the line? Is it more subjective than that? Who has the right to clearly define that line? For example, if you are playing open in Shinrarta and get interdicted and blasted to hell, no words exchanged or anything, is that too far? Or do you have to roleplay the pirate thing in chat? Or is it only too far if they send messages taunting you? I approve of taking a stand where it matters, but ypu cannot say "people who go too far" in a situation like this one without defining what too far is. To me, for example, I would say it steps into griefing if they actively insult or taunt you, but a wordless death isn't over the top. But I also come from a background of games without a chat or less common use of it over out-of-game messaging.
@starofaetherius
@starofaetherius 4 года назад
@Abigail Slaughter then you and i agree on the terms of seperation where ganking becomes griefing. Your experience with that is definitely what I would say where that line is. I haven't gotten attacked at Farseer Inc specifically yet but I'm sure it is only a matter of time. You aren't the only person I've heard talk about being attacked there.
@57thorns
@57thorns 3 года назад
​@@starofaetherius There has to be some other reason than to ruin your day. You go hauling cargo in a T9 in "hostile" territory in open and get killed by an opposing powers player, you are fair game.
@Moosemansmithy
@Moosemansmithy 3 года назад
You would be surprised. I stopped ganking because I simply got bored of it. I started doing low temperature Diamond pirating from NPCs and players. I ran into the same toxic kind of shit with ganking. I had to explain to them that piracy was a part of the game. One guy told me that he hoped I died from cancer and if I wanted money I could build a mining ship and go mining and copy his gameplay style LOL. I went ahead and ganked him for being a salty Little Hooker LOL Also when I was pirating I would try to keep away from notoriety because I could not use the stations in the system to refill my limpets and other things. If someone attacked me I would try to scare them away and pick up the diamonds they had dropped. I would usually strip their Shields and that would be enough. There were times where the player apparently would rather fight to the death then escaped with what they have. Then they yell at me and local chat for killing them. I mean holyshit LOL
@Moosemansmithy
@Moosemansmithy 3 года назад
if ganking crosses the line into griefing you were already dealing with a griefer not a ganker.
@UkDave3856
@UkDave3856 4 года назад
I had enough of all carebears, gankers and griefers during a decade of Eve Online. So now I exclusively stick to solo mode, ahhhhhh the silence! Personally I'd prefer Elite to be the 1 player game that it was in 1984 when I first fell in love with the concept of a free to roam galaxy of my own, as over the last 5 decades the stand out lesson that I've learned from humanity, is that people = shit
@yorkshire_tea_innit8097
@yorkshire_tea_innit8097 4 года назад
I think solo is an overall detriment to a lot of mechanics in the game, but I'd be all for having separate profiles for solo and open.
@Moosemansmithy
@Moosemansmithy 4 года назад
How about being able to only be seen online by the people that you want to see you. Not everyone on your friends list but only people that you want? Just a thought. Also you don't have to play in Solo. There are so many places in the bubble we're there just aren't people. On PC there's more people everywhere. Console makes it easier. I am on PS4 and I fly my paper thin exploration ship to all of the locations where I have ships already. I have never been killed and that exploration ship just because of awareness. Or me when I play the game I don't want to feel relaxed or get to be lazy unless I'm in an area where I know there are no commanders like in the black. In a way I did go into my own solo mode when I lived out in deep space for around three months. So I know what you mean when you say peace. I got so much peace I lost my damn mind LOL. Had to come back.
@cmdrbrokenwan4858
@cmdrbrokenwan4858 4 года назад
It is a great solution, but I really think you are missing out.
@SirKaldar
@SirKaldar 4 года назад
@@cmdrbrokenwan4858 It depends what you want out of the game. Solo Elite is pretty relaxing, especially if you don't care about playing in an optimal manner and just do whatever you feel like.
@tombeaven5994
@tombeaven5994 4 года назад
Your missing out. Open is awesome in elite
@LukazChrom
@LukazChrom 4 года назад
Holy shit ... I love how you define "militant care-bears". Absolutely.
@elroyscout
@elroyscout 4 года назад
I once tipped a pirate some random cargo because he made my LTD run legendary by taking shots at me right at the end
@waynestuart2755
@waynestuart2755 4 года назад
ED should strive for believability. And if someone is partaking in indiscriminate mass murder, you'd have to imagine there'd be quite a severe penalty for such. But ED doesn't have that. The in game consequences should be much more severe. So fine, gank away, but how about say constant harassment from extreme-engineered federal bounty hunting NPCs that will not stop until you're in custody and assets seized with no rebuy. Thoughts?
@Cantatio411
@Cantatio411 4 года назад
So security status but with higher penalties? Technically players could do the same thing, and you can do it to more than just ganking. Create blacklists so that people that attempt to join in activities are either baited and destroyed or outright denied for actions done in the game, to including militant carebearing.
@talex001
@talex001 4 года назад
That is a huge issue - no punishment. I would say either NPC's or players should go after gankers and players could get a huge sum which rises with each "gank" the ganker does. When blown up - the "ganker" should be sent to a prison system they cannot get out of until they mine enough ore to pay for their crimes (they cannot pay with their current credits as their assets would be seized while they are in prison or they can forfeit their account and start with a sidewinder and 10k credits.
@ShadowsOfTheSky
@ShadowsOfTheSky 4 года назад
@Abigail Slaughter is right, A full account reset because I felt like killing a few players? That’s too severe. Make them pay for full compensation from their account’s assets, which if your able to kill multiple ships, should be enough to recompense, and maybe make it so in game their ship is immediately hunted upon entering into that system again for a week, and possibly a 20 minute long (at the fastest) horrible prison puzzle game they have to complete to escape. But force a full account reset if they don’t want to complete 33 hours of in game hand mining to repay for a few player kills? No, you start to sound like a millitant care bear.
@Enol666
@Enol666 4 года назад
I think it should be some sort of player enforcement, with little NPC involvement. I agree with others, an account wipe is too much, however paying the rebuy for those you ganked, if caught, could be reasonable.
@rwentfordable
@rwentfordable 4 года назад
The bounty on them should be their victims rebut cost when no way to pay off.
@BolinFoto
@BolinFoto 4 года назад
I too can avoid interdiction every time except when the game decides I can't. Sometimes you get interdicted so fast that you don't have time to react. But I have solved it. now I always play in "offline" mode..... Saying that gankning adds flavor and looking down on people that don't like ganking is like complaining and looking down on people that move away from a crime ridden area. "Ohh look at the care bears moving to a better area! "Getting gang mugged is a way of life and adds flavor" This is human nature. Good people move away from bad neighborhoods and bad people stay or even move to them. And then when the police comes they yell pigs and all that. PvP and Ganking is not the same. PvP is for gamers and Ganking is for cowards. In PvP two ore more readily opponents meet on level terms. In Ganking one or more attack one, under experienced or under gunned, victim. I don't play this game for the amusement of others, my time is to valuable to spend giving cowards and bullies the illusory satisfaction that they have managed to accomplice something. And let's face it playing this game online or "offline" makes almost no difference except that in "offline" I'm not some other persons amusement. And this is why the Gankers become so sour when game devs give non gankers a game mode in which there are no PvP elements because now they will have to seek their amusement somewhere else. Playing the game normally is not for them they only play the game for one thing and just like a swarm of locusts when the feeding is done they just move on. And just like the villagers afflicted by the real locusts, the players that play the whole game rejoices when they leave and sadly swarm on another poor playerbase in another game. I may be a care bear but at least I'm no coward.
@Meta_Orange501
@Meta_Orange501 4 года назад
Player commanders dont drop cargo or mats when destroyed. Pirates try to keep our victims alive.
@SenseiJacksama
@SenseiJacksama 4 года назад
In my former squadron we role played as bad guys. We never ganked and really unless a random cmdr was being a straight asshole to us in our home system if you left us alone wed leave you alone. So our former leader decided to make a pact with a griefer squadron. We were all nervous but it turned out well for us. They would provide us protection if other griefer squadron's attacked us and didn't indiscriminately kill all our players. We trained/spared in pvp with them got build advice and they got regular fights with people outside their squad. We even hosted several pvp tournaments that they attended and everyone had a good time. Then one day someone from a stupid carebear faction doxed our leader and tried to fuck with him irl just because we had an alliance with the griefer squadron. He not only quit the game but gaming alltogether. Unfriend/blocked everyone and despite our best efforts to keep the squadron afloat we eventually succumbed and I personally had to disband the squad we spent almost half a year cultivating. So good work carebear. I hope you are happy with yourself. You are a coward and I will never know your name because if I did me and said ganker squad would descend on your home system. Ruin your BGS and indiscriminately attack and destroy each and every player that crosses into your territory regardless if they are affiliated with you or not. I hope you are proud of yourself you human trash.
@WatcherCCG
@WatcherCCG 4 года назад
Anyone who takes matters like this into the real world via doxing has no moral high ground. They are scum. I despise griefing and have a low tolerance for gankers, but anyone willing to dox a person and attack their real life is the true genetic mistake in that argument. I'm sorry all this happened to you, friend. o7
@SenseiJacksama
@SenseiJacksama 4 года назад
@@WatcherCCG Thanks man. I'm not a griefer and don't take pleasure out of killing someone who can't fight back; but a person who is willing to do that over a game is literal human trash and has no moral high ground. Unfortunately I'll never know who did it. I feel sorry for the guy. He didn't deserve it.
@WatcherCCG
@WatcherCCG 4 года назад
@@SenseiJacksama Best to not try finding out. Even if mistakes of nature like that person deserve the very same they dish out, we shouldn't stoop to their level. They'll either get theirs in the end, or if you believe in a hereafter, they'll definitely get what's coming to them in the next life.
@SenseiJacksama
@SenseiJacksama 4 года назад
@@WatcherCCG I was thinking more along the lines of trying to get his account banned by fdev but I do agree with you. Even if I wanted to dox them I dont have the technical skills to do it.
@starofaetherius
@starofaetherius 4 года назад
When I'm not playing ED I often play action RPG's. My biggest one for a long long time was the Dark Souls series, where we have had a similar discussion going on since the first entry. Cooperative players who want to play with their friends in peace, vs Invaders who want to provide them the level of challange the series is supposed to be known for, vs Cooperative PvP players who specifically hunt those Invaders. I learned to take ganking and PvP in stride, and never take it personally. And yeah, we had griefers and hackers there too. But you learn to block or ignore those people after the first time, or get away from them by other means. When i got ganked for the first time in Elite, i thought it was awesome and a wholesome experience that brought back the feeling of my first time being invaded in DS years ago. I saw them and was in more or less awe of what i see as their mastery of the game. We even added eachother as friends. Elite is a very easy game and even if the devs added more elements of challange i wouldn't want to see gankers removed.
@DerAykac
@DerAykac 4 года назад
Even better: the challenge of luring a cheater into falling to death :D
@IllIlllI
@IllIlllI 4 года назад
Dark souls is a bad comparison, invading is a wanted feature, the game is balanced around it. Ganging is something completely else. Actually ganking with coop to catch invaders comes close to ed but still not the same
@SovereignTroll
@SovereignTroll 3 года назад
You never let that be unanswered. Piracy and attack has consequences. Human being character flaws will be addressed in the future.
