Man every single one of these episodes has just been a rollercoaster haha, really loving the cards so far this season! Hunter’s cards especially were awesome today I thought
Well looks like mine's next time for lucky episode 13. Hope your hungry for a double take. Suggestions I got for that Zerachiel. For the on attack. You choose two of your rear-guards AND two cards from your damage zone and swap them instead. Keeping the same positions the swapped cards had on (RC) and then if your opponents vanguards is grade 3 or greater you'll stand them. I only suggest that because you can cycle the exact same cards you put for the cost with no set up to it beforehand, which kind of irks me. For the [CONT], you may want to add a "During your turn" clause to it, considering the card has built in five attacks to it already. 18000 base on top of that, probably a bit mean. If you want it to be a strict plus for the end of turn ability, personally I'd go, COST [Soul Blast (1)], choose up to one card from your damage zone and put into your hand. If you put a card, put a card from your drop into your damage zone. I'd say I'm not as concerned with getting a Sentinel or Overtrigger or whatever back as it is turn 4/going second ability. I'm more looking at "Its cost is not a cost". part of it. Also making it set up for next turn, instead of immediately getting what you need.
I SAW THE NOTIFICATION, AND THAT MY DAIKAISER STUFF MADE THE THUMBNAIL!😭 Im so grateful for the review though! I will mention something that was missed. On Great Daikaiser, the CONT skill makes it so its treated as Super Daikaiser (similar to the "Dress-Up" in lyrical). Hence, you would still be able to run Great Daikaiser in ride line, and proc Kaizard skill in the ride line. The thought process was exactly wjat you mentioned in terms of balancing, weighing the pros, and cons on whether you want Chou Jigenrobo in Ride line, for immediate field presence, or Kyūkyoku Jigenrobo for immediate pressure come their turn 3s, respectively. With a extra benefit to Kyūkyoku Jigenrobo, because youd then be able to use Shin Kyūkyoku on Turn 4. But ill try again at another point, once more people have had their turn. Because theres 1 more Daikaiser missing. Again, thank you for the review!🙏🏾❤ Oh. Quick side note. The name is an auto generated name reddit gave me. I just never bothered to change it. Lol
No problem! Pretty ambitious set of custom cards all around and you had some sweet ideas despite the nit picks it's overall pretty cool. Thanks for the insights, it helps clarify things. Lol ok no wonder, name was low key weird 😂
The only thing lacking for angels is an order. Every encounter units always has an order that comes with the set. Blasters,maelstrom,lucqiuer,minerva,ezel and vermillion all have an order that is more or less used in their decks
Y'know that's a good point, it's almost like an item on Bushi's checklist. Heck they might have this theoretical order Energy Blast so it doesn't work in premium lol.
I Think the idea behind the daikaisers encounters is that, this time daikaiser is taking a step back Like a great shining thing that calls the attention while you ignore the full treat of 2 Daibazookas
1:04:37 I think the idea behind this is to eat into your coral soul count. Do this effect too much and you reduce the effectiveness of your coral skills.
It's not a bad idea from that angle but the coral count is pretty easy as it is so maintaining your equilibrium while abusing this is pretty easy and wild lol.
@@godsman00 honestly, these were basically the Prem Coral cards with the g3s incorporating the strides. The Order is like stride bearer Aurora, the 3 support cards got a tweaked version of their originals (the place into soul and call itself effects). The second Coral gets announced for D, im getting the Deck
A bit half half on this one. Orfist stuff always makes me happy. Nuff said I like the idea for vanguard having dual rideline support card. Really makes me want something like that for the official game. (Come on bushiroad, you let that happen with buddyfight, why not here). I really wished that you get the Guard Break on the normal Great Daikaiser. But then again Daikaiser is Daikaiser so I'll take it. Bermuda Triangle being broken and consistent does not surprise me. I don't play much Angel Feather and I only played a bit of Gavrail in g. But adding cards to hand without restrictions is sus to me. It's asking for Zero Duos PG loop situation (yes even if Zero is dead I still will never forget how disgusting that loop is). Also none of the card's skill put the top card face down on damage zone when they add a card.
I was thinking, could the sea bound fated clash cost be changed to "put an order card from bind zone to bottom deck" instead of "bind from drop" be a more fair cost? Since it's harder to get order cards from deck to drop
Huh that's a good point, it's Zorga locked anyway so in the context of Zorga that's actually a pretty good cost considering it hurts the bind zone scaling while also adding a neat recursion element by returning an order. Ngl I hope he sees this comment cuz it's a great idea!