I made a stealth hatchet man 6D once, Moved fast, moved silently, and the RAC tore up enemies before they could fight back, And with the heating, I'd often cool off faster than the gun could heat up when I ramped down for a bit. Thing was hilariously fun stealth.
AH! I was hoping you would find this lovely Hatchetman! It's a great mid-line mech. Gotta keep on the move though (as you explained and showed); focused fire takes it down quickly. But that rapid fire RAC... so good when you can just drill into someone.
@@soferlord good point. There’s a spare slot so it can be added with no impact if the build takes an LFE. For an XL build I would just put all ammo in legs
If you're going to pay money for the Hatchetman then buy it for the hardpoints and not for the cosmetic hatchet, unless you really like hatchets, because the Crytek Cryengine Game Engine literally can not do melee, or knockdowns and getting back up for that matter. MechWarrior 5 does have a more modern version of the Crytek Game Engine which is why you can do melee in MW5.
@@harumaronnet1709 Yeah, I was still playing MWO when the Hatchetman went on sale and a lot of people who preordered were pretty mad about the Hatchetman having only a cosmetic hatchet even though I believe PGI said it would only ever be cosmetic. At any rate, glad PGI eventually fixed the Hatchetman enough through Quirks to not make buying the pack seem like a scam/ripoff.
@@EleonMythos MWO never had melee, not even back when the game still had a PTS server. I'm not saying you're lying but the game engine MWO runs on doesn't have the code to support melee attacks. I would not be surprised if PGI did an in-house test session with MWO assets on the MW5 game engine and some dev or devs from Microsoft could have gotten ganged up on which is why Microsoft decided not to not pay the money to upgrade the MWO game engine to do melee. Otherwise adding melee would be a good reason to make an MWO2, that is if Crytek is willing to sell the game engine upgrade for a more reasonable amount that Microsoft would be willing to pay. Otherwise barring some miracle, it's not going to happen on MWO.
Personally if you are going to put a Hatchetman in a mechwarrior game It Needs To Be Able To Melee!!! I mean MW5's Hatchetman can so why not MWO? I don't care if it can only be done at point blank range or if it's suicide to try to get that close to someone it just needs to be able to do it
I thought that laser fist 'Mech you demonstrated a few episodes back was the ugliest that I'd seen so far, but this one takes the cake. Oh, well. They can't all be as good looking as the Supernova. What do you think is the most beautiful 'Mech in this game?
You like how the Supernova looks? Interesting. I don't think I would describe any mech as "beautiful," but "appealing" certainly. The Enforcer, the Warhammer (and the IIC), the Roughneck, those are good. The modern Prometheus known as the Corsair is great in its own right with all the little details thrown in on it.
and again only players who don't sit on server get suffer from heat , others just don't care about heat (extremly great ballance in game , just like those s..strange mechanic of firing gauss , long time ego top players say we need charge/discharge mechanic for gauss cause too many exploiters , and ... top players using macros to AVOID this ballance thing , rest must suffer.)
Wth are you even talking about? You hust have to wait 0,5 seconds to not run ghost heat... You need a macro for that? You need a macro to keep gauss charged?
@@EleonMythos lol good at what , exploiting , using aimbot for gauss or rising firerate and avoid heat by apps , its what you call "get good at the game" , PGI keep ignoring alllll kind of cheaters and already 2 game mode is dead (solaris and faction play if you don't clue what happening in game , cause i think you too pro for this) third i think be event queue (same overfloved with all kind of cheaters and fun earning is difficult, but if you love shame , pain and humilation - offcourse you like this.
@@EleonMythos i see you tottaly don't clue what goin on , or just another fat troll , anyway , when someone shoot and aim manualy its take time and PING can change result ,not matter want you or not , ping 200 -0.2 its 1/3 of charge cicle gauss = 1/3 time you can't manualy handle with this process , not aim and shoot just charge/discharge (but legions of "snipers" have ping 300+), same for heat , exm. you have 3 (its rare , often exploiters use 6-8 and even 10 lasers) , 0.33 s. its time when you need ,how you say "get good to the game" and 2/3 -0.2 of this time you can't do anything. (but FP veterans and CW champs even with pin 400+ running without heat dmg and shoot more then 6 lasers and light ppc). "Macros is not cheat untill it not change game mechanics and you start it manualy" (c)
@@gnomgnomfwrd8970 what an absolutely useless rant. If you want to be heard at least try to make your text readable. Either way commenting here on YT wont change anything.