@planexshifter
@planexshifter 4 года назад
Running from gankers in my type-7 has been some of the most exciting experiences in ED
@Moosemansmithy
@Moosemansmithy 4 года назад
I chased one guy across six systems with a high-speed wake scanner. He's in a Squadron that my Squadron hunts down on a regular basis.. He eventually made a good legitimate Escape. I sent him an instant message and said good Escape man. He said holy shit! That was so fun! It was like trying to escape a nightmare that keeps on coming LOL.
@kaz_i_can-9746
@kaz_i_can-9746 4 года назад
I remember flying my type 9 through some system, running a wing mission for supply deliveries. I got ripped into normal space by some player in a faster ship. The rush i got from desperately blasting my engines and swerving to stay alive, begging my friend to drop in and save me, was unforgettable. The moment my friend jumped in with his combat focused Vulture, and barely bought me enough time to jump away, I let out a breath i didn't know i was holding. Next time around i wasn't so lucky, but you can't win them all i guess.
@Moosemansmithy
@Moosemansmithy 4 года назад
@@kaz_i_can-9746 that why having a wing is so important. Community can be a safeguard or a distraction in the very least. That sounds like a damn fun story.
@eechee2979
@eechee2979 3 года назад
Preface: This comment is intended to broaden perspective and outline flaws in some of this video's reasoning. It is not an attack on a playstyle but a different perspective on it. Ganking is a playstyle/environment that is enjoyable for some, on either end, and has its merits. It is not inherently an abuse of this game's features or its players and, as such, is undeserving of the level of authoritative action wielded against it. ( Solo play exists. Don't want to to get ganked? Use it. The moment you choose to open yourself to multiplayer (PvP permitted) content, you submit yourself to its dangers and are no longer blameless in unfortunate encounters.) 1. Intrusive behaviour existing in other arenas is not good reasoning for intrusive behaviour. 2. Intrusive behaviour adding depth to an environment is like getting fired adding depth to your day. "Depth" is not inherently good. 3. Raising a point of practicing maturity after experiencing regression due to others' intrusive behaviour while simultaneously defending intrusive behaviour is hypocritical. 4. Plenty can go wrong without other players facilitating it. 5. "Vapid, stale, and meaningless" are all subjective criticisms from a narrow perspective. Relaxing and enjoyable are equally applicable. 6. Personal ability is subjective. 7. Player encounters can be boiled down to a science just as easily as NPC encounters. The game's assets and mechanics are simple enough that even player encounters can be predictable to an experienced player. 8. Ganker behaviour is anecdotal at best. Many are undeniably toxic. 9. Lack of understanding of something does not mean it doesn't exist. You might ask what is the point of any game in which progress can be made without risk of significant regression. To that, the answer is obviously the fact that fun is subjective. Yes, those games do exist and many people play them. 10. "Are you really earning it if you aren't risking it?" This question outlines the greatest flaw in this perspective; see points 4 and 9. 11. Points 9 and 10 are in response to attacks on a playstyle the video author does not understand, despite their claim that this video is not an attack on said playstyle. 12. "You should be... building... to protect yourself [from other players]." Telling people how they need to approach a video game based purely on subjective desires is poor form. 13. "Being attacked by a player is... memorable and it is always unique." Subjective at best. One could argue that being attacked by a player is just another waste of time, which is also subjective. * It could be argued that every encounter ends one of three ways; jump, win, or lose. ** Jump - Lose time, gain nothing. ** Win - Lose time, maybe gain a couple cheap items that you could have earned faster from NPCs (if you choose to stick around to scoop them and you're lucky). ** Lose - Fail missions, lose cargo/passengers, lose a lot of credits ( to rebuys), lose all the time associated with each of the former, gain nothing. 14. "Militant Care-Bears" and gaming politics: At this point in the video, there is a lot to unpack. There is obviously a lot of lumping and aggrandisement ( and hypocrisy), making this a subject that deserves its own comment. 15. From this point on in the video, it simply devolves into a toxic tirade and not worth reasoning. Disclaimer: Before anyone attempts to suggest I fall into the "militant care-bear" pile purely because I've shared a perspective that differs from the video, you should note that my YT avatar. It "should" denote my interest in piracy and general vandalism ( in fictitious environments) and that I am not personally averse to ganking as a playstyle. I simply find this video to be far too polar and narrow-minded to represent a reasonable defense of ganking. If you've read this far... you should probably hydrate. Maybe call friends or family to let them know you're alive. Stay healthy, CMDR.
@Sir-Complains-a-Lot
@Sir-Complains-a-Lot 4 года назад
i just dont have to time to get ganked so i dont play in open...
@peterd9769
@peterd9769 3 года назад
Same. I always played open back in the day when I had the time to game all day. Now I'm an adult with responsibilities so I don't feel like wasting millions of credits and time spent trading/pirating/hunting/fighting just because someone else was bored and decided to jump in and get a cheap kill for no reason at all. I still think I'll go back to open but it just doesn't feel worth it to me.
@Sir-Complains-a-Lot
@Sir-Complains-a-Lot 3 года назад
@@peterd9769 ironicly and 10 month later, now i am spacegame rich, i play in open more because i can afford the rebuy of my Corvette like a 100 times. also there is player group that teaches how to avoid ganking...
@mattsmechanicalssi5833
@mattsmechanicalssi5833 4 года назад
Here's what you do. After the rebuy screen, use the comm's panel to find who killed you, and send them a friend request. You'll be surprised with the results. EDIT: Forgot to add - Well said Commander, well said.
@cmdrbrokenwan4858
@cmdrbrokenwan4858 4 года назад
100%
@CrimsonGamer99
@CrimsonGamer99 4 года назад
Just don't get salty with us, because we WILL screenshot it and post it in our salt vaults.
@mattsmechanicalssi5833
@mattsmechanicalssi5833 4 года назад
@@CrimsonGamer99 I was a good sport, even when you killed me twice! LOL!
@cmdrcenturionpuch2742
@cmdrcenturionpuch2742 4 года назад
@Abigail Slaughter but elite is a game, not real life
@admiralrng6506
@admiralrng6506 4 года назад
@Abigail Slaughter tasty salty tears mmmm....
@JasonPrice1
@JasonPrice1 4 года назад
I have been playing the game for just over a month and always in open. I have been ganked twice. NEVER pirated. Just ganked. And sorry, with no profit for the ganker but the delight of the salt flowing, they are griefers. Let me explain... I am a new player. The first gank was kind of whatever. I got jumped at Deciat and I was just going back home with cartographics data. So I lost a load of that and had to pay insurance. The second time, I had almost 300 million in LTD onboard. I get to the high sell station and get jumped by a wing of gankers. I almost escaped their interdiction but just couldn't maintain the circle consistently enough. I drop out and instead of my throttle down being treated as a submission by the game, I get a massive cooldown. On top of that, even though I am in a MODESTLY modded Python, I am utterly eviscerated in moments. I tried dropping some cargo to distract them thinking maybe they are just looking to pirate? Nope. They just want the kill. So I die. Not only do I die, I die losing almost 4 hours of play, 200 ly of travel to get there, the insurance cost on my ship and NO ONE gets ANYTHING truly beneficial to the story or the game. No pirated cargo, no profit, no faction being grown in influence. See, I have no issue with PvP if it moves the story, if it adds something tangible to the game. If it is a viable career path as a player (aka piracy). These are not things advanced by ganking. Ganking/griefing is also not punished properly by the in game justice system. These players should truly be treated as pirates. severely limit their access to systems, kick them out of the Pilots Federation, eliminate their access to insurance coverage. Something, anything, scaled to their persistence in their behaviour of course, to either make it high risk behaviour or to completely dissuade a part of that population of players. Why do I say all of this after only one month of play? Because for a game that really is great fun, new players DO find the NPCs and the environment hard! All you people that have been in the game for over 5 years are myopic. You think that everyone that gets into this plays for a few weeks or something and then has a whole fleet of engineered ships. We don't. We are learning a STEEP in game meta. This is a massively complex game with peril at every turn just from the in game environment. I have died several times over to NPCs and me being an idiot noob gotta 'get gud' player. The danger of these griefer/gankers is that it VERY rapidly makes new players either just play the game in solo or give up entirely. And before anyone starts in on me being whiny or salty... I have been playing open world Minecraft for YEARS. That world is FULL of griefing and ganking (around spawns). The community responded by developing mods and plugins for servers that allow for protected regions but with the still real danger of going out of your area. I never played those as the goal for me was always to hide my base as best as I could and see how long I lasted as this type of behaviour was known and well expected in Minecraft from the word go (2B2T, I am looking at you :) ). But why is it different here? It is different here because there is no REAL penalty to these people that do this. Because there is no way to recover as the victim. There is actually nothing BUT cost on you as the victim. Lost time that you may not have a lot of (I don't have endless hours to play a game as I have a real life and family) so when I literally lose 4 hours of time (And that is small compared to some who have been ganked), what do you think that does to my desire to want to stay in open play? When the engineering MASSIVE imbalance makes it utterly impossible for new players to stand any kind of chance? Carebears can go to hell but as a broad community, there is a massive issue at hand. These griefiers... (Yes, they are all griefers and I will never change my mind on that until the game itself has its meta changed to reign them in (Not eliminate though) somehow) These griefers have long fractured this game. I did a LOT of reading and watching after my second ganking. This game's long term growth issues are due to one problem. No solution to griefing/ganking. There is a massive pile of players that are in private and who knows how many in solo. This whole problem really only has the few solutions that exist and have been listed time and time again. But for sarcasm's sake, here is what you and several others are effectively saying... If you come into this game you must play in solo for months or possibly years and grind and grind and GRIND to get all the engineering and then twink out an FDL or a Cutter. Then and only then, get into open play. Guess what the game doesn't tell you in the tutorials? That this is the only viable way you can play this game this late in its existence. Great fun... Yay... An open world game where there are people deliberately gank stomping the high traffic zones of the game. The places you HAVE to go. Places that can be determined with the help of Inara to know and then go in and just watch the world burn in your twinked out ship. Ya, sure, great fun. Fun for the player with several years of time under their belts and likely billions and billions of credits to their name. Oh and I bet you dollars to donuts these same SOBs likely do all their credit grinding in solo... So no. There is no defense of ganking in the game. Not until the game has meta added to adequately deal with them. Even then, this community has clearly been fractured for a LONG time and it is only getting worse. Several people I know along with my son, all started playing this game this spring at the same time as me and I have warned them that open play will likely not be worth it. Personally, I will skip open play for a while now. So good job griefers. You win again. Because if I haven't made it clear enough already, I don't have 'live in my parent's basement' levels of time to recover from getting ganked. I want danger but I want danger that feeds the in game universe, not random sh*t lords that think they are cool killing brand new players in their multi year twinked and engineered ships. Real risky, ooooOOoooooohhhh sooo brave....
