Still begs the question on how any of them gets to her ship. I can kinda understand Snatcher and Hat kid, but how in the world did Mafia, Conductor, and DJ get up there?
Ive been wondering, What happens if DJ Grooves and the Conductor end up getting a tied score in the 2nd world? The way the points are counted, it should be possible to do that.
I'm guessing it would either randomly choose one of them when you select the finale, or it would tell you to get higher points on one of the other's stage.
One thing that kinda bothers me about the final boss is that all of the villains the game suddenly treats as your friends are all RIDICULOUSLY evil Mafia guys tried to murder children and forcefully took over an island Conductor/DJ Grooves also attempted child murder over a movie contest Snatcher took multiple people’s souls and is super sadistic and stuff
I love how in the DJ Grooves fight, Conductor's lines aren't acted, probably because almost no one fights him in regular story mode. How do you get the DJ Grooves fight anyways?
Bosses names in a nutshell: Lonely blue person B l u e gang Red boss What in the world is this and a dancing penguin A toilet that has never been used in 300 years A dead body A mustached girl
Why is Mafia Boss’ dialogue different in this? He usually says the line, “You are in the heart of our town, standing before the most powerful man you will ever witness!” And the voice acting sounds a bit different too
the sound effect that pops up every time you hit an enemy it's almost the same as in the newest kirby games, take planet robobot for example or even star allies, the sound effect sounds pretty similar
A Puff in Time Bosses List/Time Stamps: 0:00 Waddle Man 1:24 Poppy Bros 5:17 Waddle Boss 10:25 Susie/Magolor 17:16 Star of Doom 21:56 Meta Knight 30:28 Morty
12:30 "HoW cOuLd YoU Do ThIs *TO ME!, DARLI'N!!!"* (Lights go out, smooth piano plays, table appears out of nowhere) "Lets have a little heart to heart... Oh." (hat girls neck was twisted clean off from the massive mood whiplash)
@@maurothetoad probably yeah but why half of your pons :/ maybe collectables you got on that level are a better choice or something collectables like y a r n
@@goldfish6525 is right if it was tougher we woulndt have this cute as heck platformor now that I'm saying that I feel like we should appreciate the start we have also wouldn't if the game ended at the started to arena then we wouldn't have this cute game with 2 movie producers fighting over a trophie a kid who is bad because of the mafia or any of the hats or the modding community that can bring back scraped hats or beta designs
Hat kid talking lines: "hey! Ill take you!" "Down with the mafia!!" "Bleh" "Ow!" "Hyah!" "Thank you!" "Boop!" "Bye" "Your coming with me!" "Bang!" "Cling!" "Plttt!"*raspberry* "Hup"- jump or possibly double jump [Thank u for feedback on the ones im missing uwu i may be missing more but ill find them!]
@Indie is Rock The Boat a (split across a level, granted) three-phase 'run to the boss' segment where you're attacked by multiple different attacks that intensify as you beat more and more flowers?
@Indie yeah but one has an entity you're trying to defeat that actively intensifies in difficulty as you go on. the other has your objective be "save people". your argument doesn't hold water
@Indie there's three identical peaks that you have to reach, all of which are only accessible during the Illness. the first one you visit has a single goat and the main flower shooting out explosive spores. the second one has the goat, explosive spores, but also adds vines shooting out of the ground. the third one amps things up further by having flowers blocking the way in a bunch of spots and /two/ goats