@0xTas
@0xTas 4 года назад
"See, I have no issue with PvP if it moves the story, if it adds something tangible to the game." There is no story to move with PVP, at least not one anywhere outside of the player's mind. Elite is an open-world, make-your-own-fun kind of game. Killing you WAS their fun, and that makes it valid. Just because you don't understand the reason you died doesn't mean there isn't one. You were ganked, not griefed. They didn't hunt you down several times, or continuously spawn-kill you. If you can't discern the reasoning behind their actions, try to use your imagination: They saw a cheeky mining ship on its way to the bank and thought to themselves, "You think you can get rich on our turf? Think again!", and I see no problem with that. It makes perfect sense in the context of the Elite Galaxy. Ganking and brutality is what puts the "Dangerous" in "Elite Dangerous". If you don't like it there's always solo, private group, or Mobius. And btw I agree with you - I really do think the crime and punishment system could benefit a ton from a total re-imagining. But we can only work with the tools that Frontier gives us. There ARE very avid anti-ganker player groups, who spend most of their time protecting commanders like you. Just because some ganks will always slip through the cracks doesn't mean it's a one-sided affair. The whole thing breeds player interaction in a VAST and SPARSE galaxy, and that is nothing but a good thing.
@danny1229c
@danny1229c 4 года назад
If you spent 4 hours doing something you obviously didn't enjoy on a gold rush and then get mad claiming lost time then i have no sympathy for you because if it was fun then you wouldn't claim lost time regardless of the outcome
@stanettiels7367
@stanettiels7367 3 года назад
I can sympathise with you. I’d be angry about that too, but only for a hour or so. You make an informed choice to play in open, you accept the risks. Why risk hauling a Python full of LTD’s in open if you weren’t prepared to possibly lose it all? The reason behind why you were killed shouldn’t play a part in anything and is irrelevant. The only relevant thing is that you chose to play in open and there is a risk you could lose everything. It’s your responsibility to weigh up that risk and decide whether you want to take it. And to offer a reason as to why they did it? Well they might have had wingmates in another system mining LTD’s and didn’t want people dumping tonnes of LTD’s into that high paying station and lowering the prices for their wing to sell at? Like I said though, it’s irrelevant why. The problem with people like you (that sounds like I’m being really critical of you but that’s not my intention) is that you have the notion that it’ll be fun, risky and exhilarating to haul expensive cargo around in open - until it goes wrong. Then you blame the game, even though you have options to completely negate that risk in the first place. I wonder how you’d have felt if you’d beaten the interdiction, got chased to another system and beaten another interdiction and gotten to your delivery station by the skin of your teeth? It’d probably be the best feeling you’d have experienced in the game and you’d be telling a different story here. I agree the crime and punishment system in the game is not very good at dealing with criminals, yet I have to ask why you CHOSE to play in open if you weren’t prepared to lose everything? It sounds to me like you wanted best of both worlds. You wanted the rush and risk of playing in open - so long as nothing happened to you. Which doesn’t make any sense. I can sense the bitterness in your quote about “those SOB’s probably do all the credit grinding in solo”. Well, yeah. They do that so they can shrug off being ganked in open. The cost of re-buy or a loss of cargo is nothing to them. Perhaps you should do the same? You also say you don’t have time to waste hours of gameplay only to lose it all. Then why risk it in open when you have the tools to avoid it and the accompanying risk? When you typed this comment you still sound bitter, which is sad really because it was your decision which cost you. And those people “living in their parents basement with no life”? Yeah, they probably were just more sensible and went into solo to get their credits or deliver their LTD’s. I’m afraid this entire scenario is on you.
@DevilbyMoonlight
@DevilbyMoonlight 4 года назад
The answer is simple - make anarchies actually be dangerous places and a safe haven for miscreants - just like in the original game , so going into one a cmdr accepts and risks interdiction without support but this is where the highest profit should be earned so its risk vs reward - and make high sec systems extremely difficult to get away with anything - there should be cops that drop almost instantly but with super npc skills flying top of the line ships maybe even ones players cant get like the experimental super ship from the original game the ''constrictor', but with this added safety make the profit potential very low - this way a cmdr has to make a conscious choice: enter an anarchy and risk destruction but make lots of credits or fly safe and barely tick over, also the pirate has also to make a decision - prey on your victims within the safety of an anarchy or expect being doggedly chased by super npc's flying ''constrictors' through all the systems controlled by the faction of where you did the deed - could make for interesting game play - the other thing that needs sorting is the powerplay - it should be open play only and being pledged should be like setting a pvp consent flag - preventing access to private or solo - your right about the squishyness of npc's too they seem to be getting easier and easier - there was a time that they were made a descent challenge - but not for a long time
@GymBossAniki
@GymBossAniki 4 года назад
Agreed, I think enforcing region levels of security and lawful/lessness and adding positives and benefits for traversing them as a legal pilot or a outlaw would appeal to both types and feel more natural.
@Hole_In_Head
@Hole_In_Head 4 года назад
Powerplay shouldn't be the only PvP though. I definitely wouldn't want an Eve Concord-eque security as that could pretty quickly kill player driven conflict. If a player faction is at odds with another, fights should happen, and not be instantly shut down by supernatural uber ships.
@Hole_In_Head
@Hole_In_Head 4 года назад
@alexiapup Yeah, bases could be better defended, but still don't need uber ships. NPC security is pretty laughable. An instant Concordokken response in open space wouldn't make sense though, and would pretty quickly stifle player conflicts that I think Elite could do more to encourage.
@WatcherCCG
@WatcherCCG 4 года назад
@@Hole_In_Head Even though I've never played a lick of EVE, I know enough about it to find it absolutely hilarious that the Concord seem to be this golden standard of high-speed security enforcement.
@EspenFrafalne
@EspenFrafalne 4 года назад
Right now, new players who are not good at combat play in solo mode, so a dedicated PVE server would NOT split the community any more than it is today. In fact, the lack of a PVE server is the main thing that creates a split in the community of more "laid back" players who would want a PVE server... The people who want PVP plays in open, while the rest plays in solo or private. Even if someone thought it was a problem with PVE servers, it should not be up to them to decide what others choose...
@EpicLinc
@EpicLinc 4 года назад
Well said
@steppingtothetruth
@steppingtothetruth 4 года назад
The only way to get good at combat is to do combat. And the only way to learn how to stop being gang. By getting ganked multiple times I think there should only be open Play. . It would going to make the community Stronger and give people more things to do. Like maybe get paid in a wing for running protection for Traders it adds smore mechanics. And chance to meet more people.
@a10miletooth
@a10miletooth 4 года назад
Blegh, solo and pg shouldn't even exist imo. It's not as though there isn't enough space in the bubble for players to get lost if they don't want to be around other players. I never engage in pvp and I exclusively play in open because the game is just better with the risk always being there. There's a big problem I see too frequently, that people blow it way out of proportion when talking about unwanted combat. I've been playin off and on since 2016 and I've been attacked maybe 5 times. But it's like every forum post I've ever read where open is discussed there's at least a few people claiming it's a raging free-for-all gank fest. That every time they log into open they get ripped to shreds the instant they undock, and that's just nonsense.
@Datan0de
@Datan0de 4 года назад
@@steppingtothetruth Getting rid of solo and private groups wouldn't make the community stronger. It would drive a not insignificant portion of the player base out of the game entirely. Advocating for getting rid of these modes is basically saying "everyone should be forced to play the game the way I personally prefer it, whether they want to or not." Screw that. That doesn't help the game or the community. Private and solo are popular specifically because so many players consider ganking to be a detriment to their game experience, rather than a source of content.
@EspenFrafalne
@EspenFrafalne 4 года назад
@@a10miletooth I think you should play in solo, and because i think you should, now you have to... Actually, i dont care how you play, but that train of thought is very similar to what you are saying... Nobody cares what someone elses oppinion is. We want what we want, and nobody has to live up to someone elses desires... ME ME ME XD
@andycardenas2932
@andycardenas2932 4 года назад
Need to mine for materials or do important tasks: solo mode Want to risk your neck: open play
@cryamistellimek9184
@cryamistellimek9184 3 года назад
There’s no fun in making money without the risk, risk is what elite dangerous is about.
@thebigtoad
@thebigtoad 3 года назад
I like to live dangerously and do large missions in open, it's more fun
@peterd9769
@peterd9769 3 года назад
@@cryamistellimek9184 What's more fun: having a boring core mining experience by yourself so you can afford a better ship soon but have no chance of a fight occurring; or taking on the thrill of battle by joining open, only to be killed in 15 seconds by a teenager who plays Elite all day in a fully engineered Fer De Lance which conveys no financial risk to them whatsoever, thereby nullifying your past 3 days' work and preventing you from getting that shiny new Corvette you wanted to take people on in CZ's later, so you end up going to bed early before waking up at 6:00 am to go to your boring job as a marketing analyst?
@cryamistellimek9184
@cryamistellimek9184 3 года назад
@@peterd9769 I’ve literally never run into players like that but whatever.
@peterd9769
@peterd9769 3 года назад
@@cryamistellimek9184 Well then you've obviously never been to Deciat or you've been incredibly lucky.
@Kai19103
@Kai19103 4 года назад
Dig the perspective! This video is DEFINITELY going to be a discussion point on this weeks podcast. : )
@lowpinglag
@lowpinglag 4 года назад
You run a ED podcast? Link please :-)
@lowpinglag
@lowpinglag 4 года назад
@@Kai19103 Thank you!
@Nevan_Nedall
@Nevan_Nedall 4 года назад
I get the "PvP is part of the experience" angle, but not everyone wants that experience. The existence of Mobius alone proves that there are people who want an open-PvE experience and that there are enough people to sustain it. And that's just one PvE group, let alone the countless solo or smaller private group players the game has. You're allowed to like PvP just as much as other people are allowed not to. A PvE only variant of open play would take all these already existing communities and effectively combine them, and what exactly is so wrong with giving players the choice to play how they want? No one's forcing you to play this theoretical PvE mode and many of the people who do want it simply choose not to play in open as it is anyway. You're not splitting up the community, you're unifying a large portion of it. I absolutely cannot get behind the "you're not playing the game right" kind of attitude you're alluding to by saying you're not really earning anything unless you play with PvP, either. That is, at best, a form of mild gatekeeping, and is not the kind of attitude the game needs.
@pbjustin
@pbjustin 4 года назад
No there will never ever be a PVE open you're just splitting the community and it's already small as it
@misha6699
@misha6699 4 года назад
Absolutely right on all points. It would not be "splitting the community" as it's already effectively split. The only reason the thought of a PvE open mode gives the gankers the vapors is that they'd no longer have any babyseals upon which to force their "added value", and would probably have to go back to ripping the wings off flies or kicking puppies for their jollies.
@Triplemoon458
@Triplemoon458 2 года назад
I am new to elite dangerous! I have always open played and love it. The idea that other players can attack me or gank me is something that adds spice to the game play. It adds danger and excitement. Great video it gave me some understanding that I didn't realize existed. Fly dangerously commanders.
@Hole_In_Head
@Hole_In_Head 4 года назад
I've always thought that the reason people gank is there's really not much else to do if you're looking for shooting at players. Most already fight other players plenty, but you eventually want to find new people to fight, and ganking high traffic systems (which engineer systems end up being) ends up being an outlet. Solo & PG exacerbate this problem IMO. Because players can just turn on "stealth mode", they can influence powerplay and bgs without threat, making any gameplay element driven conflict pretty much meaningless.
@serbanstein
@serbanstein 4 года назад
I'll be honest. I used to have strong emotional responses to gankers because not knowing the game and having close to no money in the beginning left me feeling a bit powerless in the face of death. It even made me combat log once. I learned to deal with it, simply escape and never min-max with ships that are vulnerable to attacks. Even so, no matter their reasoning, gankers still cause negative emotional responses in some players who are really emotionally invested in the game (the latter being maybe as a coping mechanism for some irl stuff). For that reason, I every now and then join manhunts for active gankers in a pseudo-ATR style to bring ever-so-slightly more peace of mind for beginners. I don't know what your positive experience with gankers was, but I personally found them to be toxic, no matter the context or what my response was (mostly neutral or positive).
@sighahnyde2215
@sighahnyde2215 4 года назад
imo gankers are in some ways important to this game. pve can get very dull like you said npc interdiction are stupidly easy to break and the only real difficulty when fighting them is when you are significantly out numbered. jumping into a system and seeing that hollow box on the sensors is exciting. it gets you thinking actually thinking and out of the grindy almost robotic mindset of pve, sizing them up, trying to determine their intentions, considering everything you can lose all before before they line up for an interdiction, and then having to fight them or escaping is a much more enjoyable experience than the almost mindless pve combat.
@VyseM4H
@VyseM4H 3 года назад
NGL kinda makes me want to start up a faction dedicated to attacking Militant Carebears and Griefers... Good vid as always
@jademerrydown2943
@jademerrydown2943 4 года назад
Nope sorry Gankers are the reason a HUGE amount of the player base is hiding away in solo / pirvate groups. I only play Open, but getting ganked is 100% frustrating and NEVER fun.
@luminumII
@luminumII 4 года назад
I'm a relatively new player to Elite, but a veteran in online and MMO games, Eve online as well. For me, I'm all for Open play, as one of the main aspects for me in an MMO is the multiplayer and cooperative experience. For the first months i played only open, and was happy with this. Being ganked, pirated, is all just another part and realistic aspect of the game. two weeks ago however, i switched to solo play. Permanently. The problem is that this game does not allow you to do anything time investment farming wise, and play Open. The risk of a random player suddenly interdicting your Asp explorer with no chance of evading, no roleplay, just blasted out of the sky with no way of hiding, evading, or protecting yourself against a fully kitted pvp ship. This introduces an element of absolute and random risk, into what often is a higly time consuming farming process over many days, giving you little to no tools to protect yourself. Some risk is of course needed to make space exploration anywhere near realistic, but leaving you with no tools in Open play to protect your valuable time investment, being cargo, data, exploration, or whatever, I think is a mistake by Frontier.
@ln9296
@ln9296 3 года назад
you can evade ganks in properly outfit unengineered ships. easily.
@FlameSoulis
@FlameSoulis 2 года назад
@@ln9296 I hate to necro old comments, but whatever. Bottom line: Uh, no. In a twist, I'd dare say that you are only able to pull this off if you have actual skill and have the correct controllers. Note that last part: controllers. The game basically has a weird pay2win system, in that you can basically give yourself an advantage on either side by simply having the better controls. I've noticed this time and time again since using my SteamDeck over my PC with dual hotas: if I'm on my deck, I stand a chance, but not as good of one with my full setup. Not to mention, what's the point? The game is so heavily weighted in favor of who is attacking you that you might as well self destruct. You have to realize that in other games, there are genuine punishments that occur, both in the form of in-game mechanics and openings of opportunities for the victim. Just as wondering around in open is a risk, so to is ganking. Here's an example from Eve that honestly would work great in Elite: Upon being killed, you get a kill right. With this, you have a specific amount of time, where you can attack your killer for free. Even if they are in high security, the space police will ignore their screams. Or laughs. For all intents and purposes, the person might just be that good, and going after them with your reverse Uno card will be met with another reverse Uno. The thing is that while you have the right, people in your party also get the same access if you activate it. So finding buddies to deal with the problem for you is completely on the table. You find the target, they do the slapping. Again, the person might just be THAT good that this is only an additional challenge. Notice that in every single case, the risk of killing someone results in actual situations that could result in them possibly losing themselves, but in a way that adds to the challenge of what they are already doing. Meanwhile, the victom at least has some options even afterwards that have justifiable actions. Sure, you can do that now freely, but think about how pirates know where you are when you are carrying loot. Give people with kill rights the ability to ask around and spot their kilers. If they're nearby, then they can continue from there. In short, you can make it even interesting on the victom's part on trying to exact revenge with a new set of tools. Or it might be their downfall. Again, your killer might just be that good. That one thing opens a massive doorway of opportunity, and lets the game add more dynamic situations. Of course, for now, dying in Elite is a loss of 'unsaved progress' (trading/exploration/etc before a station) or just a slap on the wrist (seriously, you want pain: rebuy your ship at 100% price everytime). Death in Eve is pretty major because the ship itself is lost and the stories it had. Death in Elite is annoying and a loss of progress. Guess which one has actual value in death.
@ln9296
@ln9296 2 года назад
@@FlameSoulis Nice essay, you can argue balance changes all you like, personally I don't disagree with most of what you said. The problem is that there really isn't any motivation to engage with other players in game, pvp or co-op. The developers keep cranking out new pve content which can all be completed solo, and frankly isn't very compelling or challenging.
@R_I_C
@R_I_C 4 года назад
Your previous video made me change my opinion on gankers. This reinforces it. Some points on the video. You mentioned that it doesn't make sense to divide Open. I fully agree! There are already ways to do this. It doesn't make sense to further divide it. You said you don't have anything against people that play Solo. As a solo player, I appreciate it. I don't play the game for the multiplayer experience, I play it to explore the galaxy. And until your previous video I was one of the pretentious anti-ganking people, although I didn't really act on it. I truly appreciate these videos for presenting a new perspective and make me rethink and change my position.
@Nick_Whiskey
@Nick_Whiskey 3 года назад
Some people just wanna space truck and have random conversations in stations
@theProClaimer
@theProClaimer 3 года назад
Enter solo" when leaving station. Ez right?
@AMorphicTool
@AMorphicTool 4 года назад
You almost had me on-side. Then you went full toxic. I get that some people are abusing their power but that still doesn't give you the right to insult people, you claim to be better but all I see is more of the same. They've obviously upset you so take some of your own advice and grow a thicker skin, or figure out a way of avoiding/defeating them. (Throwing out insults on a RU-vid video is not it.) Now to my counterpoints; Some people don't like PvP but still want to interact with the wider community, this is a fact. The game is already split, me and my friends play in private and very rarely if ever go into open. We're not interested in the possibility of PvP at any stage. You may find it boring but we don't, that's how we like to play. You can turn your nose up and call us "carebears" all you like, we don't care. If you want the possibility of being interdicted and griefed because it makes the game interesting that's fine, however, that's not a good enough reason to force social players to suffer PvP/griefing when they don't want to. Perhaps a whole new server mode is a bit of an extreme but there's plenty that Frontier could do to accommodate those who are more PvE/truck simulator focused players, without just forcing them into private/solo. To deny other people a new way to play based purely on your opinion is short-sighted and selfish. And hey, if ever a PvE only mode appeared and PvP open play died, then the community has spoken.
@dirant5211
@dirant5211 4 года назад
My most memorable experience in E:D to this day is when I got ganked while trading in my type7
@BerraLJ
@BerraLJ 4 года назад
I find people that enjoy making people mad bit disturbing to be honest.
@bobbobson304
@bobbobson304 3 года назад
I agree. Good thing there are the 'good' (not actively malicious) gankers :) 'nice necropost nerd' - Some random person probably.
@MoStLy1aWaKE
@MoStLy1aWaKE 3 года назад
@@bobbobson304 What if I necropost your necropost?
@bobbobson304
@bobbobson304 3 года назад
@@MoStLy1aWaKE nice necropost nerd
@shibaplays
@shibaplays 3 года назад
that makes no sense, the point isn't to get someone mad, if the person who dies gets mad at a video game where they instantly get their ship back after dying with little to no consequence, that's their problem.
@jasongibson1225
@jasongibson1225 4 года назад
I agree that gankers add the sense of danger. Hell even a griefer can be role played into a psychopath. Either way, the name of the game is Elite DANGEROUS lol. You can have fun times, relaxing times, and also "dangerous" times. The PvP encounters add to the game. At the end of the day, remember. It's just a game. One that welcomes you to immerse yourself into its world to become an intrepid space farer set lose upon the great black unknown, and all the risks and dangers that come with it. It's not something to obsess over min-max statistics and kill counts or whatever, it's an ADVENTRUE where you chose your own destiny. An adventure with a vast community of actors making it all work.
@Hublbupf
@Hublbupf 4 года назад
Without gankers there couldn't be anti-ganker gameplay. So I'm glad, that they're around.
@Moosemansmithy
@Moosemansmithy 4 года назад
👍
@JasonPrice1
@JasonPrice1 4 года назад
But there really isn't a full antiganker play. The only players that stand a chance against them are other veterans. All us new players are screwed. Also, the in game justice system is not aggressive enough with penalties against the gankers. Jack their insurance, eliminate their insurance. Something, anything that makes that behaviour that much more and appropriately dangerous. Cancel their Pilots Federation membership...
@Moosemansmithy
@Moosemansmithy 4 года назад
@@JasonPrice1 the crime and punishment system more than adequately does its job. Become notorious and wanted for 3 Days of gameplay and see if you still have the same opinion LOL. You will often times not be able to ship any of the ships that you use because they are wanted. On top of that if you take off high-grade armor for almost any ship and then put it back on it will cost you oftentimes hundreds of millions of dollars to clean that module. On top of that if you end up fighting system authorities you could have a federal Allied or Imperial Bounty and be unable to do anything but refuel at stations in the areas where the bounties are posted. You also cannot clear notoriety until the amount of time passes according to the number of points of notoriety you have accrued. 1 point of notoriety is 2 hours of gameplay. Not two hours. Two hours of gameplay. So someone with a 8 notoriety will have to play 16 hours before they can begin to clear they're wanted level. For some people that ends up being 4 days of gameplay during which all of the penalties listed above are applied. That in and of itself cost you a lot more gameplay time because going for days without being able to use a federal system to rearm or two outfit without paying massive penalties is quite severe.
@Moosemansmithy
@Moosemansmithy 4 года назад
@@JasonPrice1 also new players aren't screwed. You just really need to learn how to become aware and use your in ship UI. There are ways that you can tell if someone is in the system with you. Your primary defense is your now panel. In your upper left hand corner you will notice a icon that is a clock. Click on that icon. If you see there is someone there and it says now be on the defensive. Scan them if you can. If you target them and haven't gotten a scan but notice that they are attempting to get behind you lowake drop. Plot a high wake for another system using your 15 or so systems in your navigation panel. Once you reach that system immediately lowake drop and plot a second hi wake. This should save you from Wake scanners. 4 Pips to Shields to Pips two engines if you do get pulled make sure you submit. If you find the interdiction and lose you will be a Sitting Duck. Don't fly in a straight line. I have a paper thin and a condo with a 80 light-year jump range. I use it as a taxi around the bubble. I absolutely always play in open. I have never been killed by a commander in that ship. It's all about awareness. I don't really gank much anymore. If I do see someone in a full combat build they are definitely going to get pulled and shot at LOL
@57thorns
@57thorns 3 года назад
@@Moosemansmithy What you are saying there is that new player, that are not constantly wathcing their surroundings in this lawless universe that is Elite,. _are_ screwed. Until they learn there lessons and stop playing in non-pvp builds with a constant attention to those pesky hollow icons on the dashboard.
@АлександрМорозов-п3в
I remember you mentioning in a previous video on that topic about gankers being a common occurrence in a most MMO's, yet, Elite is somewhat different in that regard. There are no profit, no bonuses for people doing ganks - maybe some cargo, but if you gank an explorer, who spent months out in the black, he looses his data, and all you get is some pure, distilled hate. But. That's why solo exists. I personally go solo when risks are too high and/or I can't deal with a bad mix of gankers and griefers in the area. I was simply foced into solo when I kept getting Orange Sidewinder while trying to get to Farseer Inc., escaping a wing of gankers just a minute before. Pure PvE is boring asf. There is a good reason why PvE servers of MMO's like WoW are in general less popular than PvP. What makes Elite bad in that regard, there is usually no reason to gank, and thus, gankers are getting confused with griefers. "They killed me for nothing and got nothing from it - they must be a griefer!" Sily logic, but sadly, the most common one. All those aggressive carebears needs to know, when they should switch to solo, and then go back to chaos of open. But instead they are trying to force other people see things their way. That's just... Dumb.
@leonielson7138
@leonielson7138 3 года назад
With the introduction of carriers, ganking might turn into true piracy, with wings patrolling stars between resource sites and stations. Letters of Marquis could then be issued to commanders to fight the pirates . . . and I'd be okay with that.
@S.O.A.R.
@S.O.A.R. 4 года назад
Imagine defending toxic behavior that causes people to leave open play, then complaining about the other toxic behavior.
@MJHKing1
@MJHKing1 4 года назад
Well said
@fabiz8602
@fabiz8602 4 года назад
I like the idea of having some kind of player police faction. Maybe something like a subfaction of the federation, empire and alliance. This could be realised by raising a bounty on these cmdrs, and updating their location to everybody who accepted a mission to hunt them everytime they get scanned by some security ship or station or even land on a station.
@0xTas
@0xTas 4 года назад
Player police factions do exist and they generally oppose player pirate factions or known gankers. I only know of one specifically called IED on Xbox, but I'm absolutely sure they exist on PC as well. You can probably search for them on reddit or the forums. They definitely aren't always perfect or perfectly moral though, but I think that makes it feel more real or alive so I'm fine with it. See this video: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-T_kcFvWMvh0.html
@dreyone6156
@dreyone6156 3 года назад
The biggest lawful player group who fight gankers are SPEAR, however be advised that the outlaw community on PC are EXTREMELY toxic and adversarial to SPEAR pilots and lawful players in general. If you join them, be prepared to face unbelievable amounts of harassment both in and outside of the game for the rest of your CMDR career. I know from first hand experience, I am a SPEAR pilot who was bullied and harassed out of the game by this dedicated group of griefers/trolls. They control all the major communities and can easily incite mobs against you. They go far out of their way to slander SPEAR pilots like making fake accounts to impersonate you and turn the whole community against you
@denverbeek
@denverbeek 3 года назад
As a carebear, but not a militant carebear who mined and ratted in NullSec in EVE Online, I share your overall opinion about gankers. Griefers can go get screwed, though. At least gain from my loss, don't just harass me because you feel like it.
@LIntouchableChannel
@LIntouchableChannel 4 года назад
I've seen too many friends get IRL threats from these militant carebears; they're a permanent plague in this community
@Phynellius
@Phynellius 4 года назад
I would be more accepting of gankers and griefers if there was an actual reward system they were working within, rather than just doing it to piss off other people. You can defend them all you want, but griefing and ganking too much just makes open a vacant wasteland
@Hole_In_Head
@Hole_In_Head 4 года назад
I've said it in other comments, but I do truly believe that because the game fails to promote PvP in meaningful ways helps result in more ganking. Powerplay is the closest thing the game has to do this, but because so many just do things in Solo or PG because there's no risk, it pretty much just falls flat as a way to encourage PvP. I used to participate in Powerplay a lot, but it's incredibly boring because you never see anyone to fight.
@RAFA-kb2te
@RAFA-kb2te 4 года назад
Ganking is about fun most Gankers won't kill inexperienced CMDRs because that will through them in solo.
@Phynellius
@Phynellius 4 года назад
@@Hole_In_Head exactly, there needs to be some incentives. Elite has always struggled with balancing risk/reward and pvp is the worst example of that
@WatcherCCG
@WatcherCCG 4 года назад
@@Hole_In_Head An easy solution would be to lock Powerplay activities to Open, but I guarantee you the carebears would throw a shitfit on the ED forums and Fdev probably knows it.
@Alestrion
@Alestrion 3 года назад
I get a kick out of when people try to gank me. I can usually get away without much trouble and like to throw some taunts when I get away. (I usually travel unarmed.)
@Iberium
@Iberium 3 года назад
I'm a pretty new explorer flying around in an unarmed AspEx; what do you do to get away? I haven't been ganked yet, but would like to be prepared and have some evasion tactics:)
@theaveragejoe6753
@theaveragejoe6753 3 года назад
@@Iberium **Gank evasion 101:** 1) *Submit* to the interdiction by setting your throttle to 0. Submitting will mean your FSD reboot/cooldown is *significantly* shorter than a lost interdiction. While submitting, open your nav panel and target a **different** system from the one you are currently in. 2) Move pips to 4-2-0 (or engage silent-running if you have no shields), and turn to face your attacker. Boost *past* them to minimize their time on target. 3) While still boosting past them and minimizing your opponents time on target, begin to charge your FSD. Since you targeted another system earlier, you will high wake. High waking is not affected by disruptive mass, meaning it will negate any slow FSD charges due to the size of your opponent 4) Highwake to the other system safely. If you get your FSD interrupted (Grom Bombed), do not panic, and continue to fly evasively, boosting past your opponent while waiting for the (at max) 17 second FSD interrupt. A great video demonstrating these steps of gank evasion, in an unengineered, A-rated Cobra vs. a fully engineered gank ship: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-pDvTbhJL8b8.html Some general purpose Bubble Bus templates that are more than gank-proof (no prismatics): -Diamondback Explorer (64LY) s.orbis.zone/9e_a -AspX (60LY) s.orbis.zone/9e_k -Phantom (62LY) s.orbis.zone/9e_W -Anaconda (73LY) s.orbis.zone/9e_Z Another great place to learn gank evasion is at the Gank Evasion Academy, taught by SirGanksAlot: discord.gg/gsU5mD7StV The server contains some amazing people who can give amazing tips for surviving Open.
@Iberium
@Iberium 3 года назад
@@theaveragejoe6753 Lovely, thank you so much for this in depth comment!
@shivur6316
@shivur6316 8 месяцев назад
I think gankers are part of the game like high level pirates that we have to outwit until we're strong enough to fight them. They're just another form of danger that we have to be cautious about like teleporting into a blackhole or colliding into a space station. Space pirates shouldn't be just xp pinatas, in real life pirates are a force that is feared and dangerous, thus making it more satisfying when you defeat them.
@thomasedison4358
@thomasedison4358 4 года назад
👍👍 good vid
@julbot1
@julbot1 4 года назад
To those that do want a pure PvE experience. I reccomend checking out the Mobius group. They run a private server with tons of players signed on and all aggressive PvP is banned. It's obviously quieter than Open, but there are still plenty of people to run into.
@valravnsshadow9422
@valravnsshadow9422 4 года назад
No pvp is allowed whatsoever. Not even in self defense. That's how I got banned. Most of them are pathetic cowards.
@serbanstein
@serbanstein 4 года назад
@@valravnsshadow9422 Please do not verbally attack people who prefer a different playstyle and have managed to create a medium for them to do so.
@Crazy6117
@Crazy6117 4 года назад
Hey Giest I agree that ganking is 100% apart of the game. Like I know most of us here start at runescape when we were kids and you had to go into the wild to get the best stuff but you had the chance of being ganked. That made it adventurous and much more satisfying when you did succeed! I'm new to elite dangerous but my heart is pumping whenever a NPC tries to gank me. So I know its gonna be awesome when it's a real person !
@CC-xh1ok
@CC-xh1ok 4 года назад
It would be funny if noobs in sidewinders swarmed up to loot when big ships fought.
@cmdrbrokenwan4858
@cmdrbrokenwan4858 4 года назад
Why I played a n.e in my wow days. Shadowmeld saved me so many times
@rzu1474
@rzu1474 4 года назад
There is no difference between indiscriminate and senseless killing of an inferior player and grieving. Pirates dont do that. Criminals dont do that. If you want my cargo, sure, maybe threaten me or blow me up to get it. ID GET THAT. What I dont get is doing that for no reason at all except to have fun at someone elses expense.
@rwentfordable
@rwentfordable 4 года назад
The bounty on them should be the victims rebut cost with average value of their cargo and unclaimed credits/exploration data. Would make bounty hunting worth it.
@marcusborderlands6177
@marcusborderlands6177 3 года назад
I mean, criminals do that. Rapists and murderers are a thing.
@rzu1474
@rzu1474 3 года назад
@@marcusborderlands6177 Ships Dont get raped. And murderers probably wouldn't just blow your ship up.
@thecountbassy_
@thecountbassy_ 4 года назад
PVP is awesome. You lose some, you win some. Elite needs it.
@KlingonCaptain
@KlingonCaptain 4 года назад
I appreciate the chance of getting ganked. I adds a certain thrill to the game. Besides Mobius is already there for people who want to be cautious.
@britpacked
@britpacked 4 года назад
Absolutely spot on about carebears ! Been on the receiving end many times and I’m a ethical ganker
@phoenixrising4573
@phoenixrising4573 4 года назад
I'm new to ED, but part of what has drawn me to it is the optional pvp. I'm playing solo right now, learning the game and making some credits for fun toys. When I feel like it, I will jump in to open and start playing there. It reminds me more of the old Diablo 2 system, but a little more open. you kinda lump ganking and in game piracy together. I have no problem with piracy in games.... happens. It's the griefers and seal clubbers i have an issue with.
@ln9296
@ln9296 3 года назад
does me interdicting corvettes in shinrarta count as seal clubbing?
@DerAykac
@DerAykac 3 года назад
@@ln9296 If you interdict me with my corvette: YES. I just suck at flying this thing.
@ln9296
@ln9296 3 года назад
@@DerAykac 🤔
@stanettiels7367
@stanettiels7367 3 года назад
Seal clubbers, lol.
@ShadowsOfTheSky
@ShadowsOfTheSky 4 года назад
What you described happened to me in Sea of Thieves. I am a very skilled player, with hundreds of hours of experience. I saw a ship with a reapers bounty (so a pretty large sum) and approached. I then demanded they either join my alliance, give me the loot, or I would sink them. In sea of THEIVES, I asked for the loot rather than sinking them. They denied, and tried attacking me, so I destroyed their ship and took the loot. They found me again on the server and tried to get revenge. They were very bad at the game, and I actually had to raise my sail and slow down so they could catch up to me. I then sank them a second time. After which they messaged me. Them: Your parents should have beat your a** more as a child for being such an a**hole Me: I told you to surrender, or I would sink you. You didn’t join, so I sank you. T: Your just a little wiener prick (an insult I have never received before) and to scared to fight someone like a little pu**y M: I fought you twice, let you catch up to me because you were behind me, and sank you twice. This is sea of THEIVES, and I stole your treasure T: Your just a little a**hole, lashing at out people because your daddy stuck it up your butt, and your uncle f***ed you when you were a kid. One day, something’s gonna come for you and karma’s gonna get you M: because I sunk you? You don’t need to be toxic. This is just a game, and I told you I would sink you, and did. Also, I don’t have an uncle, or an aunt. T: *more insults I forgot, and more about how I shoulda been beaten as a child* M: ok dude gg *the next day* T: more insults, some threats, asking who I was, ie. my real name and where I lived M: I’m not telling you any of that, and please stop bothering me T: *something about me being a little b*tch, and how I was probably gonna report him like all the other ret**ded kids these days M: Actually, no I’m not reporting you. Why would I report you for being mad that I killed you. If you continue to bother me though, I will. You have said multiple swear words and will get com banned T: yeah right little b*tch *Another next day* T*More insults and threats* M: I said stop or I’m reporting you T*something about karma and I’m a c*ny M: alright dude, I’m reporting you, and right after, I’m blocking any and all messages from you. *i block and report them* *ANOTHER next day* A profile I don’t know: You stupid little N*gg**, you got me f***ing blocked. I f***ing reported you, b*tch, hows that feel. Me: bro, I told you to stop. Your about to get banned again Them: F***ing try it p**sy Me: Ok *reports and blocks them* *a few days later* Another new profile: alright I’m sorry, can you unban me Me: who is this? T: the guy you sank earlier and banned. It says I’m banned permanently, but I’m sorry, so can you unban me Me: you got permanantly banned? Them: yes, I’m sorry Me: First of all, I don’t decide if you are banned, Microsoft does. I reported the messages you sent. Microsoft saw 20+ swear words in 10+ messages and banned you. Secondly, no I would not unban you if I could. Why should I let other people have to listen to you be a jerk to them, when I know you will just do the same thing to other people who beat you and make you angry? And finally, You are absolutely not sorry at all. You were so mad you used a second account to trash talk me. Now you’re banned and angry you got banned. No, I know you are only apologizing because you got banned. Have a terrible day, you sad lonely person. Them: f*ck you your just a f***int white piece of trash fa**ot who sucks d*** and is a little p***y and *more insults I forgot* Me: first of all, I am not white. Secondly, you are now going to be banned on a third account. Third of all, I am sorry for insulting you, I was angry. However, you are just a sad angry person, and after calling me white trash, you deserve to be insulted. Have a horrible rest of your life, goodbye. Any further messages from any other accounts will be immediately blocked and reported, it is not worth my time to argue with you. *i report there messages* *just before I block them* Them: f*** you stupid ne**o ass Mexican whatever motherf*****r b*tch a** little wh**e And that is the last I’ve heard from them. So yeah, I was trying to have a positive meeting with a new player. They did not comply with a stronger player. They got destroyed. Yes I was ganking, if you can call it that. The only advantage I had was skill, they knew I was there and prepared for a fight. Do I deserve to be called a piece of white trash? Or a N***** or a b***h or any of these other words? For theiving you in sea of THIEVES? No, but this is what happens. Thank you, Sepulcher, for showing this in a clear and positive way. This is exactly my feelings as well, just about a different game I am passionate about. A game even more dedicated to ganking and killing other players. Sea of Theives
@DerAykac
@DerAykac 3 года назад
Sorry you had to deal with such an idiot. Awsome story though!
@ShadowsOfTheSky
@ShadowsOfTheSky 3 года назад
Staubsaugore, thanks for the kind words. This didn’t really bother me that much, I knew it was some dumba$$ raging, I just felt like the story fit for this video and so I shared it
@ntme9
@ntme9 4 года назад
I just started ganker/griefer hunting yesterday I guess you would call me a bounty hunter? It's pretty hilarious to get interdicted and then the ganker/Griefer realizes they made a horrible mistake.
@RAFA-kb2te
@RAFA-kb2te 4 года назад
Come to shin CMDR plenty of opportunities ...we will welcome you for sure.
@ntme9
@ntme9 4 года назад
@@RAFA-kb2te Right on. I'll check it out.
@pieguy6992
@pieguy6992 3 года назад
The way you describe the militant carebears is beautifully brutal. I love it.
@pekwalker
@pekwalker 4 года назад
They used to justify it by telling you to "git gud". It is why I never play in open.
@davidpowers746
@davidpowers746 3 года назад
I don't think gank is anything other than an onomatopoeia for how you feel when you get ganked. Remember the term 'yoink' was an entirely made up sound that Homer Simpson would make when he grabbed things.
@CJ_Sheppard
@CJ_Sheppard 4 года назад
Last time I got ganked in Shinrarta, they had to wait for me to come back from Prison. When I got back, one (there was 3) said "what happened? You blew up". All I said was "Yep". He actually asked, "WAT? No salt". I think I actually made him mad, that I didn't get mad. Great vid, by the way. And I agree, they may be gankers, but they are our gankers. o7 CMDR
@Moosemansmithy
@Moosemansmithy 4 года назад
I like you.
@CreeperDude-cm1wv
@CreeperDude-cm1wv 4 года назад
Sounds a bit more on the greifer end of the spectrum, because he was looking for an emotional response.
@Moosemansmithy
@Moosemansmithy 4 года назад
@@CreeperDude-cm1wv maybe not. It could have just been a really long time since he's gotten any salt LOL. He wasn't planning on being on a low sodium diet XD on PS4 there's a guy named Cypher. He would basically be considered a griefer. It was the funniest thing having this guy try and kill me inside of the station at shinrarta. I got two kills on his ass that night. LOL
@CreeperDude-cm1wv
@CreeperDude-cm1wv 4 года назад
@@Moosemansmithy gottem!
@tombeaven5994
@tombeaven5994 4 года назад
We only do it for the salt. Or the words I don't have reebuy.
@Pingu4708
@Pingu4708 3 года назад
Surprisingly, I’ve yet to actually get ganked by another player. I’ve only been playing for a bit less than a month. I find the idea of getting attacked by another player quite fun. I was wondering how effective a Chaff/Shock mine setup would be to counter them, would it be worth it?
@stanettiels7367
@stanettiels7367 3 года назад
Chaff is always good to buy you time to get away depending on whether the attackers are using gimballed (auto lock-on) weapons. If they’re using fixed weapons then chaff won’t help you. Never used mines myself, so can’t help you there. I’m pretty sure silent running can help too. It lowers the electronic footprint of your ship and will break the lock-on anyone has on you. Only problem is is that your ship overheats fast, so you’d need to compliment that with heatsinks. Activate silent running until your temperature hits around 130% and then drop a heatsink. Just remember to deactivate silent running before you jump otherwise you’ll cook your ship.
@ronin667
@ronin667 2 года назад
I totally agree that ganking needs to be part of the gameplay. I got ganked a few times so far, and each time I noted the name of the other player with the intention of some day enacting revenge upon them in-game. This has been a vital factor to my motivation to level up my CMDR, upgrade my ships and training my combat abilities. It's like the plot of a revenge movie. Without the possibility of that happening, a lot of the literal "frontier" appeal of the game would be lost.
@ronin667
@ronin667 2 года назад
@AC .G Don't get me wrong, of course gankers are assholes but a world without assholes is not realistic. People in real life don't ask for consent before they attack you, and they don't check beforehand if you're a match for them. In the real world, of course, we fight crime, but the game equivalent would be fighting gankers in-game, not by altering the game mechanic.
@276_armandosastraraharja5
@276_armandosastraraharja5 4 года назад
eve online is a game where, literally everywhere, is pvp. Even the so called “High security space” which has a ton of police in it that takes action whenever someone gets attacked by another player. But it doesn’t stop them for doing so. I’ve been in eve online for a while, and gotta say, I don’t mind the pvp, I don’t mind getting my ship destroyed, my expensive modules destroyed. In fact I even look for fights that’s unfair for me. Sure, it does cost me in game currency to upkeep all the activities but it’s a risk that I wanted to take. I’m new to ED, and the only thing I have done here is solo mining. I don’t mind the travel time. In fact, I won’t mind if someone finds me and blap my ship. I actually crave for that player interaction. The feelings you go through and learning more from it, and then doing it for yourself. We live and learn, and I do believe elite dangerous tells us to fly dangerous, where in eve they tell us to fly safe. I’ve been enjoying ED so far the way it is. For me, there is only one rule in ED. Respect the fuel rats and never shoot them. And I don’t want to add more x)
@bobbinatorrah67
@bobbinatorrah67 4 года назад
Great video!!! New player here. I’ve resolved that if I ever get ganked, I’ll sort of role play it or take it in stride. That’s what a galaxy scale sim like ED should be.
@judeg.8101
@judeg.8101 4 года назад
I play to get away from people.
@greenthunder1000
@greenthunder1000 4 года назад
Then play solo. You’ll be all alone
@greenthunder1000
@greenthunder1000 4 года назад
alexiapup sure, but playing in an open space and demanding people change their behaviour to suit you when you already have not 1, BUT 2 safe spaces built specifically for players that don’t like pvp is pathetic. Especially when you take your crusade to plebbit or the ED forums
@MrBrimbles
@MrBrimbles 3 года назад
I agree completely and you said it well. Gankers are the spice of multiplayer games like Elite Dangerous, and like any spice they can be a bit too spicey sometimes. Griefers are people who do more than just kill you in the game, they do whatever they can to make you miserable for no reason at all. In fact, I think "militant carebears" as you described them are the ultimate griefers. They don't just gank you, or send you nasty messages, or harass you on social media, they're trying to hijack the development and moderation of Elite Dangerous and turn it into their own personalized version of the game.
@Kevin-mb4xf
@Kevin-mb4xf 2 года назад
What I appreciate about ED isthat I can choose to play in a different mode if that is how I want to play. I am still learning the game - been playing a few days and I can choose which part to focus on and take some risks away.
@OldManPaxusYT
@OldManPaxusYT 2 года назад
Considering there's a SOLO OPTION, it's insane this is even an issue.
@ADuckful
@ADuckful 4 года назад
Tactics are one thing. When I'm not wanted, and 4 of you jump in on me, YOU'RE the assholes. I mean, you won't get any salt from me. I have plenty of credits, and I already know I'm a garbage PVPer. -This speaks to the "earning it" point he makes. 3+ of you splatting my shitty ass is nothing to be proud of, and if you ask me, speaks more to your inability than mine. Kill me, fine. I play exclusively open and live at Jameson for a reason. However, the only thing you'll gain from smashing me between yourself and your 14 friends is the small pile of mats that my ship drops as I'm very rarely wanted, and my salt only consists of (not always) privately laughing at you. Pirating? Fine. Murder? Sure. Winging up with more than one other person to take out one unwanted, non-agressive target, you're no different from griefers and trolls. Don't like it? Come kill me over it. But do it one on one or risk proving how bad you actually are. Cmndr Ms. Piggy. PC. Again, I live at Jameson.
@tparker
@tparker 4 года назад
Hear hear!!! Spot on! I'll take gankers and griefers over carebears any day. Well said, CMDR! o7
@a-aron391
@a-aron391 3 года назад
Exactly I’m a newish player and part of the enjoyment of trading for me is the risk of another player catching me in my big cargo hauler
@Bl8Mgn8
@Bl8Mgn8 3 года назад
Very well said. I’ve been playing off and on for a couple years now and it’s for the exact reasons you stated that I always play in open but am not in any forums or discords. The risk is part of the game. There are human players and they’re going to do what they want to do, play the way they want to play. It’s all part of an open game. But forums where you get told what you’re supposed to believe or think or risk being banned or ostracized is not worth the effort to me. I play because I enjoy the experience. I don’t really need someone else to tell me which parts I’m supposed to like or accept
@YazourAU
@YazourAU 4 года назад
As a new player I have found that ganks subtract from the game simply because they are next to impossible to learn from. It relies completely on the generosity of the ganker to explain what they did and how they did it.
@DerAykac
@DerAykac 3 года назад
Time for you to reach out to them! you´d be suprised
@ferociousfeind8538
@ferociousfeind8538 3 года назад
Mmmm... I don't get it. At the end, you really started sounding like you were justifying griefing because of "militant care-bears" I agree with some of the comments here- that there are no repurcussions to ganking. You outfit your shiny PVP ship, equip an interdictor, chase down something smaller than a Federal Assault Ship, and laugh as you blow up some other player's own vessel. The game is a grind, yeah, and so all the more reason to help other players through it, right? You don't want to be sent several million credits backwards, so why send anyone else down? If you encounter a player who maturely accepts their ship being blown up under dubious circumstances, good for you. But if you don't, they're perfectly justified in thinking of you as a soulless asshole hunting less-experienced, less-equipped, less-prepared players, and costing those players anything from straight rebuy to billions of credits in bounties, mining spoils, or exploration data. If this is a space simulation game, and you should take in stride the good WITH the bad, then gankers, griefers, trolls, and the like, should be ready to meet the system authority bearing down on their ass for unlawful interdiction of another vehicle, unlawful assault of another vehicle, and unlawful destruction of another vehicle. Not only should bad-mannered players be charged with 2-3x the rebuy of another player's now-charred vessel- it's not theirs to break- but they should accumulate other such charges for unsportsmanlike or unlawful conduct. If Elite Dangerous really is a space simulation game, and you really want gankers to be taken as part of the game, then they need to meet similar repurcussions to murder that they would in real life. Really!
@leviathanskiss8720
@leviathanskiss8720 3 года назад
I made the same point months ago but I was subject to Forum bullying. I believe Gankers should indeed stay but they must pay for their crimes, I agree with you in simple writing. However, I also agree with this video.
@kovanova9409
@kovanova9409 3 года назад
There is a huge difference between a ganker/pirate and the worthless griefers.
@nullx8
@nullx8 2 года назад
very well made and absolutly true, the "problem" isn;t really the ganking itself, it's that there is no consequence of doing it, as tiny change inn the way the game deals with it would fix that. NPC's are not exactly a issue, so having a bounty on your head after ganking someone isn't really a problem, if the bounty would be in relation the difference in rank and based on the gankers wallet, then the loop would be closed, meaning if someone shoots someone well below the experience level, the fine and bounty should be much much larger, and based of the wealth the player has, just like IRL. that would add some real danger to the ganker as well and they would stop randomly shooting new players, as this would have some serious consequences for them.
@brandondutchik2349
@brandondutchik2349 4 года назад
When I first got the game, I was running assasination with my eagle, when a corvette interdicted me, and made me tell him what local faction I was doing it for. I didnt even fully understand the normal factions, told him so, and he blew me up instantly. Best early memory of this game
@DerAykac
@DerAykac 3 года назад
Still flying that eagle? because going up against anys with it can be damn funny
@That90sKid
@That90sKid 4 года назад
I remember trying to help like you. But eventually you may grow tired of the harassment over a video game mechanic. Subscribed though. Been low key enjoying your content. This video is 100% on point. God damn Fdev Forums. Wait until you engage with some of their moderators that hold the same point of view as the militant carebear.
@tudomerda
@tudomerda 4 года назад
Gankers whinging about the crack down by F-Dev is like RDR2's Dutch and Arthur moaning about the Pinkerton's always hunting them down, they just don't get it, "what are we doing wrong, I'm entitled to kill for myself, it's a free country" they cry, Gankers are cut from the same mold. Just as Outlaws were hunted down in the wild west so should Gankers.
@marcusborderlands6177
@marcusborderlands6177 3 года назад
That's what IN GAME police are for. Not magical gods who delete them from existence.
@brickie7198
@brickie7198 2 года назад
I have feel good story about gankers. I was ganked a few times by a cmdr from the 7th Legion on Xbox, we messaged a few times "gg" and all. I never ran but turned to fight, and lost everytime. We got to talking and he offered to hold a PvP session with some our squad. Great bunch of guys that are now on the friends list and showed us some things and what loadouts produce the best results. Doesn't get better than that in ED.
@mprojekt72
@mprojekt72 3 года назад
I got ganked by a Imp Cutter while I was lagged, moving survivors from Li Qing Jao. Fair play, because of my pledge to the Prismatic Bubblehead and I always expect to be attacked in Open, but damn... My now very-dead evacuees got fried against his shields as he boost-rammed me the third time. I ran some purely pro-bono Federation missions that same day to try to make amends to the families of his victims. Econo cabins need to come with better passenger-preservation features. Sounds like a great opportunity for Remlok. What saddened me even more tho is that the ganker left the area around the evacuation frigate before I could return the favor in my prisonshankmobile.
@whocareswho
@whocareswho 3 года назад
Earning in ED. When you have something like 1 hour tops to play per day because real life, so what might take one person a day to get, might take another player months in real time, getting blown out of the game for no reason is not merely an inconvenience. Consequences of that is the player being short on gaming time is forced to stay at square one for the entire game. That is not an option. That is not why those people bought the game. Consequently it's either solo, priate or quitting the game entirely, That's real money wasted, that's real time wasted. For what?
@leviathanskiss8720
@leviathanskiss8720 3 года назад
You really make an excellent argument here. 1 I've not seen before. Though I'm for Gankers, your argument is the reason I hate Gankers but I'm very unwell and on a life time limit so I play Elite for hours everyday. I've been ganked once in 36 years and I've hated that experience so much it grinds on my little brain. I know, pathetic. Your argument is sound but to be Ganked more than 3 times in the same area means moving, like I did from Ceos. I got fed up with the constant Interdictions, 5-9 per trip, no matter how small the trip. It was relentless so I moved to the bubble to make the Interdictions worth while. I rarely get interdicted now and see other players once a week if I'm lucky. I will always love Elite, no matter what. I've played this game for over 36 years. Love your genuine argument.
@Khellendross
@Khellendross 3 года назад
I hate gankers. Honestly, if I get ganked I usually come back and grief my gankers by any means necessary. Gankers are trash they prey on new players and waste other people's time. I find out who they are and make their life hell, waste their time, and then make them pay. I am very much okay with gankers getting ostracized by the community.
@ln9296
@ln9296 3 года назад
My old squadron CODE had members threatened, doxxed, and stalked IRL because certain individuals did not like the way we were playing the game. If you get so angry over a video game that you try to harm someone IRL, then you are the one with a problem. Im glad you are willing to call things like you see them, subscribed. See you in the black CMDR o7
@alexheyne5496
@alexheyne5496 4 года назад
I have never minded ganking/griefing/whatever. Although I truly believe the in-game punishments for those kind of crimes in the bubble should be more severe. Instead of a tiny fine, it should be proportionate to the amount of damage caused. Something in the realm of 15 to 25 percent. Blow up a 10 million credit ship? Get a 2.5 million credit fine in the bubble. Outside the bubble, everything goes.
@Hole_In_Head
@Hole_In_Head 4 года назад
The thing about bounties is they're regional. Once can actually very easily get that big of a bounty or bigger if their notoriety is high enough already, but it only applies to areas of space that are controlled by the faction that gives it. It wouldn't make sense for it to be bubble wide because one faction's villain is another faction's hero.
@alexheyne5496
@alexheyne5496 4 года назад
@@Hole_In_Head I'm not talking about a bounty I'm talking about an authority contact fine that needs to be paid when destroying another player who does not have a bounty. Maybe then it only becomes a bounty when they have to many unpaid fines stacked up. It could work but they're just my own thoughts.
@Hole_In_Head
@Hole_In_Head 4 года назад
@@alexheyne5496 Ah, gotcha. Why would the attacking player bother to pay those fines though?
@tropper15
@tropper15 4 года назад
Yesterday i was splitting low temp diamonds with my multicrew member (jettisoning and limpets) in the system we were gonna sell em at During part two of the drop off Two commanders dropped in on my friends signal I immediately started boosting away As i still had 200 LTDs in my cargo As i jumped my friend had just been obliterated within seconds Once i clearer after my jump i switched to a private session and my friend joined after paying the rebuy I was fine with it, i felt fear and I wanted to live and i made it out The gankers invited us to a party and poked at us (I guess expecting a negative response) and i went with it Although i was called a logger (even though i had escaped the situation and was never in combat since they were distracted with my friend) which I disagree with It was for sure a thrilling experience They saw our lightly armed miners and wanted some fun. (Though I wasn't going to stick around for round 2)
@hyperion2502
@hyperion2502 4 года назад
I'm a ps4 player. I'm part of an antigank team. I agry when you say ganking is part of the game. Fighting against them is fun, hard, and we had some very epic fight. Some of the gankers are just playing a kind of rp brutal, but they are sympatic on the message. But the issue we have with some of them is trash talk, insults, homophobic insults... So i think it's normal, on that last case, to report them. There are limits.
@technoviking2415
@technoviking2415 3 года назад
Lawfuls talk more crap
@stanettiels7367
@stanettiels7367 3 года назад
Well you should be able to handle some slurs. It’s only words, they won’t hurt you. If you are reporting people for saying mean things, that’s more pathetic than griefing, in my opinion.
@hyperion2502
@hyperion2502 3 года назад
1 year old message. Things and minds change dude. Tbh i've never report anybody and i'm no more involved in ganker/lawfull things. Gimme a good fight, that's all i need.
@stanettiels7367
@stanettiels7367 3 года назад
@@hyperion2502 Good man. That’s the way to deal with it. 👍🏻👍🏻
@KILLRAIN42
@KILLRAIN42 2 года назад
I think part of my problem, personally, is that when I'm in the middle of a grind, just trying to progress in the game in whatever efficient manner I can at the time, all I want is for it to be over already. It's not fun, it's just tedious, and I'm just trying to get to the fun parts. Having that not fun tedious grind interrupted and even worse potentially lose progress on it isn't something I would ever voluntarily put myself at the risk of having happen. That puts me in a weird place where my combat desires are only satisfied by open gameplay where I can get stomped by someone further along in the grind but my ability to even pretend like I can get to that point of the grind is only ever available in solo or private sessions with my friends, so boring tedious but at least safe grinds.
@KILLRAIN42
@KILLRAIN42 2 года назад
Though I have to add that my first experience in the game was trying to get into mining, starting out with just a little starter sidewinder, and first thing that happens after I leave to go to an asteroid belt is I get interdicted. I have no idea what's happening, I obviously fail the interdiction, fall outta supercruise, and a message I completely missed from the player who did it told me to drop cargo I didn't even have. I didn't see the message as I was panicking so I tried to get my bearings and sort myself, which I guess was taken as disobedience because next thing I know I'm blown the hell up. Not really fun, but ok, guess I didn't lose much. Respawn, get the bare minimum stuff I had, and go back out, immediately interdicted again. I try to fight it, completely fail again, immediately killed off, by the exact same person. Extremely not fun, starting to think buying the game was a mistake. Third life, I don't even have money to get the stuff I wanted now, stuck with free sidewinder, I leave to at least see something else for once, and you guessed it, immediately interdicted. Same. Fucking. Person. This time I don't even fight. I just sit there while the interdiction plays out, and when I fall outta super I just sit still waiting to be killed. This time the person acts all benevolent and like a good samaritan and says they'll let me off lightly this time and a bunch of other pompous attitude comments because they know they're in power over literally the weakest player physically possible to come up against, then they jump out. I uninstalled the game for like a year and when I came back I stayed in solo mode for like a month. I'm curious if that behaviour is considered acceptable by the people who share this videos opinions and arguments and think that because I, with no knowledge, went into open mode, am the one at fault for expecting to be able to leave my first station without getting stomped into the poor house in my first hour of playing the game. This was well before any expansions, we're talking the first year of the games life here.
@theProClaimer
@theProClaimer 3 года назад
201 "cmdrs" should stay in "solo"
@torwynd3131
@torwynd3131 4 года назад
Any of these people whining about ganking ever play Dark Souls? Getting invaded by some crazy psycho with a 6 foot sword is half the fun. I have never had my heart rate increase as much in any game than while running from a crazy invader in the early days of playing Dark Souls. They actually made ganking a game mechanic and its awesome.
@wilkham2678
@wilkham2678 3 года назад
To be honest ganking in High Security system shouldn't even be possible. in Anarchy YES, in Low Security YES but quickly. So people would have to make a trade, security VS time.
@WatcherCCG
@WatcherCCG 4 года назад
Would I make Elite gank-free? No, but crime and punishment would be brutal, and if the bounties continued to stack up, almost as unforgiving as Eve Online. And that is the problem, gankers and griefers see zero punishment for their douchebaggery. That is what everyone who elects to leave Open for Solo or Mobius has asked for, which Fdev appears too spineless and/or incompetent to give us: a TRUE karma system that punishes mindless griefing and habitual ganking. If the Feds and Imperials actually enforced the concepts of "high security" by sending more than just a handful of ships any reasonably engineered PVP ship could kill with the same casual ease as a trading or exploration vessel, we would see less hostility. System security forces with the strength (albeit not the godlike invulnerability) of the CONCORD would give all but the most violent or glory-seeking gankers pause outside of Anarchy systems. However much I despise groups like SDC, they continuously prove a point that Fdev has refused to accept: the crime and punishment system is a sham, a disgrace, and an insult. They could do better. They SHOULD do better. No one wants to be interdicted by a wing of 4 grade 5 engineered ships, armed with FSD reboot and drag missiles to prevent high waking, and blown away simply for the mistake of existing in the same instance as their attackers. No declared intentions, no demands, just a flurry of missiles and plasma followed by rail rounds through your power plant once your shield is popped. Traders at least have it lucky in that the worst thing they'll suffer is maybe a fine for some failed missions, but explorers? They lose EVERYTHING, because there is no rebuy on exploration data. That's why the Distant Gankers were hated so deeply, they were capable of ruining dozens, if not hundreds of systems worth of data, including First Discoveries in some cases. There's no roleplay or "immergent gameplay" in that, just someone's hours or even days of time blown away for the sake of some pathetic subhuman's need to cause another person suffering. That kind of sociopathic behavior is why Solo, Mobius, and the block function all exist. A proper justice system would go a long way towards curtailing it enough that people would feel reasonably safe in Open again. It wouldn't stop the truly evil players who consider ANY attention a validation of their existence, but it would make them pay for their soulless need to drag other people down into misery with them. With any luck, it might convince some of them to find some other game to plague, which I'd call a net win for all of us. And a revamp of CQC into something that makes more sense would probably also help satisfy the people who gank purely out of boredom. Much as I dislike them, I can't really blame them - it's gotta be lonely at the top. Now, on the other side of the coin, I agree with you entirely on the militant carebear issue. PVP has a place in Elite. Piracy has a place in Elite. Even indiscriminate killing, technically, has a place in Elite - it just isn't properly punished the way it should be in the eyes of most, with the fist of an angry god. But every time the gankers put on their troll fedoras and say "lol juz git gud, useless scrub", they are fueling the militant carebear population with justification and, for lack of a better term, political ammunition to use against them. Their own callousness towards those they consider inferior players, those uninterested in trying to fight a foe that, for all they know, could simply just combat log and hide in Solo the moment they're faced with a fair fight, is what feeds their enemies. And this is a discredit to the true pirates, the Powerplay agents, and the BGS runners, who all have legitimate reasons to fight and kill other players. I also don't agree with the notion that PVP players should be attacked and ostracized. The moment you take an in-game dispute into real life with doxxing, swatting, and other such threats to life and liberty, is the moment you forever lose the moral high ground. No one should be a pariah for wanting an honorable duel or to serve their faction. No one should be banned from an Expedition - the only remaining form of engaging mass-multiplayer content left in the game with the Thargoids dormant - just for seeking advice on how to defend themselves. Griefers may be toxic trash, but any game can cull their numbers with the right rule system. The militant carebears of Elite, from what I've seen, are just as subhuman, just as pathetic, and just as in need of a banhammer to the skull, in this CMDR's humble opinion. TLDR: People would hate gankers less if they suffered proper punishment. The reason people hate ganking is because they stand to lose hours or even days of effort for no reason at all. Militant carebears are indeed just as much human garbage as griefers.
@rileyclarke8784
@rileyclarke8784 3 года назад
14:32 “dont tread on us” based libertarian spatula
@Jmnzz
@Jmnzz 4 года назад
I agree the banning from forums and such for people who don't even gank or do gank but are just talking about it is dumb. That said, gankers are cowards. Plain and simple. Because there is no real consequence for it. So I have little sympathy for actual gankers in most regards who set out to ruin someone's day and hard work just to ruin someone's day and hard work. So them not being welcome in a forum or club or discord is their own fault. Start your own and if it isn't highly populated then maybe that should tell you something. I don't think pvp should be taken out but if getting kicked from a forum or group filled with people who just want to have fun positive interactions with the game and other players (most people) pisses you off then maybe stop being a cowardly asshole and stop effing with people who haven't done anything to you. Live and let live is a popular concept for a reason. You're not "more mature" for just brushing it off. If someone in the real world who has something they invested hours, days, or weeks into destroyed by some jerk for shits and giggles and they want that jerk removed, they are not being immature. I only make real world comparisons because they were made in the video. And if people who get ganked should just "get over it" like all of the so called "mature" players because ganking makes elite more real, then when gankers (actual gankers) get booted from a forum or especially a group created specifically for exploration and expeditions, then that is not violating free speech. That's people who want to have fun telling people who want to ruin that fun to eff off. Just like in the real world. They can speak freely about tactics on how best to catch weaker ships off guard elsewhere. And yeah I get it; it's petty. It's not something I would do because gankers don't bother me, because I pop them when they try. But again, I have no sympathy for them. Ganking does make elite more real. But in the real world when someone is being an asshole at the party they usually get kicked out. So gankers should just get over it. Right now the only pirating that isn't a problem are pirates like in the Bringing the Dangerous series in my opinion. Until there are actual in game consequences that put actual risk into popping people for no reason then gankers will remain cowardly assholes. And no I'm not some salty player who got ganked too many times. And I'm not one of these forum mods or admins who have kicked or asked for or supported anyone being kicked. I've been playing on and off since the release of the game and only been ganked once years ago. I just have a severe dislike for cowards and that is inarguably what most gankers are. Weak cowards too afraid of a fair fight. Finally, defending these cowards is pointless if the defense is predicated on realism. Whether you eff with someone in game or in real life; if you eff with enough people within a group that group is going to ostracize you. That's how the real world works and complaining about it while at the same time saying the people you eff with are "weak" for complaining and then doing something petty to you for revenge (like banning)... well... the phrase hypocrite comes to mind.
@nazarethbarker4937
@nazarethbarker4937 3 года назад
I think its more about the cowardly ways of fighting back "i got ganked and there is no way im ever going to be able to kill this guy, so lets ban him from stuff and use out of game methods to deal with in game problems." What i would like to see is someone start an actual interstellar protection force, like fuel rats; except you shoot em a message and some highly skilled hunters come track down your ganker. Ive only been playing for about a month now and have been ganked a few times. I dont even have all my engeneers unlocked so its gonna be a while before i can deffend myseld against any ganker lol.
@DerAykac
@DerAykac 3 года назад
But fighting NPCs all the time is boring AF. Humans are where the fun/challenge is to be found. And if i have to kill some noobs before finding a worthy opponent, i´m more than willing to have the bounty on my head and ship quadrupled.
@nagelluffe
@nagelluffe 3 года назад
I dont understand why players allready grouped in a discord with no interest in unexpected pvp against randoms, ie. Ganking, wouldent just play in a private group, instead of getting angry and taking it personal.
@stanettiels7367
@stanettiels7367 3 года назад
That’s why solo is a thing though.
@richardspires2044
@richardspires2044 4 года назад
Don't get me wrong, i play Solo cuz gankers get on my last nerve, BUT I don't get overtly hostile because someone shot me down when I do go into open. Its part of the game. You win some, you lose some. If you want to avoid them that badly set up a group. Me and my friends did, we do wing missions and play together so we have that support structure, and it keeps us away from gankers and griefers. I don't get all the hate over someone's play style. Its an open world game, it's meant to simulate real life interactions. You got criminals and scum irl so it makes sense some people would find that type of play attractive. Take your L and move on.
@devinbell4155
@devinbell4155 2 года назад
Your a care bear then
@richardspires2044
@richardspires2044 2 года назад
@@devinbell4155 I've been called worse
@LordofAoD
@LordofAoD 3 года назад
If I get ganked in a Conflict Zone, HazRez or just on a normal mission, that's fine. It adds to the immersion of the Elite universe, and I like it. I play in private or solo when I'm doing anything important, but I can understand the urge to combat log if you've spent a few months exploring or have been out in the fields for several hours.
@squirrellordsgaming2772
@squirrellordsgaming2772 4 года назад
Just had a funny encounter with a Ganker less then two days ago: I was landing my Krait MK2 at a station and not paying attention to my radar. I got rammed by a Federal Corvette twice. I ended up bouncing around the inside of the station like a pinball, but still survived. I had full pips to systems with grade A shields. The individual joined voice-chat. I responded with while laughing my head off "Oh your the C*** who just rammed me!" He laughed and said to me that he meant to shoot me, but I still had "Report Crimes" on and his son just jumped on him while he was playing. We both laughed and winged up. We took multiple kill pirate missions and I made over 80 Mil in game money. I am still a new player. 80 Mil is a lot to me at this point..... This was the third Gank attempt ageist me this week alone.. I got a laugh and two new friends out of this, so stay optimistic and just be willing to have a good laugh (Evan if it's at your expense). A laugh goes a long way, remember it's just a game.
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